N cat animal companion 6 | HP 52/52 | AC 23 |
The cougar, seemingly in a rage of frenzy, seems not to notice his bad injuries nor the healing as well and joins his master, leaping in and out to attack the horse. vs green: IC
N cat animal companion 6 | HP 52/52 | AC 23 |
Like its master, the cougar is just as focused as his master, tearing into the horse with bestial rage. vs red: IC
If red was down from before, then Irves will stride before striking green, so only 1st strike.
N cat animal companion 6 | HP 52/52 | AC 23 |
As commanded, Irves snarls and joins in the attack, a cougar beside a bear tearing into the horse. vs red: IC
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves groggily gets back onto his feet and ... Stand (1). His actions after depend on whether yellow goes down. If not...
If yellow is down...
Position him beside Khunbish. That way, only one horse can attack at any one time, and if need be, someone can pull him away if he really starts dying.
N cat animal companion 6 | HP 52/52 | AC 23 |
The large cat snarls and as commanded, similarly rips into the same horse. (Unless yellow is down, in which case, transfer attacks to red although ignore the flanking, and the extra 1d4 damage vs yellow: Flanking, IC
N cat animal companion 6 | HP 52/52 | AC 23 |
Fort DC23: 1d20 + 12 ⇒ (15) + 12 = 27 The large cat charges forward, snarling as the smoke irritates his nose. But Irves ignores it and rips into the nearest horse. Concealed DC5: 1d20 ⇒ 20 I could have used that nat 20... jaws, IC: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27 piercing: 2d6 + 3 + 1 ⇒ (5, 1) + 3 + 1 = 10 Stride, Strike
N cat animal companion 6 | HP 52/52 | AC 23 |
As commanded, the cougar dashes around and tears into his target. vs red: jaws, IC, flanking: 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18 piercing: 2d6 + 3 + 1 ⇒ (4, 5) + 3 + 1 = 13 Stride, Strike
N cat animal companion 6 | HP 52/52 | AC 23 |
Upon commanded, Irves first lunges at the foes beside him ... vs red: jaws, IC: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16 piercing: 2d6 + 3 + 1 ⇒ (3, 3) + 3 + 1 = 10 ... then he sprints around the room. Strike, Stride
N cat animal companion 6 | HP 52/52 | AC 23 |
The cougar doesn't need further prompting dashing in after its master, before pouncing at the creature it can smell but can see. hidden flat check, DC11: 1d20 ⇒ 19 jaws, flatfooted: 1d20 + 12 ⇒ (11) + 12 = 23 piercing: 2d6 + 3 ⇒ (5, 3) + 3 = 11
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves quickly paddles forward, then lunges at the genie. vs Perezia (flat-footed): jaws, IC: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29 piercing: 2d6 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8 + precision: 1d4 ⇒ 3
N cat animal companion 6 | HP 52/52 | AC 23 |
Twisting in the water, although not as graceful as his master, Irves swims past then lunges at the large humanoid, ignoring the small one behind him. vs red (flat-footed): jaws: 1d20 + 12 ⇒ (16) + 12 = 28 piercing: 2d6 + 3 ⇒ (2, 5) + 3 = 10 + precision: 1d4 ⇒ 1
N cat animal companion 6 | HP 52/52 | AC 23 |
Ignoring the creature swimming in front of him, Irves dog paddles through the water to flank his master's target, and attempts to bite down on her. vs purple (flat-footed): jaws: 1d20 + 12 ⇒ (10) + 12 = 22 piercing: 2d6 + 3 ⇒ (5, 5) + 3 = 13 + precision: 1d4 ⇒ 2
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves struggles through the water towards the large genie and again, attempts to chomp down on her. vs Perezia: jaws: 1d20 + 12 ⇒ (12) + 12 = 24 piercing: 2d6 + 3 ⇒ (5, 1) + 3 = 9 Stride, Strike
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves leaps into the water bubble, quickly holding its breath as he struggles through it. Once he is flanking the genie with his master, he similarly chomps down upon the enemy. vs Perezia (flat-footed): jaws: 1d20 + 12 ⇒ (8) + 12 = 20 piercing: 2d6 + 3 ⇒ (1, 2) + 3 = 6 + precision: 1d4 ⇒ 2 Stride, Strike Suffocation: Number of Rounds = 7 - 2 = 5
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves, on the other, plops down on the floor and starts licking his paws. He looks up briefly at the retreating Raznik, wondering if he is a prey that he should give chase, but it doesn't seem to be worth the effort and he goes back to grooming himself.
