Dr. Olmehya Solstarni Wehir of House Raimar

Hef Sadir's page

527 posts. Organized Play character for Pete H..


RSS

1 to 50 of 527 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Profession: Maintenance Worker (t) + Toolkit: 1d20 + 9 + 4 ⇒ (3) + 9 + 4 = 16

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef looks about ready to collapse.

But he drags himself up to standing again, leaning against his spear, ”Do we have time for more pain? Of course we do!”

Just kidding, I vote we chill.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef looks at the retreating Speaker and turns to the elemental with his spear raised, ”I have no problem with that. Fall back and watch for more acid mountains.” He stabs at the remaining foe.

Returning Cold Iron Tactical Spear vs. KAC + Flank: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

”Come on you rock, shut it down.”

Mysticism (t): 1d20 + 14 + 4 ⇒ (15) + 14 + 4 = 33

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

The Kasathan pulls out a small kit, opening it up to grab some sort of fancy sensor. It goes ‘bweep’ as the scans the faux mountain. He grunts, ”Hmmm, it seems to need an inversion. But doesn’t everyone when they are cranky?”

Mysticism (t): 1d20 + 14 + 4 ⇒ (19) + 14 + 4 = 37

Trapsmith’s tools (provides a +4 bonus to Engineering or Mysticism checks to arm or disarm traps).

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef slides over next to the pillar and reaches a hand out to touch it, perhaps his innate connection with the stars can calm this angry earth pillar down.

Mysticism (t): 1d20 + 14 ⇒ (3) + 14 = 17

If this is considered a trap, he could bring tools to bear next round. If not, he will probably just keep trying.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef moves around the building and tries to figure out a way to stop the mound from making more enemies. The earth theme is definitely tied to something mystical, probably.

Double Move

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Initiative: 1d20 + 2 ⇒ (11) + 2 = 13

Yes, Hef rested and burned an RP.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef looks up as the creature is ripped into pieces by his allies, ”Well, maybe next time then.”

He sits to rest, ”I’ll catch up if you all want to go ahead.”

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

As the blissful darkness of tunnel vision from a job well done sacrificing himself for his allies begins Hef puts all his effort into keeping up the fight for just a bit longer.

Escape probably need a 20: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef seems to be in glorious battle screaming, ”YES FIGHT ME! CRUSH MY BODY AS WE BATTLE TO ETERNITY!!!” He squirms a bit, trying to escape though, ”THE MORE YOU FIGHT ME, THE LESS HARM YOU DO ELSEWHERE, EVEN IF JUST FOR A FEW SECONDS!!!”

Attack Roll to Escape Pinned - Pinned: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

I rolled a reflex here at the end of my turn which should have put the fire out assuming the burning condition is the same as the burning condition a person can have. The damage would have ended at 7 if so.

Hef’s scorched spear zips back into his hand. He steps up and stabs at the critter with it, happy to serve as a distraction while his allies survive… at least the ones he can see on the ground.

Returning Cold Iron Tactical Spear vs. KAC: 1d20 + 7 ⇒ (7) + 7 = 14 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef moves up to where he can best eventually support their big fuzzy tank and launches his spear at the first monster through (green), ”Hold the line, focus one down at a time!”

Returning Cold Iron Tactical Spear vs. KAC: 1d20 + 6 ⇒ (3) + 6 = 9 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (5) + 3 + 6 = 14

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Initiative: 1d20 + 2 ⇒ (20) + 2 = 22

Hef quickly charges forward to the wall. He is in position to head to the gap or a turret next opportunity he has.

Double Move

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Burning a RP and resting to restore SP.

”Yes, that was intense. I am glad we were able to help them escape and none of us even died. Let us hurry back and fortify our own defenses.”

Roll to Acquire Ring if others also want it:
1d20 ⇒ 15

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

If his allies aren’t leaving, Hef ain’t either. He blasts a couple missiles and then moves up, ”Step back and I can cover you, if not I’ll try to heal after his next flurry.”

Magic Missile: 2d4 + 2 ⇒ (4, 4) + 2 = 10

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Reflex again? DC 11: 1d20 + 4 ⇒ (12) + 4 = 16

Hef releases another blast of magic at the last enemy now, ”Not our strong suit. Probably need to take that guy out. If really injured, fall back to me.”

Full Round MM: 3d4 + 3 ⇒ (4, 4, 2) + 3 = 13

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Reflex DC 11: 1d20 + 4 ⇒ (1) + 4 = 5

Hef releases another blast of magic at the last worm, ”You all good over there?”

Full Round MM: 3d4 + 3 ⇒ (1, 3, 1) + 3 = 8

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Electric Shock at Blue for being hit: 1d6 ⇒ 6

AoO vs Green KAC: 1d20 + 7 ⇒ (20) + 7 = 27 for Crit Magic/Cold Iron/Piercing + W.S.: 2d6 + 6 + 12 ⇒ (3, 6) + 6 + 12 = 27 (if hits, gets +1 AC vs. that target)

His Turn

Hef steps back and Blasts a worm with a little bit of magic, hoping to lure an enemy into a flank.

