Dog Rider

Hangust's page

398 posts. Organized Play character for Xynen.


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Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Thanks for the chronicles! Great run Batpony!

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Don't forget to roll a d4 to see which Boon Varuna gets!

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Wonderfully done Batpony! Sorry my post rate dropped a little at the end there, work got hectic.

Seren, I'll see you in the Labyrinth of Hungry Ghosts! Looking forward to seeing what your crazy mystic gets up to in that scenario :-).

Hope to see the rest of you in other games, this was a great table!

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Reflex: 1d20 + 2 ⇒ (6) + 2 = 8
The foe defeated, Hangust retreats from the circle, knowing this is beyond his depth, that depth mostly being slashing at things. The fact that he's still gagging from the pus doesn't help much and he kneels in the grass trying not to vomit, hoping the others don't need to rely on him any time soon.

What a glorious way to close out this special for me.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Escape Artist+Halfling Luck: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Since this is an immediate action it happens on Seren' s turn, but if that would take place after my move then I'll just make one attack at -4.

Hangust, with Serens help squeezes out of the hand again and attacks it instantly to release his frustration ignoring his wounds as he attempts to hurt his strange foe.

Kukri +1, MH (Raged): 1d20 + 9 ⇒ (16) + 9 = 251d3 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Kukri, OH (Raged): 1d20 + 8 ⇒ (3) + 8 = 111d3 + 3 + 3 ⇒ (2) + 3 + 3 = 8

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Escape Grapple+Halfling Luck: 1d20 + 6 + 2 + 2 + 1 ⇒ (14) + 6 + 2 + 2 + 1 = 25

Hangust, bloody and angry squeezes manages to push the hand open enough to squeeze out.

He stands where he lands, in defiance, weapons still drawn, daring it to try again.

I am still raging, 14/38 HP

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Escape Grapple: 1d20 + 6 + 1 + 2 ⇒ (8) + 6 + 1 + 2 = 17

Hangust struggles in the giant hands grip but is unable to escape! He shouts and roars angrily in it's grip as he kicks and squirms.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Just to be clear, Torrel initially was trying to give Seren and myself Elysium's Call, but only Seren got it, right?

Raging, Hangust rushes into the mist but is instantly scooped up by a tentacle and crushed a little.

Tentacle: 1d20 + 8 ⇒ (10) + 8 = 181d6 + 4 ⇒ (2) + 4 = 6

Escape Grapple: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
End first round of actions.

If he is able to escape, Hangust focuses his ire on the giant Hand.
Kukri +1, MH (Raged): 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d3 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Kukri, OH (Raged): 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 101d3 + 3 + 2 ⇒ (3) + 3 + 2 = 8

If not he tries once again to escape the grapple.
Escape Grapple: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Should take Hangust about 4 rounds to get within melee range. I've only moved 1 rounds worth

Hangust, still pouting at having the fight against the drakes taken from him, rushes forward, trying to get to the oncoming undead as soon as possible.

"Thanks Torrel!" He exclaims as the man boosts some of his abilities with divine intervention, moving as fast as his legs will carry him.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Kukri (Raged): 1d20 + 11 ⇒ (1) + 11 = 121d3 + 5 ⇒ (1) + 5 = 6

Hangust rushes passed his friends, weapon raised high as he moves toward one of the drakes and he leaps, high into the air to bring his Kukri within striking distance.

Unfortunately his feet barely leave the ground and in truth he flounders his weapon above his head in a desperate attempt to attack.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"Having something to fight for is important!" Hangust says, joining in with the others as they argue Kragr down. "I-I remember when I used to try and convince the other slaves to fight!" He says as pain flashes across his usually smiling face. "We dreamed of homes, and purpose and family that we wanted to protect. Your warriors believe in their purpose here! That's really important. They might be demoralized if you leave their home, and all of their ancestral oaths. What good are warriors that don't believe in the fight? Let them take a stand here, and the ones that live will be stronger than ever!" His smile is back by the end of his little speech and he flexes his tiny halfling arms to show strength.

Diplo. Aid: 1d20 + 0 ⇒ (10) + 0 = 10

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

K. Nature: 1d20 + 4 ⇒ (20) + 4 = 24 To influence Jala

"You're pretty good at making those arrows!" Hangust says to Jala as he walks a little closer to the older woman. "You must know something about hunting right? How even the smallest creatures will not be moved from their homes without a fight? Like a cornered Raccoon, who stands his ground, or a skunk who lifts his tail defiantly."

