Iggwilv

Jair Whisper's page

1,129 posts. Organized Play character for Ilmakis.


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Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair stops for a second before saying.

Sorry friends, I'm called elsewhere, but my friend here, will stay with you.

And like that she quickly disappeared into the crowd...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM do I bring my 7th Wizard/Monk character to the fray or do I stick with Jair my level 10th cleric?

Dark Archive

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AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM & All I've realized that Jair is now level 10th, I can bring my level 7 Wizard/Monk if it's better.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

As the crowd become denser a small figure, all in black stands out. It's a petite woman in simple black dress, who highlights her silhouette, a black and red belt with a devil's head that seems to looks at you girdling her dress... She had pale complexion but her charming smile and her simple green make-up make her immediately friendly despite. At her side, a short sword and several wands.
Around her neck a strange pendant with ancient osiriani designs. The tip of her fingers are lightly blackened by ink, as if she have passed several time in libraries, copying or scribing books.

Too much happiness and joy... this is an omen for a disaster to come

As she strides through the crowd, indifferent to the happiness around her, she seems to recognize Khellec.

Khellek! Hi! How good to see you again. It's been a long time since our last mission together. This time, we meet in a less scary and depressive place! she says recognizing the old professor before adding in a dark and somber tone Even if it's only the prelude of a future disaster.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Name: Ilmakis
Character: Jair Whisper
OP: 754-27
Faction: Dark Archive
day job (Librarian): 1d20 + 13 ⇒ (19) + 13 = 32

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Thanks for running a great game GM! you give the place all the creepiness it deserved!
Thanks for all for playing, I had an amazing time :)

Jair grumbles something about doom and failure, but smiles anyway. They have survived! She's not- yet- doomed to hell even if this place was dangerously as close as Hell...

Good job all. Time to go back home for another doomed mission.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Agreed, if they have been trained to take over each previous "Telendrak", we could learn something from them! says Jaïr hungry for knowledge.

She adds with a somber tone We have survived our doom once again, but we've learned than there is always something worse than death...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair moves next to grog and cast a spell on her comrade.

With the secret of freedom, move!

Casting freedom of movement on Grog

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair moves as quickly as possible to get to Grog.

Double move

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

With the help of her comrades, Jair is able to climb up.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

My understanding of the Obelisk is that as long as it stays here, we can attune to it to take control of this demi-plane.
But once we get it out of this place, we shut it down for eternity.

Better to close this place forever. So lets finish to explore all of this damned place from floor to ceiling and get it out for good before our own doom.

Says Jair

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

We can also explore the depth of the trap in the staircase as we have time now.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair says I've seen lord Maralak using some sort of pyramidal object. I believe it's the one we're looking for.

After a few seconds she adds There is some prisoners here, better to get them out from this place of dread. Whatever their crimes, I don't think they belong here. I went to Hell and came back, I wish nothing for the sort to people, except my worst enemies and they aren't.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Will: 1d20 + 14 ⇒ (18) + 14 = 32

In Infernal Jair commands the creature to bow before her BOW!
SR: 1d20 + 13 ⇒ (19) + 13 = 32 Greater Command Will DC24

Then she moves away from her target.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Taking my Delay

Seeing Grog being flayed to death, Jair come at the rescue, crossing the brigde and its chains.

Reflex DC15: 1d20 + 4 ⇒ (5) + 4 = 9
Damages, S: 1d8 ⇒ 7

Ouch!

May the secret of Life get you back on your feat Grog!

Breath of Life: 5d8 + 9 ⇒ (8, 7, 5, 4, 5) + 9 = 38

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Will DC15: 1d20 + 14 ⇒ (10) + 14 = 24

Jair continues to wait until her talent is needed again.

Delay

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Same here! says Jair

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Seeing Grog ready to continue to attack Jair says Don't attack the one fighting Maravan! Yellow

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Will Save against Kitons (YRB) fails on 1: 3d20 ⇒ (8, 7, 5) = 20

Jair prefers to stay out of the fight and delays until her powers could be useful again.

Delay

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair easily resists to the creatures' aura and looks at her comrade getting into the danger zone for nothing...

Will (YRB) fail on a 1: 3d20 ⇒ (4, 17, 10) = 31

She then draws her wand of bless and uses it.

May the Secret of Confusion bless you!

Bless: +1 moral bonus to attack and to will save against fear.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair don't seem to be affected by Khellec's inspiring words.

