Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Aye!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Merry Christmas all!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix winks, and the bonfire splutters out. He winks again, and it appears under one of Zove's opponents. Create bonfire, dex save 13 to avoid Damage: 1d8 ⇒ 2
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix grins. And fire erupts beneath the warrior facing Rory. Create bonfire, dex dc 13 to evade Damage: 1d8 ⇒ 4
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
I'm content to move on but I have no objections if others want to keep talking. I have a cold so Idrix might be quieter than usual for a bit! Feel free to bot him if needed.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"I think Droop here can get the other goblins distracted! So we'll take care of them!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Yes, Droop helping lots!" , Idrix replies, considerably cheerier. How do we get to Cragmaw Castle from here? And are there any secret ways in?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Good Droop! That's the kind of thing we want to know! Do you know where the wizard man and King Grol are now?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Eyeball monster?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"So where are the rest of your lot?", Idrix asks.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix lobs a ball of flame far above the the goblin's head where it impacts against the wall. "Quiet down! Some of us are trying to take it easy! Unless you know where Gundren is? Dwarf?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Before he settles down by the fire, Idrix puts on the jewelled eyepatch. "Looks good, eh!?" And then the goblin cries out. "Well! A goblin? Can someone tie it up so we can kip!?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Away from the barricades, Idrix lights a fire with debris to get some warmth going. He rests close enough to it that others might find it dangerous. HD: 1d6 + 3 + 1d6 ⇒ (5) + 3 + (6) = 14
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Yeah, let's rest! Stoke up the fires!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Sounds good to me!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Just looked at sheet and rules. I've never used them! So I do have 2 sorcery points left, so one more 1st level spell.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix saunters over and kicks a body. "Bloody bugbears! We could take a rest since we have wounded here." Short rest, anyone?
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Huzzah!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix keeps scorching bugbears, now only moving the focus of his fires when the bugbear facing Zove falls. Create Bonfire, dex dc 13 to avoid Fire: 1d8 ⇒ 1
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix cracks his knuckles, and lights up the floor under the nearest bugbear. Create bonfire. Dex dc 13 to evade damage. Damage: 1d8 ⇒ 7
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Glad to have you back Rory, and hopefully things have improved on your end.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
I'm fine with recruitment.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Burn! Burn! Burn!", chants Idrix in sheer glee. One fire snuffs out, another erupts. Create Bonfire under largest bugbear. Dex save 13 or take fire damage Fire: 1d8 ⇒ 7
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Same here! Got to start fires!" Idrix actually pauses, just a moment, for Rory to take a swing before igniting a fire underneath Rory's target. Create Bonfire. Dex save 13 or take fire damage Fire: 1d8 ⇒ 3
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"I'm out of the big burns but I can keep going!" He readies a fire bolt to throw at anyone entering. Fire Bolt: 1d20 + 5 ⇒ (2) + 5 = 7 Damage: 1d10 ⇒ 2
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Progress!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Any tracks?" Survival: 1d20 - 1 ⇒ (13) - 1 = 12
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Anyone checking that door?"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Damn!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix lobs another ball of flame at the creature. "How about crispy meat - yours!" Fire Bolt: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d10 ⇒ 10
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Ouch! I hope that you are recovering.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Get it!", urges Idrix, as he tries to move to a place where he can see the creature - and burn it! If a move action gets him within line of sight Fire bolt: 1d20 + 5 ⇒ (18) + 5 = 23 Damage: 1d10 ⇒ 5
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Well, screw you, weird thing!", says Idrix as he lets the bonfire sputter out and lobs a bolt of flame at the creature. Fire Bolt: 1d20 + 5 ⇒ (15) + 5 = 20 Damage: 1d10 ⇒ 7
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix does his best to look concerned for the disgusting creature's welfare. "Oh no! Look behind you! It's on fire!" [ooc]Create bonfire in the 5ft area the creature just walked through, but not where it's standing, as a distraction/cutoff. Deception: 1d20 + 3 ⇒ (5) + 3 = 8
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix is incensed. "Show yourself!" , he shouts, looking around for the hidden voice. Perception: 1d20 - 1 ⇒ (13) - 1 = 12
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Don't fall!", says Idrix with cupped hands, in a helpful mood.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
No worries. Life has been busy for me lately too. And I'll cross fingers for the right bridge pick!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Idrix will drift to the middle of the order. "Good luck, Zove!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"We pry it open and see who crawls inside!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
Tries is fair.
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"We go where they came from! Easy!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"And that takes care of that! So we know they had him scared, which is something I suppose! Let's push on!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Hoo boy! I like your style elf! Let's go!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
By Idrix's standards, this is near saintly patience!
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"As the elf says, we ain't got time to saunter back to town to dump you! Talk, or I lose my patience and follow up that arrow!" With that, a random piece of debris nearby bursts into flames. Create Bonfire
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"I'd be okay with dumping you in a jail cell after - or scorching you crispy. Answer questions, you get your pick!" Persuasion: 1d20 + 5 ⇒ (3) + 5 = 8
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
With a grin, Idrix continues, sparks dancing from his hands. "I can make bonfires appear under people, no problem! All day long too! What does this have to do with you answering our questions? If you're talkative, nothing at all!" Intimidate: 1d20 + 5 ⇒ (7) + 5 = 12
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
"Yeah, speak up!"
Male CN Fire Genasi Sorcerer 2 (pyromancer) | HP: 16/16 | AC: 12 (Mage Armour: 15) | His +1, Inv +1, Per -1, Stl +2, Srv -1 | Saves: Str +1, Dex +2, Con +5*, Int +1, Wis -1, Cha +5* | Init: +2 | Passive Perception 9, Darkvision 60ft. | Speed 30ft | Inspiration: 0 | Hit Dice: 1 / 1d6 | Spell Slots: 1st 0/3 | Active conditions: Mage Armour (8 hours)
No worries. I may be posting less regularly in the next few days, so feel free to bot Idrix to keep the flow of the story going.
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