Hangust shrugs. "I've never really had a home, but the creatures of woods have shown me that, when I do, I should protect it, no matter what. Running just means the archer has a chance to shoot you in the back, standing your ground might let you live another day."

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust barely registers the Clerics as they prepare to chanel the undead into oblivion. Eager to hop into battle the halfling hefts both his kukri and moves toward one of the phantom armors to attack hoping to slice it to ribbons.

Kukri +1, MH (Raged): 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d3 + 5 ⇒ (1) + 5 = 6
Kukri, OH (Raged): 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 171d3 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"Right, the elders will have no one to lead over if we don't stop the zombies. Let's clear them out first!"

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust maintains the strategy he's been using for this mission so far, and rushes forward with his bow drawn before loosing an arrow at green but the arrow flies off into the brush.

Short Bow vs Green: 1d20 + 6 ⇒ (1) + 6 = 71d4 ⇒ 4

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust charges the nearby Ogre, raising his kukri high, hoping for a solid hit.

Kukri (Raged): 1d20 + 11 + 2 + 1 ⇒ (7) + 11 + 2 + 1 = 211d3 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Yeah let's get those orc leaders! Even if it's cut short at least it'll be an interesting combat.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust growls at the coyote in front of him and drops his bow in favor is his close range weapons. With a road he tries to cut the beast down so he can reach the enemies behind.

Kukri (Raged): 1d20 + 11 ⇒ (3) + 11 = 141d3 + 5 ⇒ (1) + 5 = 6

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

I really thought I had a CLW but it looks like I might need to borrow yours Lilianna.
Clw: 1d8 + 1 ⇒ (8) + 1 = 9
K. Nature: 1d20 + 4 ⇒ (9) + 4 = 13

First Round of Combat
__________________________________________

Too far to charge into combat, Hangust starts again with his bow, firing at one of the coyotes red.

Short Bow: 1d20 + 6 ⇒ (18) + 6 = 241d4 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

With no more threats in front of him Hangust rushes to the front of the caravan, though without anything to hit his rage shares.

"That Last or I fought looked a lot like a human. Orcs are weird." He says as he comes up behind Torrel.

Double move, vote for vanguard.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Having been attacked, Hangusts wrath bubbles to the surface and the halfling drops his bow to the ground, hands pulling both his kukri out, but he only has time to slash with one. He growls as his weapon cuts into the orc.
Kukri (Raged): 1d20 + 11 ⇒ (11) + 11 = 221d3 + 5 ⇒ (2) + 5 = 7

1 Round of Rage used 29/38 Hit points.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Growling impatiently, Hangust moves up with Varuna, bow still drawn. As he rounds the bend and sees the orc dressed in black he fires an arrow, hoping to draw it's attention towards him and away from the caravan.

"Over here ugly!" He shouts angrily.

Bow: 1d20 + 6 ⇒ (7) + 6 = 131d4 ⇒ 4

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Ug, sorry I posted to late! We'd have gotten every token otherwise.

Frowning at the turn of events, Hangust draws his short bow but stays in place. He pulls back on the bow string, but does not fire until any of the orcs move closer.

"They're coming up form both sides, don't let them flank!" He shouts, keeping his boiling rage beneath the surface for now.

Readied Action: Fire at first enemy to come within 60ft of Hangust:

Short Bow: 1d20 + 6 ⇒ (12) + 6 = 181d4 ⇒ 1Short Bow: 1d20 + 6 ⇒ (5) + 6 = 111d4 ⇒ 2

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust paces anxiously in place unsure what to do. It's clear he wants to run headlong into battle but not without his friends.

"I'm not good against archers. I can guard or fight the charging Orcs." He says finally, knowing even his small size does t always make it easy to reach the back of the battle field.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Grapple: 1d20 + 8 + 2 + 2 + 2 ⇒ (6) + 8 + 2 + 2 + 2 = 20Well...here goes.

Screaming in a fit of rage Hangust rushes the Gorthek, using the positioning of his fellow companions, he see's an opening and grabs one of the creatures horns while it's head is low to the ground. His muscles bulge as the adrenaline pumps through him while he tries to unbalance the beast and pull it to the ground.

