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Hello all, I'm the Dwarven Cleric playing in this campaign (Hello dear DM!). I was not sold at all on Pathfinder, mostly because I don't really like D&D 3.5. I only play core classes, and it meant for me playing a Cleric that could become boring. Low BAB, no fire power during fights and no skills to use between two fights. But I'm playing with a great group of people so I don't mind playing with rules I don't like, it's secondary to spend a good time roleplaying! I must admit that my character is better looking with Pathfinder. More skill points (due to the +1 per level in favored class), more fire power against undeads, more spells with the new way domain works and the orisons. Now I think I'll have even more pleasure playing Ulfgar every other Sunday :) Hyb' ![]()
ledgabriel wrote: there are no more SPELLS as we know it (that was it for me...)).. Arcane powers ARE spells (you should read better) and Rituals are Spells too. Read carefully there too :) And don't be critical just to be. PRPG will be a fine 3.99 version (it's getting too far FOR ME from 3.5 to be only 3.75) and DD4 will be another fine fantasy RPG, that's it! Hyb' ![]()
molrak wrote: Is there a reason this isn't showing up in my Pathfinder Modules subscription? My last shipped module was The Demon Within, but the next module to ship it says is Tower of the Last Baron. Or in the downloads? The module is 'ready to be shipped' and usually I have it available to download at this time... :)Hyb' ![]()
Bob King wrote:
That is most true. If I wanted to play another bred of 3.5, I would use arcane Evolved, Book of Experimental might or Iron Heroes, All books on my shelves (or a french system called the dK which is excellent and REALLY easy to use on the fly). Or I could use DD4, which I'll buy nonetheless. Either Paizo make a PRPG which is different from 3.5 and becomes the new system for their AP, or they stick to 3.5 with some 'corrections'. If people don't want to go to 4th and stick with 3.5, give them what they want, not something in-between. Clearly, if people wants to stick with 3.5 it means that:
So why change:
The best thing you could do is present a new core book with some additional and welcomed rules (the various XP progression charts are great, your new way to calculate XP per encounter sucks, I don't understand it is an example). Provide, a 3.9 set of rules (if you count all the other PHB variants, you should be at that number...). and provide stat blocks for both versions in your modules. If the changes are so easy to do on the fly, I'm sure it will represent only a few lines to change in your books, isn't it? (if you can't do it, you'll be proven wrong... :P ) Hyb' ![]()
I completely agree. At first I was thinking, oh there are some good ideas in that, but then, I was thinking of all the prep time for scenarios. additionnal feats, new powers/domain for the spellcasters to remember. And it will be the same for monsters. Either you put stronger monsters than before to the PCs, or you add powers trying to keep the balance. And for adding class levels to NPC/monsters, it will be more work than before. It's further and further from the original DnD... I'll go on buying Paizo modules/campaign for the great ideas, but as for the game system, I'll run it my way. If only you could have teamed with another company that has already released an alternative PHB... Hyb' waiting for the beta version though ![]()
I'll probably go on playing 3.5 with my groups (my GMs will stick to it at least until the end of the campaigns), but as a GM I'll go 4th. I'll go on buying paizo books, because I like them, but I'll probably run them (or part of them) 4th edition. As for PathRPG, it seems to be more complicated to create/run encounters with it, I'll probably do without. Hyb' ![]()
The 5th edition is based on the french version of the game and it adds a 'real' character generation process, not based on archetypes. In the french version (I'm french, I got that one too) the character creation is nicely done with only the 7 races of the 7 kingdoms in the main book and 12 carreers to give your character job orientation and access to several skills, talents and magic. You can choose up to 5 different carreers (or several times the same for additional bonuses). In the 5th version, they give you more than 70 races and I think more than 50 carreers. How would you expect to create characters with that. And effectively, the editing is bad, and you have to buy three books (player, game master and world) to play where one was enough with the 4th. Hyb' |