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Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() HP 3/24 His head ringing from the the blow, Ic wipes the blood off his face. That's lady-dog is spooky! Will: 1d20 + 2 ⇒ (11) + 2 = 13 He steps back up, and starts using his full magus abilities. Unfortunately, the blow to his head was so bad that he fails to concentrate on his spell Shocking Grasp, Defensive casting, Conc DC 17: 1d20 + 6 ⇒ (10) + 6 = 16 CR*P! Attack, hex: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 211d6 + 5 ⇒ (6) + 5 = 11 ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() After Anaristiel attacks with her pole arm, Ic moves up, drawing his rapier and stabbing at the dog. Attack: 1d20 + 7 ⇒ (20) + 7 = 271d6 + 5 ⇒ (6) + 5 = 11
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Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic takes a moment to rummage through the chest and gather up all of his equipment. He then moves to the door. Giving Liam the chance to look for traps, he'll open it afterwards. Just moving this along a bit... ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() There's nothing I can do to heal Ana... Ic rages at the nasty piece of wildlife, trying to growl as menacingly as he can muster, while slashing with his blade. Scimitar, Hyena: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 5 ⇒ (1) + 5 = 6
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Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic moves to the middle of the room, and tries to get his scimitar back into workable form. He looks expectantly at Anaristiel, who has his spell component pouch. I'd ready an attack if that is still possible after enlarging the weapon, but I'm fine if enlarging and moving is all I can do this round ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic is somewhat happy to hear the orphan's language, and adds Shoanti: I don't like being locked in. I want out. There's big dogs, and men that look like dogs. If they drink wine, they might not fight so well. I have my sword, and Ana has my components, so I'll show them for punching me. If they are drunk tonight, our best chance is tonight. ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic is locked in, which he doesn't like. He also doesn't quite like the idea of big hyenas being in the room next to him, so he tries to figure out is there's a pattern to their presence. He's good at patterns. He also has a good look at the room, the floor and the ceiling. He wonders how hard it would be to tunnel through. So basically, he's just nervously ogling everyone and everything, without saying anything. ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Fort: 1d20 + 5 ⇒ (3) + 5 = 8 Ic's stomach still hurts, and it makes marching hard. He arrives at the fort ready to drop dead. He looks like he's ready to complain, but swallows his comments when he sees a gnoll staring at him. Inside the slave cell - as he sees it - Ic just listens sullenly to Korshad, while feeling sorry for himself and wallowing a bit in his self-pity. Can't succeed at the perc check ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic smiles at Liam, and happily answers back in their established code language, taking slight care not to raise his voice. Es esmu diezgan pārsteigts, tie ne tikai Vau visu laiku. Shoanti: I'm quite surprised they don't just Woof all of the time. ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() SIlly Ic says to Liam it's the one that has divination magic. No offense, Liam, Ic is just being playful. Ic understands that his role is to be a slave, not a slave master. Slaves should just be quiet and do as they're told. Ic feels he's quite good at being quiet, and remains so to prove his point. ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic is his usual quiet self, though he seems a bit more graceful than the last time anybody saw him. His rapier has been exchanged by a curved blade, while his erstwhile chainmail has been replaced by a studded leather armour. He is completely mesmerised by Lady Darchana, and only once loudly wonders something: Will we run into Muhlia? He whispers to Wulfren I know a good command word. Kitty, kitty, kitty.... ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() PFS 108716-7
Apologies for causing a delay, this one slipped through the cracks (I thought dotting in the gameplay thread was enough). Will update stats today (Biggest changes: Level up, Dervish dancer feat, Wand Wielder arcana) ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Thanks for the scenario, Mark. That was really ace GMing, amazing! It was a pleasure to see all the backdrop you've added - I can see you gave this a lot of thought. I really liked that touch in the debriefing, and it also serves a good purpose in making the debriefing an integral part of the scenario. Often the conclusion of a scenario doesn't rely too heavily on a report, but here is really is an integral part of the story. When running the scenario, I really appreciated the enigmatic questioning style of Darchana. I tried to put a touch of that in the Hellknight's feast game I ran lately (in which her personality is portrayed as a bit more jaded). And I think you saw I really digged the Chelaxian lawyer. It's a fun scenario, and I'm seeing myself running this again for newer players. ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic goes all-out, casting Shocking grasp just before he steps up and attack with his rapier. Spellstrike: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 231d6 + 2d6 ⇒ (6) + (2, 4) = 12
Regular attack: 1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 91d6 ⇒ 4 ![]()
Human Magus 3 |HP 24/24 | AC 17, T 14, FF 13, CMD 16| FRT +5, RFX +5, WLL + 2 | Init +4, Perc -1 |
![]() Ic looks at the pathfinder and says Pleased. To. Meet. You. uttering the words in an extremely slow pace. Ic is experimenting whether the gnome can actually follow such slow talk. Where. Is. Captain. Wardakshesanasty? |