Woman

Hasnett's page

289 posts. Alias of Rev Rosey.


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female half elf cleric/ranger 7

Just remembered Hasnett has it Hunter's Quarried. Her last attack should have done an extra 1d6 ⇒ 1 damage.

Move to F4 avoiding OAs. Does she get flanking with Irawaru?
Minor. Weapon of the Gods on morningstar.
Until the end of the encounter, all attacks made with the weapon deal an extra 1d6 radiant damage. When the weapon hits an enemy, the enemy takes a –2 penalty to AC until the end of the weapon wielder's next turn.
Couldn't do this before due to not having enough actions - let's hope it works a bit.

Not going to use it. Going with Beacon of Hope (Will). Close Burst 3.
You and all your allies in the burst regain 5 hit points, and your healing powers restore +5 hit points until the end of the encounter.You and all your allies in the burst regain 5 hit points, and your healing powers restore +5 hit points until the end of the encounter. If it hits, then Thing is also weakened to end its next turn.
1d20 + 9 ⇒ (18) + 9 = 27

Irawaru, Aden and Hasnett all gain 5 hp and Aden is no longer dying (temporarily, at least).

Desperately, Hasnett circles and invokes her goddess.

"Come on, Lady! You chose me. Help me help us survive this. We're idiots, but we're your idiots."

This time Melora seems to be listening.


female half elf cleric/ranger 7

Holding to see how Aden makes out before posting.


female half elf cleric/ranger 7

Weapon of the Gods. It applies to a melee weapon though and I ideally need to use it on someone other than Hasnett as this thing has high AC and her attack isn't good enough.


female half elf cleric/ranger 7

Stay put.
Sacred Flame (Ref)
1d20 + 8 ⇒ (7) + 8 = 15 - won't do anything.
Healing Word on Irawaru. Heals a surge plus 2d6 + 5 ⇒ (5, 1) + 5 = 11

Hasnett's faith falters again.


female half elf cleric/ranger 7

Hasnett circles the Thing, trying to keep her allies in sight and sends a blade of pure divine fire towards it. With her other hand she crosses her fingers and hopes for the best, invoking her goddess to heal Aden.

"Back off, thing. You're not breaking free."

Move to H2
Sacred Flame (Ref)
1d20 + 9 ⇒ (14) + 9 = 23
1d6 + 5 ⇒ (4) + 5 = 9 radiant. If it hits, invoking Alkanis Boon and adding 4 to the damage. Irawaru gets 5 temp hp.
Also if it hits, invoking Holy Symbol of Protection Power and prevent Thing from attacking Aden to end Hasnett's next turn.
Minor. Healing Word on Aden. Surge plus 2d6 + 5 ⇒ (3, 2) + 5 = 10


female half elf cleric/ranger 7

Go with Hunter's Quarry then, unless Aden is iller than he was last time I looked.


female half elf cleric/ranger 7

Move to M6.
Sacred Flame (Ref). On hit Irawaru get 5 temp hp.
If it hits, invoking Boon of Alkanis for 4 extra damage (non-radiant)
1d20 + 9 ⇒ (6) + 9 = 15. Stuff it.

How's everyone doing for healing? I can use a minor to healing word someone if needs be. If not, using Hunter's Quarry on it as a minor.

Hasnett moves around the building and starts to doubt her vocation as yet another attack fails.


female half elf cleric/ranger 7

K11

"Stay calm. We can do this."


female half elf cleric/ranger 7

"Lady, can we defeat this thing? We can't just let it run rampant around the town."

Hasnett moves alongside Hoku and unleashes more divine light, hoping Melora is listening.

Divine Glow (Ref). Close Blast 3. Allies in blast (Irawaru) get +2 to attack rolls to end Hasnett's next turn, hit or miss.
1d20 + 8 ⇒ (19) + 8 = 27
1d8 + 5 ⇒ (8) + 5 = 13 radiant damage


female half elf cleric/ranger 7

"My thanks."

Unbloodied - hooray!

"Better it takes on us than the town I think. Can't leave it running loose you know."

Hasnett briefly explains her own reasons for suicidal behaviour.

44/57 hp
5/9 surges
0 temp hp
0 AP


female half elf cleric/ranger 7

"Knew it was me you preferred really," Hasnett flashes a small smile at Aden.

Then she gathers herself together and launches a blast of divine light at the Thing.

"Melora guide me..." she mutters and shrugs as she realises the stranger is clearly on better terms with whatever deity she worships than Hasnett.

