Havero

Happosaai's page

Organized Play Member. 56 posts. 1 review. No lists. No wishlists. 4 Organized Play characters.


RSS

1 to 50 of 56 << first < prev | 1 | 2 | next > last >>
Dark Archive 1/5

LOL this is amazingly funny.

Your second team finds the remains of the first team and fights off three ghouls.

They manage to return with a single coffee bean and are upset when their fame doesn't increase. You hear them complaining about unclear missions as you kick them out of your office and go back to sleep.

No coffee for you :(

Dark Archive 1/5

Bob Jonquet wrote:
Robert Trifts wrote:
You want to increase the size...
That's what she said

/facepalm...

Dark Archive 1/5

I didn't read the spoilers since I'm playing in this soon, but I really liked the pics and maps. Very cool, and I'm glad ya had fun :)

Dark Archive 1/5

Cyxodus wrote:
This thread has now been hijacked. I won't be reading or responding to this threading any more, it's mutated beyond what I had originally intended.

He's like this in person, too.

Dark Archive

Amuny wrote:


No, you need to get limbs "over" your already existent limbs to gain the effect of the +10 base speed. Same as the fact that the basic bipedal eidolon move at 30feet, even with the free evolution.

This has been told over and over again in the Synthesist Thread,

Thanks for the answer.

That thread was the first place I looked, but I did not see that question answered.

Dark Archive

With a synthesis summoner, it states that "The synthesist also gains access to the eidolon’s special abilities and the eidolon’s evolutions."

My question is this: Does the free Biped base form's Limbs evolution, used to give legs, give the Summoner +10 base movement?

"An eidolon grows an additional pair of limbs. These limbs can take one of two forms. They can be made into legs, complete with feet. Each pair of legs increases the eidolon’s base speed by 10 feet."

I did search the forums using "synthesis + legs + speed" as a search string, but didn't pull up anything definitive. Also, the FAQ was also not helpful in providing an answer to this question.

Dark Archive

Black_Lantern wrote:
Edgar Lamoureux wrote:

He's looking for an Optimization Guide for the Summoner Class from the APG.

Here's a summoner guide.

Edit: Cheapy's guide works pretty well too.

I just wanted tips and tricks to make him seem decent. I was thinking of getting large as an evolution for my elly but then he would have 24 strength at 2 level. I think that my DM would just not allow me to play a summoner if I did that.

To make him large, you need to be 8th level to give that 4 point evolution to your Eidolon ;) So don't worry... you can't do it at 2nd anyway.

Depending on base form, Reach, possibly pounce, improved damage and improved natural armor are all good choices for a combat-based Eidolon.

Dark Archive

WhipShire wrote:
Just for flavor... take a look at the 3.5 PRC War Chanter from Complete Warrior book.

Whip, thanks for the reply, but that's not an option as it's not a Pathfinder resource.

Quandry wrote:

The RAW-legal ways to allow it that I see:

Urban Barbarian Controlled Rage, or Moment of Clarity, and/or Lingering Song, as mentioned above...
Or find a way to do Bardic Performance using a different skill, like Acrobatics of Intimidate, instead of Performance.
(??? I don`t know if anything like that exists... ???)

Quandry, that was my reading of it as well, but now I also know of the RAW ways it's possible. I hope this does get FAQ'd.

Dark Archive

Thalin wrote:
Urban barbarian can do a controlled rage and bardsong at the same time. In fact, given both are restricted to light armor, it's a great pick in general.

I'm not familiar with that. What book is it from?

Dark Archive

I'm looking at making a Dragon Disciple by taking Barbarian to 4th, and adding Bard 1.

I'm trying to figure out how to make bardic performance work with Rage, but am not seeing how.

While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

A bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired.

So, through this, it seems impossible. There was a feat in the Pathfinder Chronicles Campaign Setting called Berserker's Cry, which let you "Barbarian song" your party for 1/2 level + Cha mod rounds, once per day.
Sadly, this book / feat is no longer legal for Pathfinder Society play.

There's also a Bard Archetype called Savage Skald, which lets you start a performance as part of a critical hit, giving the bard temp hp and the rest of the party a +1 to hit before the Bard's next turn. Sadly this appears to also fall under the normal Barbarian Rage skill usage.

Are there any options that would make what I'm trying to do work? I'm looking for just Pathfinder resource replies, so I can then figure out if it would be legal for Society play.

Dark Archive 1/5

1 person marked this as a favorite.
KestlerGunner wrote:

Psh! Shishio! A man in a bathtub cannot have Samurai levels. It breaks their code of conduct! And he's still too pretty.

