Verik Vancaskerkin

Josef Guardson's page

946 posts. Alias of psionichamster.


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Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Whew. I never, in my wildest dreams, thought this adventure would end up like that. A massive dragon of doom, and slain by your hands like that? Amazing. I admit, my magic was a bit underwhelming there, but I'm glad you we able to make up for my shortfalls. And now, with the prohibition against teleportation lifted, we can go anywhere in the world you might want!"

Josef drops his bags and unclips his blade from its baldric, then sits down heavily next to the group.

"But that can wait a bit, I think. For now, let's just have a rest, eh?"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Wowzers!

I am flabbergasted by the game we went through. Mad props to GM DRB and the rest of the team.

Getting to play a single PC from 1 to 17 is quite the privilege, especially seeing as this game saw me: get married, buy a house, and have 2 boys!

Very grateful that I was able to accompany all you on this RP journey, thanks!

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Seeing Rikar get so mauled by the dragon, Josef moves up and breathes on him. A gout of flame erupts outward, bathing the enemy in red-orange light.

"Pick on someone your own size, bastard!"

1d20 + 21 ⇒ (17) + 21 = 38 Reflex vs DC 24 (save :( )
12d8 ⇒ (5, 2, 3, 5, 3, 3, 8, 2, 7, 1, 3, 8) = 50 fire damage = 25 fire, 5 damage after resistance.
1d4 ⇒ 3 breath recharge timer

NB: with damage taken previously, Josef is at 169 hp in dragon form.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Josef moves a bit closer, draconic claw glowing with a blue white light before erupting into a spray of ice shards and frozen air.

You like fire, let's see how you enjoy cold!"

1d20 + 21 ⇒ (3) + 21 = 24 vs SR 30
1d20 + 21 ⇒ (13) + 21 = 34 reflex vs DC 21
Maximize rod used with cone of cold for 90 cold damage

And once again his magic falls flat against the beasts inherent defenses.

"Blast! I'm all but useless here!"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Intended to stay out of immediate melee but within 1 more action of the dragon, GM.

"Let's see if we cant strip some of his defensive magics off, shall we?" Josefs voice booms out from his huge draconic form as he attempts just that.

1d20 + 17 ⇒ (4) + 17 = 21 Caster Level check

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Summary of buffs:
Ant Haul
Endure Elements
False Life: 1d10 + 10 ⇒ (1) + 10 = 11 False Life temp HP
Extended GMW on greatsword & longbow (now +4)
Extended Overland Flight
Heroes feast (14 temp HP,
resistance 30 to fire, cold, electricity, and acid
air walk.
Freedom of movement
Greater Heroism
Haste
Form of the dragon 3

SR check (almost certain success) VS SR 20: 1d20 ⇒ 15
Will save 1d20 + 15 ⇒ (2) + 15 = 17 fail, take 11 since LN, not sickened
Reflex Vs Firebreath 1d20 + 11 ⇒ (11) + 11 = 22 fail, take 103 since resist 30.
Current HP 101.

"Gah! Not expecting that outta the gate. Probably should've to be honest."

With an arcane word, Josef morphs into a massive (Huge) gold dragon, similar in shape and form to Latys.

"Good kitty, we can be playmates with this evil dragon now!" his voice booms out from the draconian form.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"So, friends, what do you say? All spelled up, ready to go kick some butt? I know I'm kind of itching for a fight."

Done with the enchanted meal, Josef checks his gear quickly and resumes his floating position just above the floor.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

I have 3 resist energy spells prepared, and will be immune/resistant to either fire or acid/cold depending on if going dragon or angel form to start with.

Also have 2 cats grace spells and a bulls strength prepared. If we get a couple of rounds to prep, were gonna be quite the formidable setup.

With just 1 round, it'll be a bit trickier but I think we can manage

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Using powerful necromancy on powerful creatures yields even greater results than you'd think. A human made into a zombie or skeleton is one thing, but a giant or even a dragon, now that's a different sort of beast. At least I should be able to match it for size, and between Telman and Rikar, they hit hard enough to put down pretty much anything we've seen this far. I am ready, whatever comes of it."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

See above.

Josef hasn't changed up his all day spells for a little while yet.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Great work, Therena. Knowing fire is coming out way is very helpful. At the least I'll know which dragon form not to use, and which spells to avoid. I think we have some energy resistance magic available, so that's key also. I wonder if the death is literal, or referring to necromantic magics. Something to keep in mind."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Fancy breakfast, new spells, and almost certain doom. I must say, this is turning out to be quite the interesting day this morning. If we dont make it out past this dragon creature, it's been a real honor and privilege traveling with all of you. I couldn't ask for better companions in this venture."

Josef salutes the team with a steaming mug before tucking back into the meal.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Maybe if there's a secret weakness or flaw in the wyrm? Some chink in its armor or tactic we could exploit?"

Josef seems very intense and focused, sometimes whispering the beginnings of spells or hints of lore.

"Misha, I must admit, I love what you've done with the place! This meal is quite fantastic, and if it is our last together, I am glad for it."

