CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
5 CLW Charges
I'll pay (1280) to remove my negative level and allow Zaas to die, healing him up in the downtime back to full. Thank you for running it. I enjoyed the scenario.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Looking up at the figure, Iskar frowns. "Really? A big bad lizard like you and you can't fight us right? Have to hide in fear? Figured something as old as you would at least have Some courage...Guys, this think aint worth it! Lets just grab his gold and leave." Mechanics: Demoralize, Good Hope, -1 Level, Size Difference, Shaken: 1d20 + 33 + 2 - 1 - 8 - 2 ⇒ (14) + 33 + 2 - 1 - 8 - 2 = 38 +1 Round if success: If I hit 4 rounds, I'll frighten it instead Dragon is a size Huge right? for -8 for size vs -4 vs large AoO (If needed): 1d20 + 2 - 2 - 1 ⇒ (6) + 2 - 2 - 1 = 5
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"May your hide thicken my friend. This beast will not be an easy fight." Chanting a few arcane phrases, Iskar touches Zaas. The skin seems to thicken rapidly. Iskar proceeds to move to the edge of the snow packed region, looking across the pit. Mechanics: Cast Barkskin on Zaas. Move 30ft
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Stepping forward, Iskar nods to Holly. "I'm inclined to agree. Size may matter in this situation." Producing a wand of his own, he begins gives Zaas a tap. "Prepared yourself my friend. For this day we slay a dragon!" Mechanics: 5ft step forward. Draw Wand as a move. Begin casting Enlarge Person on Zaas
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
The cold doesn't bother me. Have Constant Endure Elements vs Cold (If it matters) Chasing after the barbarians into the cavern, Iskar spots the bones. "Oh...Oh my...Is that...AAAAAAAHHHHHH!!!!" Promptly turning on his heals, he sprints back the way they came.
Mechanics: Fail save and double move away Will (-1 Negative Level): 1d20 + 8 - 1 ⇒ (3) + 8 - 1 = 10
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Ah, this is going to get interesting." remarks Iskar. "chaq thicken So' je vu'meH tIQ." he mutters in his native tongue, before touching the eidolon's hide. A thick callous seems to cover the beast. "Alright, if you can, lets get those little beasts handled first. It's not the beasts fault he's in this fight." Orc:
"May your hide thicken as the ancients of this land." Mechanics: Cast Barkskin on Zaas
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Producing a wand, the half-orc motions for Zaas to step forward. "May your girth grow for your use is mighty." he mumbles as he flicks the carved bone a few times. As the beast grows upward and outward, he smiles. "That's better." and climbes into the saddle strapped to the creature. "When you're ready, let us get up there." Mechanics: Use Enlarge Person Wand on Zaas. Now that he's large, climbed into the exotic military saddle on him.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Having listened to the arguments back and forth, Iskar considers his position on the matter. 'Seems the Queen is a wise, considerate woman. However, I believe the king here requires a more forceful approach...' Stepping forward, the half-orc clears his throat with Zaas at his side. "M'lord. My companions have appealed to your kindness and spoke of tactics. Yet, you abruptly sweep them aside. As for your not needing mortals to serve in your name? That's a bunch of hooey." "We lowly mortals have seen much in our time. I watch my brethren regularly fight and die for this immortal or that immortal in the name of their gods. It's pitiful, if you ask me. I have been to heaven! I have fought alongside gods and I have slain gods! Even you immortals can fall." "Do we need your help? Probably not. Would it benefit both you and I to join forces? Certainly. You want to wage your war without outside help? Fine." Pausing, he turns to look at the crowd gathered, drawing his arm across the open field. "How many of these 'soldiers' do you wish to sacrifice in the name of YOUR PRIDE?! Do you wish to be a king of an empty forest? If that be your plan, then by all means, we'll leave you to your slaughter." Turning back to Vallahk, he steps closer, sneering. "If you wish to have a kingdom left, perhaps you should get your head out of your nethers and allow the lowly man-folk to help you. Worst case scenario, we absorb some of your enemies blows. Best case, we save your @ss. You should make your choice, be bear in mind, your immortalness....even you can die!" Intimidate: 1d20 + 33 - 1 ⇒ (3) + 33 - 1 = 35
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