Why attacking the kytons Khellec? They are clearly under my confusion spell and will tear at each other without our intervention. You made yourself a target. she says with a neutral tone. He doomed us all...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

I've casted confusion don't attack them if possible.

Turning to the entangled Two Blades she adds I've prepared freedom of movement I just need to get to you!

@GM No worries ;) One can hope!

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Know. Planes: 1d20 + 12 ⇒ (20) + 12 = 32 what I want to know first is their immunities then, weakest save.

Jair recognizes the trio of creatures and drops her disguise as it seems that it doesn't work.

If they are not immune to enchantments spells or effects
She immediately casts confusion Will DC23 on their enemies

SR vs Yellow: 1d20 + 13 ⇒ (13) + 13 = 26
SR vs Red: 1d20 + 13 ⇒ (20) + 13 = 33
SR vs Blue: 1d20 + 13 ⇒ (12) + 13 = 25

If they are immune to enchantments spells or effects
She immediately casts Hold Person Will DC21 on the human.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Reflex DC15: 1d20 + 4 ⇒ (10) + 4 = 14

Jair winces of pain but says nothing.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Done

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair maintains their disguise and moves towards the sounds.

Master Illusion (2/9)

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM Will transforms everyone in the creatures and myself in the old crone in this case.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Know. Planes: 1d20 + 12 ⇒ (20) + 12 = 32

Jair makes a perfect representation of the creatures.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM can I make a knowledge check on the creature to perfect my disguise and know what language they speak?

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

As they go down, Jair concentrates and transforms all her comrades next to her into the strange shadowy creature that Kavor Dan and Kaya have fought.

Master illusion 1/9

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Lets go to our certain oblivion. I'm ready. says Jair before turning to Khellec and adding I will gladly accept your spell to help me go down gently.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

It's the end... but I will follow you nevertheless. We need to find the secrets of this place, at all cost. says Jair.

She adds For less than one minute, I could make us all look like the creatures you fought earlier. It could give us the element of surprise if needed.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

I will take the gem.

Says Jair After all, I’m already doomed to Hell. What could happen worst?

After taking the gem, she follows as silently as possible Two Blades.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

After some time, Jair is able to fly to the platform.

Thanks, it was needed. she says to Kavor Doan. It will not stop us for being horribly killed in some way...

She looks around, trying to find any clue or helping Kaya about the magic item she gathered.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair waits as she knows she will not be able to climb up alone.

Delay

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@Two Blade, your total flying bonus must be +12 (6 from the spell, 6 from your dexterity bonus)
It doens't change anything with your awful rolls, but it could be later...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Climb DC10: 1d20 - 1 ⇒ (1) - 1 = 0

As Jair tries to climb the chains, she immediately falls on her bottom.

May be that's not a good idea for me to try to climb...

She looks at the chains, stands up, her pride being the only thing really hurt from the fall, and decides to stay on the ground, encouraging her comrades from there.

Go Tiger!

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair taps Two-Blade with her wand and stows it away to be ready to start climbing.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair huses her wand on Two Blades.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@Two Blades: the spell give you +6 (+2 from 1/2 caster level and +4 for good maneuverability) bonus to your fly check

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair calls her magic and the secrets of Life and Death to heal Two Blades.

Cure Serious Wounds: 3d8 + 9 ⇒ (2, 6, 3) + 9 = 20

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair casts fly from her scroll Thanks for Scroll Savvy from Student of Scrolls on Two Blades and draws her wand of Cure Light Wounds

I will patch your wounds next. Before we all die in agony...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair draws her scroll of flight and stows away her wand of bless.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair moves closer to Kaya and calls for her god to heal the druid.

May the secret of Life and Death heals your wounds.

Cure Critical Wound: 4d8 + 9 ⇒ (5, 6, 2, 7) + 9 = 29

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Not able to do anything, and not wanting to get up as long it's not secure, Jair delays.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

I have a scroll of fly, if needed! says Jair

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM no worrie, for one time my spell selection could have been smart :D

Jair uses her wand to bless her comrades.

May the secret of life and death guide your weapon and protect you from from fear.

Bless: +1 moral bonus to attack and to will save against fear.
It doens't apply on Jair... for reasons.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Hearing arrows from above, Jair casts Wind Wall to protect her comrades from it, as far as possible.

May the secret of winds protect my comrades! before they all die in agony...

Move to get better placed
Cast Wind Wall to the max high possible.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair casts Invisibility on Kavor.

This is my only one. Use it with efficiency. says Jair to the dwarf.

I'm doomed!!!

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Clever...

Let's find another way.