Nay, I say. The only Torch for me is Emil from Robocop 1.

WHAT DO YOU MEAN YOU FAILED YOUR FACTION MISSION?

Link appears to be broken... but I'd buy that for a dollar!

then again, I dunno that Emil would really fit... he's more mutated and melting than burned. Emil

Dark Archive 1/5

shadowcat wrote:

OK, what I got so far:

Lantern Lodge -Amara Li

Andoran -Major Colson

Cheliax -Paracountess Zarta

Quadira - Prince Aaquir

Taldor - Lady Gloriana

Silver Crusade - Ollystra Zadrian

Shadow Lodge -
Grandmaster Torch :D

I am still missing Osirion & Sczarni candidates.

I like this thread. The only one I really have issues with is Grandmaster torch. the way he's been described matches this guy very well: Shishio Makoto

Dark Archive 1/5

Shifty wrote:

Well if they don't have cash to buy a $40 rule book they'd be pretty unlikely to have sufficient cash to march around with a laptop/netbook with Wi-Fi...

Seems a lot of people are getting upset because someone else got a shiny toy.

Not upset about the fact that people got a shiny, more upset with the jerky response from the OP. I'm gonna drop it and leave though. See ya.

Dark Archive 1/5

kensai13 wrote:

What about the people who can't afford Pathfinder books... Why don't they get to play PFS?

What about the blind or illiterate... Why doesn't Paizo put out the core books on audiobook so they can participate?

What about people without computers or Internet access... How do they complain on these forums?

Wow, way to temper tantrum... it's people like you that keep me off of these boards for the most part...

Dark Archive 1/5

kensai13 wrote:
Lol. No. The sheets allow them as a playable character.

Err... what? That sucks... what about the rest of us who can't afford to go to the con?

Dark Archive 1/5

kensai13 wrote:
I received a Tiefling chronicle sheet at Gencon, but would like to trade it for a Tengu chronicle sheet. Is anyone interested in swapping? PM me.

You get them as pets or slaves or something?

Dark Archive 1/5

1 person marked this as a favorite.
W E Ray wrote:

Of course anyone can create any name for their Society PC.

And absolutely you can't tell a Player he or she can't sit at the table just because of the PC's name.

But how do we handle it when we get the "inappropriate" names?

What do you do when a PC named Mordenkainen sits at the table?
Khelbun The Blackstaff?
Obama The Wise?
Conan The Clumsy?
Richard Pett?
Tar Baphon?

Those are more outrageous than I think are realistic but I don't think it would be too surprising if someone made a PC named Vheod Runechild.
Or Rel.
Or Baylee Arnvold.
Or Aahz.

Honestly, I kinda want to create a Society PC named Tanis.

We have a barbarian at my local PFS named Raistlin... I just had to laugh at that.

Of course, we also have a character names "Herpaderp" and "Iron Man"... both are Synthesis Summoners, too.

Dark Archive 1/5

gamemaster81 wrote:
Thanks for your help I guess we will be playing pregens. What I meant was that there are four of us and tickets to get into most of the leftover games have under four players.

Ahh, well the minimum table size is 3, and max is 7... so if there's any tables with 3 players only that are low level, then you can probably join them. I'm not there so don't know what's available ;)

In any case, have fun there! Wish I were there...

Dark Archive 1/5

gamemaster81 wrote:
Myself and three friends are attending GenCon and the only available slots for gaming for a party our size seems to be for higher level pcs. Do we have to use pregens or can we make higher level game appropriate pcs using the new guide or are he just out of luck? If we can make new characters do we each start with 150 gold for purchasing items for our higher level characters? If not where is the starting gold for higher level pcs listed in PFS? Thank you all help will be appreciated!

Character creation is limited to first level characters only, unless playing some of the level 14 modules that specifically allow creation of characters at that level.

You *could* play pregens for those modules, but honestly I would just make 1st level characters and play them up until you reach that level... it would be more fun in the long run.

Also, I'm curious what you mean from "a party our size"?

Dark Archive 1/5

Mark Moreland wrote:
These are intended to be able to serve as every PC's first three scenarios, so they can be played multiple times with different characters. If you GM them, you may likewise apply the credit to a different new PC each time you run them.

Excellent. Thanks, Mark :-P

Dark Archive 1/5

LostGamer wrote:

What should I be listing under "Special Abilities" when registering my characters?

Racial traits, feats, bonus talents, all of the above or what?

Honestly, I stick things in that box that are relevant to the character... things that provide some modifiers to attacks/defense/saves, or special attacks.

Things like Power Attack, Combat Expertise, Sneak Attack, Channel Energy, Smite Evil and so forth. Putting those abilities there also helps me keep track of how often I use limited use abilities too.

