Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 Acrobatics: 1d20 + 5 ⇒ (17) + 5 = 22
Hoping that is enough to move through the little blue bugger's square. Second roll is to avoid the attack moving past green. Henrik performs a glorious feat of acrobatics, leaping over the small goblin and landing nimbly on the other side in a roll that takes him past yet another goblin. Now out of the melee, his path is clear to take a shot at the pink scaled goblin with his pistol. To Hit: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 Seeing the goblins and the fleeing.... whatever that thing is.... Henrik steps forward, readying to fire. Acrobatics: 1d20 + 5 ⇒ (11) + 5 = 16 That should get me out of the attack of opportunity for moving through the threatened area. Henrik opens fire on the fleeing beast. To Hit: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
"You'll not get away that easily, you scoundrel."
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 "No worries, Ashara. We can always discover its power once we have finished our mission here. Since it is magical, we should certainly take it with us." The Gunslinger moves to the door at the east of the room, attempting to look inside the room beyond. Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 Henrik moves around the Ooze, using his acrobatic skill to avoid any attacks. Acrobatics: 1d20 + 5 ⇒ (14) + 5 = 19 Upon taking his new position, Henrik fires on the Ooze... To Hit: 1d20 + 10 + 1 + 1 + 1 ⇒ (11) + 10 + 1 + 1 + 1 = 24
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 Henrik takes aim at the ooze, feeling Ashara's power guide his aim. He squeezes off a shot... To Hit: 1d20 + 10 + 1 + 1 ⇒ (11) + 10 + 1 + 1 = 23
Bonuses from guidance and Point-blank shot. Also used a grit point for Up Close and Deadly.
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 Perception: 1d20 + 9 ⇒ (20) + 9 = 29 Henrik readies his pistol. "Looks to me like that oil is moving around. Shouldn't be happening since the water is calm. Everyone be on the lookout." Glad I could go ahead and get that nat 20 out of my system. /sarcasm
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 GM Baerlie wrote:
That comments was made with a little snark. Hopefully 3 months is plenty of time. lol
Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30 GM Baerlie wrote:
Claimed it :) |