"I'll have to do this the hard way after all."

Move to H12
Sacred Flame (Ref)
1d20 + 8 ⇒ (3) + 8 = 11

23/57 - bloodied
6/9 surges
0 temp hp
0 AP


female half elf cleric/ranger 7

9/57hp at start of turn.

Minor. Hunter's Quarry on Thing.
Standard. Turn Undead (Will)
1d20 + 8 ⇒ (13) + 8 = 21
On hit, 2d10 + 5 ⇒ (7, 7) + 5 = 19 radiant, plus 1d6 ⇒ 1 for the Hunter's quarry. Target is pushed up to 5 squares and is immobilised to end Hasnett's next turn.
On miss, half damage (and probably no Hunter's Quarry either), no push and no immobilise.

If she hits, she's pushing it to the furthest corner of Elohir's zone with advance apologies to Elohir for putting him in danger.

Move. Back to F16. AP to use second wind, bringing her up to 23. Still bloodied, but a lot less bowed.

Hasnett gasps and calls on her goddess for help, before getting clear and taking a moment to pull herself together.


female half elf cleric/ranger 7

"I thought it was me you wanted to hug."

Hasnett grins as Aden swaps places with her.


female half elf cleric/ranger 7

If Hasnett can hit it with a turn undead, she can shove it up to five squares away and it will be immobilised to the end of her next turn. This has the added bonus of making it drop her as well. Which she'd quite like.


female half elf cleric/ranger 7

Bloodied on 19/57.

Struggling to break free from the mess of flaming bones, Hasnett manages to bellow back "Easier said than done!"


female half elf cleric/ranger 7

"Undead. As well as flaming."


female half elf cleric/ranger 7

Adding Hasnett into the mix to make your life extra specially Suzie for the update.

Hasnett swings instinctively at the Thing.

"Get back! This ISN'T part of the fire-fighting process." She yells a warning to the onlookers.

Righteous Smite (AC). On hit Irawaru gets +3 to melee attacks v Thing until end Hasnett's next turn.
1d20 + 10 ⇒ (13) + 10 = 23
1d10 + 5 ⇒ (2) + 5 = 7


female half elf cleric/ranger 7

Do we have any clue what this thing is?
1d20 + 8 ⇒ (11) + 8 = 19 - religion, in case it's any help


female half elf cleric/ranger 7

1d20 + 3 ⇒ (10) + 3 = 13 - init.


female half elf cleric/ranger 7

1d20 + 5 ⇒ (18) + 5 = 23 - Bluff check


female half elf cleric/ranger 7

"Just another example of fighting fire with fire." Hasnett turns to the onlookers keeping her face and voice relaxed and calm.

"There are pretty new techniques - it's best to leave this kind of thing to the experts."

Who are supposed to be us ...


female half elf cleric/ranger 7
Irawaru wrote:
We could just disarm it, of course/

Yes, but only if we can lay our hands on Hoku in the immediate future. Elohir's Religion is better than Hasnett's any day of the week, and he's our best bet otherwise.


female half elf cleric/ranger 7

"It's trapped."

Hasnett explains simply and briefly. (see the spoiler above)

What faith - any clues?

Hasnett looks thoughtful. "It could be time to go and get your warlock playmate Irawaru. He might just have the right divine touch."


female half elf cleric/ranger 7

1d20 + 8 ⇒ (11) + 8 = 19 - Religion. If it's lower than Elohir's use it as an aid another if that's permissible.


female half elf cleric/ranger 7

Arcana, Perception or what to check, DM?

Hasnett leans closer and can't make up her mind.

1d20 + 11 ⇒ (16) + 11 = 27 - Perception


female half elf cleric/ranger 7

"Open the trap door, please," asks Hasnett sweetly.


female half elf cleric/ranger 7

"Nice offer, but opening things in more Irawaru's department."


female half elf cleric/ranger 7

1d20 + 11 ⇒ (19) + 11 = 30 - Perception 1
1d20 + 11 ⇒ (14) + 11 = 25 - Perception 2

Reassured that Hoku has the watcher under control, Hasnett heads towards the trap door.

1d4 ⇒ 3 - step 1
1d4 ⇒ 1 - step 2
Total 4

"Ouch."


female half elf cleric/ranger 7

"Hoku's smart. She'll find us," agrees Hasnett finally.

