OK look, here is the confusion: the PFS guide uses SESSION many times (open the PDF and search for the word SESSION) and it seems to work both for a 'play session' and for a game. However, this is the most relevant text to the issue stated in the OP. "Pathfinder Modules are generally three times the length of a standard Pathfinder Society Scenario and often take players two or three 4–5 hour sessions to complete."
OK that is good advice. I like both of your responses and, as my first time figuring this out, I thought to rule "he got away with it." I just wanted opinions for the next time. It was a situation that totally caught me off guard. To put it plainly, I didn't realize how much chaos spell casters can cause with 0 level spells!
RealAlchemy wrote: Start with the base perception DC. It is DC 0 to hear the details of a conversation or to see a creature in plain sight, so I wouldn't expect the base DC to identify someone casting would be high. Modify by distance (+1 per 10 feet) and by +2 to +5 for unfavorable or terrible conditions depending on how loud the audience is. Modify by +5 again for the creature making the check being distracted. Based on those modifiers, I'd place the DC between 7 and 10 +1 per 10 feet of distance. My question is: who gets to make a perception check?
GMing a game with a theater performance and the PCs are in the audience. A player casts Daze on one of the actors on stage to hinder their performance. The actor fails their save. Considering this was done during a portion of the performance in which the audience was noisy (laughing), I'm not sure who if anyone would get a chance to hear or see the spell being cast (V,S). In a crowd of 100 people, how would you GM this? Let it go?
At first I was inclined to believe everyone would be watching the stage, however it's natural for people to look around every once in awhile. Thanks
Quadstriker wrote: If you've been anxious to play for a long time, what's been keeping you or a member of your group from stepping up to run the game? They explained it to you. They've been very anxious to play (not to run a game). OK Lord_Malak, a couple of questions... 1) are you and your friends available Sunday monrings around 9:00 AM Eastern US time (GMT-4)? 2) How many of you are there?
APCON2015 - Sunday June 28th at 800 AM (gmt-4) The Segang Expedition Levels 1-5 *CORE* Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society’s attention, but the prohibitive cost of sending a team into the wilds of Jalmeray threatens to shut down the expedition before it even begins. Fortunately, a wealthy patron has offered to fund the PCs travel expenses in return for their help in his decades-old quest. Can the Pathfinders balance this new obligation with their exploration of the archaeological site? Written by Benjamin Bruck Right now I have 4 players signed up so I'm looking for 2 more. If you want to play, please email the following to gamerjunar@gmail.com Player:
All characters must be registered as Core
Eldur Galanodel wrote: Will you be using only the Core Books? Meaning, no Advanced Books, etc? (Sorry if it's obvious. Kinda new to this) The GM will be using any and all books the scenario directs him to use which may include books outside the options of the players. The players will be using: 1) Core Rulebook
Hope that helps.
Captain technology to the rescue! https://warhorn.net/events/dekalb-lodge-online Also good to note that if you don't see a game on the calendar, you'll need to click the "July" arrow at the upper right.
Red Harvest
Sunday, 21 Jun, 9am-1pm (GMT-04) In the naga-ruled nation of Nagajor in southern Tian Xia, the Pathfinder Society finds itself caught between feuding factions in a remote village. Forced to choose a side, the decisions of the agents involved could determine whether or not the Society gains access to a valuable religious artifact considered sacred by the village's nagaji population.
SIGN UP on Warhorn: https://www.warhorn.net/events/firesea/schedule/2015/06/21/sessions/78518 After you sign up, please send the following to gamerjunar@gmail.com
This is a standard (non-core) game. A sub-tier is not yet determined.
To your success, Pathfinders!
The Cyphermage Dilemma
In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia's infamous pirate port.
When: Friday, June 12th @ 9:00 PM Eastern US (GMT-4)
SIGN-UP: http://www.warhorn.net/events/firesea Contact: gamerjunar@gmail.com PFS Guide and Pregenerated characters here: http://paizo.com/pathfinderSociety/playerResources *This is a Core campaign scenario and all characters must be registered as Core
Male Human Commoner 1
Just a few thoughts: We seem to have skipped Lem's turn.
ixious wrote: Gods, it's been so long since I even thought about weight, and I'm an elf 8 STR...my own body weight is a bit of a concern :) I'll shoot you a message now. Well I'll say that GOLD may not be counted in PFS but I always count it. Forget it, yes. Here is a quote from the guide... it's on page 21. We assume that you have enough bags, backpacks,
ixious wrote:
Questions are awesome... usually. All of these are. I'll send you all the standard PFS sheets along with a regular PFS character sheet in additional to a digital one if you decide to join the dark side. Send me an email: gamerjunar@gmail.com and I'll reply w/ all the stuff. Sorry I forgot I can't use warhorn to reach you since I'm not the GM. OH! And most people don't inventory their initial 150g. Do however remember to weigh your gear. If you're not putting points into STR, even your gold is a worry at level 1. =D ...double OH... there's the Pathfinder Traits Web Enhancement but I'm sure you've already looked that over for your traits.
