Berserker Cannibal

Iso Soturi's page

1,203 posts. Organized Play character for Aerondor.


RSS

1 to 50 of 1,203 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso nods to his team. "Iso was also pleased to work with you." he tests the heft of the adamantine bar. "Iso finds Good Friends hard to find."

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Chronicle looks good. Many thanks.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Two spells!

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

MAny thanks for the run GM, and sorry about the quick end everyone.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso sits, his mighty chest heaving and his axe still covered in blood.

"Iso wonders what that ?" he gasps out, pointing to the flesh that had been attached to the golem master.

oopse, sorry, always a bit sad when the climactic bad guy is one shotted.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Good point, I was thinking it was only mental spells for some reason. Iso doesn't mind a bit of pain, lets try a reroll on the attack.

attack: 1d20 + 12 + 2 - 2 + 1 + 1 + 4 ⇒ (20) + 12 + 2 - 2 + 1 + 1 + 4 = 38 Nice time for a 20
confirm crit: 1d20 + 12 + 2 - 2 + 1 + 4 ⇒ (14) + 12 + 2 - 2 + 1 + 4 = 31 Confirmed, I hope
crit damage, ouch: 3d12 + 24 + 18 + 9 + 6 + 3 ⇒ (6, 7, 6) + 24 + 18 + 9 + 6 + 3 = 79 At least it wasn't a Scythe...

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

reflex: 1d20 + 5 ⇒ (5) + 5 = 10
Iso catches the lightning bolt straight in his chest.

"Ughhhhhhh" he moans before closing the distance and striking at her with his axe.

attack,rage,powerattack,haste: 1d20 + 12 + 2 - 2 + 1 ⇒ (2) + 12 + 2 - 2 + 1 = 15
damage,rage,PA,witch hunter: 1d12 + 8 + 6 + 3 + 2 ⇒ (3) + 8 + 6 + 3 + 2 = 22
But the blow is rushed and looks unlikely to hurt the powerful sorceress.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Arrghhhh" shouts the raging Iso.

You may have picked up that when raging, Iso doesn't like or accept magic. Thus the delay for the haste :-) So while fly would be helpful, he would try to save against it. Maybe best to use on someone else.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Player Name: B Viggers
Character Name: Iso Soturi
PFS#: 100387-3
Faction: The Exchange
Starting XP: 15 SLOW advancement
Starting Prestige and Fame: 29/23
Starting Gold: 4551.15
Dayjob:Borderlands keep restores one PP
This is chroncile: 22

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

If Hakkon does a haste while we were clustered, that would make a lot of sense,

Iso pauses for a moment (delays until after Hakkon) then rushes forward, growing at the witchery as he does so.

lots of different things might affect how far he can go. I've taken a double move with haste. however... If haste is not available then, he must move back 60'. If the terrain allows him to run, then you could move him forward into contact (if hasted), or forward 20 into contact (if run is allowed but haste is not, his run speed for the round would be 40x4 or 160')

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Iso likes strong drink" says the barbarian, happy to snag a couple of the better healing potions.

Two CSW if nobody minds. Iso is a big bag of HP and they sometimes go down fast.

"You are kind, Scuttlebutt! I name you Friend of Iso Soturi!"

He advances on the bard, enfolding him in a massive bear-hug. Those clothes will never be the same again.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso eyes the door with a worreid expresion on his face.
"Iso is Soul of Courtesy and never keeps woman waiting. Iso also wonders about woman down here.."

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso feels the copious quantity of hair on his back stand up.

"Iso does not like this place. Not at all."

He fingers his axe nervously.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso collapses into a chair for a rest, his mighty chest heaving after the battle.

"Today is good. It has been too long since Iso swung axe!" he pants. After a minute or two, as he fatigue leaves him and the chair becomes uncomfortable, he eventually stands and starts to poke around the shop.

perception #1: 1d20 + 9 ⇒ (3) + 9 = 12
perception #2: 1d20 + 9 ⇒ (11) + 9 = 20

Going through the pantry, the mighty barbarian considers the virtue of the meat in the panty, before opting for the ale barrel. Moving it around he sees an odd tile...