'Of the first world?' floats through Iskar's head, as he thinks back to his last encounter with fey creatures 'Oh...this could be bad. As I recall they are tricksters...and murderers...this one seems nice though.' Nodding, the man keeps silent and follows as they others head out.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Agreed." replies Iskar as he joins the others. Tugging a curative stick from his thigh, he works on his wounds. The man mumbles to himself repeatedly, "I am a god...I AM a god...I am a..." and slowly his wounds seem to mend themselves. Mechanics: UMD: 1d20 + 13 ⇒ (9) + 13 = 22 CLW: 1d8 + 1 ⇒ (5) + 1 = 6 UMD: 1d20 + 13 ⇒ (2) + 13 = 15
UMD: 1d20 + 13 ⇒ (8) + 13 = 21
UMD: 1d20 + 13 ⇒ (9) + 13 = 22
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Stepping away from the carcass, Iskar smiles. "Well that was easy." With a glance over his shoulder, his face falls. "I do hope they're ok in there." He clears his head with a shake and refocuses on the task at hand. Clearing his throat, Iskar bellows upward "看到? 不能說我沒有提醒你。 你現在有兩個選擇。 投降,並告訴你的奴才做同樣的事情,或者在這里和現在! 如果你跌倒在這裡,你將不會再起來!" Draconic:
"See? Can't say I didn't warn you. You have two choice now. Surrender, and tell you minions to do the same, or fall here and now! If you fall here, you will NOT rise again!" Mechanics: Move 5ft (difficult terrain), Standard to demoralize Intimidate, (-1 level, good hope, size negative): 1d20 + 33 - 1 + 2 - 4 ⇒ (16) + 33 - 1 + 2 - 4 = 46
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Hearing a rustling noise above, the runed man squints through the trees. Failing to see it coming, he is again engulfed in the frozen pellets raining down from above. "For crying out loud! If I fall before a human from the cold, I'll never live it down!" Looking down to the elaborately carved sticks encircling his thigh, he mumbles to himself "Hmmm...all have potential...eenie...meenie...minie...moe!" Selecting one, seemingly at random, Iskar calls out to the flying menace above. "嘿,你帶著冰凍的羽毛。 你意識到這是沒有用的嗎? 昨天我們殺了幾乎和你一樣醜陋的東西,它已經死了! 你能做除凍結我們之外的任何事嗎?我保證你今晚會烤!" Draconic:
"Hey, you with the frozen feathers. Do you realize this is useless? Yesterday we killed something almost as ugly as you. And it was already dead! Can you do anything other than make it snow? I promise you'll be roasting by tonight!" Mechanics: Fail Ref: Draw Wand as a move, Attempt to Demoralize as a standard Was the option to ask the Dryad for help only an option in round 1 or is it still an option? Reflex (Neg level, Good Hope, Haste): 1d20 + 8 - 1 + 2 + 1 ⇒ (4) + 8 - 1 + 2 + 1 = 14
Demoralize vs Cyan (-1 level, Good Hope): 1d20 + 33 - 1 + 2 ⇒ (15) + 33 - 1 + 2 = 49
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Ref (negative Level/Good Hope): 1d20 + 10 - 1 + 2 ⇒ (2) + 10 - 1 + 2 = 13 Slipping on an icy patch, Iskar nearly falls over as the blast engulfs him. "BRRR!!! Man that's cold!" he exclaims, shivering. Taking a step towards the trees, he reaches towards Zaas. Twirling a hand around fervently, he taps the rune on the beasts head. "
Draconic:
"Bolster my friends might vs those we fight!" Mechanics: Failed Reflex (ouch!), Free: 5ft step, Standard Cast Bull's Strength on Zaas, Move draw Ominous Greataxe
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Understood! Before we get to far away from each other though..." with a few whispered words, Iskar touches each of his companions on the shoulder. "That should help us stay in contact." Stepping towards the eidolon, he frowns. "Seems yesterdays events took their toll on both of us. Stay alert, my friend. Wear the armor of my will and may it keep you safe." Cast Message on each player-assuming they are willing. Then cast Mage Armor on Zaas.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Understood. Then I believe Zaas and Iskar both have 1 permanent negative level at this point.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Iskar would resummon Zaas after the fight. Fort: 1d20 + 8 ⇒ (7) + 8 = 15
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Seeing no foes remain, the lanterns fly towards the portal and keep watch for further evil to seep into the world. Iskar, finally making it to the portal, studies the device a moment. "Yes, I see what you're talking about Holly. Now, if we do this...Yes, that should help keep this closed." UMD: 1d20 + 13 ⇒ (18) + 13 = 31 Edit: GM beat me to it. :-P As the portal winks out, Iskar smiles. "Excellent job! I can't thank you all enough for granting me the opportunity to learn from you. This kind of onsite training is the best way to pick up new things."
