Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno drinks her second potion then picks up her axe. Healing Juno: 1d8 + 1 ⇒ (5) + 1 = 6 "Yeah, that'll do."
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno drinks her potion then pulls out another one. Healing Juno: 1d8 + 1 ⇒ (3) + 1 = 4 "Yeah..." Juno pants, a little winded and more than a little wounded. "I had that! ...Totally fine... I'll be right... behind you... Back in the fight in a moment. ...Just a little thirsty."
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno -- who hasn't even noticed the piddly little stone -- thinks the owlbear's finally lost its grip on her! She swings her axe at it, attempting to cleave its head clean off! Attacking the 'definitely-not-defeated' owlbear! Attack: 1d20 + 6 - 1 ⇒ (11) + 6 - 1 = 16
"And stay down!" She looks around, wounded but ready to continue the fight! ...Seeing no other enemies around at the moment she drops her axe and pulls out a potion.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Of... course...!" Juno grunts despite her face being smushed up against an owl bear's stinky pelt. She mumbles something else unintelligible and swings her axe again. Attack: 1d20 + 6 + 2 - 2 ⇒ (13) + 6 + 2 - 2 = 19
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno roars and struggles against the owl bear's grip as she's hoisted off the ground, her feet kicking wildly! She swings her axe at the owlbear's head! Choosing to attack with her one-handed weapon while grappled. Not power attacking this time. Attack: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Confirming a Critical: 1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 10
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno lets out a roar of her own and swings her axe around in a sideways swipe at the owlbear's knee joints! Attack: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
I have a crazy busy weekend coming up and will be unable to get a post in. Should be back to normal posting Monday. Thanks! If I need to be botted during this weekend... Juno closes with the owlbear and swings her axe at it.
Should be all you need.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Finally! A challenge!" Juno boasts. She stalks into the middle of the village, bloody axe in hand. "Come on then, ugly! Come and meet your DEATH!!" Double move and yelling loudly at the owlbear.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno brings her axe down on the unconscious tengu, chopping his head right off. Coup de grace.
Not necessary, I know, but does the extra damage from power attack only get added once, or does it get multiplied with the rest? Having an off day and I can't seem to recall. I only added it once.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Seeing an enemy nearby Juno groans. "FINALLY!" She hops down off the barricade, dropping her bow and drawing her axe as she goes. Then she swings it at the green tengu! Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Note: If getting down from the barricade and moving to the enemy takes so much time it wouldn't allow her to also attack she instead fires her bow at the tengu, then drops her bow, and climbs down the barricade.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno fires her cursed bow at the green tengu! Attack: 1d20 + 2 - 2 ⇒ (12) + 2 - 2 = 12
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno fires her bow at the approaching green rider even though she's unlikely to hit at such a distance. Attack: 1d20 + 2 - 6 ⇒ (13) + 2 - 6 = 9
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
With no the enemy in sight Juno growls in impatience. She nocks and arrow and waits... Readying an action to attack an enemy that comes within 200 feet of her (and she can see): Attack: 1d20 + 2 ⇒ (11) + 2 = 13 (Does not include range penalty) Damage: 1d6 ⇒ 3
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Deciding it's a good thing she stole all of the bandits arrows earlier, instead of just some of them, Juno sighs loudly and fires another arrow at the yellow-horse-riding tengu. Attack: 1d20 + 2 ⇒ (9) + 2 = 11
"OI! Bring yourself over here you coward!"
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Quit all that shaking around! You're throwing off my aim!" Juno grumbles -- because clearly the thud of Johnny on the barricade is what made her miss... She takes aim and fires another arrow at the tengu on the yellow horse she can see. Attack: 1d20 + 2 ⇒ (7) + 2 = 9
"Blasted wind!"
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
FYI: It's both of my kids birthdays tomorrow and we have a lot of parties to attend this month. It's unlikely I'll be able to post any weekend in March, starting with this one. And I definitely won't be posting tomorrow. If I'm ever holding up the game feel free to bot me. Thanks!
