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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Just for clarification as it repqatedly sounded like some assume Zarque is in that extradimensional room: Zarque wrote:
I don't know what ability Zarque used, but from the wording I assume the result to be something like that of Create Pit. And Zarque stands near the edge of it unable to be seen from below. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "Anyways, we got that additional guy. Did you find anything of interest in the house? Anything that further ties Ironbriar to those murders?" Jominda inquires. "Or Melly, do you know of any rooms you are not allowed to enter, that are always locked, or maybe even hidden from the casual observer?" ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "Well, we caught Ironbriar red handed sacrificing a woman in a religious ritual. I didn't know that woman, but some of my group did. Sadly Ironbriar got away in the turmoil that ensued when we blew up the event." "So coming here to get him before he can flee was the logical next step. But he seems to be one step ahead of us again." "With the evidence we got and Ironbriar fleeing, this place will swarm with official investigations by noon. We just didn't want to wait for the administration to get out of their comfortable beds to look into this." Jominda tells. "So Melly, in hindsight, could it have been known that the honored Justice Ironbriar was leading a double life as a murderous priest of Norgorber? And if yes, when did it start?" she inquires. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Jominda sighs. She picks up the dropped goods herself and pushes them on the servant. "Come with me please." Jominda leads the way in direction of the carriage house to meet Zarque on the way while keeping a close look on the woman. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "So far we have killed no one. Only sent them to sleep and tied them up. But that is a really helpful information. Thank you." Jominda clarifies. "I'll let go of you. Please don't run away. There are others of our group on the premises, and even if no one would attack you with a leathal weapon, being knocked out is still hurting badly." "Feel free to collect the stuff I made you drop with my clumsiness. We'll wait here for my companion to come back out of the house, and then I'll escort you to the other guards and servants in the carriage house. We're not here to apprehend servants, but you have to wait until we have finished our investigations. I hope you understand that." Jominda lets go of the woman to have her hands free for what sounds like a bolting guard coming towards her. Readied Punch: 3d6 + 6 ⇒ (4, 3, 3) + 6 = 161d4 ⇒ 3 Am I at the front or back entrance of the house? ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "You hear that? This is the last two guards going down. You better stay with me. That's at the moment the safest spot here." "And I guess I'm even less scary now that I'm back to my normal size." "How about you tell me how this annoying electrical fence is turned off?" ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Jominda takes the nice looking black stones and the silver dust. Then she takes the cloak of one of the curates and dons it. Next she grabs a scythe. "What do you say? Persuasive?" She takes on the doom and gloom expressions she'd expect from a cultist with a death wish. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() As Jominda is not willing to take another hit from that woman, she bombs her out of existance. Bomb: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 144d6 + 5 ⇒ (1, 1, 2, 1) + 5 = 10
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Will DC17: 1d20 + 5 ⇒ (1) + 5 = 6
"Your lousy god is a pipsqueak. What do you do for a living? Tortouring the pet of little kids?" Jominda angrily shouts at them, before dousing them in more explosions. Ranged Touch: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 134d6 + 5 ⇒ (5, 5, 6, 6) + 5 = 27
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() As nothing happens Jominda starts bombing away at one of the cultists, selecting the one by trying to get as much skeletons into the blast as possible.
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Jominda takes some more time to create two extracts. "Yilgwi, healing is now your task. So I can provide you with this invisibility potion. I'll take one too. I fly out and start the attack with a big bang, and you move in to destroy the skeletons." After handing the extract to Yilgwi, Jominda drinks hers and disappears from sight. Then the door all came in through opens again by an invisible hand. Waiting for everyone to get into position. I guess Yilgwi will need a stealth roll. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Jominda unpacks her alchemist equipment to prepare for the day. For those interested, can take a closer look at the making of explosives. "Are we going to explore during the day too? As there are no solid lines of defence but some wolves hidden here and cultists hidden there, we could manage. What do you think?" ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Bomb TWF: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 244d6 + 5 ⇒ (6, 4, 4, 3) + 5 = 22
Jominda doesn't care to get up. She throws bombs with both hands at the intruders. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "You won't go to sleep before the meal, will you?" Jominda asks Herm. She speculates on a yes, as the amount of food divided through the number of persons who would eat seems not filling. She gets her plate and cutlery out of her backpack and lines up to receive her serving. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "Thanks." Jominda says to Yilgwi. Then she looks around for a tool that can be used to clean up. Chains with hooks are not bad for dragging away intact skeletons, but the crubled remains of destroyed undead would need a broom. Or a shovel. But luckily she has a way to remove the parts that are not dust with magic. A hand of force appears and picks up one piece after another and throuws them out of the window. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Fort Save: 1d20 + 7 ⇒ (14) + 7 = 21
Bomb: 1d20 + 10 ⇒ (19) + 10 = 294d6 + 5 ⇒ (5, 2, 5, 3) + 5 = 20
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Jominda chucks some bombs at the big nasty trying to catch as many enemies as possible in the blast.
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Before Herms does something stupid, Jominda drags him out of the building. "What are we actually searching for? Not enough that we have demon wolves and evil cultists. Now we have those annoying haunts again. And no father Grimborrow to take care of them." she complains. ![]()
Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() Yorikata ponders what lies before them and decides, that Herm is doing fine. Her chemical ingredients are not endless, and the strong men will have that covered. But just in case Duristan decides to flee she readies herself. Bomb: 1d20 + 10 ⇒ (7) + 10 = 174d6 + 5 ⇒ (6, 3, 6, 1) + 5 = 21 Meanwhile Duristan keeps burning from the last bomb.
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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11
![]() "But we're not opposed to kill him, are we?" Jominda asks. Not waiting for an answer she starts throwing alchemical explosives.
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