Teraktinus

It's page

278 posts. Alias of pat512.


RSS

1 to 50 of 278 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

N Warforged Fighter

Thank you!


N Warforged Fighter

With the shriek of tortured metal and grinding of gears, IT resumes ITs feet and surveys the battlefield. "IT is pleased Wizard Mandrake survived the battle."

After a moment, and more unpleasant noises. "IT sees that Dragonborn Grafire has fallen. IT regrets the loss.

"Is the danger to Ashenport averted?"


N Warforged Fighter

Failed the save up above, accidentally quoted.


N Warforged Fighter
Fabes DM wrote:

21 damage to IT.I now have IT on -30 hp

1d20 ⇒ 7

Actually, -27 -- IT has Resist All 1. Still one hit from dismantled, either way.


N Warforged Fighter

1d20 ⇒ 2


N Warforged Fighter

Note that the save is at the end of your turn, though -- so you're just lying there, conscious, until it comes around again.


N Warforged Fighter

1d20 ⇒ 14


N Warforged Fighter

With what might be called bloody-mindedness, if warforged had blood, IT pursues the demon IT has been attacking. Teleporting through the statues, IT appears and attempts to force the demon away from the statue, with no more success.

Move: Appear W of B. Tide of Iron vs AC. Mark B. 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 171d8 + 10 ⇒ (3) + 10 = 13

HP: 18/63
Temp HP: 0
Surges 2/13
Condition: +1 to hit, bloodied, ap used, second wind used


N Warforged Fighter

IT swings IT's craghammer in a great arc, but misses both demons cleanly.

"Wizard Mandrake and companions, It should note that It is growing fatigued."

Cleave vs B into C for 5 on hit. Mark B. 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 191d8 + 10 ⇒ (8) + 10 = 18

HP 31/63
Temp HP: 0
Surges 2/13
Condition: +1 to hit, bloodied, resists 10 all TEOGrNT, ap used, second wind used


N Warforged Fighter

Thanks

IT, not to be so easily evaded, steps into the adjacent statue and appears next to IT's chosen target, swinging the craghammer.

Poison absorbed by resist all. Move/teleport to East of B. Tide of Iron vs B AC, pushing SW on hit and moving into vacated space. Mark. Auto-save vs poison. 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 221d8 + 10 ⇒ (2) + 10 = 12 Bah.

HP 31/63
Temp HP: 0
Surges 2/13
Condition: +1 to hit, bloodied, resists 10 all TEOGrNT, ap used, second wind used


N Warforged Fighter

Could you refresh us on the teleporting statues? I thought it was only the small ones, but then C couldn't be where it is. Thanks.


N Warforged Fighter
It wrote:

HP 34/63

Temp HP: 0
Surges 2/13
Condition: +1 to hit, ongoing 5 poison, resists 10 all TEOGrNT, ap used, second wind used

Corrected, thanks, Grafire


N Warforged Fighter

HP 25/63
Temp HP: 0
Surges 2/13
Condition: +1 to hit, bloodied, regen 3, ongoing 5 poison, ap used, second wind used


N Warforged Fighter
Fabes DM wrote:

Yes, you only regen 3 until you are no longer Bloodied. I thought you weren't from looking at your profile.

Ah, my fault. Since they changed things to require a re-sign-in to edit profiles, it's a great hassle. The text block is current.

HP 34/63
Temp HP: 0
Surges 2/13
Condition: +1 to hit


N Warforged Fighter

Do I have the regen 3 this turn? It disappeared during the correction.

IT glides into deceptively smooth motion, swinging IT's craghammer at the nearest demon once more, even as the warforged moves on the second remaining demon.

Passing Attack vs B. 1d20 + 14 ⇒ (16) + 14 = 301d8 + 10 ⇒ (3) + 10 = 13

On hit, shift and make second attack. If B is dead, shift NE, otherwise, shift N. Either way, attack C. 1d20 + 16 + 1 ⇒ (12) + 16 + 1 = 291d8 + 10 ⇒ (5) + 10 = 15

Mark B if it is still standing, C otherwise.

Who are you, and what have you done with IT's dice?