____________________________________________________
Stuck at work sorry for the delay all. Here's hoping a 20 is enough!
Will wait for a Batpony post before responding to the Overseer announcement.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

It's amazing how often I've failed Acrobatics in this scenario with a +10, thanks for saving me again Varuna.

Angry that he failed to finish the obstacle course, Hangust flies into a rage when Kardook challenges them, and he rushes at the muscular orc, both arms out in front of him, to shove the Orc back as far as possible.
Bull Rush (CMB): 1d20 + 8 ⇒ (18) + 8 = 26

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"Oh! I won a medal doing an obstacle course at the convecation...before the Aspis Consortium attacked I mean...I bet I can do this one too!"

Hangust rushes toward the course eager to prove himself worthy after he almost botched the Broken Spine interaction.

Climb: 1d20 + 8 ⇒ (19) + 8 = 27

Acrobatics: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17 Last halfling luck, used after I saw the roll result

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Survival-Halfling Luck: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
K. Nature-Halfling Luck: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13

"Well, if you can't find a suitable place, your best chance is to build a shelter instead!" Hangust eagerly discusses various ways to help shield from the cold and details the type of terrain best for building temporary shelter in the winter.

"Hmm..." He hums, while looking over Gekgaro's maps of the area they travel. "These few locations might be good, but I can't seem to find anything perfect...any of you guys want to look it over and give me a hand?" He waves to the other Pathfinders, hoping they can see something he doesn't.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Aw, my first PFS pc is a half-orc from the Hold of Belkzen, I kind of wish I'd signed up with him now! (Not that I'm not having fun with Hangust of course).

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Kukri +1, MH (Raged): 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 171d3 + 5 ⇒ (3) + 5 = 8
Kukri, OH (Raged): 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 131d3 + 3 ⇒ (3) + 3 = 6

The demon wound seems to distract Hangust as he tries to retaliate.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

As the demon attacks Torrel, Hangusts eyes go wide and he grabs his weapons, knuckles turning white. He rushes in toward the demon,
trying to duck low against any swings from the glaive,
and attacks when he's close.

Acrobatics: 1d20 + 10 ⇒ (7) + 10 = 17

Kukri (Raged): 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 151d3 + 5 ⇒ (1) + 5 = 6

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Maybe I'm mistaken, but I thought we were already telling them to speak with Nigel and the Society, but are also promising that they can leave unharmed regardless of how that conversation goes. Is that not the case?

"I agree with him! If that's what you're asking." Hangust says happily. "I'd rather not fight, and letting you leave safely seems like the best idea, but maybe we can figure out what happened and why Nigel thinks he has a right to your belonging. Cooperation, right? That's one of the Pathfinders objectives."

He smiles while bouncing on the heels of his feet, hoping the issue has been resolved.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"Well, we also have Ambrus Valsin here, maybe he can help us convince Nigel to be more reasonable?" Hangust offers with a shrug.

Diplomacy Aid: 1d20 + 0 ⇒ (11) + 0 = 11

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"Twinhorn Following? Whats that? Can you tell me more? Maybe whoever stole from you didn't realize it? Pathfinders are kind of oblivious sometimes, you know? I can be!"

Hangust rambles as he tries to help his companions get through this without bloodshed.

Diplomacy Aid: 1d20 + 0 ⇒ (16) + 0 = 16

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust listens to Seren with a raised eyebrow.

"I lose control in battle sometimes too, but I think it's different. I don't here any voices, and no one speaks to me. It's just like I can't focus on anything but the battle and my body won't stop even if I tell it to. Is that similar?"

He sits on the floor while he talks, happy for a moments respite while the other Pathfinders took care of a few things. "Anyway, what do you suppose is going on here?"

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Just in case.

With the clockwork barricade gone, Hangust rushes to the construct fighting Kitajo, charging with his tiny sword held high.