Dark Archive 1/5

So, does Mark or anyone have good info on this? With the modules releasing in about a week, and the store I play at having multiple tables of them being played over the following weeks, I'd really like to know if it can be played multiple times as well as run multiple times.

Dark Archive 1/5

Joseph Caubo wrote:

I'd rather necro a thread with the obscure ruling than start a whole new one and reference it. Also, it isn't so much item creation as it is like putting a +1 on a sword - due to the definable gold amounts listed in the Core.

Good point, though when looking at the rules for building an intelligent item, I ran into this description:

"Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma scores. Treat them as constructs."

I have seen other posts on these boards saying that constructs are not purchasable, so that would lead me to say it's not available to add onto an item, either.

Dark Archive 1/5

Joseph Caubo wrote:
Just to be clear, there is still a ban on intelligent item creation correct? I just want to make sure this is still the case because a player asked me the other day if he could create them. Since it's not listed on the Additional Resources page or in the Handbook, I'd like to get a confirmation about this.

Wow, holy thread necro!

But to answer, item creation is not allowed at all in PFS, so no you can't create an intelligent item.

An interesting thing to note, though... Since Josh's post back in 2010, there is an adventure with an intelligent item on the chronicle sheet that can be purchased.

Dark Archive 1/5

Joseph Caubo wrote:
Roll per character. Jistkan doesn't necessarily mean they were human. You could have someone in your ancestry from there. And Jistkans weren't just humans, they were folks from every race.

Ok. That's about how I was planning to run it... just wanted to make sure ;)

Dark Archive 1/5

How have all of you other GM's who have run this mod handled the plague? Do you roll for everyone you hit, no matter the race? Or do you just target the humans and half-elves?

Plague Info:
If Verdizaam touches any PC with his plague’s caress ability, there is a 25% chance that PC carries the target bloodline and becomes infected.
A PC who does not carry the Jistkan bloodline is immune from Night Plague.
If that PC hails from Rahadoum, they are automatically infected.

Dark Archive 1/5

Mark Garringer wrote:
Happosaai wrote:
Thanks guys, for the replies. I'll sit back and hope for a reply from Mark, too before moving forward with both running and playing multiple instances of those modules ;)
May also want to wait for their release? :D

Oh I know. My local PFS schedules modules ahead of time using Warhorn. So we already have multiple instances of the path scheduled after August ;)

Dark Archive 1/5

Thanks guys, for the replies. I'll sit back and hope for a reply from Mark, too before moving forward with both running and playing multiple instances of those modules ;)

Dark Archive 1/5

I have been hearing conflicting information about this series, so I figured I would ask here for a definitive answer.

This intro series is a 3 part intro into PFS for brand new characters. Can this series be played by multiple characters and get credit for them? Can you also do the same and take GM credit multiple times for this series?

Dark Archive

Sara Marie wrote:
Happosaai wrote:

Hi,

This order shows as shipped on 22 June, but has not yet been received. Is there a tracking number for the shipment?

USPS is not a trackable shipping method for Paizo, we are only able to track UPS ground, 2day and next day.

Today is the 10th business day (due to the 4th of July holiday) and while the order is now at the end of its estimate for arrival, we should give it just a little bit more time to arrive. The post office does almost always make deliveries within their estimate, but when they don't, packages almost always still show up after a short delay. While we won't leave you on the hook with a missing package, we do want to make sure we give it enough time to arrive before replacing it.

thanks
sara marie

Order has been received. The person they were gifted to provided an incorrect address, and the box had been sitting at the apartment complex office for the last few days.

Dark Archive

Xavram5 wrote:

Does anyone know of any decent iPad app for storing/in-game editing of Pathfinder character sheets? I've seen a few for 3.5 and 4e but nothing solid for Pathfinder.

If anyone knows of one, please chime in...

I've been using Zumii's fillable pdf on my ipad. The problem is, none of the ipad pdf apps I have allow for editing the fillable pdf. I do run the non-editable sheet off of my ipad though, and it works quite well.

I've tried iAnnotate, PDF ReaderPro, and pdf-notes free.

Dark Archive

Good to know, and thanks for the replies. Gonna have to see if there's errata for the APG now for that feat...

Dark Archive

In the playtest, the Eidolon could be summoned 1/day.
The APG removed that line from the Eidolon class feature description.

Does this now mean that a Summoner can summon/dismiss his Eidolon any number of times per day as long as the Eidolon is not killed? Or are they still limited to once per day?