HP 31 or 34/63
Temp HP: 0
Surges 2/13
Condition: Bloodied?, +1 to hit, regen 3?


N Warforged Fighter

That 26 misses -- IT was on Second Wind. Also, B's shift activates the spoiler from last turn.

1d20 + 14 ⇒ (14) + 14 = 281d8 + 10 ⇒ (6) + 10 = 16

IT's hammer, acting almost as a living thing, sweeps out at the demon as it attempts to withdraw.

Need to know result of that before taking current turn.


N Warforged Fighter

Second Wind. Attempt to escape restraint with Athletics.

Spoiler:
prepare to use Warsoul Craghammer daily in response to an enemy's shift.

1d20 + 11 ⇒ (7) + 11 = 18

HP 31/63
Temp HP: 0
Surges 2/13
Condition: Bloodied, Restrained, +1 to hit, regen 3, +2 to defenses TSOMNT.


N Warforged Fighter

OA 1d20 + 14 + 1 - 2 ⇒ (19) + 14 + 1 - 2 = 321d8 + 10 ⇒ (1) + 10 = 11

HP 9/63
Temp HP: 0
Surges 3/13
Condition: Bloodied, Restrained, +1 to hit, regen 3.


N Warforged Fighter

Shrugging off the venom, IT brings IT's hammer down in a massive blow on the demon.

Immediate Reaction: Immunizing armor to negate ongoing poison.

Brute Strike vs A, mark. Neglected +1, so 30.

1d20 + 14 ⇒ (15) + 14 = 293d8 + 14 ⇒ (8, 4, 7) + 14 = 33

HP 21/63
Temp HP: 0
Surges 3/13
Condition: Bloodied, +1 to hit, regen 3.


N Warforged Fighter
Fabes DM wrote:
IT immobilised, chaos-touched (se both), +1 to hit

Made the save


N Warforged Fighter

IT's machinery makes a higher-pitched grinding sound as the warforged fights through the effect of the chaos touch.

Minor: Warforged Resolve - 12temp, 8 healing, and make an immediate save against a condition. Success.

1d20 ⇒ 16

IT then swings IT's craghammer in a high arc, bringing it immediately adjacent to the demon IT has been battling.

Standard: Crushing Blow vs A AC, mark A

1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 182d8 + 16 ⇒ (5, 8) + 16 = 29

HP 20/63
Temp HP: 8
Surges 3/13
Condition: Bloodied, +1 to hit


N Warforged Fighter

HP 26/63
Surges 3/13
Condition: Bloodied, immobilized/chaos-touched (se both), +1 to hit


N Warforged Fighter

IT, shrugging off the poison, swings its craghammer in an arc against the demons.

Cleave vs A AC to B for 5 on hit.

1d20 + 14 ⇒ (9) + 14 = 231d8 + 10 ⇒ (7) + 10 = 17

Auto-save vs poison (after beginning-of-round damage), Save vs other stuff. Nope.

1d20 ⇒ 5

Sigh


N Warforged Fighter

"IT believes we have located the source of problems."


N Warforged Fighter

and mark A, if you'll still permit


N Warforged Fighter

IT makes a mechanical sound that somehow gives the impression of a sigh, then squeezes through the passage, shield in front.

Move/squeeze SE, NE. Tide of Iron vs A's AC; on hit, push SE and advance to vacated space. 1d20 + 14 - 5 ⇒ (19) + 14 - 5 = 281d8 + 10 ⇒ (7) + 10 = 17


N Warforged Fighter

Not at this time


N Warforged Fighter

Um, IT turned on IT's chestlamp when we first entered


N Warforged Fighter

"IT believes that a decision is needed."


N Warforged Fighter

At full HP, 3 surges remain. Onwards.


N Warforged Fighter

Do believe that's a level.


N Warforged Fighter
It wrote:

IT's first crit ever! Damage

2d8+2+32

Screwed up in my excitement -- that, and it's been ages since I rolled a weapon crit in 4E. Added 2[W] instead of 2d6. Unlikely to matter, but just to be sure:

2d6 + 32 ⇒ (3, 5) + 32 = 40


N Warforged Fighter

Calculation error on my part -- should have been 45 damage. <gloat>


N Warforged Fighter

iT brings IT's hammer down on the remaining Fishman Slayer, hoping to pulp it.

