Vhalhisstre Vexidyre

Imagine __'s page

52 posts. Alias of Foxy Quickpaw.


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Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"What a rude language." Imagine fake scolds Maxim. "Haven't you learned not to say bad things about the deceased."

"But whom are we talking here? The worm or the bones? I'm confused. Are we communicating with a dead man's sex toy?"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Yes, what's the name of our army?" Imagine inquires. "That's a thing not only Captain "Died While Having Intercourse With An Alien Worm" wants to know." Imagine continues chuckling, having a hard time not to spill her drink.

"What rank do I get? Or can I make up one of my own."

picture of the captain added to maps


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine takes out her mobile device and poses in front of the large screen where the suns are closing in on each other. "You want to be on the picture too?"

"Go out with a bang! I'll totally post that!"

"Come on, even if we make it, you need a picture for your new book."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Good idea - that with getting out of here. What's the plan?"

Spoiler:
Imagine's best idea is, that destroying a star nets you enough XP to gain 6th level spells and then find one that gets us out there.But so far the mythic spell list sucks in this regard.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine enjoys the show until the spinning picture gets annoying. "There has to be something..."

Computers: 1d20 + 6 ⇒ (17) + 6 = 23
Pushing a few buttons she finds how the view is stabilized eradicating the rotation. As the effect on the star becomes visible she is stunned. "Whoah. I haven't even dreamed of having that kind of power. You know, that cultists of the devourer - wanting to destroy everything. He is a lame duck. Those gods look just like spoiled powerless brats compared to this. I mean, if that god was worth it, he wouldn't need this device to do his work. Don't you think?"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"How would I know? Let's just put out hands on that center console and see what happens?" Imagine suggests.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine uses the time to go through her stuff and search for something to pass the time. As there is a lot of time at hand, she plays around with her magic a bit. With a variation of 'create food and water' she whips up some hors d'oeuvre and something that tastes almost like wine. A bit too fruity and with too much alcohol to be real wine, but not bad.

"What do you think? How long does something stay awe inspiring, before it becomes just a mundane background?"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Right. Blow the thing up inside the pocketdimension. You're sure we'd get out in time? And you're sure it fully and properly disintegrates, just because you rewire the controls a bit?"

"I'd say, let's blow up the twelve suns, to make a show you can tell your great-grand children about, with recorded live footage as seen from Absalom Station. And then send the thing into the last star or something. Where no one will be able to recover even a bolt of the thing."

"I'd say take it on a joyride to blow up those s*&$ty Eoxian's sun. But they and their planet is dead already, so they probably wouldn't even care."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Why not give it a little push out of the pocket dimension? Once outside, we have twelve suns to refuel this thing." Imagine suggests.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Are we firing this thing up, or do you want to shoot it directly? And at what?" Imagine inquires.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"They failed to put a bar here. To watch a world die in style, you need a drink. Don't you think?"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"I'll start the pregame. You want your martini stirred or shaken?" Imagine asks on her way to the replicator.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Welcome at the gate of the twelve suns. Here have the weapon to end the universe. Don't do anything stupid." Imagine paraphrases what's happening. "How about a joyride?"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

The gear the android has is not really interesting to Imagine, but the typical bulge a credstick makes in a pocket catches her interest. A quick check makes her eyes go wide. "Our next visits to the bar are backed with a proper budget now. That cult is definitely not lacking funding."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine shoots her last high level mind thrust at the cyborg as soon as she comes into range.

Mind Thrust DC20: 7d10 ⇒ (5, 8, 5, 9, 7, 2, 7) = 43


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine follows the android as far as necessary to keep giving her headaches.
Mind Thrust DC20: 7d10 ⇒ (10, 9, 9, 1, 7, 8, 5) = 49


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Seeing the face of the smug gyndroid distortet in pain sparks joy in Imagine, and she repeats the action. "She's getting a headache faster than an unwilling partner asked for sex."

MindThrust DC20: 7d10 ⇒ (10, 3, 4, 9, 7, 2, 6) = 41


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine gets bored and the smartassery of that robot annoys her. So she decides to see how that one reacts to a little intrusion into her head.

