Goblin

Huh Shouldadied's page

67 posts. Organized Play character for Nik B..


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Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Ahh yep - was supposed to GM the thing on Saturday and ended up joining a table to round out players instead (yay me!) - printed it all up so at least the GM got to use my nicely produced materials...

I'll go amend.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Thanks for running - those fights were roooough :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

An extra level on Huh is going to make a big difference!

3-4 is a big step.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Thanks Slipp!

Huh keeps pressing the attack.

Attack 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19 vs flanked/offguard
Damage 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Attack 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28 vs flanked/offguard
CRIT Damage 2d8 + 8 + 2 ⇒ (2, 2) + 8 + 2 = 14

YAY!

* Strike
* Strike
* Command Animal

Meanwhile, Shirty awakens, stands up, and tries biting at the man too!

Attack 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Damage 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

* Stand
* Strike

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

For sure!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh blinks back to life "Shouldadied, again!"

He grabs his hammer and pulls himself back to his feet and swings!

Attack 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28 vs flanked/offguard
Damage 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

* Manipulate
* Stand
* Strike

Shirty
Stabilise 1d20 ⇒ 20
Stable

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

LOL bad copy pasta - sorry :p Just wait til I hit L4! I'll be back!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |
GM Tiger wrote:


Then you have 1 action left unless you did repair one of them :)

Ahh missed that both are wrecked by now, might have to go into the 6 oack of shields business! :)

+1 Courageous Anthem
Attack 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
He then raises his shield.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Only brought 2, which is 1 more than most people :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh responds by swinging a hammer back.

Attack 1d20 + 12 ⇒ (15) + 12 = 27
Damage 1d8 + 4 ⇒ (6) + 4 = 10
He then raises his shield.

+18!? LOL hits on 3 or better - cant wait til L4...!

* Strike
* Command animal
* Raise Shield

Shirty steps up and tries biting.

Attack 1d20 + 8 ⇒ (5) + 8 = 13
Damage 1d8 + 3 ⇒ (7) + 3 = 10

* Step
* Strike

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Diplomacy 1d20 + 7 ⇒ (10) + 7 = 17

"Don't suppose you could just hand them over and we call it a day? I mean we have beaten our way through a horde of foes to get here, many of which have been quite poorly and un-Hellknighty behaved, don't reckon you could just hand them over and you go your way and we go our way? Someone just talked about croissants and that sounds a lot better then having to bash each others skulls in. Besides, the bear is getting hungry and I need to go feed it."

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Didn't get the level bump - will add it :)

Ref 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25

Huh pulls up short!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh marches towards the voice, shield raised and hammer ready!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Anyone do bandages?" Huh looks at the beaten up bear.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Warfare Lore 1d20 + 5 ⇒ (15) + 5 = 20

Signed up for the next game!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh smacks away with his hammer, now things are desperate he hooks in!

Courageous
Attack 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 vs Flanking
Damage 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Attack 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 vs Flanking
Damage 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

* Strike
* Strike
* Command companion

Then Shirty gets after it too!
Bite 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22 vs Flanking
Damage 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Claw 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18 vs Flanking
Damage 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

* Strike
* Strike

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh takes a step and swings again!

Courageous
Attack 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14 vs Flanking
Damage 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

* Step
* Strike
* Command companion

Shirty starts hooking in, really mad about being skewered.

Bite 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26 vs Flanking
Damage 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Claw 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 vs Flanking
Damage 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

* Strike
* Strike

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |
GM Tiger wrote:


Shield block the trident strike? (which will break the shield again)

Yes please. Also I carry a spare steel shield (so yep have two) in case we cant find a blacksmith :)

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

The Goblin and bear keep at it!

Courageous
Attack 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19 vs Flanking
Damage 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

* Raise Shield
* Strike
* Command companion

Bite 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18 vs Flanking
Damage 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Claw 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8 vs Flanking
Damage 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6

* Strike
* Strike

Yeto to roll a 10 in this combat :p :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Geez, these enemies hit like trucks :p

Huh looks a bit concerned as he hunkers down behind his shield and swings from a defensive position as he orders Shirty to step back!

Bless
Attack 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18 vs Flanking
Damage 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

* Raise Shield
* Strike
* Command companion

Shirty takes a bite then backpedals!
Attack 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Damage 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11

* Strike
* Step

I see the patch didnt fix the poor rolls from the party :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Yay! Back, and ready for trouble!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh sticks his head through the door to the north...

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh goes looking for a decent piece of wall...

Athletics 1d20 + 9 ⇒ (7) + 9 = 16

His footing not holding, he tries once more after making a POINT of planning better...

Heropoint - Athletics 1d20 + 9 ⇒ (18) + 9 = 27

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh and Shirty look for some bandages and a warm bath...

"I am excited about visiting a Fort though!"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"What was all THAT about??" Huh looks perpexed.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh marches forward and swings at Buzzy!

Attack 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19
Damage 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Attack 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Damage 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

* Stride.
* Strike
* Strike

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

...does this mean we can now see Buzzy?

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh steps back into the fracas!