"Argh! Iso is disgusted. Iso thinks the toy maker is playing with more than just wood."

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Ios steps up to the blue thug and hits him a couple of times with his big axe.

"Arrghhhhh" he froths.

attack,PA,rage,inspire: 1d20 + 12 - 2 + 2 + 1 ⇒ (10) + 12 - 2 + 2 + 1 = 23
second attack,PA,rage,inspire: 1d20 + 12 - 2 + 2 + 1 ⇒ (2) + 12 - 2 + 2 + 1 = 15
damage(magic,cold iron,slash),rage,PA,inspire: 1d12 + 8 + 3 + 6 + 1 ⇒ (6) + 8 + 3 + 6 + 1 = 24
damage#2(magic,cold iron,slash),rage,PA,inspire: 1d12 + 8 + 3 + 6 + 1 ⇒ (2) + 8 + 3 + 6 + 1 = 20

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso roars, swinging his axe at the man is blue who opened himself up to attack.

AOO: 1d20 + 12 ⇒ (17) + 12 = 29
damage: 1d12 + 8 ⇒ (5) + 8 = 13

Then, seeing the doorway blocked steps to the side and attacks the thug in red.

I'm assuming if Iso gets an AOO on blue that means the walls are not "hard corners" and thus he can 5' step to the side of red

He then roars in anger and slashes a couple of times at the thug in red.

attack,rage,PA: 1d20 + 12 - 2 + 2 ⇒ (12) + 12 - 2 + 2 = 24
second attack,rage,PA: 1d20 + 12 - 5 - 2 + 2 ⇒ (7) + 12 - 5 - 2 + 2 = 14

damage1,rage,PA: 1d12 + 8 + 3 + 6 ⇒ (4) + 8 + 3 + 6 = 21
On the off chance that the second one hits...
damage2,rage,PA: 1d12 + 8 + 3 + 6 ⇒ (2) + 8 + 3 + 6 = 19

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso stands, draws his axe and steps up to the door.

"Put away silly little weapons. Iso commands it"

Not sure if I can stand in the door, as it looks like red may already be in that square. If he can, he will, otherwise in the square to the side of the door.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso sits on the porch and scratches at an itch. Idley he eyes up passerby's.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso shrugs "Iso is master of stealth and subtlety." he says modestly, if perhaps not especially truthfully.

He moves up to the front door, and the floor of the porch groans under his weight.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso continues his rest, sitting happily in his chair while the others search. It takes a minute or two for his breathing to return to normal. Whether the chair will ever return to normal after taking his bulk (and an expeditionary party of lice) remains to be seen.

"Iso go to toy shop?"

No way that can go bad with someone who makes golems...

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso sits down on an unbroken chair. His mighty chest heaves as his arms and legs shake from exhaustion. "Iso... needs... a.. rest" he pants.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

The hastened Iso hurries over and clocks the chair with his friend.
"Arrghhhh More Wood"
attack, PA, haste,IC,flank: 1d20 + 12 - 2 + 1 + 1 + 2 ⇒ (10) + 12 - 2 + 1 + 1 + 2 = 24
damage,rage,PA,IC: 1d6 + 7 + 3 + 6 + 1 ⇒ (5) + 7 + 3 + 6 + 1 = 22

"Bad Chair!"

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso peers closely at the golem. "ARRGHHHHHHHH" he screams, upset at having missed the finer points of construction.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso rushes forward swinging his new friend with reckless abandon.
attack,PA,rage,haste,IC:: 1d20 + 12 - 2 + 2 + 1 + 1 ⇒ (11) + 12 - 2 + 2 + 1 + 1 = 25
damage1,rage,PA,IC: 1d6 + 7 + 3 + 6 + 1 ⇒ (6) + 7 + 3 + 6 + 1 = 23

"Bad metal man!" he fumes.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso quickly closes on the purple set of armor, swinging his Trusty Friend at it.