N cat animal companion 6 | HP 52/52 | AC 23 |
Fortitude, DC19: 1d20 + 12 ⇒ (12) + 12 = 24
A furious furball, Irves similarly rips into the same target as its master. vs yellow: jaws: 1d20 + 12 ⇒ (16) + 12 = 28 piercing: 2d6 + 3 ⇒ (6, 1) + 3 = 10
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves feels a faint loosening of the tendrils, and tries to squirm out but before he makes much headway, it tightens again. Acrobatics: 1d20 + 12 ⇒ (2) + 12 = 14 Sigh. Use the Hero Point on the Fort Save earlier.
N cat animal companion 6 | HP 52/52 | AC 23 |
Fort DC21: 1d20 + 12 ⇒ (1) + 12 = 13 Hero Point that.
Irves almost takes in a deep breath just as the smoke creature envelops them but at the last moment, expels the last breath of air, keeping it at bay for now. Growling at the tentacle around him, but not able to attack its source, it insteads bites down upon the smokey creature around him. vs belker: jaws: 1d20 + 12 ⇒ (5) + 12 = 17 piercing: 2d6 + 3 ⇒ (3, 3) + 3 = 9
N cat animal companion 6 | HP 52/52 | AC 23 |
Reflex, vs -6: 1d20 + 14 ⇒ (14) + 14 = 28
The large cat is almost driven into a frenzy by the swarm attacks and like its master, rips into the mephits with tooth and claw. vs green: jaws, IC: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23 piercing: 2d6 + 3 + 1 ⇒ (4, 4) + 3 + 1 = 12
N cat animal companion 6 | HP 52/52 | AC 23 |
Reflex, vs -4: 1d20 + 14 ⇒ (5) + 14 = 19
Although receiving no commands from his master, the threat is obvious enough and Irves similarly starts lashing out at the mephits around it as well. vs red: jaws, IC: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14 piercing: 2d6 + 3 + 1 ⇒ (6, 2) + 3 + 1 = 12
N cat animal companion 6 | HP 52/52 | AC 23 |
Master Jeeves wrote: Jeeves holds out the back of his hand and growls in cougar-speak, "Welcome my fine feline. We're lucky to have you on our side." He smiles and if the cougar allows, scratches behind its ears. Irves grins in delight that this two-legged creature actually speaks his language, something not even his master often do. Or speak for that matter. He growls/purrs, and turns to look at his master as if to share this wonderful discovery, but his master doesn't seem to notice.
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves, however, seems to find the gnome rather fascinating, as the small humanoid makes all kinds of bestial noises. He pads over, and sniffs Jeeves curiously.
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves dutifully races in and chomps down on the flying fish. vs blue (flat-footed):
N cat animal companion 6 | HP 52/52 | AC 23 |
The cougar obediently races past the knight, flanking one of the hawks with Sir Reinhart. When in place, Irves leaps up and chomps down on the flying bird-like being. vs yellow (flat-footed), inspire courage:
N cat animal companion 6 | HP 52/52 | AC 23 |
Fort DC22: 1d20 + 11 ⇒ (11) + 11 = 22 Irves, however, warned by its master takes a deep breath before plunging in and fares better. It leaps in and lunges at the other rat, flanking with the other cat. vs red (flat-footed), IC:
N cat animal companion 6 | HP 52/52 | AC 23 |
With its target right in front of it, Irves doesn't think twice as it tears into the hound. vs red (flat-footed), IC:
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves swiftly closes in and similarly lunges for the hound. vs blue (flat-footed):
N cat animal companion 6 | HP 52/52 | AC 23 |
Going to post Irves' turn first, 'cos if it gets stoned, it would affect Khunbish's actions. Fort DC22: 1d20 + 11 ⇒ (12) + 11 = 23 vs green: jaws, IC: 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14 piercing damage: 2d6 + 3 + 1 ⇒ (3, 2) + 3 + 1 = 9 This time, Irves manages to resist the next gaze attack, but its muscles slowed by the first, it finds itself clumsy and fails to lands its bite once again.
N cat animal companion 6 | HP 52/52 | AC 23 |
Fort DC22: 1d20 + 11 ⇒ (2) + 11 = 13
Irves, however, gets the full brunt of one of the lizard's foul gaze, and it feels its muscles start to stiffen. It gives up any attempt to find a better position, and with whatever mobility it can get, it rips into the same creature as its bear-master is tearing into. [ooc]vs green:
N cat animal companion 6 | HP 52/52 | AC 23 |
... while Irves, seeing no proper cover to the lizard creatures, gives up all attempts at stealth and follows its master. Stride (1)
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves the cougar, however, looks much friendlier than its master. Spotting the other big cat lounging beside the chair, it pads over. It first sniffs at the jaguar, and moves closer to touch nose before retreating back to Khunbish's side, glancing at the owl on the bookshelf.