Crushing Blow on Green 2

1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 322d8 + 16 ⇒ (7, 7) + 16 = 30

IT's first crit ever! Damage

2d8 + 2 + 32 ⇒ (4, 5) + 2 + 32 = 43

If Green 2 still standing, mark it and shift SE. If Green 2 falls, shift E


N Warforged Fighter

Red 4 is marked, not Green 2. I know my post was confusing.


N Warforged Fighter

That works . . .

Shift 1 South. Passing Attack vs Green 2 AC.

1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 251d8 + 10 ⇒ (5) + 10 = 15

On hit, shift and attack second target. If Green 2 is down, shift to its space. Else, shift one more south. Second attack vs Red 4 AC.

1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 311d8 + 10 ⇒ (6) + 10 = 16

If secondary attack goes off, mark Red 4; else mark Green 2.

IT takes the opening and moves around the opponents with surprising speed.


N Warforged Fighter

Map update, please? The current one seems to have a corpse . . .


N Warforged Fighter

1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 251d8 + 10 ⇒ (7) + 10 = 17


N Warforged Fighter

Not bloodied, took no damage thanks to Grafire.

Attack Red 3, cleave for 5 to green 2

1d20 + 14 - 2 ⇒ (1) + 14 - 2 = 131d8 + 10 ⇒ (5) + 10 = 15

EDIT: Mark Red 3


N Warforged Fighter

IT swings feebly at the fishmen.

Cleave on Red 5, carrying 5 to Red 4. Mark Red 5.

1d20 + 14 - 2 ⇒ (8) + 14 - 2 = 201d8 + 10 ⇒ (5) + 10 = 15


N Warforged Fighter
Fabes DM wrote:
Ah, now, I believe you can attack F3, IT thanks to your combat challenge.

Not while dazed, but thanks all the same. Now bloodied again.


N Warforged Fighter

The issue, as I understand it, was allowing Rowan to retract the heal on IT, as he posted early before I'd responded to Grafire's heal. That ok?


N Warforged Fighter

"Wizard Mandrake should take caution," IT calls out as it hacks away at the fishmen.

Cleave at FS3, 5 to FW2 on hit. Mark FS3.

1d20 + 14 - 2 + 2 ⇒ (9) + 14 - 2 + 2 = 231d8 + 10 ⇒ (1) + 10 = 11

Minor: Unstoppable for temp hp 2d6 + 4 ⇒ (2, 5) + 4 = 11

Close to healthy after Grafire's turn -- if Fabes will allow, suggest Rowan save the heal. Sheet updated accordingly.


N Warforged Fighter

IT holds position, even as it's inner workings adjust to the damage. IT swings at the vulnerable fishman.

Warforged Resolve -- heal 7 + 12 temp. Cleave against Red 4 AC, cleaving Red 5 on hit for 5.

1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 271d8 + 10 ⇒ (5) + 10 = 15


N Warforged Fighter

Oilied


N Warforged Fighter

Rather like the bottleneck. Basic melee. Neglected -2, but hope still hit. Mark regardless.

IT brings IT's hammer down on the nearest fishman.

1d20 + 14 ⇒ (13) + 14 = 271d8 + 10 ⇒ (7) + 10 = 17


N Warforged Fighter
Fabes DM wrote:
MAP coming up

Still true?


N Warforged Fighter

IT attempts to interpose IT's weapon between the warrior and Seram.

Savage parry. On hit, 9 damage and damage to Seram is halved.

1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 24


N Warforged Fighter

IT moves forward into the fray, avoiding the trapped areas, and swings IT's craghammer at the nearest fishman, while pushing him with IT's shield.

I think I can get to the square NW of blue #1. Tide of Iron. On hit, push target 1 square SW and move into his old position.

1d20 + 14 ⇒ (1) + 14 = 151d8 + 10 ⇒ (2) + 10 = 12

Then again, maybe not.


N Warforged Fighter

What's the ruling on partial squares? Specifically the one next to Green 1 and Red 3.

1 to 50 of 278 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>