She casts a spell at the android.
MindThrust: 7d10 ⇒ (4, 5, 3, 7, 7, 8, 4) = 38


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Why not simply destroying all controls beyond repair? Then no one can open the gate." Imagine suggests.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Reflex: 1d20 + 8 ⇒ (19) + 8 = 27
"That's not what I call a safe work environment." Imagine complains. "I can aid on a computer if that's needed."

Computer: 1d20 + 6 ⇒ (14) + 6 = 20
Computer: 1d20 + 6 ⇒ (4) + 6 = 10
Computer: 1d20 + 6 ⇒ (15) + 6 = 21


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine follows into the room, as she doesn't want to 'guard' the bodies alone. Seeing Maxim struggle with the terminal she chuckles.

As Eltreth appears she becomes serious. "Great. Where do we pull the plug to this a+%+$$! AI."

She'd like to help, but these Kishalee computers are even worse than the normal ones.
Perception: 1d20 + 18 ⇒ (2) + 18 = 20


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Healing anyone?" Imagine inquires from a safe distance.


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Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"I don't care. Just hand me the medic supplies if you find some." Imagine replies. "Not that think they have that. They're more like: 'Hey, he broke a leg - shoot him."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

With the big guys covering the cultists, Imagine carefully moves in to put a magical band aid on Maxim.

Mystic Cure: 3d8 + 6 ⇒ (3, 5, 7) + 6 = 21


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

With no syrup, or any fruit juice around the simplest recipe to mix is a long island ice tea. There is no lemon, but who cares. Imagine fills a long drink glass with Rum, Wodka, Gin, Tequila and Triple Sec Curaçao. "That should do the trick." With her new drink she takes the pilot seat again. Not for the piloting, but it's the best seat on deck.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"It is the horror! I haven't seen such a misery in a long time." Imagine tells inspecting the bar. "You can for sure get drunk, but for every other cocktail something is missing."

"Maiden, give me a visual of what Gorn is playing with." she tells the ship AI. As the shaking view of the b&+!! slapping contest shows on the screen Imagine sighs.

Mysticism: 1d20 + 23 ⇒ (15) + 23 = 38
"That's an Atrocite. Something like the harbinger of doom for the Devourer. I guess you have seen most of the stuff it can do already. But get it killed before you face anyone else. The boost it brings to the deadliness of devourer coltist's attacks is devastating."

"No special vulnerabilities, and no special protections, besides magic."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"You do that. I retract to the lounge." Imagine tells and joins Maxim.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"What the..." Imagine calls out as the ship starts shaking, and all lights on the console start blinking and beeping like crazy. "Now I need a new drink." she adds as her glass slides off the polished surface and shatters on the floor.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine does a fly over the landing pad.

Scan DC25:
There is a huge creature roaming the jungle in proximity to the landing pad

Second time she hovers over the place to let all who got the crazies jump out for their jungle adventure.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Years of training. So if Takeda wants to go along, I'm sure I can do two flyover maneuvers for your preferred area and then park the thing."


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Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Yeah, sorry. Still on probation from my last FUI." Imagine comments, rolling her eyes.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"I'm getting a drink from that replicator, and if none of you have taken the pilot seat when I come back, I'll fly us over." Imagine threatens. Then she gets up and checks how that device can be coerced into producing an acceptable margarita.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"And catch the crazy? No way. Cleanse it with fire." Imagine objects. "Or if their captain bites you iwth his bad teeth you die a slow and painful death."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Do we have to find a Walmart to stock up before the next fight?


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Piloting: 1d20 + 12 + 4 ⇒ (3) + 12 + 4 = 19
"Where is the next fly through? Chinese take out sounds good."

X-Wing Moved


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Piloting: 1d20 + 12 + 4 ⇒ (18) + 12 + 4 = 34
"Hey, it's not my fault, your favorite pilot sits on the loo just now with a hydraulic leakage. Also, those losers can't do s$*! even if their lives depend on it. Imagine hollers back.

This time she is ahead of the others.

Enemy ships in position. Move the sledgehammer and shoot away.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

That's just a frustrated pilot who left Cool And The Gang a while ago and is now bored to death flying public transportation on some dull mining planet far far away.

And as you don't get experience flying the commuter train, her piloting is even worse than Imagine's.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Piloting: 1d20 + 12 + 4 ⇒ (3) + 12 + 4 = 19
Imagine mixes up throttle and brake, or whatever the spaceship equivalnet is.

