male Halfling Commoner 1
Chuntering under his breath, Healaugh scampers around the tree (move to V10). "Cheer up Nechtan lad, tha's still got plenty of fight left in thee" Minor action, Healaugh's interpretation of Majestic Word. Nechtan can use a healing surge with an additional +4 on top. He can also be slid one square, but only if that's useful to him. "Had about enough of you lads." He nods briskly and waves his wand, hoping to vanish from sight. Eyebite on V3. 1d20+6 v Will = 23, 1d6+5=8 and Healaugh is invisible to V3 until the end of his next turn.
male Halfling Commoner 1
Looking around the chamber, Healaugh shakes his head. "Sad pity all this. Still, glad old Sea King and his kin are resting properly at last. And will be better still seeing pucha scum sunk. This way ladies. Best be stepping aboard afore Brigid-lass loses patience." He politely offers to help Melisana and Siobhan into the waiting vessel.
male Halfling Commoner 1
Healaugh cautiously lowers his javelin and calls out to the others. "Reckon tis safe enough. Lad here died afore Coinneach got clever with ring." He gazes at the ship in awe. "That's proper boat. She'll sail fine. Thanking you Brigid-lass." He looks around to see if there boat can be pushed through the hole in the wall to the ocean.
male Halfling Commoner 1
Brandlaik Stoneheart wrote:
It did indeed, but he gave it back to Viladel in a moment of deranged nobility.
male Halfling Commoner 1
Blown almost off his feet by the wind, Healaugh clutches the wall. "Reet. Well, at least we know which way to go now. Only have to find blasted boat." He plods back into the room and examines the walls again, paying particular attention of the professionally carved inscription. Unless that's the wall we've just caved in?
male Halfling Commoner 1
Healaugh nods approvingly. "Give tha' hand in moment Brand lad. Summat I need to do first." Now that the King and Queen are properly laid to rest, the halfling picks up the javelin and carefully lays it on Viladel's breast. "Told Coinneach it were loan, and so it is. Not mine to take but yours to keep your Majesty. Rest well in arms of Brigid lass, you and your lady." Nodding respectfully at the Sea King, he moves to help Brand with the lever.
male Halfling Commoner 1
Healaugh retrieves the javelin and carefully deactivates if before respectfully placing the queen's head back on her body. "She'm royalty. Tain't right just leaving her. Happen we'll be laying the both of them out for proper rest before moving on." He looks hopefully at Brand and Ynyr for help. "Our Siobhan might say a word or two on their behalf. Then we'd best be finding boat." DM Spoiler: Can we level up then? WOOOT!!
male Halfling Commoner 1
"Old bugger messed up proper with his wishes." Healaugh sighs, bows politely to the Queen and murmers Spoiler: under his breath.
"Llawela" "Sorry about this your majesty, but you'll likely be wanting to join your husband. Go on now, send her to her rest," he adds to the javelin as he throws it deftly towards the walking dead. Javelin attack on zombie queen (1d20 5=20, 1d4=3, 1d6=5) Fearful that this won't be enough, he pulls out one of his despised pucha-scum weapons for a follow up.
male Halfling Commoner 1
"Happen we've found Sea King this time." With respect, Healaugh approaches area 18 and looks at the stone slab. He's standing at the foot of it. He bows politely. "Sorry to be intruding your majesty, but we're meaning no disrespect to your rest." Over his shoulder to the rest of the party he adds, "Don't want to be upsetting him now, do we. Brigid-lass wouldn't like that."
male Halfling Commoner 1
"M'starting to think those boxes are there for a reason." agrees Healaugh. "Lay old un down respectful-like and let's be looking." He heads back into the first alcove and hunts more thoroughly for anything that might be a secret door. That's the alcove with the ankle height trip wire. Spotting for secret doors in alcove 1 (where the trip wire was): (1d20 5=21)
male Halfling Commoner 1
Healaugh sighs and shakes his head before heading speedily down the corridor again. "Best wake him up and see if he's got more useful ..." he trails off as the expressions of the others tell him that Coinneach will say nothing more, useful or otherwise. "Been too many deaths for my liking." he says quietly. "Can't be doing with any more. Reckon he'll be wanting to lie with his old gaffer. Can we get him there dos'tha think?"
male Halfling Commoner 1
Healaugh shakes his head at Melisana's words. "Just taking a wee look for boat." he calls quietly, surveying the room for anywhere that might concieveably hide such a large object. With a slightly unusual sense of self-presevation, he moves cautiously, only taking a few steps away from the entrance and alert for traps after his previous nasty experiences. "Brigid-lass holds mah hand. Never fret Miss Melisana."
male Halfling Commoner 1
"Reckon I've found burial chambers..." Healaugh looks back down "go slow" corridor in some consternation. "Looks nowt like Coinneach's map." He pauses as a nasty thought crosses his mind. "Old fool said he used wish ring to keep Sea King fresh dint he? M'not sure I'm liking sound of that any too much."
male Halfling Commoner 1
Spot check on dubious corridor: (1d20 5=20) After fluffing several rolls recently, Healaugh is getting his mojo back again. Remind me if you will the exact terms of Brigid's blessing?
male Halfling Commoner 1
Any loose rocks around? EDIT Healaugh will look at the walls as closely as he can and do some tentative prodding with his javelin if he thinks it might trigger a trap before it falls on his head. Failing that, he'll do the tried and tested wannabe adventurer thing of chucking rocks at the floor to see if it caves in amusingly. Specifically, he will look out for any protrusions or irregularities that might signal trigger points, looking as far down the passage as his lighted javelin will allow.
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