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Forcing his way through the trees, Iskar nears the portal. "Almost there. Hopefully those lanterns can clear a path for our gal there." Once more, celestial wrath ignites the sky above. Mechanics: Double Move w/Haste. Drawing Sling during Move - treated trees as difficult terrain Archons all fire 2 rays at the green undead - 10 total shots Light Ray 1: 1d20 + 3 ⇒ (2) + 3 = 5
Light Ray 2: 1d20 + 3 ⇒ (11) + 3 = 14
Light Ray 3***: 1d20 + 3 ⇒ (20) + 3 = 23
Light Ray 4: 1d20 + 3 ⇒ (16) + 3 = 19
Light Ray 5: 1d20 + 3 ⇒ (7) + 3 = 10
Light Ray 6: 1d20 + 3 ⇒ (10) + 3 = 13
Light Ray 7: 1d20 + 3 ⇒ (7) + 3 = 10
Light Ray 8: 1d20 + 3 ⇒ (9) + 3 = 12
Light Ray 9: 1d20 + 3 ⇒ (12) + 3 = 15
Light Ray 10: 1d20 + 3 ⇒ (18) + 3 = 21
Light Ray 3** Crit Confirm?: 1d20 + 3 ⇒ (13) + 3 = 16
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Iskar begins making his way down the path towards the far circle as quickly as he can. The clestial beasts converge on the closer undead and let loose a volley of light. Mechancs: Double Move Iskar Yellow and Green Archons only get 1 attack; rest get 2 (8 Total). All vs Green Undead Ray of Light 1: 1d20 + 3 ⇒ (9) + 3 = 12
Ray of Light 2: 1d20 + 3 ⇒ (3) + 3 = 6
Ray of Light 3: 1d20 + 3 ⇒ (5) + 3 = 8
Ray of Light 4: 1d20 + 3 ⇒ (12) + 3 = 15
Ray of Light 5: 1d20 + 3 ⇒ (10) + 3 = 13
Ray of Light 6: 1d20 + 3 ⇒ (9) + 3 = 12
Ray of Light 7: 1d20 + 3 ⇒ (4) + 3 = 7
Ray of Light 8: 1d20 + 3 ⇒ (1) + 3 = 4
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Reaching over to the older man, Iskar offers with a shrug. "Allow my blessing to guide your actions." Stowing his axe, the man looks out over the battlefield. "I'm going to assume they aren't about to land anytime soon either." Cast Guidance on Henderson The archons fluttering about let out a gleeful screech as the tentacled thing vanishes. Scanning the region, the set their sights on the remaining evil presence and begin another bombardment. Mechanics: Green and Yellow fire on Purple: Green gets two shots for 3 total vs Purple Light Ray vs Purple 1: 1d20 + 3 ⇒ (8) + 3 = 11
Light Ray vs Purple 2: 1d20 + 3 ⇒ (9) + 3 = 12
Light Ray vs Purple 3: 1d20 + 3 ⇒ (3) + 3 = 6
Rest of the lanterns move and fire on Green. Red Gets 2 shots for 4 total vs Green Light Ray vs Green 1: 1d20 + 3 ⇒ (7) + 3 = 10
Light Ray vs Green 2: 1d20 + 3 ⇒ (12) + 3 = 15
Light Ray vs Green 3: 1d20 + 3 ⇒ (17) + 3 = 20
Ligh Ray vs Green 4: 1d20 + 3 ⇒ (6) + 3 = 9
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
As the celestial beings flitter towards the retreating creature and open fire again, Iskar saunters over to the edge of the cliff and cries out at the beast. "Have you no honor? To scared to fight us on land, so you take to the air and pick on the woman folk? Come down here and take me in a manly way!" Mechanics:
Lantern Archons move (Pink took a 5 foot step/full attack) and fire on the tentacle beast Standard to Demoralize? Pink Light Ray 1: 1d20 + 3 ⇒ (13) + 3 = 16
Pink Light Ray 2: 1d20 + 3 ⇒ (17) + 3 = 20
Light Ray: 1d20 + 3 ⇒ (3) + 3 = 6
Light Ray: 1d20 + 3 ⇒ (10) + 3 = 13
Light Ray: 1d20 + 3 ⇒ (19) + 3 = 22
Light Ray: 1d20 + 3 ⇒ (3) + 3 = 6
Intimidate, 1 negative level: 1d20 + 33 - 1 ⇒ (20) + 33 - 1 = 52
Not much in the way of spells I can do here guys. But anyone wants to get enlarged or buffed, let me know. Most of my universal target buffs are a range of touch though
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Though I don't follow you, may the beings above send me their minions to do my bidding." calls out Iskar. With a flick of his wrist 5 celestial beings pop into existence. Turning towards the tentacle thing, the fire beams of light from within. Mechanics: Summon Lanter Archon's with Summon Monster IV as standard Beam of light overcomes any DR - attack vs touch # Lantern Archon: 1d4 + 1 ⇒ (4) + 1 = 5 Light Ray 1: 1d20 + 3 ⇒ (2) + 3 = 5
Light Ray 2: 1d20 + 3 ⇒ (8) + 3 = 11
Light Ray 1: 1d20 + 3 ⇒ (14) + 3 = 17
Light Ray 2: 1d20 + 3 ⇒ (19) + 3 = 22
Light Ray 1: 1d20 + 3 ⇒ (7) + 3 = 10
Light Ray 2: 1d20 + 3 ⇒ (15) + 3 = 18
Light Ray 1: 1d20 + 3 ⇒ (11) + 3 = 14
Light Ray 2: 1d20 + 3 ⇒ (4) + 3 = 7
Light Ray 1**: 1d20 + 3 ⇒ (20) + 3 = 23
Light Ray 2: 1d20 + 3 ⇒ (13) + 3 = 16
Crit Confirmation?**: 1d20 + 3 ⇒ (9) + 3 = 12
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Well fiddlesticks! Zaas, you're not going to be much help here..." Grumpily, Iskar touches the rune on his head and mumbles a few words. The glowing emblem begins to fade as the shadows around the eidolon grow, engulfing him completely. Suddenly, he winks out and disappears. Dismissed Zaas
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Well, seems we've got a few more ready for us down there. Zaas, how's about you don't get hit this time, ok?" With a few choice words, he touches the shadowy figure. Cast Mage Armor on Zaas (should have done this earlier...dur...) How high are we from the lower level here?
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Somewhat Complicated HP Stuff:
Sacrificed HP to Zaas: 2d6 ⇒ (2, 3) = 5
Lesser Rejuvenate Eidolon: 1d10 + 1 ⇒ (10) + 1 = 11 Sacrificed HP to Zaas: 2d6 ⇒ (6, 4) = 10 Lesser Rejuvenate Eidolon: 1d10 + 1 ⇒ (9) + 1 = 10 Iskar -30; Zaas Full UMD (need a 8 or better): 4d20 ⇒ (13, 19, 20, 16) = 68
Slowly shrinking back to normal size as he draws a wand, Iskar alternates between sending pulses to his companion and tapping it with a wand. "There, you look much better now. My turn." Drawing another wand, he begins to tap himself with it. After a few taps, his wounds heal, though both look a bit worse for wear. Looking around to his companions, Iskar frowns. "Seems we're not quite done with these vermin. I don't know about you, but I think we'd be better off plugging the hole as it were."