ixious wrote: I applied (as the Druid Archer) and am getting my ducks in a row. Is there a good resource/thread I could read on how to be prepared for the online component of tomorrow? I have my ID number, my character sheet on mythweaver, on Warhorn I have my G+ name, but I am still trying to divine what other sheets I need printed out in front of me/pulled up and what I need to do in Roll20 (if anything) before we begin. Ten Thousand apologies for my neonate questions, everyone must ask them once, and I would rather ask them today than during the session delaying our play. It'll come down to windows my friend. I have three windows open when I play. 1) Roll20 and I'll make a new tab if I want to look anything up. 2) Google+ Hangouts which I keep very small along the bottom of my screen to quickly Mute/Unmute 3) A PDF character sheet with fillable fields so I can quickly change HP/etc. If the GM wants your character sheet, you can email him the PDF. Easy. Welcome to PFS online!!
Murder's Mark a Core Campain for level 1 characters An urban mystery adventure for 1st-level characters.Everyone in the fishing town of Ilsurian is excited when the legendary Umbra Carnival rolls into town—even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?Unfortunately for both the town and the circus, however, entertainment isn’t the only opportunity the carnival presents. Hidden within Ilsurian, a guild of thieves and scoundrels has been waiting for just such an occasion to launch a campaign of theft and murder—leaving the strangers from the circus to take the blame. With tensions mounting between locals and performers, and the body count rising on both sides, it’s up to the PCs to uncover what’s really going on and clear the circus’s name before the entire town erupts in a firestorm of ethnic violence. This game will be played in two sessions, see below. GAME TIMES:
For players OUTSIDE the US, game time is 0800 GMT+8 23rd and 24th. To SIGN UP, please send an email to GAMERJUNAR@GMAIL.COM with the following information: Player:
GM'd by Mort Signed up:
Google groups link: https://groups.google.com/forum/#!topic/pathfinder-society-online-collectiv e/M5tsLUwX41w
We Be Goblins! A Pathfinder Society Module for 4 players using pre-generated Goblin characters. The credit for this game may be applied to a 1st or 2nd level character. The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure—fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your head). To remedy this situation, the Licktoads’ leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. Written by Richard Pett When: Sunday 4/20 @ 9:00 PM eastern (GMT-5)
Sign up: https://warhorn.net/events/firesea/schedule/2014/04/20#session-26087 If you have trouble signing up on Warhorn please email me at gamerjunar@gmail.com Table Rules
This game will run up to 4 hours and will, hopefully, be full of Goblin Roleplaying.
Someone brought me the following argument... Under Magic, it reads: Caster Level... The word “level” in the short descriptions that follow always refers to caster level. However, the short description doesn't use the word level. You've got to read the spell block to see that it has a duration of 1 minute/level (see below). Casting Time 1 standard action
So is the duration of this spell 1 minute per caster level or 1 minute per class level? Thanks
Sniggevert wrote:
I thought that purchases over 1 gold are to be recorded during a scenario and, thus a 400 gold stabling tab might need to be accounted for however, I can't find an official reference so I will go with this hand waving as you call it. I was thinking that the balance to a 2nd level character having a 6HD combat trained pet would have been upkeep but I will ignore it. Thanks for your response.
I would like to know if pet feed needs to be on the inventory tracking sheets and chronicle sheets. Why? A 400 lb large carnivore will eat 400 copper of feed per day. The PC takes a 104 day scenario so the carnivore needs 104(400) copper worth of feed. So do pet animals need to be fed in Pathfinder Society play?
Suthainn wrote: Remember that as an animal, NOT an animal companion, you are needing to use move actions to apply the 'handle an animal' use of the skill and a full action to 'push an animal'. This does slightly cut down on the power of it, but not enough in most games, generally unless you want most combats at levels 1-3 to end with the tiger chewing on the enemies you might want to decide that tigers aren't for sale in most places as a GM. If you do decide to go with it, bear in mind that tigers need to eat around 40-70 pounds of fresh meat in a day, that's going to cause some issues most likely and certainly helps make it a bit more interesting if the tiger starts to get hungry... ;) Does paying to feed your animal apply to Pathfinder Society? I hadn't considered that...
It's late here so allow me your patience... A 2nd level character purchases a 6th level tiger for 500 gold and he can ride it as a mount and use it to attack (3 times) in combat? I would appreciate directions to the appropriate references as I don't have the time to look this up right now. Thank you all for any assistance.
