F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
F@*!! You little bastard! I could really use some help over here. 5 ft step to be directly in front of it and attack... Please be a good roll... attack 1: 1d20 + 6 ⇒ (8) + 6 = 14
attack 2: 1d20 + 6 ⇒ (4) + 6 = 10
Damn it
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Hidden door in an old manor that is filed with traps by an evil wizard? This can't possibly go bad. I'm sure this is where he kept all of his warm and fuzzy stuff. Sigh Perception for traps: 1d20 + 6 ⇒ (7) + 6 = 13 fml
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Well there went the element of suprise if it mattered. Nori heal up and Wakiyan keep an eye out for trouble. perception for the trap mechanism: 1d20 + 6 ⇒ (7) + 6 = 13 disable device either for the trap or the lock if I don't find the trap: 1d20 + 10 ⇒ (19) + 10 = 29
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
I don't think she realized that you were picking on Darb for the wrong character posting.
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Seeing the creature has dropped her friend, Jinx moves to the corner and attacks. attack 1: 1d20 + 6 ⇒ (8) + 6 = 14
attack 2: 1d20 + 6 ⇒ (18) + 6 = 24
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Feeling embarrassed about missing the trap, Jinx offers to try to disable the trap. Move back just in case unless someone wants to help disable device: 1d20 + 10 ⇒ (13) + 10 = 23
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Frustrated with this damn thing attack 1: 1d20 + 6 ⇒ (14) + 6 = 20
F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6
Since no one else seems to have anything Jinx carefully shoos the others back and raises her paws slowly. In as calming a voice as she can, asks Are you alright? What are you doing here? diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17
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