Barbarian

Hule's page

153 posts. Organized Play character for D-Kal.


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The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Thanks for running! Sorry about my brief absence.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule laughs off the attack as he returns the swing.
"Ha! Try this!"
Longsword PA: 1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17, Damage: 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Pildapush is already unconscious there champ.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule moves into combat while drawing his longsword. He prays for an aura of healing before slashing hard at the gnoll. "I'll take it from here, priesty."
Longsword PA: 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14, Damage: 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12
fast healing 2

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Noooo! I'm missing the epic boss fight!

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"I'll take Kaz and Jam through the front. You two-" Hule says as he gestures to Fuzzfoot and Scarvane "-stay here and throw spells through these grates."
He pulls out a wand and hands it to the cleric. "Keep us alive, will you?"
If you forgot to heal from the last fight, you can use my wand (unless you have your own).

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Would entering through the grates give us any kind of advantage (such as surprise)? And are there more potentially armed individuals besides the gnolls (and maybe Pild)?

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Sorry.
PFS # 37563-4
Profession(slaver): 1d20 + 7 ⇒ (10) + 7 = 17

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule whispers to the others assuming more than just one other "Looks like pudgy is under some pressure from a couple of gnolls. We should take them out."
Are they staying down there?

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Nice work squat." Hule says as he moves to slap the halfling on the back, stopping when he realized he'd have to bend down. "Now let's move in quiet."
Stealth: 1d20 + 4 ⇒ (19) + 4 = 23
What full plate? B)

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

I feel that I've gotten us in enough trouble, catching the eye of the crowd whilst we broke down the door, provoking the guards on the boat... last thing I want to do is carry this one myself and end up failing the mission or earning a TPK. Deferring to others on this one.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Seems that way. Maybe we'd be better off alerting the city guard?"

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

You'd want to roll Diplomacy(gather info) or Knowledge(local). Diplomacy is just diplomacy, and that's probably what you want. Knowledge of course has different modifiers for each kind (such as local). As a bard, you can try that as well.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

He meant healing unconscious opponents.
We have one location yet to investigate, correct?

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"You want to do that healing trick again, cleric?" Hule asks of Jam. "I have a scrape." he says indicating the arrow hole in his leg.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Seems that way, though for our part we've so far only managed to break a door and anger some guards. It's just as likely we're just making people irritated."

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft
Hule wrote:
"Pick yourself up." he says as he drops the wand on the recovering dwarf's chest. "And make yourself useful."

I gave you my wand.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule draws out a wand and touches it to the fallen dwarf.
clw: 1d8 + 1 ⇒ (5) + 1 = 6
"Pick yourself up." he says as he drops the wand on the recovering dwarf's chest. "And make yourself useful."
Pass out some healing bro!

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule takes another swing at the halfling stabbing Fuzzfoot.
Longsword PA: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6, Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Abandoning the effort, he moves towards the whining dwarf. "Quit yer blabbering, just a second."

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule approaches the nearby healthy-looking halfling and attempts to remedy his condition.
mwk longsword: 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14, power attack dmg: 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule casts a spell, his hand glowing with warm energy. He then shifts towards Fuzzfoot and touches him with the glow.
CLW: 1d8 + 3 ⇒ (8) + 3 = 11

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule moves forward while drawing his whip, then lashes out at the feet of a halfling next to Fuzzfoot.
Whip Trip: 1d20 + 5 ⇒ (15) + 5 = 20 Use this
Tandem Trip (teamwork): 1d20 + 5 ⇒ (11) + 5 = 16

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Alright, let's let the short one try his talkin'."

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Did I find out who the boss is?

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

As Hule walks away, he turns back around and asks the guard, "Hey, who's this 'boss' anyway?"

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule pulls out a pouch of coins and shifts it from hand to hand. "Maybe you're not understanding what brings us here in the first place. Everyone stands to gain something from us getting on this boat."
Diplomacy: 1d20 + 2 ⇒ (3) + 2 = 5
Hule frowns as he hears his own words. Clearly he was losing his edge.
"Come on men, let's not bother these working stiffs anymore."

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"We were told to meet a man here about a slave problem. Probably just a misunderstanding. Just give us a moment to clear it up and we'll be on our way and out of yours."
bluff: 1d20 + 10 ⇒ (16) + 10 = 26

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Should we split the party? :D

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule skulks around in the shadows a few buildings down, keeping his eye on the approaching guards in case some kind of intervention is needed.
Kinda glad I walked away now.

Stealth T20: 20 + 4 = 24

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"I left my keys inside!"
Bluff: 1d20 + 10 ⇒ (2) + 10 = 12
I... just... I have to go.
Hule simply walks away in shame.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule presses his weight into the door.
Str: 1d20 + 3 ⇒ (5) + 3 = 8
Str: 1d20 + 3 ⇒ (4) + 3 = 7
Str: 1d20 + 3 ⇒ (1) + 3 = 4
Str: 1d20 + 3 ⇒ (2) + 3 = 5
Um...

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"How about you silvertongues go ask around for him while I... try the handle." Hule says with a sarcastic grunt.

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule casts a spell and peers through the window.
Sift-ing around (unless other people are doing things or leaving or something).
Perception: 1d20 + 7 - 5 ⇒ (13) + 7 - 5 = 15

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Ah, nevermind all this. You all do what you want. I need a couple of minutes." Hule says as he detects for magic and various alignments in the building.
Detect Magic, Evil, Chaos, Law, Good

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Alright, are there other conceivable exits besides the front then? That's all I really want/mean.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"I'd better have a look around back."
There is an "around back", right?
Stealth: 1d20 + 4 ⇒ (5) + 4 = 9

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"And you owe me 200 gold, worm. I saved your life." Hule adds.

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

You know, I thought I posted something. I certainly drafted something. Oh well, so it goes.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule administers an antitoxin, then tries a scroll of lesser restoration in an attempt to revive the man.
Restoration: 1d4 ⇒ 4

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"The things I do..." Hule mutters as he draws an antitoxin. "Is he still alive? This stuff is expensive."

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Damnit!" Hule swears as he casts a healing spell on the man.
CLW: 1d8 + 3 ⇒ (3) + 3 = 6

-Posted with Wayfinder

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Heal: 1d20 + 3 ⇒ (5) + 3 = 8
"He did what to who?" Hule says, nudging Jamamros.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule catches up while drawing his whip, and tries to whip around the annoying ulfen in the way.
Trip: 1d20 + 5 ⇒ (16) + 5 = 21

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule moves swiftly to the men carrying the other man away. "I'll take it from here." he says gruffly.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Sounds right, but I also assumed it was a distracting environment.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Ah, I see.
Concentration: 1d20 + 6 ⇒ (18) + 6 = 24

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule moves forward, frustrated by the hindrance of chaos. He pauses, casting a spell to move more quickly.
Expeditious Retreat
EDIT: On second thought, I'm not adjacent to anyone, so perhaps I wasn't positioned correctly to begin with?

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

So he is! And a good one too, it seems. Personable at least.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Diplomacy +2
Intimidate/Bluff +12

Do we have a better face? You know, in case we need to do things the soft way.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule nods to the Keleshite owner to verify the permissibility of this course of action.
Sense Motive: 1d20 + 8 ⇒ (15) + 8 = 23

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