attack, rage, haste,IC, PA: 1d20 + 12 + 1 + 1 - 2 ⇒ (12) + 12 + 1 + 1 - 2 = 24
damage(adam),str, rage, IC, PA: 1d6 + 7 + 3 + 1 + 6 ⇒ (6) + 7 + 3 + 1 + 6 = 23

"Stop hurting friends of Iso." he roars, outraged at the creations audacity.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso roars in outrage as the pathfinder team are assaulted.
enters rage
":ARRRRRRRGGGGGGGGGHHHHHHHH" he froths. Nearby lice make the unfortunate decision to leap for the armored form - their last mistake.

attack,PA,rage,haste,IC: 1d20 + 12 - 2 + 2 + 1 + 1 ⇒ (18) + 12 - 2 + 2 + 1 + 1 = 32
second attack,PA,rage,haste,IC: 1d20 + 12 - 5 - 2 + 2 + 1 + 1 ⇒ (20) + 12 - 5 - 2 + 2 + 1 + 1 = 29
hasted attack, PA,rage,haset,IC: 1d20 + 12 - 2 + 2 + 1 + 1 ⇒ (5) + 12 - 2 + 2 + 1 + 1 = 19

damage1,rage,PA,IC: 1d6 + 7 + 3 + 1 ⇒ (2) + 7 + 3 + 1 = 13
damage2,rage,PA,IC: 1d6 + 7 + 3 + 1 ⇒ (3) + 7 + 3 + 1 = 14
damage3,rage,PA,IC: 1d6 + 7 + 3 + 1 ⇒ (3) + 7 + 3 + 1 = 14

possible crit on second attack,PA,rage,haste,IC: 1d20 + 12 - 5 - 2 + 2 + 1 + 1 ⇒ (8) + 12 - 5 - 2 + 2 + 1 + 1 = 17
possible bonus damage2,rage,PA,IC: 2d6 + 21 + 9 + 3 ⇒ (2, 3) + 21 + 9 + 3 = 38

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

SM*2: 2d20 ⇒ (15, 3) = 18

Iso looks at Malakite. "Tattoos's of Iso much better. Warrior tattoos." he remarks bluntly.

And once upon a time they were even more special. Then the Tribal Scars feat got nurfed.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Booze? Iso will have helped with that

"I am Iso Soturi!" smiles Iso, advancing on the golem maker with the offer of a huge hug and infestation of lice.

"Iso is wanting to talk to you about metal men sent to nice lady Sheila."

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso stalks into the room.

"Iso is not liking this place. It stinks of magic."

perception: 1d20 + 9 ⇒ (20) + 9 = 29

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso nods. "Iso wonders why Reemis does not wait with Iso?" he asks. The barbarian stays standing, not wanting to sit and displaying a large amount of energy.

SM DC 12:
Or maybe he is just nervous around the magical workshop...

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso takes out the golem slip. "Iso wants to know why no makers mark on metal men. Iso also wishes to lodge complaint about poor quality of fighting ability of metal men."

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Realisig that perhaps it would pay to update the captain Isl advances on her with his arms open.

"Lovely Shelia! Iso and friends did as asked. Metal men though did not do as asked. Iso was reluctantly forced to stop them before they hurt your assistants. "

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso, never overly worried about property rights, casually puts his new Best Friend in his belt. He sits down at the edge of building his mighty chest heaving with exertion as he pants for breath.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso steps forward and swings his Trusty Friend(tm) once again.

"ARRGGHHH he froths. Which probably means something in Halit, if anyone else spoke the language.
attack,rage,inspire,PA: 1d20 + 12 + 2 + 2 - 2 ⇒ (19) + 12 + 2 + 2 - 2 = 33
second attack,rage,inspire,PA: 1d20 - 5 + 12 + 2 + 2 - 2 ⇒ (17) - 5 + 12 + 2 + 2 - 2 = 26
damage,rage,inspire,PA(adam): 1d6 + 7 + 3 + 2 + 6 ⇒ (3) + 7 + 3 + 2 + 6 = 21
secondary damage,rage,inspire,PA(adam): 1d6 + 7 + 3 + 2 + 6 ⇒ (3) + 7 + 3 + 2 + 6 = 21

"And stay dead!"