Taking Elohir's suggestion, she turns to any lingerers. "We're looking for any survivors and examining the cause of the blaze. Just let us through if you would."


female half elf cleric/ranger 7

"Thank you for allowing us to explore the latest techniques in fire control."

Hasnett beams at the crowd. "I'd suggest you all go home now and allow the heat to die down. We'll take care of the cleaning up."

Aside to Elohir, Aden and Irawaru, she adds - "Better not to have an audience while we're opening that door. I'd like to find out why that watcher is watching us as well."

Can we still see the watcher?


female half elf cleric/ranger 7

Pat

Spoiler:
Scribbling posted on the Blight thread that he was having a lot of trouble getting online due to work at the moment.


female half elf cleric/ranger 7

Whispers to Elohir.

"The idea is brilliant Elohir. It's the timing that's lousy."

1d20 + 12 ⇒ (16) + 12 = 28 - Diplomacy.

Aloud she adds - "... and as you can see, it's a really effective method. I do apologise for any alarm we've caused."


female half elf cleric/ranger 7

Sweet Melora

"Please stay calm. As you can see, this is simply the latest technique in fire control."

Hasnett forces her face and voice into a semblance of serenity.

"Although, of course, it would have been wiser to warn you all."

Closing in on Elohir, she hisses at him. "Stop. Right now. Before I ask Irawaru to talk to you too."


female half elf cleric/ranger 7

She is going slightly nuts, it must be admitted.


female half elf cleric/ranger 7

"What I said."


female half elf cleric/ranger 7

Hasnett shrugs. "One thing I really like about you, Irawaru. Life is simple to you. Makes things easy."

Realising she's speaking to empty air again, she lengthens her stride to keep pace with him.


female half elf cleric/ranger 7

"There was someone watching us from an alley near the house. Plus, trap door under the wreckage. Hoku's watching the watcher, Melora alone knows what Elohir and Aden are doing and I'm just going a little crazy. Anything more you want to know?"


female half elf cleric/ranger 7

Hasnett curses fluently and inventively as she gives in to instinct and chases after the barbarian.

"Trap door and someone watching us. You can play with your warlock later."


female half elf cleric/ranger 7

"Join me?"

Assuming that Aden and Elohir come with her.

Under her breath she tells them. "I think there's a trap door under what's left of the house. We should investigate. Keep an eye out for Hoku ... and where's Irawaru gone now ... hell's teeth, it's like herding cats."

Irritably, she heads across the street to tend to the injured.


female half elf cleric/ranger 7
pat512 wrote:
Hasnett wrote:
1d20+11 - Perception check
I didn't have the impression anyone but Elohir was actually in the immediate vicinity of the rubble. Correct?

Hasnett's nearly always close to Elohir, or he to her, so I just assumed she'd be within range. If not, that's fine :)


female half elf cleric/ranger 7

1d20 + 11 ⇒ (20) + 11 = 31 - Perception check

Hasnett looks absently in the same direction as Elohir.

"Later. Need to talk to the injured first. Hoku looks like she's on the case and Irawaru and Aden can be very persuasive."

If she finds anything interesting, she'll take a look first, then she's heading across the street to talk to and heal the injured people with smoke inhalation.


female half elf cleric/ranger 7

Start to make our way towards him, gang? No real point in hiding our intentions since he's already watching us.

Hasnett heads towards whoever seems to be in charge of the firefighting operation.

"You need help? I'm a healer if anyone's hurt."


female half elf cleric/ranger 7

"He's probably more useful alive at the moment. Later maybe."

How far away are we from said suspicious bod?


female half elf cleric/ranger 7

Hasnett will point out the results of the Perception and Insight checks to everyone in the party.

Rolling her eyes slightly, Hasnett draws the attention of the party to the small figure and his fixation on their ill-assorted group.


female half elf cleric/ranger 7

"Over there. The alley opposite."

With a nod, Hasnett directs Elohir's gaze in the right direction.


female half elf cleric/ranger 7

1d20 + 11 ⇒ (14) + 11 = 25 - Perception
1d20 + 13 ⇒ (11) + 13 = 24 - Insight

Hasnett nudges Hoku.

"Over there. Not from last night and interested in us. Think we should the boys over to chat to him?"


female half elf cleric/ranger 7

"Run!"


female half elf cleric/ranger 7

Crud.


female half elf cleric/ranger 7

"How fast do you think news travels around here?"


female half elf cleric/ranger 7

""Boring" and "Irawaru" never meet in the same sentence. "Recklessly stupid" and "Irawaru" are old friends."

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