CG male iruxi witch 3 | hp: 29/29, hero points:
"Vidrian is a new and rapidly evolving society, and such places are always a hotbed of innovation. It can only benefit you to be connected to such things."
-------- "They will remain free much longer with strong trade partners, such as yourselves."
-------- "The southern stars tell of inauspicious omen, true. However, the northern constellations tell another story. Look to the north for good tidings."
-------- "Willing partners can work together for the benefit of all. I'm sure you can find an arrangement that is mutually beneficial."
-------- "Perhaps you could position yourself as a connection for Droon, facilitating trade between them and those to the north as well."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu inspects his sister's wounds, making way for the more accomplished healers when it's her turn for their ministrations. "I know I say this to you all the time, sister, but you really ought to be more careful."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu likewise tries to guide his mount away from the fallen Obad'of, using a combination of an intimidating glare and skillful maneuvering. Acrobatics: 1d20 + 7 ⇒ (4) + 7 = 11
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu is worried as his sister is tossed from the back of her dinosaur, but as he sees the garishly-dressed rodeo clowns run out to get her to safety he returns his focus (and his intimidating gaze) to the dinosaur beneath him. Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu tries to maintain his balance. I'm not sure what the action economy here is, or if my evil eye was successful/helpful. If so, and if he can spare some attention to maintaining it, he will. Acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu cackles as the dinosaur bucks beneath him (maintaining the evil eye, if it was successful), trying to hold his position. Acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu stares into the immense eye on one side of his mount, trying to cow it into submission with a glimpse of the cosmos. Casting evil eye, DC 19. He then hops on and tries to maintain his balance. Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20
CG male iruxi witch 3 | hp: 29/29, hero points:
"So is your challenge to ride the dinosaurs? Or to play the sport?"
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu looks nervous at Uthkosh's prideful reply, worried that it could spark something more than a friendly challenge. He whispers under his breath at his big tribemate. "Psst...diplomatic mission, Uthkosh..." "What sort of challenge do you have in mind?"
CG male iruxi witch 3 | hp: 29/29, hero points:
"Thank you sir. We appreciate your time."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu moves up next to his sister and weaves a spell, hurling a nearby chair into the pink mephit! ◆Stride, ◆◆cast telekinetic projectile. Spell attack: 1d20 + 9 ⇒ (4) + 9 = 13
CG male iruxi witch 3 | hp: 29/29, hero points:
"Leave her alone!" Isikhulu glares at the creature, trying to sow fear and doubt in its mind, then causes a nearby chair to smash into it! ◆Cast evil eye (DC 19 Will save), ◆◆cast telekinetic projectile. Spell attack (hopefully vs. frightened AC): 1d20 + 9 ⇒ (12) + 9 = 21
CG male iruxi witch 3 | hp: 29/29, hero points:
"Where do you think you're going?" Isikhulu mutters an incantation and traces the shape of a constellation in the air in front of him. As the traced stars begin to glow, he flicks three of the ethereal stars forward with a brush of his hand, sending the glowing motes flying into the mephit! ◆◆◆Cast magic missile Force damage: 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu moves closer to the creature and mutters, to the heavens, causing a heavy inkwell to fly at the creature's head. ◆Stride, ◆◆Cast telekinetic projectile on the red mephit. Spell attack: 1d20 + 9 ⇒ (18) + 9 = 27
CG male iruxi witch 3 | hp: 29/29, hero points:
CG male iruxi witch 3 | hp: 29/29, hero points:
Astronomy Lore to know about a constellation: 1d20 + 9 ⇒ (18) + 9 = 27 "This one looks familiar..." Placed Isikhulu.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu looks nervous at the thought of fighting elementals, but nods in agreement. "We will do what is required."
CG male iruxi witch 3 | hp: 29/29, hero points:
"Perhaps the stars will guide us where our wits have failed."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu also holds his tongue, content to let his sister do the talking as usual. Untrained and 8 CHA here.
CG male iruxi witch 3 | hp: 29/29, hero points:
"We're the Pathfinders you were scheduled to meet with, ma'am. We arrived just as that beast was petrifying you."
CG male iruxi witch 3 | hp: 29/29, hero points:
"Hm. Not that I've heard of, and, frankly, not something I'm anxious to test."
CG male iruxi witch 3 | hp: 29/29, hero points:
Arcana: 1d20 + 9 ⇒ (15) + 9 = 24 "Good thinking Obad'of. As gruesome as it is, let's get that smeared across our new friend here" Isikhulu says, gesturing to the currently-petrified woman the group came to meet.
CG male iruxi witch 3 | hp: 29/29, hero points:
"Stubborn creature!" Tired of the strange beast ignoring his mental magic, Isikhulu instead turns to a physical assault, weaving another spell and hurling a nearby chair at the creature! ◆◆Cast telekinetic projectile, ◆avert gaze. Spell attack: 1d20 + 9 ⇒ (18) + 9 = 27
CG male iruxi witch 3 | hp: 29/29, hero points:
"Bah. Leave, creature! This is no place for you." Isikhulu moves up and weaves a spell, trying to cause the creature to flee the area. ◆Stride, ◆◆Cast fear, DC 19 Will.