Magic Missile at Green: 2d4 + 2 ⇒ (3, 1) + 2 = 6

The first attack vs Staar or Kat5e, Hef uses his reaction to boost their AC by 2. This reaction drops his AC by 2 for other attacks. If the attack would still hit his ally, Hef steps in front and takes it. This or any other melee that hits Hef triggers his shield causing d6 electricity damage to the enemy.

Exo-Guardians

1 person marked this as a favorite.
Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Thanks for keeping us with enemies to kill entertained!

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef cashes in an old favor, crumbling a crystal up and pointing at Kat5e, Blinky and himself.

”You are free from the slowing spell, strike as normal.”

Move, then burning one of two uses of a boon (Memories of the past) to cast Haste. Can only hit those three with Blinky’s old position but we gotta get him full powered quickly imo. The Haste directly cancels the slow iirc.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Mysticism (t) to ID spell cast on allies: 1d20 + 14 ⇒ (12) + 14 = 26

If it is what I think it is I can resolve it before you act and allow a full action for you two. But I will need to know where Blinky was before he moved back though.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Piloting: 1d20 + 14 ⇒ (6) + 14 = 20

Hef barely avoids scraping the shuttle on the trees as he lands, probably.

Mysticism (t) Worms: 1d20 + 14 ⇒ (20) + 14 = 34
Mysticism (t) Giant: 1d20 + 14 ⇒ (14) + 14 = 28

+1 for magical beasts or undead

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

The warpriest decides to track the ley lines on this strange planet to help future magical rituals. He begins by consulting his mystical sources and comparing this planet to existing known planet’s layouts.

Mysticism (t): 1d20 + 14 ⇒ (5) + 14 = 19

Then is the time for active searching. High and low, close and far. Looking for locations of improved plant growth, natural formations and other evidence.

Perception: 1d20 + 16 ⇒ (11) + 16 = 27

As he returns from his trip though, he discovers a set of warning lights going off at the waste water treatment facility. Pulling out his tools he troubleshoots the issue and gets to work.

Profession: Maintenance Worker (t) + Toolkit: 1d20 + 9 + 4 ⇒ (19) + 9 + 4 = 32

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Construction sounds good, but I'll do whatever.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef collects one of the carcasses, ”I have a friend who can study this and give me more insight into helping identify others that are like it.”

What is the creature’s type? Animal? Other?

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

AoO: 1d20 + 7 ⇒ (13) + 7 = 20 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (5) + 3 + 6 = 14

If that doesn’t end the threat, he invokes the name of his god and three blazing star hot orbs of force slam into the creature, ”The threat to my allies ends NOW!”

Full Action Magic Missile: 3d4 + 3 ⇒ (4, 2, 1) + 3 = 10

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef nods at the speaker’s distraction and strikes again, hoping to land the final blow to send these critters running.

Returning Cold Iron Tactical Spear vs. Purple KAC + Speaker Bonus: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

The Kasathan smiles big as the enemies flee and more approach his range. His zealousness comes out, ”Kadrical smiles upon us with glorious battle and never ending pain on this planet!”

Returning Cold Iron Tactical Spear vs. Blue KAC: 1d20 + 7 ⇒ (12) + 7 = 19 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (4) + 3 + 6 = 13 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

His spear popping back into his grip, Hef strikes at the nearest enemy and keeps his defenses up. He appears content to just be a target.

Returning Cold Iron Tactical Spear vs. Yellow KAC: 1d20 + 7 ⇒ (17) + 7 = 24 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Life Science (t): 1d20 + 3 ⇒ (15) + 3 = 18 [(+2 if animals)

Hef steps forward while drawing his spear. If the creatures ignore blinky and continue pressing an attack, he will launch the spear at the nearest one.

Readied to throw at Purple if it gets within 15 ft.

Readied:
Returning Cold Iron Tactical Spear vs. KAC: 1d20 + 6 ⇒ (11) + 6 = 17 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10

Hef also does d6 electrical damage if anything hits him and has a reaction he can use to boost an adjacent ally's AC against an attack by 2 and if it hits anyway, he can soak the hit instead of them.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Repair Work was next on the list we had been using, which works fine for Hef.

Hef casts Life Bubble on the group every six days. Since we aren’t in a strict number of days, are you cool with me just rolling a 1d6 to see how many days are left when we start the next mission? A six would mean cast that morning and he would lose a level 1 spell for the day.

1d6 ⇒ 3

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef hits the gas.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

”Get to da cruisah!”

Hef dives into the other cruiser and fires up the engine.

Hef’s piece is behind the top cruiser but I can’t move it in front on my phone.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

The Kasathan tries to help Blinky thin out the enemies so they can get out without further harm.

