Catfolk

Jinx Duline's page

247 posts. Organized Play character for Kyndral.


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The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

No wizard here to taunt you. He picked on the wrong folks. Any suggestions for this damn light? It doesn't seem to be fazed by any of our attempts.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Does lifting a paw to shield my eyes help in any significant way as I approach?

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Well might as well see what's next...

stealth forward to the end of the hall: 1d20 + 11 ⇒ (12) + 11 = 23

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Can someone help me? Cough, cough blood

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Attack 1: 1d20 + 6 ⇒ (2) + 6 = 8
Dmg: 1d4 + 4 ⇒ (2) + 4 = 6

5 ft step behind Darb

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

F@*!! You little bastard! I could really use some help over here.

5 ft step to be directly in front of it and attack... Please be a good roll...

attack 1: 1d20 + 6 ⇒ (8) + 6 = 14
dmg: 1d4 + 4 ⇒ (1) + 4 = 5

attack 2: 1d20 + 6 ⇒ (4) + 6 = 10
dmg: 1d4 + 4 ⇒ (4) + 4 = 8

Damn it

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Moving forward to Nori quietly : 1d20 + 11 ⇒ (10) + 11 = 21

Jinx nods to go on and that she will back her up if she needs it.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

perception: 1d20 + 6 ⇒ (3) + 6 = 9

Whispering to the group...
Can you see anything?

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Hidden door in an old manor that is filed with traps by an evil wizard? This can't possibly go bad. I'm sure this is where he kept all of his warm and fuzzy stuff.

Sigh

Perception for traps: 1d20 + 6 ⇒ (7) + 6 = 13

fml

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Who are you that the wizard would trap you here?

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

I say we keep going this way.

Moving to the southern door...

perception for traps: 1d20 + 6 ⇒ (20) + 6 = 26

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Well there went the element of suprise if it mattered. Nori heal up and Wakiyan keep an eye out for trouble.

perception for the trap mechanism: 1d20 + 6 ⇒ (7) + 6 = 13

disable device either for the trap or the lock if I don't find the trap: 1d20 + 10 ⇒ (19) + 10 = 29

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Move to the torch and move it left 20 ft to better cast light down the hall

stealth: 1d20 + 11 ⇒ (14) + 11 = 25

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Seeing nothing of concern, will begin to move along the far wall stealthily....

stealth: 1d20 + 11 ⇒ (8) + 11 = 19

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

perception : 1d20 + 6 ⇒ (3) + 6 = 9

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Yes ma'am with mock salute and grin.

perception : 1d20 + 6 ⇒ (3) + 6 = 9

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

I don't think she realized that you were picking on Darb for the wrong character posting.
Jinx quickly straightens herself out feeling a little embarrassed at having fallen for the attack. She moves her way over to the wand to look it over.
Any ideas team?

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Seeing the creature has dropped her friend, Jinx moves to the corner and attacks.

attack 1: 1d20 + 6 ⇒ (8) + 6 = 14
dmg : 1d6 + 4 ⇒ (3) + 4 = 7

attack 2: 1d20 + 6 ⇒ (18) + 6 = 24
dmg : 1d6 + 4 ⇒ (1) + 4 = 5

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Hearing the commotion, Jinx quickly moves up the ladder to face the new threat.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Jinx, after seeing that all that is there are books, will continue to look for anything else significant before moving on.

perception : 1d20 + 6 ⇒ (3) + 6 = 9

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

F~*+ing b~@&#@@* Jinx comes back in a huff taking 20 on the lock.
disable device: 20 + 10 = 30

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Thank you Wakiyan. Jinx kicks the chest before stalking away in a huff.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

disable device: 1d20 + 10 ⇒ (8) + 10 = 18

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Feeling embarrassed about missing the trap, Jinx offers to try to disable the trap. Move back just in case unless someone wants to help

disable device: 1d20 + 10 ⇒ (13) + 10 = 23

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Handing the paper to Nori, Jinx moves toward the chest. Let me see here

perception: 1d20 + 6 ⇒ (13) + 6 = 19

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Jinx picks up the paper to look it over better.

Nori when you get a sec can you look at this? I'm not sure what it is but its making my hair stand up a little.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

sleight of hand: 1d20 + 9 ⇒ (10) + 9 = 19

perception around desk for traps: 1d20 + 6 ⇒ (20) + 6 = 26

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Cleaning her claws with a smug grin

You're welcome Darb

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Frustrated with this damn thing attack 1: 1d20 + 6 ⇒ (14) + 6 = 20
dmg: 1d4 + 4 ⇒ (3) + 4 = 7
SA: 2d8 ⇒ (5, 8) = 13
attack 2: 1d20 + 6 ⇒ (17) + 6 = 23
dmg: 1d4 + 4 ⇒ (4) + 4 = 8
SA: 2d8 ⇒ (2, 4) = 6

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

confirm crit: 1d20 + 6 ⇒ (5) + 6 = 11
dmg: 1d4 ⇒ 3

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

attack 1: 1d20 + 6 ⇒ (20) + 6 = 26
dmg: 1d4 ⇒ 1
SA: 2d8 ⇒ (1, 3) = 4
attack 2: 1d20 + 6 ⇒ (4) + 6 = 10
dmg: 1d4 ⇒ 1
SA: 2d8 ⇒ (5, 4) = 9

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Trying to get around this $:#&#&**!@$
acrobatics: 1d20 + 10 ⇒ (17) + 10 = 27

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

acrobatics: 1d20 + 10 ⇒ (3) + 10 = 13

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Open the door...

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Move to the left door
perception: 1d20 + 6 ⇒ (5) + 6 = 11

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

We are getting paid to write down what's here. They are paying us for them to take the stuff out. It's a win win.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

More concerned with the trap, Jinx moves out of direct fire and tries to disable the trap.
disable device: 1d20 + 10 ⇒ (17) + 10 = 27

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Hey Nori. Any thoughts on this thing?

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Magic...

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

disable device: 1d20 + 10 ⇒ (7) + 10 = 17

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Focusing on the sealed bookcase... perception for traps: 1d20 + 6 ⇒ (8) + 6 = 14

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

I vote we head up. I have a feeling that down is going to be the challenge so it might be good to knock out the top first.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

What do you mean? The old man of this house is dead. We are here to catalog for auction.

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Since no one else seems to have anything

Jinx carefully shoos the others back and raises her paws slowly. In as calming a voice as she can, asks

Are you alright? What are you doing here?

diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Whispers...Need your help with something ... waving back towards the kitchen

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Continue to move to the other side of the house until I run into the ninja (literally at this rate)

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Will begin to move toward the main entry way in search of Nori. We need the big guns for the door

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Close door, get Darb's attention, and point to the other door whispering We have to deal with that door -point at barred door- first, then stuff your face

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Move to the other door and try my luck there
stealth: 1d20 + 11 ⇒ (2) + 11 = 13

The Exchange

F Catfolk Unchained rogue 3 | AC 18 T 14 FF 14 | HP 18/22 | F +3 R +7 W +2 | Init +4 | Per +6 | Diplomacy +7 | Sense Motive +6

Totally giving everything away by tripping on my own damn feet....

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