Kukri-Charge-Flank: 1d20 + 7 + 2 + 2 ⇒ (4) + 7 + 2 + 2 = 151d3 + 3 ⇒ (2) + 3 = 5

AC 16 - 1 Round

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Also okay passing it on to anyone who needs help. We seem to be doing alright so far from what I can tell.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Kukri, MH +1 - Guidance: 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 151d3 + 3 ⇒ (3) + 3 = 6
Kukri, OH: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 161d3 + 1 ⇒ (3) + 1 = 4

Hangust tries to take the advice to heart, but it seems to throw his stance off ever so slightly and his swings are not as sure this time around.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust steps up and strikes twice against the nearest construct taking advantage of the distraction but worried that the red lights are signaling something bad, he hopes they can finish this fight soon.

Kukri, MH +1: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 201d3 + 3 ⇒ (3) + 3 = 6
Kukri, OH: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 211d3 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Having successfully flanked an enemy with her earlier, Hangust moves up to the room with Seren so they can possible engage in battle together again, utilizing their strengths to cut the constructs down quickly before they did more harm. The halfling seems eager but remains quiet, the thrill of battle still thrumming in his ears.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Kukri, MH +1: 1d20 + 6 ⇒ (15) + 6 = 211d3 + 3 ⇒ (3) + 3 = 6
Kukri, OH: 1d20 + 5 ⇒ (20) + 5 = 251d3 + 1 ⇒ (1) + 1 = 2

Kukri, OH-Confirm: 1d20 + 5 ⇒ (10) + 5 = 151d3 + 1 ⇒ (1) + 1 = 2 woo, 4 damage crit!

Hangust nods in appreciation to Kitajo and swings deep with his Kukri ready to end the fight.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Before Hangust can warn that the dogs have been trained to trip, they pull Torrel to the ground.
Hangust rushes to his aid but swings too low and almost loses grip on his weapon.

Kukri: 1d20 + 7 ⇒ (1) + 7 = 81d3 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

K. Nature: 1d20 + 4 ⇒ (16) + 4 = 20 Special attacks?
"Riding dogs, they're much faster and stronger than regular dogs, be careful!" Hangust calls out to his companions, a hint of sadness in his voice.

Free action to speak. Just checking in to show I'm here.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"I think I'd be better against animals, or maybe the clockwork things." Hangust says as he calms down from the fight and stares bewildered at the shreds of torn cloth floating around. "Weird to think those just tried to strangle us."

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Kukri +1, MH (Raged): 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 191d3 + 5 ⇒ (1) + 5 = 6
Kukri, OH (Raged): 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 161d3 + 3 ⇒ (2) + 3 = 5

Hangust takes a five foot and slashes at the final banner with both his weapons but fighting cloth is not something he's used to and his strikes are not as sure as they would be against a flesh and blood opponent.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

As the sounds of battle ring in his ear, Hangusts smiling face turns into one full of rage, and he roars as he rushes toward the red banner moving into a flanking position with Seren.

Acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12
Don't think I can get into flank with leaving a threatened square

Once in position he slashes once with his Kukri.

+1 Kukri (Raged): 1d20 + 11 + 2 + 1 + 2 ⇒ (4) + 11 + 2 + 1 + 2 = 201d3 + 5 ⇒ (1) + 5 = 6

Rage 12/13 rounds left

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Hangust nods, drawing his weapons in advance and steps to the front of the group, ready to move at a moments notice.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

"First the Convecation, and not the Torchbearing, everyone one of these Pathfinder events I come to gets interrupted." Hangust muses with a smile as he follows Valsin toward the Blakros Museum. Having never been there before, he eyes the sights and sounds of the warring parties with interest and excitement, both hands resting on his weapons.

"I don't know much about magic, but I can hit things really hard!" He says happily. "So lets just charge in!" He seems eager to follow the plan the others have pitched.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

A halfling, dressed mostly in furs, had been watching the three religious types from a nearby table, a smile on his face as he drinks, legs swinging happily from the edge of his chair.

When the origami note flutters in he can no longer contain his curiosity and rushes over to the table, climbing up to a chair to read it.

"Hi, I'm Hangust!" He says absentmindedly while looking over the note.

When the cleric asks if he's coming the halfling smiles back at her and hops right back to the floor.

"Of course!" Eagerly he moves to her side, bouncing on his heels as the others decide.

Untrained in any knowledge skills, I know I can get a dc10, untrained but with my limited time I'll forgoe the rolls at the moment. Will take a +1 to Acrobatics.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Meant to give an introduction last night, will try to write up a post today before work ends, if not I'll have a post around 7EST. Sorry for the delay.