N cat animal companion 6 | HP 52/52 | AC 23 |
The cat swiftly pounces forward, similarly flanking the gargoyle with Lazarus and tears at it with his sharp teeth. vs yellow, flat-footed: jaws: 1d20 + 11 ⇒ (7) + 11 = 18 piercing dmg: 2d6 + 3 + 1d4 ⇒ (3, 3) + 3 + (2) = 11
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves circles around, then leaps at the strange creature with his vicious jaws. vs yellow, flat-footed: jaws: 1d20 + 11 ⇒ (20) + 11 = 31 piercing dmg: 2d6 + 3 + 1d4 ⇒ (4, 1) + 3 + (1) = 9
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves closes in, flanking the remaining creature together with his master, and similarly tears into it with his jaws. vs yellow, flat-footed: jaws: 1d20 + 11 ⇒ (12) + 11 = 23 piercing dmg: 2d6 + 3 + 1d4 ⇒ (2, 6) + 3 + (2) = 13
N cat animal companion 6 | HP 52/52 | AC 23 |
Left to his own devices, Irves continues tearing into the creature in front on it with a vicious bite. vs green, flat-footed: jaws: 1d20 + 11 ⇒ (15) + 11 = 26 piercing dmg: 2d6 + 3 + 1d4 ⇒ (4, 2) + 3 + (2) = 11
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves quickly dashes ahead, flanking of the creatures with Seelah, then leaps upon it with his vicious teeth. vs green, flat-footed: jaws: 1d20 + 11 ⇒ (11) + 11 = 22 piercing dmg: 2d6 + 3 + 1d4 ⇒ (3, 1) + 3 + (4) = 11
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves circles around, flanking the last creature with his master, then leaps in with a viscous bite. vs yellow, flat-footed: jaws: 1d20 + 11 ⇒ (8) + 11 = 19 piercing dmg: 2d6 + 3 + 1d4 ⇒ (3, 3) + 3 + (4) = 13
N cat animal companion 6 | HP 52/52 | AC 23 |
Even without a command from his master, Irves seems to know what Khunbish needs him to do. It immediately closes in on the sea creature in between them, Stride. Mature animal companion so can take 1 action even without Command Animal.
N cat animal companion 6 | HP 52/52 | AC 23 |
The badly injured Irves tears into the standing humanoid with tooth and claw. vs blue
N cat animal companion 6 | HP 52/52 | AC 23 |
Acrobatics DC20: 1d20 + 8 ⇒ (14) + 8 = 22 Irves manages to pull himself out from the webs, and races towards the strange humanoid, circling around to the other side. Escape, Stride
N cat animal companion 6 | HP 52/52 | AC 23 |
Despite the terrible wounds, with a indication from his master, Irves presses on his attack vs yellow (flat-footed)
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves leaps nimbly over the rocks to circle around before diving to tear into the wolf. vs red (flat-footed)
stride (would provoke AoO if they're fighter cats), strike
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves growls faintly, lifting his head when he hears his name, but noting that his master didn't need him in particular, lowers his head back to rest on his paws.
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves shakes his head and it weakly climbs to its feet. Then it closes onto the remaining skeleton. stand, stride (sharing space as Rout) I think Irves is only wounded 1, from the first time that he was felled. The 2nd time as I used a Hero Point, his wounded value wouldn't increase?
N cat animal companion 6 | HP 52/52 | AC 23 |
recovery check, DC13: 1d20 ⇒ 10
Irves looks on the verge of death, but but some miracle, the wounds seem to stabilise and he breathes much more smoothly.
N cat animal companion 6 | HP 52/52 | AC 23 |
dying check DC12: 1d20 ⇒ 10
Irves lays on the floor, twitching as its condition worsens. Everyone, don't worry about Irves. If he fails the next time, I'll spend my Hero Point to auto-stabilise him. He's not very useful for this combat as he only does piercing or slashing damage, both which I recall the skeletons are resistant to, and he no longer has magic fangs to increase the damage.
N cat animal companion 6 | HP 52/52 | AC 23 |
Irves shakes its head groggily, the effect of the zombie's attack still lingering. But it bravely charges forward and attacks. vs red(flat-footed), inspired
Stride, strike.
N cat animal companion 6 | HP 52/52 | AC 23 |
I think Irves is at -3, not -4? Or does the zombie rot cause 1 damage each round? Irves dashes into position, then claws at the last zombie. vs yellow (flat-footed)
Stride, strike. If Irves can't get to that position, then remove the 1d4 damage
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