Skarm wrote:
I must be missing something obvious. You can put an "unmixed", "pure", or otherwise unmodified "store bought" item through the funnel. You cannot put a mixture through the funnel.
Take 20 isn't possible with Craft anyways, so that's out. Take 10 is allowed as normal. Effectively that does mean Investigators and Alchemists have a "buy 1 get 2 free" sale going on. If Taking 10 wouldn't get you the results you want, then you'd have to roll in front of a GM and pay for failures. I'd recommend only Taking 10.
andreww wrote:
Good find. I will have to search to see where I found my information. It's how I've been describing the game since I began.
I am not being obtuse. I was correcting an erroneous statement you made. "+3 to Diplomacy" means "a +3 bonus to your Diplomacy Skill Check". In our casual conversation we may shorten that to "Diplomacy Check", but there is no such thing. It is a "Diplomacy Skill Check". This tangent was in response to your "Tangential to Versitile Performance" edit.
GM Blake wrote: The second result when Googling 'pathfinder versatile performance.' That link leads to a comment by James Jacobs. Although much of Golarion lore was created by him, James Jacobs is not a rules authority. He dislikes being quoted in rules discussions, because his words describe how he, personally, would rule something in his home game.
If you're rolling Perform instead of Bluff, you wouldn't gain any bonuses you have for Bluff, but you would gain any bonuses for Perform. Otherwise you'd be "double dipping" a lot of bonuses. It would also mean that others couldn't roll Bluff to Aid Another your Perform check. My Investigator rolls Linguistics in place of many social skills, but since Linguistics is Trained Only there are fewer characters available to Aid Another with. In regards to "table variation", the default would be that you couldn't use the Faction Pin on your checks, but some GMs (probably myself included) would likely handwave it since you spent money on the Campaign.
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Sickened cancels out Bard Song; Range/Cover cancels out my Dex/BAB; –4 in melee; Spend 2 points of Inspiration "Stand... Very... Still... Miss Amiri..." 5 foot step directly behind Amiri. Molotov Cocktail: 1d20 - 4 + 1d6 + 1 ⇒ (16) - 4 + (1) + 1 = 14 (vs Touch)
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Double move into the hallway, beast in sight. My, my. Miss Amiri is practically *glowing*! And Mr. Singh is an inspiration of form and function. How Miss Parrym can cartwheel on the wing in these confined spaces is impressive. And I hope one day I can claim as much experience as Miss Esmeralda has clearly shown. Hmm... Where's that silly fox-man?
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Sorry for the delay! Long day at work. Fort Save: 1d20 + 2 ⇒ (14) + 2 = 16 The Inspector vomits a little in his mouth. Kn.Dungeoneering, Sickened: 1d20 + 13 + 1d6 + 1 - 2 ⇒ (8) + 13 + (3) + 1 - 2 = 23 Oh I think now is the perfect time for a 5-Star Reroll... Kn.Dungeoneering, Reroll: 1d20 + 13 + 1d6 + 1 - 2 + 5 ⇒ (16) + 13 + (2) + 1 - 2 + 5 = 35 ^_^ "Miss Amiri, I strongly recommend using the smaller blade against this foe. I will handle the unconscious Keeper. You and Mr. Singh should concentrate on our new aberrant friend." The Inspector closes with the Keeper and slices his throat. Rapier, Study, Song, Sickened: 1d20 + 7 + 2 + 2 - 2 ⇒ (13) + 7 + 2 + 2 - 2 = 22
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Drat, already used Tireless Logic today. Kn.Planes: 1d20 + 13 + 1d6 + 1 ⇒ (14) + 13 + (4) + 1 = 32 "Oh, dear. This is a Chaos Beast (I assume everyone can access the spoilered information?). I doubt it is *the* beast we're looking for. It would have broken out of this room had that been the case." The Inspector readies his Molotov Cocktail in one hand and his Rapier in the other. "Do we want to engage this creature now? Or finish looking everywhere else? It may be guarding another exit, or this may just be a dead end." Move action: study it, assuming my knowledge check allows me to do so.
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"These... Creatures... Are distracting us from our primary goal." Heal: 1d20 + 5 ⇒ (15) + 5 = 20 "Oleg here is even further beyond the others in terms of needing assistance. Miss Amiri, in the interest of sharing this burden as a group, I'll spare you the indignity." Study, Coup de Grace, Studied Strike
The Inspector quickly and quietly inserts his Rapier up through the base of Oleg's bandaged skull, then lays him back on the gurney and closes his eyes. "We need to find Crove."
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