Attack 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
Damage 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Going to Heropoint re-roll
Attack 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29
Damage 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Attack 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Damage 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9

* Step.
* Strike
* Strike

Shirty tries to not die (again).
Flat check 1d20 ⇒ 15

[ooc]This fight is rough :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Thats so annoyng - if Courageous Anthem was still running it would have been enough too - oh well looks like my RS would have hit but my subsequent strike now misses, so a third bit of unlucky - may as well have Raised a Shield :p

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

In fairness, I was hoping the reactive that hit might have dropped him BEFORE he got that last hit in - but he seems to have taken minimal/no damage so guess IM doomed - even the RS isn't going to cut it when they are running +15 and vs OT

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

RS Attack 1d20 + 12 ⇒ (13) + 12 = 25
Damage 1d8 + 4 ⇒ (5) + 4 = 9

Huh gets cranky and swings for blue...

Attack 1d20 + 12 ⇒ (9) + 12 = 21
Damage 1d8 + 4 ⇒ (5) + 4 = 9

* Raise Shield
* Attack
* Step.

Shirty tries to not die.
Flat check 1d20 ⇒ 10

I am tracking Courageous is off now

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Meanwhile the brawl with blue bandana continues...!

Attack 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
Damage 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8

* Raise Shield
* Attack
* Command Animal.

Shirty also tries for the same blue-clad opponent.

Attack - jaws 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Damage 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12 P

Attack - paws 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Damage 1d6 + 3 ⇒ (4) + 3 = 7 P

* Attack
* Attack

The brawl continues - but not a lot of damage is happening.

Dicebot - come on!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh stays behind his shield and takes another swing at the thug in the Blue bandana...
Attack 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Damage 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8

* Raise Shield
* Attack
* Command Animal.

Shirty also turns on the same blue-clad opponent.

Attack - jaws 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
Damage 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11 P

Attack - paws 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Damage 1d6 + 3 ⇒ (1) + 3 = 4 P

* Attack
* Attack

That's more like it!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh ducks behind his shield and swings back!
Attack 1d20 + 12 ⇒ (3) + 12 = 15
Damage 1d8 + 4 ⇒ (1) + 4 = 5

* Raise Shield
* Attack
* Command Animal.

Then Shirty the bear gets shirty...

Attack - jaws 1d20 + 8 ⇒ (2) + 8 = 10
Damage 1d8 + 3 ⇒ (1) + 3 = 4 P

Attack - jaws 1d20 + 3 ⇒ (1) + 3 = 4
Damage 1d6 + 3 ⇒ (5) + 3 = 8 P

* Attack
* Attack

There is a lot of swings being made - but no one connecting.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Short people? Pretty sure Nan has it covered longshanks" Huh grins in a jovial manner.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

PFS Lore 1d20 + 5 ⇒ (12) + 5 = 17

I'd miss either by 1

The Goblin looks none the wiser "Sure that would be great"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

The Goblin looks vaguely exasperated, checks there's no one in earshot, and then whispers "Nan, we are friends of the good Count, he says you can be trusted"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Just my friend Nyak, who wants to smell like the roses"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"An ale and pie for the Goblin and some bones for the bear?" Huh grins broadly "My grandmother was such a good pie cook, Nan could always be trusted"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Southgate it is then" the armoured goblin looks set to head out, keen to be away from a library.

Huh indicates he'd appreciate one of the lesser healing potions.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Well I dont have those skills, and the dog is maxed out

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

That actually looks like all the checks done... I cant beat a 30 nature off a nat 20 :p

Verdant Wheel

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FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Deception 1d20 + 7 ⇒ (18) + 7 = 25

Huh starts making 'small talk' which consists of asking apparently unending inane comments and questions - everything from asking where their equipment was made, to whether they serve treacle with the gruel in the breakfast meals at the barracks - incessant, inane, and pure 'Goblin' as he smiles along with the grin of an unsupervised dolt.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

...Huh is probably going to stick with the dog, still the lesser of two evils over this whole reading business!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh tries again, although Goblins and dogs have never been the best friends - indeed the relationship quite strained he convinces himself that the dog is basically like his favourite little bear...

Nature 1d20 + 5 ⇒ (17) + 5 = 22

Sharing rations and patting the dog and being friendo's clearly pays off.

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh tries making sense of Arnisant...

Nature 1d20 + 5 ⇒ (8) + 5 = 13

But is clearly too distracted himself!

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Goblins, in a library?" Huh looks at the whole thing with a sense of scepticism and a palpable concern about open flames...

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

Huh grins broadly upon seeing a fellow Goblin "Well this is good, we have our own little goblin squad!"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |
Buford Oxcatcher wrote:
"My word, boy, you've got a certified bruin there. Is it trained? Will it come when you call it?" Oxcatcher says to Huh.

"Mostly." Huh says with a mix of paternal pride and deep consternation all at once. "Bears, you know how they are. They're a bit like trying to keep Goblins on the task at hand. Some days it is more difficult than others."

***

"That's not a note we should be found with, I agree, we know who we are looking for so there's no need to keep it. Sorrowside, Greensteeples, Bendet. Jeggare"

Verdant Wheel

FTR4 HP 62 | AC 22 | Fort +10: Ref +9; Will +8; | Perc +8 (DV) | Speed 20 |

"Great performance, reminds me of this Goblin I know, Pennypockets"