The main reason for asking this is the feat: Summoner's Call. The feat grants the ability to summon the Eidolon 1 extra time per day, and grants bonuses to it for a short time when it arrives.

Dark Archive

Hi,

This order shows as shipped on 22 June, but has not yet been received. Is there a tracking number for the shipment?

Dark Archive

AlanM wrote:


Pretty sure that is the PFS ruling on the matter, but where does it say that in the Core rules? Personally I'd let it fly, but I'd also pull out the timer for that character's turns, just like I do for those that frequently summon extra critters; they can have the extra turns, but they lose them if they don't go quickly enough.

Good point, Alan. I play way too much PFS if that's the rule I came up with right away *grin*

In light of that, I would ask your GM to decide, and then plan from there.

Dark Archive

eric99 wrote:

A cleric of Ydersius can select Scalykind and Animal as it's two domains. Both domains give the cleric an animal companion. Would this cleric gain the use of both animal companions and, if human - with their bonus feat, be able to take boon companion twice to gain both animal companions at first level?

This doesn't seem right, but I see no reason why I can't do this. Can anyone point to any reason why i can't do this or confirm that it is allowed?

Thanks.

Only 1 combat pet/Animal Companion is allowed. You could have a second, but it would be non combat only.

As far as taking Boon Companion to get the AC at 1st level... you do not get the power for the AC until you reach 4th level as a cleric. Boon Companion increases your Effective Druid Level (EDL), not your Cleric level. So regardless you would not be able to obtain the AC at first. When you hit 4th level, you could take Boon Companion and get your companion as a 4th level companion.

Dark Archive

Hi guys. I was hoping to get input for myself in this thread as well, please?

Have this game starting up in Dec and was planning on making an archer cleric for the serpent skull path. Biggest problem for me is, I have not played a cleric since 2nd edition.

I was thinking either Elf or Human, cleric of Erastil. 20 point buy.
S:12 D:14 C:14 I:7 W:16 Ch:12 (prior to racial modifiers)
Using the Plant and Feather domains.

Rest of the party so far includes: Sorcerer, Paladin, Cavalier, Druid, and 1 unknown.

Does this build sound like it would work out for the party? Or would you suggest changing to a different class due to the Druid/Paladin combo already in the party?

Dark Archive 1/5

Mark Moreland wrote:


You are correct that only season 0 scenarios were written under the 3.5 rules set, but we use many OGL sources in all our product lines. The most common books used are Tome of Horrors (I, II, and III) and the Advanced Bestiary. While there were many changes to the rules from 3.5 to PFRPG, monsters and templates changed the least, and we do make adjustments as needed to convert them when using them in a PFRPG product.

Good to know, now. Guess I'll be looking into getting this book for future use.

Dark Archive 1/5

Mark Garringer wrote:
Happosaai wrote:


Male human dread ghoul monk 2 (Advanced Bestiary 76)

I was wondering what this Advanced Bestiary is, and where to get it? I did a product search on this site and no Advanced Bestiary was found. Is this an unlisted upcoming book? Or is it a misprint in the mod and it refers somewhere else?

I'm guessing it's this.

I rather hope not. That's a 5 year old 3.5 supplement? I thought the Season 0 mods were 3.5, and all of the newer Pathfinder mods were all done by the Pathfinder ruleset now?

Dark Archive 1/5

Hi all. I'm going to be running this mod soon, and found something in the statblock for some of the creatures I have a question about.

Male human dread ghoul monk 2 (Advanced Bestiary 76)

I was wondering what this Advanced Bestiary is, and where to get it? I did a product search on this site and no Advanced Bestiary was found. Is this an unlisted upcoming book? Or is it a misprint in the mod and it refers somewhere else?

Dark Archive

I asked this in another forum and was requested I bring it to the APG discussion page, but it's being ignored there so I'm asking here instead.

I was wondering, with the changes made to Summoner and how the Eidolon and Summon Monster SLA works now... would that make Augment Summoning now work on the Eidolon? I have one, and theres a couple other players in my local group with Summoners.

"Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned."

If Augment Summoning works on the Summon Monster SLA then the way this reads, it should also work on the Eidolon no matter if it's summoned via the ritual or the 2nd level spell. Conversely, if Augment Summoning does NOT work on the eidolon, then by extension it should also not work on the Summon Monster SLA since both use the same power and source.

Can anyone clear this up?

Dark Archive 1/5

Doug Doug wrote:
I'd suggest the Advanced Player's Guide thread, where the base class appears. I don't mean to be rude because your question is valid, but it doesn't pertain to Pathfinder Society directly and thus clutters up the "Frequently Asked [Pathfinder Society Organized Play] Questions" :)

Ok, I'll take my toys and go play there then! :-P :-P :-P

Dark Archive

1 person marked this as FAQ candidate.