Murder on the Throaty Mermaid A Pathfinder Society Scenario designed for levels 1–5. While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler's ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society's relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship's crew of scum and villains is responsible for the crime in time to clear their own names? This murder mystery upon the open sea features a mechanic allowing for a different killer each time it's run to ensure that no amount of word of mouth will spoil the investigation for any team of canny players. Written by Mark Moreland When: Sunday 3/30 @ 9:00 AM eastern (GMT-5)
Sign up: https://warhorn.net/events/firesea/schedule/2014/03 RSVPs will be sent by email a day before the game. Your reply will be expected no later than two hours prior to the starting time or your spot will be offered to those on the wait list. Table Rules
For a Guide to Pathfinder Society Organized Play, Pre-generated characters, and other info, please go to: http://paizo.com/pathfinderSociety/playerResources
The Dalsine Affair
Your mission takes you to the Taldan capital city of Oppara where the intricate web of political intrigue and ages-old religious conflicts threaten the Pathfinder Society’s presence in the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent attack on Society allies, the situation becomes even tighter for the Pathfinders, and at the end of the day some members of the Dalsine family may not get out unscathed. Written by Alex Greenshields When: Sunday 3/23 @ 9:00 PM eastern (GMT-5)
Sign up: https://warhorn.net/events/firesea/schedule/2014/03/23 RSVPs will be sent by email a day before the game. Your reply will be expected no later than two hours prior to the starting time or your spot will be offered to those on the Wait list. Table Rules
For a Guide to Pathfinder Society Organized Play, Pre-generated characters, and other info, please go to: http://paizo.com/pathfinderSociety/playerResources
Zhayne wrote: Out of curiosity, is that a real monster entry, or something you made up? It is the attack of a real monster but with a different type of weapon and damage amount. Didn't want to spoil it as I'm running it later today. Oh and, in the interest of thread conservation, if you have DR10/evil does that reduce the damage of ALL attacks from any non-evil creatures? Spells included?
The Citadel of Flame
Once the home to a cult preaching self-sacrifice by immolation in order to achieve paradise, the Citadel of Flame in Qadira's Meraz Desert was presumably wiped out decades ago after Sarenrae dervishes led a crusade to end its morbid message. An enormous sandstorm swallowed both the citadel and the army attacking it, burying both beneath hundreds of feet of sand. Thought lost forever, the citadel's rediscovery prompts the Pathfinder Society to send you deep in the unforgiving Meraz to finally close the book on Qadira's most mysterious cult. Written by Steven Robert When: Sunday 3/16 @ 8:00 PM eastern (GMT-5)
Sign up: https://warhorn.net/events/firesea/schedule/2014/03/16 RSVPs will be sent by email a day before the game. Your reply will be expected no later than two hours prior to the starting time or your spot will be offered to those on the Wait list. Table Rules
For a Guide to Pathfinder Society Organized Play, Pre-generated characters, and other info, please go to: http://paizo.com/pathfinderSociety/playerResources
Jacob Saltband wrote:
On which of the following: Overthinking?Kicking a friend? A friend attacking you?
Zahmahkibo wrote:
Okay, I appreciate the confirmation. I read the basic "bomb" description and didn't see mention of the random squares. For the record, our alchemist was outstanding and I think the most anyone took was 2 damage but... it got me thinking about the future. Thanks again!
An alchemist in the party today kept (accidentally) bombing the party. The way it was explained to me is that any time his bomb would miss it's target, I'd roll a d8 and the bomb would land in one of the 8 surrounding squares and deal splash damage from there. So in Society play, PVP isn't allowed. How do I deal with accidental bombings (PVP)? Does the class really work like this? Thanks.
Sign-ups are currently full but I encourage people to consider "Waiting" as this is 1) a Sunday morning adventure and 2) DAYLIGHT SAVING TIME! Those currently signed up, please remember that DAYLIGHT SAVING TIME happens Sunday morning at 2:00 AM! That means at 8:00 AM (EST) it will really by 9:00 AM (EST) and the game will be starting. Thanks in advance!
Mists of Mwangi
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?
When: Sunday 3/9 @ 9:00 AM Eastern (GMT-5)
Sign up: https://warhorn.net/events/firesea/schedule/2014/03/09#session-20768 RSVPs will be sent by email a day before the game. Your reply will be expected no later than two hours prior to the starting time or your spot will be offered to those on the waitlist.
For a Guide to Pathfinder Society Organized Play, Pre-generated characters, and other info, please go to: http://paizo.com/pathfinderSociety/playerResources Questions? gamerjunar@gmail.com
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