He smiles at the bard, then turns to the others with the same grin.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Active spells on Josef going forward:
Ant Haul
Endure Elements
False Life: 1d10 + 10 ⇒ (1) + 10 = 11 False Life temp HP
Extended GMW on greatsword & longbow (now +4)
Extended Overland Flight

Plus Misha's heroes feast, ofc

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Active spells on Josef going forward:
Ant Haul
Endure Elements
False Life: 1d10 + 10 ⇒ (1) + 10 = 11 False Life temp HP
Extended GMW on greatsword & longbow (now +4)
Extended Overland Flight

Should be all set to go forward, looking forward to going all angel-form and dragon-form on these baddies!

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Sorry about that, should have Josef all set in the AM. Forgot how difficult it is to choose between 8th and 7th level spells!

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Oh Josef can do quite good work with that rod, he will also be spending more time as a dragon than you might be used to...form of the dragon 3 is quite nice

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

I am torn.

Part of me wishes we could go the distance , but at this level and with this sort of dungeon, it seems like PbP kinda falls apart.

I am ok with the speed up way, if that's the group consensus.

I would also especially like to say thank you to DRB, Misha, Rikar, Telman, and Therena (as well as our previous players), this has been very enjoyable, regular, and the longest single campaign I've been involved with to date. Kudos!

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"I agree with your caution, but this seems like a time we must take a few calculated risks. If the vampire chooses to reform in this sarcophagus, we can just stake him again, chop off his head, and then were back to where we were before I dusted him."

Josef raises his halberd alongside Rikar.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Josef translates the carved messages and looks around the area closely.

"They really thought their dragons were mightier than the gods, eh? I'm not sure of that, in the metaphysical sense, but in sheer earthly might, it's hard to argue.

This way leads further into the temple, we might want to check the rest of the place before we commit to that direction."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"It was worth a shot, Rikar. At least it'll be gone out of our hair for quite a while. Too bad we dont have a smoke-bottle or something similar, we could lock it up like a genie from the old stories and let it die inside."

Josef keeps an eye on the mist from vamp, but isn't too concerned about it recovering soon.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Oof, that's a rough one.

Glad the kiddo is better, hope everything improves for you and yours.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"If it has to enter the coffin, I can block it for a little while. That might be enough to destroy it though. I'm with you, Rikar, let's find that thing's box!"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Blast! I did not intend to get the stake in that shot. Now what? Can we kill it for real while it is mist form?"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"I can, if we think its worth it. It'll mean my ring has to recharge and I won't have a floating spell to cast when I want. But this seems like it calls for it."

Josef concentrates and a green bean shoots from his ring in the same manner as before.

Arcane Bond: cast disintegrate again, CdG at the vampire's head.

1d20 + 17 ⇒ (8) + 17 = 25 SR

Fort Save DC 21.

If saved, take 10d6 ⇒ (2, 2, 3, 6, 4, 3, 1, 1, 4, 2) = 28 HP
If failed, take 60d6 ⇒ (1, 2, 5, 1, 4, 3, 5, 5, 3, 5, 4, 4, 3, 1, 2, 1, 1, 3, 5, 5, 4, 1, 4, 3, 4, 5, 3, 3, 2, 2, 6, 5, 1, 6, 3, 4, 5, 3, 4, 4, 6, 1, 3, 2, 4, 1, 1, 6, 5, 5, 6, 5, 4, 6, 1, 3, 5, 3, 6, 3) = 211 HP

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Sure, makes sense. Since it's a easy target, might as well line up the shot perfectly, too. Here goes nothing."

Josef moves next to the 'corpse' and uses a full round to coup de grace the vampire in the head.

1d20 + 17 ⇒ (1) + 17 = 18 vs SR.
DC 21 fort save.

If made, take 10d6 ⇒ (2, 6, 1, 4, 1, 4, 1, 5, 2, 4) = 30 disintegrate damage
If failed, take 60d6 ⇒ (2, 1, 2, 2, 5, 2, 4, 3, 2, 2, 2, 2, 6, 6, 3, 3, 4, 6, 4, 1, 6, 2, 3, 5, 5, 6, 5, 2, 6, 2, 5, 6, 1, 1, 6, 6, 6, 2, 6, 4, 3, 6, 4, 5, 6, 4, 3, 3, 3, 3, 6, 3, 4, 3, 6, 6, 2, 4, 4, 1) = 226 disintegrate damage

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Well, if the thing is going to stay down so long as that stake is through it, no need for any other action. We can just leave it, right?"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"If we are really worried, I can disintegrate the corpse from a distance. I often preach an over abundance of caution, but that seems like a bit of overkill. It's an option."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"That wasn't so difficult. Thank you for seeing reason, there was no cause for you all to throw your lives away today. I personally see no issue with your leaving, anyone have a problem with it?"

Josef eventually returns to his normal size, keeping a close eye on the soldiers in case of betrayal.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Just an FYI: I will be busy this weekend celebrating my son's first birthday. I'll try to post tomorrow night or Sunday, but no guarantee. Please bot as needed, thanks.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Oof GM.