I asked this in another forum and was requested I bring it here instead.

I was wondering, with the changes made to Summoner and how the Eidolon and Summon Monster SLA works now... would that make Augment Summoning now work on the Eidolon? I have one, and theres a couple other players in my local group with Summoners.

"Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned."

If Augment Summoning works on the Summon Monster SLA then the way this reads, it should also work on the Eidolon no matter if it's summoned via the ritual or the 2nd level spell. Conversely, if Augment Summoning does NOT work on the eidolon, then by extension it should also not work on the Summon Monster SLA since both use the same power and source.

Can anyone clear this up?

Dark Archive 1/5

Doug Doug wrote:
Happosaai wrote:
teribithia9 wrote:
I don't have the book yet, but I think the general concensus on the main summoner thread is that it would work if you use the spell summon eidolon, but with the ritual, no.

Hmm, that makes things a little weird then. The Summon Monster SLA reads like this:

"Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned."

If Augment Summoning works on the Summon Monster SLA then the way this reads, it should also work on the Eidolon no matter if it's summoned via the ritual or the 2nd level spell. Conversely, if Augment Summoning does NOT work on the eidolon, then by extension it should also not work on the Summon Monster SLA since both use the same power and source.

This would be a question for a different forum, not pertaining to Pathfinder Society rules for Organized Play. Please don't discuss Summoner class questions here, thanks!

Ok then please point me to where you want me to discuss this question? Thanks.

Dark Archive 1/5

teribithia9 wrote:
I don't have the book yet, but I think the general concensus on the main summoner thread is that it would work if you use the spell summon eidolon, but with the ritual, no.

Hmm, that makes things a little weird then. The Summon Monster SLA reads like this:

"Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned."

If Augment Summoning works on the Summon Monster SLA then the way this reads, it should also work on the Eidolon no matter if it's summoned via the ritual or the 2nd level spell. Conversely, if Augment Summoning does NOT work on the eidolon, then by extension it should also not work on the Summon Monster SLA since both use the same power and source.

Dark Archive 1/5

I was wondering, with the changes made to Summoner and how the Eidolon and Summon Monster SLA works now... would that make Augment Summoning now work on the Eidolon? I have one, and theres a couple other players in my local group with Summoners.

Dark Archive

Set wrote:


Summoner's do get the option to summon Celestial / Fiendish critters, but they don't have any special ability to communicate with their critters either, other than by Handle Animal, and there really isn't a 'Trick' for 'Don't Smite yet! Save it for the Lich!'

The great thing about the Summoner is that they can summon the creature 3 + cha mod times per day. This means that in a multi-enemy battle the Summoner can summon a monster, it smites, keeps killing it's target. When it's dead and the Lich is still there, he can summon another (dismissing the first as a result) with a fresh smite.

Alternatively he could just summon the monster close to the Lich and have it wail away there first.

Dark Archive

Snorter wrote:

each one was a Dreamblade figure, that I'd picked up purely for laughs.

Octorilla
Thunder Sultan
Rainforest Shaman
and some siamese twin crocodile pincer beast.

Needless to say, they have no idea what they might be facing, but one player knew what I was doing, and got a laugh out of it, at least.

Oooh, Dreamblade figures. That's a really good idea for use on the Eidolons. I haven't found a really good D&D Mini for mine yet... I may give this series a look at to see if I find something fun ;-)

Dark Archive

Hmm, in light of all this new info I may go with either Weapon Focus or Toughness now.

Possibility of hitting more reliably with primary attacks, or the possibility of actually surviving 1 arrow shot ;-)

Dark Archive

seekerofshadowlight wrote:

Seems like it would, But ya know at some point in downtime ya can send it away at full health then bring it back. Most folks keep it with em 24/7 so sending it away at an Inn and then bring it back in 5 mins is not a massive issue.

For PFS I would say that would happen off screen anyhow so not really ever an issue there I would think.

Except the problem with that is this statement in the dismiss/resummon portion of the Eidolon's text:

Quote:
"A summoner can summon his eidolon once per day in a ritual that takes 1 minute to perform. When summoned in this way, the eidolon hit points are unchanged from the last time it was summoned. The only exception to this is if the eidolon was slain, in which case it returns with half its normal hit points.

To me, this looks like once you summon the Eidolon at 1/2 HP, every other time you summon it, it has 1/2 HP. This brings up an interesting rules-lawyering point that I personally would not follow but I'm sure there are DMs out there who would.

1 to 50 of 56 << first < prev | 1 | 2 | next > last >>