Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Seeing Elena is once again safe, for the moment, Jace advances on the once-Aldern. "You had your chance to repent. Why? Why would you continue on with this and try to take her life as well?" +1 Bastard Sword; Smite: 1d20 + 9 + 4 ⇒ (13) + 9 + 4 = 26
+1 Bastard Sword; Smite: 1d20 + 4 + 4 ⇒ (15) + 4 + 4 = 23
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Drawing a blade of his own Jace slashes it at the Once Iesha. Or if she is dead from Jim at Aldern "We gave you a chance to explain yourselves...." Smite Evil Once Iesha or if she is dead Once Aldern. +4 to hit, +6 to damage, +4 deflection bonus to AC. Current AC 26 +1 Bastard Sword; flanking: 1d20 + 9 + 4 + 2 ⇒ (12) + 9 + 4 + 2 = 27
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace continues to heal himself and Elena as the creature drains her energy. LoH: 3d6 + 1 + 1 + 6 ⇒ (5, 1, 5) + 1 + 1 + 6 = 19
"We are coming Elena. Hold on!" Jace calls out to try and keep Elena calm.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "Elena! Don't worry, we got you!" Jace reaches a hand out and grasps Elena's hand. A soft light passes between the pair. LoH on Jace: 3d6 + 1 + 1 + 6 ⇒ (5, 3, 6) + 1 + 1 + 6 = 22 CSW (Elena): 3d8 + 7 + 1 ⇒ (5, 7, 8) + 7 + 1 = 28
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Iesha wrote: "Don't move and make this easy, otherwise she dies!" Jace draws his blade. "Sorry Shapeshifter, but you don't hold a blade to someone's throat without an intent to use it. An right now you are threatening the life of one of the folks who saved me from myself. That I cannot and will not tolerate." His hand sparks with a fiendish flame as he grasps the shapeshifter's face. Touch of corruption: 1d20 + 8 ⇒ (7) + 8 = 15
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Sense Motive: 1d20 + 4 ⇒ (16) + 4 = 20 Haha Jace follows everyone in as he glances between Iesha and Aldern. Something didn't seem right but he couldn't quite place it. Getting into the room he leans onto the desk and opens his hands out. "Alright. I am listening..."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace stows his blade back into the sheath but he does not back down as he believes his word to be true to this point. "Explain yourself Aldern or we can take a trip down to the local Wizards and have your mind scryed. Your choice. It is one or the other as something is going on." His anger begins to take root little by little once again which clouds his better judgement. Careful Jace. You are walking a fine line."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace cuts to the chase. "I have little time for deception and games as my companions do 'Aldern' or if that is your real name. We know you are not Aldern or Iesha Foxglove. Cut the ruse and let's end this charade. We killed the real Aldern days ago in his Manor near Sandpoint. Or have you simply forgot about the Misgivings?" Jace says as he draws his blade, ready to defend himself, but making no advancement on the man, just in case he was wrong. "The truth shall set you free"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace is ready to leave to speak with Aldern once the others are. "Let's do this." He says as he heads out the door of the inn to await the others.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "They don't have any to spare as they are swamped in paperwork. Brosh explained that we should be looking for this Skinsaw Cult and it is like finding a needle in a haystack in this city." jace explainsto the rest, ready to confront Aldern directly. "If he runs again let's find a local Diviner to scry him."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM:
Jace tries to calm himself "It's not you, It has just been a long couple of days. Between getting blocked at each turn and murderers at every doorstep it just has my nerves on edge is all." He rubs his eyes. "I'll keep following through with Aldern and see what I can come up with. I mainly just wanted to touch base with you as we begin. Put a face to a name and all." With that he shakes Brosh's hand and returns to the inn where the rest are at. Back at the Inn. "You lot come up with anything useful? Brosh seems to agree. We should confront Aldern directly or even hire some of the local wizards to use scrying and divination magic for a cost. Though spying on innocent people's private moments should be a last resort."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: Haha no that is fine. Not really irritated. I am just RP'ing Jace out. Trying to flesh him out away from traditional Paladins by giving him a temptation to fall from grace. His temptation being his anger and impatience which he learned from his time with Nualia. Will flesh out more of a post in the morning as it is bedtime.