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno lets out a laugh at Johnny's remark. Seeing the enemy isn't close enough for her to eviscerate, she groans, sheathes her axe, and picks her bow back up.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno bring her axe around again! Attack: 1d20 + 6 + 1 - 1 ⇒ (12) + 6 + 1 - 1 = 18
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Oi!" Juno shouts at the blue enemy. "BRING YOUR FACE TO MY AXE YA' FILTHY VERMIN!" She makes some rude gestures at him and holds her axe ready. Readying an action to attack an enemy if one comes within reach. Readied Attack Roll: Attack (power attack axe): 1d20 + 6 + 1 - 1 ⇒ (3) + 6 + 1 - 1 = 9
Damage: 1d10 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Sorry, my kids and I have been sick this week. Juno fires another masterfully aimed arrow at the approaching enemy. Ranged Attack: 1d20 + 2 ⇒ (3) + 2 = 5
"Blasted wind!" she grumbles. At hearing Johnny's warning, Juno drops her bow and pulls out her trusty axe with a smirk, hopeful they make the mistake of jumping the wall within arms reach.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno fires another arrow at the approaching enemies. Ranged Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno stands on the barricade and fires an arrow at the charging enemy. Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Armed with her shortbow and a bunch of arrows she very cleverly stole off some bandits Juno positions herselfon top of the main barricade, right beside a house so she can climb up on top of it's roof if she needed a better vantage point. How tall is the house she's standing beside, is it's roof sturdy enough to stand on, and how hard is it to climb from the barricade to the roof? If the climb is manageable and the roof's sturdy, she'll actually start on the roof instead of the barricade.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno glowers at Jale and continues whipping the peasants into shape. Or, at least gives them a fighting chance of not dying too quickly... Intimidate: 1d20 - 1 ⇒ (9) - 1 = 8 But the insults wound her pride! Especially from a runty little coward like Jale... How dare he?!? She spends so much time glowering and glaring at Jale that she's not much use in training the other peasants today. I don't have any crafts.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
When Brakkik steals her scouting job out from under her, Juno sighs. "Blasted rat." She heads to the village and finds the least trained lot of them. "Alright, show me what they trained you for..." She sighs as she watches them. "Not bad, I guess. But you've got to get rid of this whole honour and fair play nonsense. You need to go for the kill. And when they're down, chop their heads off. Don't count 'em dead till they've stopped twitching. You don't want 'em getting back up. An enemy that knows they're dying is the most dangerous kind." She groans. "Right. None of you understand me. Blast. OI! SOMEONE GET ME A TRANSLATOR!" After someone volunteers to translate her amazing wisdom for the peasants she repeats herself and continues with the training. "No, not one on one! Mob them! Swarm 'em like vermin! Bring 'em down with your numbers. And when they fall, keep hacking. Yeah, that's better. Keep practising. Remember: there's no such thing as fighting fair when you're fighting for your lives." Intimidate: 1d20 - 1 ⇒ (17) - 1 = 16
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno, getting antsy at having seen no recent signs of the bandits, stays as alert as she can... Perception: 1d20 + 7 ⇒ (17) + 7 = 24
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Yup, harvest! Juno doesn't want the aid of any 'dirty peasants.' She might catch their 'poor.'
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Getting bored, but worried about scouts or other threats that might arrive before the main group, Juno remains on watch. Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno, happy to be away from the filthy peasants and back-breaking labour of harvesting, happily goes off to act as a scout. Juno: 1d20 + 7 ⇒ (20) + 7 = 27
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno rolls her eyes. "I'm not working fields. I can scout, though." Yeah, I like Sadaf's arrangement. Juno will act as scout.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Har har," Juno grumbles, "Blasted rats don't know the value of labour! Work deserves compensation!"
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Back to the others and hands busy stuffing gear into her backpack, Juno rolls her eyes at the translation. She mutters to herself under her breath. "Oh, I'm weak, you're strong, come help me and solve all my problems. I won't even compensate you, blah, blah, blah." With a snort, she continues to pack. "Same old story." "Only fools work for free!" she calls out over her shoulder to Brakkik.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Ugh," Juno groans as she stomps her way up near the dirty peasant. "Not more jibber jabber. Someone else deal with these fools." She gestures with her thumb at the peasants then moves over to the bandits, stripping them down to their underclothes and taking everything they have of worth off of them. Robbing the bandits.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno brazenly stomps her way down the road. I moved her only a single move action since I assumed it was surprise round. If she gets a whole turn she'd go an extra 20 ft down the road.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Hey everyone, Not sure if any of you are interested in Kickstarters, but my brother's gaming company just launched a Kickstarter today for a fun new gaming book that's Pathfinder 1st edition compatible! He's been published in some Pathfinder books before and written some PFS modules, so you might already be familiar with some of his work. I had the chance to do a lot of freelance work for the new book, which is really exciting. It's gonna be great! If any of you are interested you can head on over to the Kickstarter and help make this project a success!
