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Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Yes yes, very expensive, yes yes. No need to shoot shoot if no need to" the bundle grumbles ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() will ready a non lethal shot. shooting a leg, nicking shoulder, etc ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() im sorry, i couldnt log on since wednesday. everytime it just kicked me back to log in screen :( ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Flying blood sucker, no no. Bad! RTA (i hope): 1d20 + 9 ⇒ (19) + 9 = 28
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Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() okay. Just read wrong ikit, breathing a bit heavily begins to reload his gun before moving closer. Ready to fire as soon as he is able -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() wait. Is ikit still grappled or is the creature dead and he is free to act again? -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Ahhhh! No no! Get off off!" he squeaks in surprise. He fires his pistol at the grappling monstrosity spending a grit point for up close and deadly RTA! aaaaah!: 1d20 + 9 ⇒ (18) + 9 = 27 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit puts away his pistol and begins to climb up to get a better vantage point Climb: 1d20 + 4 ⇒ (20) + 4 = 24 yosh!!!! -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() I'm a bit lost what to do now. Is there a rope now? -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Gah! No no. Goblins!" he squeaks as he puts out his reloaded weapon and fires at one of the goblins RTA: 1d20 + 7 ⇒ (16) + 7 = 23 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Yes yes. Let's go go." a Sort of thumbs up can be seen protruding from the pile as he scammers behind Zhai -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit screeched in excitement as his bullet struck home. He quickly reloads as his gun vanishes then reappears from his like of clothes and he fires again RTA: 1d20 + 7 ⇒ (18) + 7 = 25 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Hi guys. Sorry for being absent, couldn't access my posts until now. -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Move action, reload -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit grumbles slightly. He wasn't use to so many things in the way. But he reloads and takes one more shot at the last goblin RTA: 1d20 + 5 ⇒ (18) + 5 = 23 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit points his gun at the not dead yet goblin close to Ran and takes a shot at it RTA: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "My bad bad!" the laundry squeaks back at the one behind him -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() little one is adjusting. So I think I'm back again =^^=. Side note. +9 to acrobatics means the ratfolk crosses easily He scammers after Ran. Not wanting them to be too far apart in case he may need to help him out "Yes yes. Follow!" he says quietly but excitedly -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() So here's the deal : Welcome to my partner in geeky crime. Aldrèa -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() had a horrible week. Couldn't even get to any of my games till now. Will post again in the morning -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Yes yes. Ikit go see see about lock" one can hear rumbling and then jingling of metal objects. A set of tools appear from his person. You think. He then goes to work on the door DD: 1d20 + 9 ⇒ (4) + 9 = 13 He seems to grumble. -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Little ikit kicks the corpse for good measure. Inside his bundle of clothing you hear noises. You hope it's him reloading his weapon "What now? Go on on?" he looks about the place -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit will reload his weapon (AoO) and then tries to fire again at the man. Spending the grit he just got to get up close and deadly RTA: 1d20 + 9 - 4 ⇒ (12) + 9 - 4 = 17 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() I could not get on the site for most of the weekend. Will update proper tomorrow. It's rather lare -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit takes his chance to go help Zhai. The bundle of clothing darts from it's hiding spot, and almost presses his pistol right into the back of her attacker before a loud KRAKOOOM fills the area spending grit for up close and deadly RTA: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit will try to find some better cover so that he himself can cover his larger companions with fire support. And hopefully get some sneak attacks in there too! Stealth!: 1d20 + 13 ⇒ (12) + 13 = 25 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() sorry. A lot of my games didn't update for some reason Ikit chimes in very quickly as he rambles off Looking for traps: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Man may have name wrong wrong? Maybe she close close? If not... maybe tower girls are close close? Ikit not sure. But thinks man just dizzy" i hope i got that across okay. If not. Just read spoiler :P -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Wis: 1d20 + 3 ⇒ (18) + 3 = 21 -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit looked from one to the other. This was far beyond him. He knew tunnels and gun powder. Well. That was his life. Thats what he was raised to do. This talking and qaubling over coun and girls. The surface world was strange indeed. -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Sorry guys. Power was out for 3 days. Hard time charging my phone even -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() The sounds of clapping comes from his little hide away "Good good. Yes yes?" ot sounded a bit that he was a bit sad to let the gift go. And wanted to know if it was worth it to give him the snack. -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() I had a bit of a relapse with my depression... will try to get things back on track asap ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Gift gift:
Its meat from the creatures where he comes from. Its a treat for his group. Not easy to find the critter. -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Gift gift" comes the squeek from inside the pile and he places the treat on the plate. The way he said it, he sounded very pleased with himself -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Ikit have gift gift!" some form of meat, you think it may be meat. And you are not sure if its cooked or not, comes from the pile of clothing -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Yes yes. Ikit sneak sneak. Then BOOM! Or... not? Ikit want to help help... but not talk talk" it apears the bundle was shaking its "head" -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() A claw seems to reach out from the walking and talking bundle of clothing and tugs at Zai's clothing "Psst. Psst. Ikit think this is bad bad.... we should be sneaky sneaky.... why so much talky talky?" -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() SM: 1d20 + 7 ⇒ (1) + 7 = 8 Completely lost on how humans act any clue or tell tale is lost on the confused ratfolk -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit simply stood still and waited like it seemed most of the people around him did. Not a rat for words much. Words were seldom needed for what his life was about. So the pile of clothes simply waited and listened -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit tries not to make a scene. Humies always freaked when they saw him. So he stayed hidden in his miss matched pile of clothing -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit tilts his head more. Humans. So eager to fight. At least when they faught it was only to gain terratory. No personal grudges. Life was too short for little fights and deaths. All for the colony! -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() only if things turn sour will he pull the trigger. He may seem filthy and a bit strange. But those beady black eyes have quite an educated mind behind them -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit stays out of sight so to speak. Finding a nice comfy spot. He waits. People and their talky talky. Not for him. No. Too complicated the humans and their talky talky things -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Hey folks. Just saying work is putting me under a lot of stress. Will be back to posting by the weekend -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() heh! "Ikit no man man! Ikit proud ratfolk! Dont make Ikit kick kick you!" the pile of clothing seems to be bouncing. Or throbbing. One cannot accurately tell -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "So we go look look for lady? And dig dig for item. And then bring back back? Ikit can do do. Ikit no scaredy scaredy. Great great honor to help help!" cames his voice from deep beneath his rag bundle "Where can we start start?" the last question comes a few seconds later. As if he wanted to leave but only to realose he didnt know where to go -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() "Yes yes! Box went click click. Then.... poof! Things cane out out... now gone gone" one claw pointing to where the things went down. It sounded like the voice was rather pleased with his explination -Posted with Wayfinder ![]()
Male Ratfolk
VITALS: Gunslinger/Rogue 1 AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9 SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4 ![]() Ikit moved back a bit, and suddenly their was a deafining sound as the smell of burned black powder filled the room shooting at the one not engaged and also spending 1 grit for up close and deadly RTA : 1d20 + 9 ⇒ (12) + 9 = 21 -Posted with Wayfinder
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