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: Well, when you put it that way :) "He has left our sight each time just as we were going to speak with him. We can always try again." Jace says as he begins to get slightly irritated at things not going his way. Who knows what he expected, he can tell that Brosh cares but is simply overwhelmed with his own workload. Standing up he makes his way to leave. "Thanks for the pep talk. I'll try and get with this 'Aldern' once more. Anything we should know about this Skinsaw Cult running around the city? Anything that might help with our investigation?"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: "We were sent to help investigate this Skinsaw Cult that seems to plague your city. You see I think the two might be related. When we faced the undead Aldern he wore a similar mask and often referred to himself as the Skinsaw Man. Unless you have more that might help?" Jace asks skeptically as they seem to be the only ones that seem to care about a double running around.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: Jace begins to explain everything he knows as best as he can. "You see Sandpoint recently has befell some bad times, between the goblin raids and now a mass murderer. My group was hired by the local Sheriff to help investigate the murders. During the goblin raids my companion Elena saved a man named Aldern Foxglove from here, though when we were investigating the murders all of the evidence pointed towards Aldern and his Manor. We spent some time investigating his Manor, which nearly killed us, only to find the ghost of his wife and Aldern down below the house half ghoul and half man. He couldn't fight off the infection completely and we had to lay him to rest unfortunately." He shifts uncomfortably in the chair. "Here is where it gets weird. We came to Magnimar to follow up on a few leads to find you have trouble of your own, of which we were led to Aldern's town house here in the city, only to find it boarded up and occupied, by none other than Aldern and his wife.....we saw them killed in their mansion near Sandpoint, so it can't be possible."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: "Yea sorry bout that." He says as he takes a chair next to the desk. "Had little other choice as they were going to arrest us." "Something odd is going on. Is it safe to speak here?" Jace says as he looks around.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM: Jace approaches the counter and flashes the badge underneath his cowl once again. "Is Brosh available? It is urgent that I speak with him at once."
Diplomacy: 1d20 + 9 ⇒ (11) + 9 = 20
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace eats but he barely touches the food as he seems deep in thought. laying down a half-eaten sausage he wipes his hands on the towel provided and tosses it onto his plate. Standing up he looks to the rest. "Do as you wish and follow Aldern. I am going to follow up with the town guards and see what they think. maybe find this Brosh we were sent to speak with. He might at least be reasonable."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "Seems that way" Jace says to Elena as he moves back into the tavern clearly confused by the whole encounter. "I wanted to speak with the Captain of the guards or even Brosh but they completely blew us off...." He holds his hands to his head at the bar. "Let's get some rest. In the morning let's go speak with the guards a bit more and find Brosh. he might be able to help or at least get a warrant to investigate this legally." Grabbing his bag once again Jace heads back upstairs and grumbles. "Damn near getting me arrested over this......"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace is surprised by the guards actions. "Look friends we really mean no harm. We tell the truth." He pulls his sleeve back a small bit to reveal a badge, silver with the symbol of Magnimar emblazoned beneath two crossed longswords. "We were giving this to help around here with your problem. Please take us to Brosh and I believe we can help each other."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM wrote: "Greetings, foreigners. Mind if we ask you a few questions? You seem to have drawn a crowd." the taller guard says. The scar under his eye seems to indicate that he has seen some action and his stern demeanor comes across as strong and capable. "Mind telling us what you were doing in the Foxglove courtyard?" Jace begins to explain as best he can. "As my friends have said we have been looking for Aldern since he left Sandpoint a ways back. He told us to stop by." He leans in closer "There some place a bit more private we can go? There is a bit more to the story I am afraid." He looks to all of the nosy ear hustlers standing by looking for a juicy piece of gossip. Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM wrote:
+1 to this Pushing is a big one with PbP. Even if we are all going in separate directions we can easily link back up to a single plan. My characters constantly make bad decisions in PbP's but at least it pushes the story onward.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM wrote: The nervous man that Jace spies looks uncomfortable talking to such strong and popular individuals. "D... D... Do you need anyth... th... thing?" he stutters, intimidated by the pair. Jace takes a deep breath and counts to three. One.......two......three.... As he calms down a bit he smiles and tries to take a less commanding and direct approach so as not to make the man as nervous. "Sorry didn't mean to scare you. I am new around here and looking for the Captain of the Guard. Can you point me in the right direction by chance?" Diplomacy: 1d20 + 9 ⇒ (11) + 9 = 20
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Fort Save: 1d20 + 11 ⇒ (14) + 11 = 25 Jace seems to feel a bit tired but overall he should be good to go for at least a few more hours. Perception: 1d20 + 3 ⇒ (1) + 3 = 4 Jace looks around but can't seem to find any guards through the crowd that continues to form even more around them. Making his way through the crowd he approaches one of the nearby locals, a younger man that stands nervously by. "Excuse me. You know where I can find the captain of the guards?"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace looks around. "Doesn't seem to be a way in around back and it looks like we are drawing all manner of spectators. Might be a good idea if we go to the authorities and explain the story. That we don't get arrested for one of you busting into a place that clearly isn't ours." Jace says as he suggests doing the right and lawful thing. "Save your money." He places a hand on Elena's shoulder. "No need to draw more attention to ourselves."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace thinks for a moment. "Perhaps you invisibility trick could do the trick." Jace scratches his chin as he can truly think of no other options. Jace gives the go ahead as he moves around to check out the back of the town house to see if there are less prying eyes. GM: This is a tough one for Jace with the lawful aspect. On one hand Jace knows that breaking into an innocent man's house is against the law but on the other hand Jace also knows something goofy is going on but can't possibly think of a lawful way of investigating this.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace looks to Raj. "Well what are you waiting around for? Did you come get me so you feel good about doing it? Some sort of moral compass?" Jace says irritated and angry, though not directed at his companion, more due to the lack of sleep. "Something odd is going on here and we need to get to the bottom of it." Jace walks out of the inn towards the townhouse.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace runs into Raj as the bearded man rushes up the stairs, visibly winded. He sighs as his mind was set for bed and rest and slams his closed fist against the railing. As he is tired the anger, frustration and rage that was seen with Nualia quickly rushes back to him. Perhaps that is a part of him that he will never let go. He is ok with that. It was a part of his life. He turns around and follows Raj back down the stairs. "Alright.Alright. What is going on?"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Oh No! The house is empty and Jace just went upstairs to rest. Haha
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 I am good with Raj's plan and confronting them tomorrow. "Seems good enough to me. Lets get some rest. I walked all over this damn city." He claps Jim on the shoulder and goes off to stagger to his room as his aching legs nearly give out on him. "So much walking.....was up all damn night.....why are we walking everywhere......I am getting a horse....." he mutters all the way up the stairs.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "Yea, maybe we will find something." Jace is truly at a loss of what to do in this situation. "Though we can't exactly go breaking into the man's house again in the middle of the city without getting arrested. Plus are we even sure we aren't following an innocent man. That could have been some undead creature that dressed in Aldern's clothes that took over his manor for all we know." Jace looks to the others for any suggestions as they make their way back to Alder's Townhouse and Jim.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace heads towards the gate and group of guards as if he is going to leave the city as he is sure Aldern has. His breastplate armor clanks as if he is heading to battle as he is more armored than most of the guards within the bustling city. "Excuse me!" he waves his hand at them. "You guys just see a noble with a bow come through here? Elena! ELENA!" Jace calls her over. "Describe Aldern to them."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace flicks the merchant a copper piece as Elena pulls him away by his cloak. "Ok. Ok. I am coming." He says as he jabs the carrot stick in his mouth and chews fervously. Spinning around he follows closely behind Elena this time towards the gate.