CT had 2 EF1 tornado touchdowns, and a macroburst which knocked out a BUNCH of power.

Luckily, we were NE of the major damage areas, just got rain and some wind.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Josef steps to the southeast and full attacks the guardsman standing next to the pit.

Spoiler:
1d20 + 19 ⇒ (16) + 19 = 35 to hit; power attack, haste, GMW+3, enlarge person, arcane strike, for 2d8 + 22 ⇒ (8, 4) + 22 = 34 magical slashing/piercing damage
1d20 + 11 ⇒ (7) + 11 = 18 to hit; power attack, haste, GMW+3, enlarge person, arcane strike, for 2d8 + 22 ⇒ (7, 5) + 22 = 34 magical slashing/piercing damage
1d20 + 6 ⇒ (15) + 6 = 21 to hit; power attack, haste, GMW+3, enlarge person, arcane strike, for 2d8 + 22 ⇒ (8, 1) + 22 = 31 magical slashing/piercing damage
1d20 + 19 ⇒ (14) + 19 = 33 to hit; power attack, haste, GMW+3, enlarge person, arcane strike, for 2d8 + 22 ⇒ (6, 3) + 22 = 31 magical slashing/piercing damage

2 hits, for 65 HP damage

"Foolish, indeed. Our blades will slay you all, and any who flee will die with arrows in their backs. Yield, and we may yet be merciful."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Blast, that was a poorly cast dispel. And it seems we have more company on it's way! Get ready, people."

Josef begins to cast enlarge person on himself, polearm held at the ready.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Attack first? Hardly, we gave you plenty of opportunity to remain friendly. Your bad choices led you here, fool."

Josef targets the original person with a dispel magic, confident he is using an image spell.

1d20 + 15 ⇒ (6) + 15 = 21 dispel check

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

To the team, sotto vocce: "Well, he's got some magical items on, at the least. No telling what kind of creature or effect he really is, under all that steel. Misha, maybe spin another yarn, perhaps we can get some intel from him before he turns hostile?"

Josef remains near the central column, trying to keep an eye on the humanoid while appearing casual.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Josef scans the humanoid form with detect magic, then turns his attention to the remaining decoration.

"I wonder just how long this place has been here. Centuries, eons, longer? It's amazing anything remains upright at all."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

I agree, Misha.

I've been distracted of late, will try to get more active going forward.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Josef is interested to see what Rikar can do with his scythe. He also doesn't mind passing the creature by, since it will live to spread word of an avatar of death come through.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Well done, Rikar. It would seem the aspect of Death you are becoming has exuded towards even more dangerous creatures yet. I am impressed, truly."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Something, as in a potential threat? I imagine there's going to be little else down here, right?"

Josef grips his enchanted halberd tightly and keeps his lights moving forward.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Let's continue on ahead. Who knows what craziness awaits us, but there's no sense dallying further here. Onward and upward, eh?"

Josef floats alongside the team, trying to memorize the configuration of the room and any details that seem important to his magical vision.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Well, this is certainly new. I hesitate to place any of our tears on these statues, at least until we know better what that will do. We don't want to get stuck here, or summon some kind of ancient evil, or something equally bad."

Josef takes a moment to jot down some notes on the architecture and decorations, then casts detect magic and scans the area. In particular, he is interested to see if they can teleport in this area, or if that is still blocked.

1d20 + 23 ⇒ (18) + 23 = 41 Spellcraft

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

I am all for heading to the Tears Tunnel.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Sounds good to me

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Leveled:

+13 HP
+1 BAB
+1 Fort
Spells: +1 4th lvl slot, +1 7th lvl slot (and transmutation specialist slot)
Skills: Appraise, Fly, Know (Arcana, Engineering, History), Linguistics (Aquan), Spellcraft all +1, Sense Motive +2

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Shrugging, Josef follows the others.

"Seems as good as any other way for now."

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

Yeah, I agree.

I bookmarked a while ago,makes it a LOT easier to access directly on mobile.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Well team, what do you say? After the dragon-man and his friends, and away from this very friendly fish-person?"

Josef keeps a close eye on the sahuaguin and prepares to follow the others out of the chamber.

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"Yeah, I see no reason we'd want to go that way, especially not to interfere with the sahauguin deity worship or such activities."

Josef ponders the fish-man's statement a bit.

"Just how long ago did that half-dragon and his people go through? Days, weeks, months ago?"

Grand Lodge

Transmuter 9 / Ftr 1 / EK 7 [ HP: 190/190 | 11 temp HP | AC:18 T:11 FF:17 | F: +14 R: +9 W:+13| initiative +1, perception +17] Human Male +2 Greatsword +21/16/11 (2d6+11) Power Attack +21/12/7 (2d6+26) ; Longbow +17/12/7 (1d8+12 20/x3)

"One way's as good as any other, Rikar. Might as well check it out, we can always double back if necessary."