CG male iruxi witch 3 | hp: 29/29, hero points:
"Let's see how you like the power of a look!" Isikhulu darts up onto the platform, glaring at the creature in an odd way, then retreats back next to his sister. ◆Stride, ◆Cast evil eye (DC 19 Will, frightened 1 on failure or 2 on crit fail), ◆Stride.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu quietly lifts the first document and begins to decipher. Academia Lore: 1d20 + 9 ⇒ (17) + 9 = 26 Or Society at the same bonus.
CG male iruxi witch 3 | hp: 29/29, hero points:
"That seems reasonable."
CG male iruxi witch 3 | hp: 29/29, hero points:
Yeah, I suspect we're at double-digit glyphs between us. For his school item, Isikhulu will take a scroll of restoration. "I am eager for a chance to learn from our cousins to the south here."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu is all leveled and his profile built out. I've filled out your macro sheet, though it only had room for 3 of his 4 trained lores.
CG male iruxi witch 3 | hp: 29/29, hero points:
Woot! Thanks Tyranius. I need to get Isikhulu leveled up, then I'll fill the macros out.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu thanks the stars for his protective shield, renews it, then moves around to the far side and swings his staff at the skeleton once again. Cast shield, Stride, Strike. Staff vs. flank: 1d20 + 4 ⇒ (11) + 4 = 15
Will use Shield Block if hit.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu looks nervously at the huge skeleton, then glances at his sister. After weaving a protective ward, he carefully strides in, swinging his staff at the beast. Staff vs. flank: 1d20 + 5 ⇒ (18) + 5 = 23
AC with shield is 16, will use Shield Block if hit.
CG male iruxi witch 3 | hp: 29/29, hero points:
Remembering how effective it was last time, Isikhulu strides up to the smaller skeleton and grasps one of the bones in its forearm, trying to send it fleeing into the woods. Stride, cast chill touch on the little one.
CG male iruxi witch 3 | hp: 29/29, hero points:
Stunned by the sudden ferocity of the rampaging skeleton, Isikhulu is slow to react. When he finally does, he gives the huge monstrosity a baleful stare and mutters a curse to the heavens, before weaving a protective ward. ◆◆ Cast ill omen (DC 17 Will save), then ◆ cast shield.
CG male iruxi witch 3 | hp: 29/29, hero points:
Astronomy Lore - 8 days, level 0 task: 1d20 + 7 ⇒ (16) + 7 = 23
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu nudges his sister with his elbow, then nods slightly toward the kitsune.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu, fascinated by the sudden strangeness, brings his studied knowledge of such happenings to bear. ◆Occultism to make things easier: 1d20 + 7 ⇒ (2) + 7 = 9 +2 if oddity identification has any effect here.
Isikhulu will re-roll on a crit fail.
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu looks on in interest as his sister merges with the spirit. "What do you see, sister? What do you remember? What do the stars say of this spirit?"
CG male iruxi witch 3 | hp: 29/29, hero points:
"You're sure? Then it should be no danger, right?"
CG male iruxi witch 3 | hp: 29/29, hero points:
"I worry that, should we find the worst has occurred, we may need it to retrieve the remains of our allies."
CG male iruxi witch 3 | hp: 29/29, hero points:
CG male iruxi witch 3 | hp: 29/29, hero points:
Hearing Obad'of's cry, Isikhulu gulps, then steps into a flanking position and strikes with his stick at the blue skeleton. All the while, he glares at the more intelligent skeleton commander, hoping to have greater effect. ◆Stride, ◆Strike vs. blue, ◆Cast evil eye on shieldy-bones (DC 17 Will save). Staff vs. flanked blue: 1d20 + 4 ⇒ (19) + 4 = 23
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu curses the stars as his curséd gaze has no effect. He mutters and taps the creature, spreading a pale dark energy onto the bones before swinging his staff as hard as he can! ◆◆Cast chill touch (DC 17 Fort save), ◆Strike Staff (2-handed), guidance: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
CG male iruxi witch 3 | hp: 29/29, hero points:
Having no knowledge of undead creatures, Isikhulu decides to conduct an experiment. He stares menacingly at the nearest creature (red), seeing if his fearsome gaze has any effect, he then casts a defensive ward and grips his walking stick in a more weapon-like fashion. ◆Cast my hex cantrip evil eye (which has the mental trait), ◆cast shield, ◆grip walking stick/staff as a two-handed weapon (I assume I don't normally walk around with it held in both hands).
CG male iruxi witch 3 | hp: 29/29, hero points:
"That seems the best bet to me."
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu picks up one of the partial traps, turning the pieces over in his hands a few times before attempting to turn them into something useful. Survival: 1d20 + 4 ⇒ (17) + 4 = 21
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu, relieved that his more charismatic friends have engaged the man, is happy to let them lead the conversation.
CG male iruxi witch 3 | hp: 29/29, hero points:
"Well done, sister." Isikhulu walks up to the door and knocks sharply on the frame, not wishing to intrude. "Hello, Master Ossfrin? Do you have a moment to speak with us?"
CG male iruxi witch 3 | hp: 29/29, hero points:
Isikhulu checks the scroll of mage armor given to him by Urwal before he left, then follows along. Scroll of mage armor as my school item. Distributed my two glyph hero points (color coded to match my token) to the two people who already signed in.
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