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

I'll be away for a couple of days. Please bot me as required.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso only took 7 damage, not ten, due to his DR

Screaming in rage, the barbarian unleashes his full fury on the golem in front of him. A raging inspired power-attacking barbarian... with a crowbar.

attack, rage, inspire, PA: 1d20 + 12 + 2 + 2 - 2 ⇒ (16) + 12 + 2 + 2 - 2 = 30
second attack, rage, inspire, PA: 1d20 - 5 + 12 + 2 + 2 - 2 ⇒ (7) - 5 + 12 + 2 + 2 - 2 = 16
damage, rage, inspire, PA(adam): 1d6 + 7 + 3 + 2 + 6 ⇒ (1) + 7 + 3 + 2 + 6 = 19
secondary damage, rage, inspire, PA(adam): 1d6 + 7 + 3 + 2 + 6 ⇒ (2) + 7 + 3 + 2 + 6 = 20

"ARRRGGGGHHHHHHHHHHHHH"

If indeed any were so foolish as the claim that music sooths the savage beast, one just has to expose them to the well known theatre critic Iso Soturi to clear up their misconception.

BTW Iso is now using his own rage rounds. He does that when hurt.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Iso loves music for Fighting. Needs more Drums and Trumpets though!" calls back the big man.

And I love bards!

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Your confirm was only 1d10 not 1d20...

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Sorry, I just realised Iso was not on the map.

"Oh" says the barbarian, noting the damage being done by the flaming breath.

He advances, pulling out the suggested crowbar and swinging it mightily in two hands at the golem in yellow.
attack, rage,charge,PA: 1d20 + 11 + 2 + 2 - 2 ⇒ (6) + 11 + 2 + 2 - 2 = 19
damage?,rage,PA(adam): 1d6 + 7 + 3 ⇒ (3) + 7 + 3 = 13

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Crowbar?" says Iso.

"Axe better for hitting things with. Trusty Friend for moving things!" he explains, talking slowly as if to someone simple.

"But metal men here to be guards. Why Iso hit them?"

He will accept the raging song, though in general his own rage is probably slightly better as he gets his other rage powers

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso nods to Scuttlebutt. Being a little lax on property rights himself, he forgets to put back the adamantine crowbar and slips it into his blet.

"Iso always have a friend!"

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

I'm the opposite of Scuttlebutt, just hit 4 stars, but really done almost all of it in PBP. So feel free to ask away about how it works. We all have been through the "how do we do this" stage.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

nature: 1d20 + 3 ⇒ (7) + 3 = 10
Iso moves over to the crowbar and picks it up.

"Good heft. " He starts to use the "trusty friend" to help leverage the boxes of relics out of the glasshouse. He smiles and sweats freely as it does so.

"Iso thinks southern lands all too hot!" he shares with any who risk getting within conversation, or smelling distance, of him.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"No need to be humble! When Iso is around there is Glory For All."
Even if he might forget about the others from time to time.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Women love Scars on Iso. Scars make Iso look even more manly!"

Oh yes, he absorts a mass load of damage.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

A large Khellid arrives at the door. He rubs at his heard, removes a flea and quickly eats it.

"Iso Soturi has arrived!" he announces.

"Rest assured of the safety of your Lodge. Iso has defended lodges before, and never has one been lost with him on duty!"

He scratches at his backside and looks around for any attractive women who look like they need hugging.

"Shelia!" he smiles and closes on the captain. The local infestation of wildlife recognise the move and gather ready to pounce on her as he goes for the clinch...

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Sorry, missed the go-live on this.

I have other options available if we don't need a front liner

The Exchange

1 person marked this as a favorite.
HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso happy for a rest. Was hoping nice GM would mark campaign as inactive.

Iso offers hugs!

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso is Slow Progression as his day job lets him recover 1PP.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

If you can do PDFs, they are best for me too.

I also wish to add my thanks for the game rescue, especially at a busy time of the year.

1 to 50 of 1,203 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>