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Fort DC 18: 1d20 + 8 ⇒ (13) + 8 = 21 Shaking off the unnerving presence, Iskar sends another pulse along the cord to the creature. "Zaas! This is no time to be napping!" Turning towards skeletal menace, he sneers, "Now, you taste my blade!" Mechanics: Swift action sac HP, Full attack with large greataxe on Blue undead Greataxe Attack, enlarged: 1d20 + 12 - 1 ⇒ (2) + 12 - 1 = 13 Damage?: 3d6 + 8 - 1 ⇒ (1, 3, 1) + 8 - 1 = 12 Greataxe Attack 2, enlarged, -1 level: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12
Improved Life Conduit: 2d6 ⇒ (3, 1) = 4
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Fort: 1d20 + 8 ⇒ (3) + 8 = 11
Feeling part of his being sucked away, he shudders. "What the...Quit that!" howls the half-orc. Turning towards Zaas, he grumbles ancient words of arcane. Drawing a heart in the air between them, a translucent red light forms linking the two. Iskar shimmers in the same light as a pulse travels from him to the eidolon and seems to mend its wounds. Returning his hand to the axe, he bellows "Return to the grave!" Mechanics: Standard: Cast Improved Life Conduit. Free action remove and replace hand on ax. Life Sacrificed as Swift: 2d6 ⇒ (5, 6) = 11
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
The slow ascent upwards leave the Towering Half-Orc over 13 feet tall, his muscles rippling in his armor. "Ah, that's much better!" He calls out. Dropping his wand, he moves forward, as he places his hand back on the axe. Mechanics: Standard: Finish the full round spell. Free, Drop Wand. Free, place hand on axe. Move 15ft. As a reminder, I now have 10ft reach with my greataxe
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Will: 1d20 + 8 ⇒ (12) + 8 = 20 Shaking off the mental assault, Iskar moves forward while drawing a wand. "Anything special we should know about these guys?" "Zaas, get in there, I'll be right behind you." he growls and begins swinging the wand about in an intricate pattern. Move 30ft while drawing wand. Begin casting Enlarge Person from the wand on self
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Rushing towards Zaas, Iskar smiles. "You've seen better days my friend." Drawing a wand of his own, covered in strange planar inscriptions, he taps the injured friend. With each tap, the shadowy holes shrink. Satisfied, Iskar turns to their new companions. "Yes, as he said. Shall we see to your needs with the museum curator?" Lesser Rejuvenate Eidolon Wand: 1d10 + 1 ⇒ (5) + 1 = 6
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Really quite rude sir. We were having a conversation." remarks Iskar, as he strolls across the room. Inspecting the foe before him, he starts giggling to himself. Looking the creature over as he traverses the expanse, his laughter increases in volume with each step. Finally stopping, he points at the beast. "So, let me see if I get your plan. Drop in unannounced, beat us senseless, alone, and run off with the dagger?! Not only are you severely outnumbered, you are outmatched sir! Would have done you some good to watch our tactics before charging in. We just took down two beasts that were three times your skill!" Mechanics: (Blue Arrow) move 30ft, standard to demoralize [dice=Intimidate to demoralize]1d20+33[/dice [ooc]Well...that ones a bit low....
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Listening to his companions pleas, he nods. "The speak the truth. We've not taken anything. We were summoned to aid Nigel in stopping a thieving. Perhaps we are on the same side in this?" Can't fail the aid
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Producing a wand, the Iskar reaches out and taps Zaas with it. A shimmering translucent shield appears before the beast. "I'm inclined to agree. However, something killed them...best we stay prepared." Mechanics: Move Draw Wand of Shield Standard Use it on Zaas
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
I would vote we use the 'Burst of Healing' and pass them on.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Zaas, get up there near Holly and Faundrel. We may need to quickly aid them if this beast breaks free of his hold." advises Iskar. Taking in the beast's predicament, he begins to laugh loudly. "Really? So...the domesticated house cat just needed a hug. Well, now you can stop all this nonsense and just sit. If you keep this up, we're liable to chop off that mange head of yours!" Mechanics: Intimidate as a standard Intimidate to demoralize: 1d20 + 33 ⇒ (16) + 33 = 49 Damn! Uh...so if that makes it 3+1rounds or more...Give the cat 1 round of frightened instead
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Ignoring the creature, Iskar swings heavily at the cat before him. "You could have saved us a lot of trouble by giving in as easily as your companion." Mechanics: Ominous Greataxe, Flank: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32 Damage, SA: 1d12 + 7 + 1d6 ⇒ (7) + 7 + (6) = 20 Ominous Greataxe, Flank: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Oops. Sorry missed that we were up again.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Seeing Holly safely pulled away, Iskar sidesteps around the beast. "Now I've got you!" taunts the half-breed. "Zaas, come here and watch my back!" he orders. Feeling confident of their chances, he slashes at the kitty with two grand swings of his blade. Mechanics: 5ft step, Full Attack with Flank Ominois Greataxe, Flank: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32
Ominois Greataxe, Flank: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
o.O Well then...I want my money back? :-P That would be rather unfortunate.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Sorry buddy, I don't have any way to get you to him. Just be ready if it comes out of there." Making his way around towards his fallen companion, Iskar readies his trusty axe. "I'll keep it off her." he whispers as he passes Victoria. "Faundral!" calls out the half-orc, with a nod. Once in position, he slashes hard for the beast. Mechanics: Move, Standard Attack Defensively (No haste buff due to antimagic field) Ominous Greataxe Attack Defensively: 1d20 + 11 - 4 ⇒ (2) + 11 - 4 = 9
Well...was hoping to swing better than that...