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace heaves his bag back onto his shoulder as Zie buys his vegetables. he begins to make his way back to Aldern's place, or at least the direction he believes Aldern's place to be. "We are at a lose here. Let's get back to Jim." Looking down at Zie he smiles. "Do Dwarves really need all that fiber in their age?"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Yup, we are currently on the BBEG of Book 4 and getting ready to transition into Book 5. All PbP of course. Giantslayer is definitely a blast, though some of those giants get scary with the amount of damage they dish out.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace laughs. "We must look like some sort of traveling circus to you." Pointing to the direction that Aldern was last seen Jace begins to describe what he looks like as he reaches down and grabs Zie off of the ground by his collar as a crowd begins to form. Quickly brushing the dwarf off he explains a bit further. "You see we aren't spending much time in the city and were hoping to visit with Aldern while we are in town, but now I don't even know where the damned Inn is anymore." Jace looks about as if he is lost. Jace leans back onto the skills that Nualia once taught him. One he now knows as the art of manipulation and lies. It is for the greater good this time though. He tells himself. Bluff: 1d20 + 4 ⇒ (19) + 4 = 23
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 +1 to all. The more posts we have the more interactions and RP we have which creates an enjoyable experience and actually pushes the game along. We, the players should attempt to post, a substantive post, at least once a day which will make the GM's job a lot easier. :) Thanks for the great game GM Bold!
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "What now?" Jace huffs as he bends over to catch his breath. "Any of you good at tracking?" He looks to the three around him.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Only the best Ground Team Beta (GM; Zie): Jace clunks loudly behind as quickly as he can, though he still has trouble keeping up with Zie.
He huffs. "Have to slow down. I have a bum leg!"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM, Zie: Jace looks around as he sighs. "We should try a bit longer. She may get into trouble by herself. Can you pick up her trail?" Jace continues along his path asking anyone nearby if anyone matching Elena's or Aldern's description has recently passed by. Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 GM, Zie: Jace huffs and puffs as he attempts to keep up. It gets to the point that he cares little about being seen and more about keeping one of his companions in sight.
Perception: 1d20 + 3 ⇒ (9) + 3 = 12
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Ground Team Plan B, Jim's Traveling Circus: Survival: 1d20 ⇒ 3
Jace tries to keep track but it is far more difficult as he strays behind Zie and Elena so not as to attract attention. he damn near loses sight of either of his own companions.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Nodding in agreement. "Someone should stay with Jim. Just in case." Jace follows a bit behind Zie as he is not very stealthy. His armor clinks and clanks in the still night air of the city.
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "We are going to have to find a place here soon as the bar is bout to close." Jace points to the barkeeps setting chairs up on tables and wiping everything down. "Maybe we can find an alley to crouch in that has a good vantage point."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "Sounds like a good idea. Let's find someplace that we can set up watch and see what or who comes in or out of here."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 "We saw what his wife looked like in all of the portraits in the manor. It also looked just like her. Could it be possible something took over the manor and what Aldern in Magnimar says is true?"
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace smiles and takes his leave. "Sounds good. We will see you tomorrow Aldern." Once outside Jace confers with his companions. "Ok, what the hells is happening here. Is that really Aldern? I tried to sense anything from the pair and they don't seem to be evil."
Heal Buffs: Human Ora/Pal 6 | HP 54/54 | AC 22; T 12; FF 20 | F+11; R+8; W+9 (+2 death) |CMB +8; CMD 20 | Init +2; Perc +3 | Immune: Fear; Disease; Fatigue Cure spells +1 lvl | +1 to any heal | Self add +2 per die Resources:
Spells (1) 6/7; (2) 6/6 (3) 3/4| CPE 5/5 (3d6) 7/7 (2d6+1) | LoH 5/7 (3d6+1; Fatigue; Disease) | Smite 0/1 |Touch of Corruption 6/6 | Arrows: 40/40; CI 50/50; Silver 50/50 Jace let's his guard down as he begins to believe that this is indeed Aldern. So who was that we captured in the Manor? Shaking his head he clears his thoughts. "Actually Aldern. We are here investigating a series of murders. Think you can help lead us in the right direction?"
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