Returning Cold Iron Tactical Spear vs. KAC + Flank - Weakened: 1d20 + 7 + 2 - 2 ⇒ (2) + 7 + 2 - 2 = 9 for Magic/Cold Iron/Piercing + W.S. - Weakened: 1d6 + 3 + 6 - 2 ⇒ (4) + 3 + 6 - 2 = 11 (if hits, gets +1 AC vs. that target)

But his weakened body can barely lift his spear.

I’d like to note I have virtually every spell available at my level that removes bad conditions and none do anything for ‘weakened’. :(

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Fort: 1d20 + 4 ⇒ (14) + 4 = 18

I’ll wait to see if that changes or worsens my condition.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Fort: 1d20 + 4 ⇒ (6) + 4 = 10

Hef grunts as he is pierced and poisoned, ”I appear to have misjudged the situation.” He punches at the sandray.

Unarmed vs. KAC: 1d20 + 7 ⇒ (12) + 7 = 19 for Bludgeoning Nonlethal + W.S: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

”Load up the last bit, Blinky has it under control.”

Hef hefts a load up and into the vehicle.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

”We pretty much do anything we have to do, depending on the mission. Why this one time we…”

Hef, not unused to manual labor or driving carts, is quite happy to be on this mission. You can’t see a smile obviously, but he just keeps chattering about all sorts of things on the drive.

Upon arrival he unloads the tools and starts digging, taking breaks to get water using a long straw.

Fort + Toughness: 1d20 + 4 + 4 ⇒ (11) + 4 + 4 = 19

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2
Staar wrote:

1. Gather Supplies (Survival and combat)

2. Transport Materials (Transport and combat)
3. Repair Work (Technical repair and combat)
4. Guard Duty (Camp defense)
5. Making Friends (Diplomacy)
6. Improve the Camp (Construction)

2nd

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef simply stabs at the blue hugging foe, ”If you will not listen or pay attention to reason, then you are simply an animal attacking and I am required to strike you down.”

Returning Cold Iron Tactical Spear vs. KAC: 1d20 + 7 ⇒ (18) + 7 = 25 for Magic/Cold Iron/Piercing + W.S.: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10 (if hits, gets +1 AC vs. that target)

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef steps in close and reaches out to touch the blue striped primate, ”You are tired friend. Wouldn’t you rather head home and rest up for another fight tomorrow?”

Guarded Step, Cast Fatigue, Fatigued vs. EAC: 1d20 + 7 ⇒ (19) + 7 = 26 if hits, Fort Save DC 15 or Fatigued for 6 rounds

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Ill wait to see if the Crit takes out that enemy before posting.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef frowns, ”While they are acting very aggressively and most likely will attack, this is their planet. We should try not to harm them too much, unless we have no choice.”

He summons a second orb of distracting light to annoy another ape.

Wisp Ally vs Blue, covering fire.

More importantly, if any adjacent ally is attacked (first attack vs. anyone except Kat5e), he uses his Bodyguard Feat to boost their AC by 2. If it still hits he uses his Harm's Way feat intercept the attack. If Hef is hit from this or ANY melee attack the enemy takes 1d6 electricity damage.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

The Kasathan whispers a spell and is wreathed with even more shimmering sparkling energy than normal, ”Easy now, you don’t want to hurt us. It will only bring you pain. Stand down.”

Cast Reflecting Armor

More importantly, if any adjacent ally is attacked (first attack vs. anyone except Kat5e), he uses his Bodyguard Feat to boost their AC by 2. If it still hits he uses his Harm's Way feat intercept the attack. If Hef is hit from this or ANY melee attack the enemy takes 1d6 electricity damage.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Oof, a 25 didn’t see them? Damn those sneaky apes! I’d suggest Wisp Ally cast using covering fire vs the closest one OR harrying fire vs whoever Kat5e attacks.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Perception: 1d20 + 16 ⇒ (9) + 16 = 25

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Survival: 1d20 + 10 ⇒ (20) + 10 = 30 +4 with Navigation Tools
Perception: 1d20 + 16 ⇒ (14) + 16 = 30
No Physical Science

Hef is as a squared away traveler as Blinky has ever seen, even pointing out at least one thing their guide missed. But he doesn't ever act like it matters, focusing on the group and their mission.

He really shines at night though, getting a bit of a boost from his patron underneath the starry night.

Hef will use Stargazer if it applies while they travel. Though with two 30's...

Stargazer:
You can study the stars to gain a bit of good luck. Twice per day, if you are outdoors and can see the stars, you can reroll a failed ability check, attack roll, saving throw, or skill check.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Serum, no preference.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Hef explains simply to the crew, ”I know there is a long standing tradition of the crew ‘going down with the ship’ in both maritime and space travel history. But that is a load of BS. This ship is important, but your lives are much more so. Stop trying to save her and get out.”

Culture (t): 1d20 + 5 ⇒ (12) + 5 = 17 -5 to DC if Pilot related
Culture (t): 1d20 + 5 ⇒ (10) + 5 = 15 -5 to DC if Pilot related
Culture (t): 1d20 + 5 ⇒ (18) + 5 = 23 -5 to DC if Pilot related

Athletics is at the same mod if Culture doesn’t work.