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Rushing to assist his companions, Iskar scuttles around the room. "Holy cow that spell made he fast!" exclaims the less experienced pathfinder with glee. "I'm gonna have to learn that one of these days!" Snearing at the large cat, he observes "You know? For such a large beast, I expect you to put up a better fight! These puny beings wiped the floor with your companion with ease! Perhaps I should call you Ms Boots, you domesticated freak!" Mechanics: Move a long way as a single move. Standard to Demoralize (included the size penalty) Intimidate, -4 for size: 1d20 + 33 - 4 ⇒ (6) + 33 - 4 = 35 If successful, I gain +1 round of shaken from thug archetype. If I beat the DC enough to make it last 4 rounds, I choose to have it 'Frightened' for 1 round instead.
Spoiler: Whenever a thug successfully uses Intimidate to demoralize a creature, the duration of the shaken condition is increased by 1 round. In addition, if the target is shaken for 4 or more rounds, the thug can instead decide to make the target frightened for 1 round.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Sorry for holding up the group. Got called into work to handle the new hires orientation and then....well...things didn't improve.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Tugging a wand free from his belt, Iskar twirls it about for a moment. "By the power of me, I say protect this beast!" calls out the man. A shimmering translucent light appears and engulfs eidolon as he finishes. "Alright, now get in there and help her." "I'll be right behind you." Mechanics: Draw Wand of Mage Armor, Activate on Zaas, 5ft step
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Unless I'm missing something I should be at 0 NL damage. 2 charges of the Infernal Healing on myself and then used CLW wand in the spoiler a couple times.
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Well...thanks guys. You performed quite well." remarks the half-orc sheepishly. "Hopefully I'll prove myself worthy of your company before the days out." Eyeing the bumps and bruises covering himself and his companions, Iskar produces a wand. "If ya don't mind a little demonic influence, this should help." Once he's satisfied no one else wants a tug, he swaps out for a different one and taps himself a couple times, mumbling "I am a god" "Well, I feel better now. So, where to next? I'd tap each injured party member (thats willing) with a wand of infernal healing - 10 hp back over 1 minute and you detect as evil during that time period. I'd hit myself twice. Mechanics: UMD (DC 20): 1d20 + 13 ⇒ (13) + 13 = 26 UMD (DC 20): 1d20 + 13 ⇒ (16) + 13 = 29 CLW 1: 1d8 + 1 ⇒ (8) + 1 = 9
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Wiping the vomit from his mouth, Iskar trudges back towards the swarms. His face as red as his rune, he mumbles "Sorry bout that. Lets see here..." Mechanics: UMD: 1d20 + 13 ⇒ (14) + 13 = 27
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
"Oh, that feels...HRCK" clamping his hands over his mouth quickly, Iskar scurries towards the bushes. Mechanics: Fort: 1d20 + 8 ⇒ (8) + 8 = 16 Move 20ft
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Watching the lady before him, Iskar approaches the runes. "Ah, yes. I think I see what you're talking about Holly. If I just..." Reaching out to touch a few of the sigils, his fingers slip just a hair. "Oops, I may have hit the wrong one there." Mechanics: Move 30ft (Blue Line), attempt to disable on with UMD UMD: 1d20 + 13 ⇒ (6) + 13 = 19
CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Put Zaas and Iskar on slide 2 Watching the pair interact, Iskar nods. "Yes, I suspect we'll get to each in turn." Turning to his companions he adds "My friend and I are more equipped for physical combat than swarms. However, we will follow your more experienced lead. Our aim here is to assist you and keep you from harm as best we can." In Part A my group did the beast and clockworks. We'd just gotten to the swarm guys before the time ran out for this section. I'm fine with going wherever you guys would like.
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