Sledgehammer goes first.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Btw. the missisel array shoots all targets in the arc. But if there is only one, you only need one roll, and you only get one hit.

"That's boring, why not shoot that annoying horse fly that circles our ass first?" Imagine questions the tactics.

"You mind me using the computer - as you don't use it anyway?"

Piloting: 1d20 + 12 + 4 ⇒ (16) + 12 + 4 = 32


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Sorry, can't hear blue text. I need a proper captains order to screw it up. ;)
The X-Wings won initiative, though one of them won't go anywhere. The big ship lost and will go first. We go second. Moved the lame ass ship on the map.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Pilot: 1d20 + 12 ⇒ (8) + 12 = 20
"So where do you want to go now?" Imagine asks, making her miss the opportunity to stay ahead of all.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Fire at Will (Gunnery Phase, Push) You can fire any two starship weapons, regardless of their arc. Each attack is made at a –4 penalty.

Also, for two checks you have +4 from the computer.

There are the linked twin lasers on the turret fro 10d8 which can shoot in all directions.

Array
An array weapon fires at all targets within a single firing arc. The
gunner attempts a single gunnery check against each target in the
firing arc, starting with those closest to her starship. Each gunnery
check takes a –4 penalty, which stacks with other penalties. Roll
damage only once for all targets. Critical damage is determined by
each target’s Critical Threshold. The gunner can’t avoid shooting
at allies in the firing arc, nor can she shoot any target more than
once. An array weapon uses two weapon mounts.

So at least you would roll
Micromissile Array=1d20+9+2-4+4
Micromissile Array=1d20+9+2-4+4
Micromissile Array=1d20+9+2-4
Damage=4d6

Optional you could add the big laser for an attack, but that would add an additional -4 to all the missiles. Which you could compensate partly with the computer.

Micromissile Array=1d20+9+2-4+4

Micromissile Array=1d20+9+2-4-4+4
Micromissile Array=1d20+9+2-4-4
Micromissile Array=1d20+9+2-4
Damage=4d6


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

As it is not yet clarified who takes on what role, it would be nice if everyone simply took one that matches the skill? Imagine isn't that bad a pilot, but of course no comparison to EH-RK who got a +21.

There is still the science officer open, but Imagine is bad at computers and knows nothing of engineering. But multiple gunners would do too.

All go gunner, and shoot those s@&#heads into the void?


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

While EH-RK is on the toilet, during the first combat Imagine takes the pilot's seat. "I always wanted to do that."

Piloting: 1d20 + 12 ⇒ (19) + 12 = 31

"Wohooo!" Imagine does some crazy s~@+ that leaves the little fighters in front of the Sledgehammer.


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Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Nah, he's just turned on by overboarding violence. Just don't get in the way of his rage boner." Imagine replies to Voxx.

"Captain" she winks at Maxim. "I'll sit here comfortably until you find a task for me. Or shall I serve drinks during the fight, to keep morale high."


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Oh god, put it out of it's misery already!" Imagine moans.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

"Hey, we finally managed to solve a conflict without killing someone. That's a first, isn't it?" Imagine comments as the robot thingy makes itself comfortable.


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Touch: 1d20 + 9 ⇒ (14) + 9 = 23
Imagine casts some of her magic and does a charge-slide-duck-touch delivery of the magic.
CL Check: 1d20 + 9 ⇒ (16) + 9 = 25
Remove affliction


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Mysticism: 1d20 + 23 ⇒ (6) + 23 = 29
"I see one big fat transgression right there - boarding a ship uninvited!" Imagine tells. Hiding behind something or someone she draws her pistol.

"That's an anhamut inevitable. Some guardian for explorers of the galaxy. This one must have cought a bad case of the crazies!"


Mystic(9) Ini+3, Perc+18, EAC24, KAC25, Fort+6, Ref+8, Will+12

Imagine opens her fine black leather duffle bag and gets out a bottle of champagne. "I had a hard time finding some option to throw it at the ship from the outside. How about we do the ship christening from the inside - of us, by drinking it?"

She gets out the glasses and pops the bottle. She drinks off the rising foam and pours everyone a glass. "To our new home for the big adventure! Might she be half bad at worst."

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