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno, being an enterprising dwarf, attempts to open a new trade route... Faction Goal: Intimidate: 1d20 - 1 ⇒ (7) - 1 = 6 Surprising NO ONE she makes little headway. Failing, haha. --- Player Name: meloriel
--- I'll be honest. Part three is why I asked you to run this series. Haha.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno seems incredibly happy to be back on dry land. Or, less cranky, at least. "Blasted water! Blasted boat! Can't wait to rest in a proper bed!" As they begin their journey to Nesting Swallow, Juno does her best to keep up with the others despite her slow speed, grumbling about it the entire time.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
At Sadaf's naive response Juno rolls her eyes. "Ugh. You're lucky you're not dead." When asked which deities she worships, Juno lets out a humourless laugh. "Glory, fame, and money." If she prays to any proper deities she doesn't mention them.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno rolls her eyes at the soft and squishy emotions of her teammates. "You've a problem with me killing these unconscious fools who tried to kill us? SERIOUSLY?" she scoffs loudly. "So what? They can ambush and try to kill more innocents on this lake? Ha! Certainly generous of you to let killers and thieves live so they can kill and thieve some more. How nice for your conscience." She nudges the unconscious lady at her feet with her armoured boot. "No dog ever changed its spots." With a groan she nudges another unconscious pirate. "Well, if you want them alive, you'd better get them off this boat," she remarks to her teammates. "Dropping them off in town's too dangerous. We can't make port. Let me end them, toss 'em to their pals, or I'll toss them overboard." She wants to kill the ones who are unconscious and tried to kill us. Not the grovelling sailors, obviously. lol. And, like I said, if there's disagreement she won't. So she didn't. You're welcome to return them. I don't think stopping to drop them off in a nearby village ourselves is wise, though. We're carrying valuable treasure, this is dangerous territory, and we've already been attacked for it before.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno rolls her eyes. "Oh, I don't know anything, it's not my fault," she mutters aloud in a mocking, meek voice. Then she scoffs loudly. "Pffft! Everyone says that." With a shake of her head she stalks away to strip the unconscious enemies down to their undergarments, taking everything of value from them. Even their shoes. If no one objects, Juno would stalk around the deck and make sure each of the enemies are dead with her trusty axe.
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
"Damn right, you surrender!" Juno bellows back. "Ya' bloody fools! What were you doing out here anyway? Who sent you? What were you after? SPEAK!"
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno stomps her way across the deck. "Fancy moves won't save you, girl!" She provokes for her movement. Then she swings her axe at the woman's knees. Attack w/ power attack, inspire courage: 1d20 + 6 - 1 + 1 ⇒ (16) + 6 - 1 + 1 = 22
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno spins, driving her axe into the yellow fool behind her. Attack w/ power attack, inspire courage: 1d20 + 6 - 1 + 1 ⇒ (9) + 6 - 1 + 1 = 15
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Will Save: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19 "BAH! Blasted colours! What are you?! A ****ing gnome?!? Who shoots a RAINBOW at people?! Honestly!"
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno stomps down the deck and readies her axe to attack the first enemy she can reach! Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno readies an action to throw her chakram at the first armed enemy she sees! Readied Rolls: Readied Attack: 1d20 + 2 ⇒ (3) + 2 = 5 Slashing Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Female Dwarf Fighter 3 | HP: 34/34 | AC 22 (T10, FF 22) | CMB: +6 CMD: 16 | F:+7 R:+1 W:+2 (+5 vs. cold weather, +2 vs. poison, spells, spell-like) | Init +0 | Perc +8, SM +1, Social -1, Appraise +2 | Speed 20 ft. | Active Conditions: None
Juno shifts and shuffles impatiently. "What's taking them so LONG?! Blasted water!"
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