Half-orc rogue (unchained, scout) 1 - HP: 10/10
"Gods damn this..." - Hagrin goes into a defensive stance, looking around him. Perception: 1d20 + 5 ⇒ (8) + 5 = 13 If he finds no immediate threats, he grabs the paper and picks the girl in his arms, taking her to the others - "Guys... I don't know if she is alive or dead..."
Half-orc rogue (unchained, scout) 1 - HP: 10/10
As apparently Antonian didn't hear him, Hagrin shrugs, getting up from his seat and looking for someone to serve him a drink - "Fine. I'll go look myself" - he grumbles. Tom-GM, is there a bar or something similar where someone 'should' be serving drinks?" Tom-GM-Spire wrote: Smiling at Ravena, he nods. "Best to be getting through the gates before we raise too much suspicion. I've got a writ that'll get me back inside the walls." "So, no time for a drink I guess" - the half-orc stops dead in his tracks, looking over his shoulder at the others. Nisany Blim wrote: Sighing, When she saw you a pink haired girl ran into he back. At those words, Hagrin decides to take a peek out back nonetheless - "Hello? Anyone here?" Is the inn empty?
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Knowledge (Local): 1d20 + 5 ⇒ (6) + 5 = 11 "Never heard of her" - Hagrin pipes in - "What kind of reward are we talking about?" - he adds with a smile, looking around - "So, no one comes to get our order?" Antonian Caravas wrote: "Everyone alright out here?" he asks, his keen gaze seeming to take in every detail. "I think he's good Antonian" - Hagrin nods - "Think you can find someone to bring us some drinks?" Changed the event order there a bit to keep things moving Antonian. And we are supposed to know each other already so ;)
Half-orc rogue (unchained, scout) 1 - HP: 10/10
"That's a sight for sure" - Hagrin grumbles under the pouring drizzle - "But looking at these walls" - he added with a chuckle - "I'm not sure if it is better inside or in the rain..." - his words are cut short by the scream - "See? What did I just say?" - the half-orc grumbles, drawing a dagger from his bandoleer, and skulking in the shadows towards the direction of the scream. Stealth: 1d20 + 7 ⇒ (7) + 7 = 14
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Hagrin now has an updated profile ;) The half orc is light on his feet, but still muscular - his clothing and leather armor are worn enough, and clearly dusty from travelling and perhaps more than one scuffle - multiple daggers hang from a bandoleer across his chest, and a sling is casually tied at his waist. The backpack looks heavy, but the multiple straps seem to keep it firmly in place. He seems to wear a constant sneer.
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Hello everyone, I would like to let you know that I will not continue playing this game with all of you. It is with a lot of discomfort, and a sense of having bitten a lot more than I can chew that I realized I cannot keep up with all the games I am currently involved with - I think it was maybe a 'noob to the boards' attitude that got me applying to way more games than I can actually keep up with. PbP, even more than other games requires commitment, and players that can keep the game going forward - unfortunately I cannot be that kind of player for such a massive amount of games, so I will step back and allow someone else to step in, someone that can be as proactive as this game deserves, as well as the others, with an actual rich and valid contribution - that is the stuff RPGs are made of. I want to offer my apologies, and vow I will not fall into the same mistake again. I have learned my lesson, even though I harmed the games I am currently leaving... I hope there will be a chance to play again wth all of you, in a fashion that actually allows me to 'play and participate' as I should, honoring the effort from the other players and GM. All the best to you.
Half-orc rogue (unchained, scout) 1 - HP: 10/10
I certainly do :D Not as graceful as he expected, but still Hagrin is able to navigate the crowded stairway. As he faces the last one, he decides on a different approach, dashing right, then twirling to the left and ducking under her grasp. Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25 Got a little confused there, the Perception roll is for Mirage only? Or for all, and Mirage notices it automatically?
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Hagrin begins to think that there may be something more to all of this, apart from simple lust and beautiful bodies, and he tries to go for a nimble move to elude them, and proceed upstairs. Escape Artist 1: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Meh... +2 is from the Elixir of the vicious leopard, if it works here.
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Will Save: 1d20 + 6 ⇒ (10) + 6 = 16 Hagrin smiles at the provocation - "Nice try ladies, but those cheap shots don't even make a dent" - winking at one of them he proceeds upstairs and after Arsil - "Thanks for all the touching though - it was pleasant" - he quips.
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Will Save: 1d20 + 6 ⇒ (12) + 6 = 18(<- Do we take half damage?) In spite of the negative energy backwash, Hagrin is able to stand his ground. Perception: 1d20 + 7 ⇒ (5) + 7 = 12 "What now then?" - Hagrin asks matter of fact to his companions, as he cleans his scimitar from the gore. Status:
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Round 5 Hagrin also presses his assault against the large doglike creature. Attack with Crane Style and Arcane Strike: 1d20 + 7 - 2 + 1 ⇒ (19) + 7 - 2 + 1 = 25
Critical Confirmation: 1d20 + 7 - 2 + 1 ⇒ (13) + 7 - 2 + 1 = 19
Status:
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Not bitten yet ;) Hagrin presses his attack as he notices his companions being bitten time after another. Attack with Crane Style and Arcane Strike: 1d20 + 7 - 2 + 1 ⇒ (15) + 7 - 2 + 1 = 21
Status:
Half-orc rogue (unchained, scout) 1 - HP: 10/10
@GM Wolf: True, will do so next time ; Will Save: 1d20 + 6 ⇒ (18) + 6 = 24 Round 3: Hagrin grits his teeth as the dark energies flow over him, but stands his ground, again trying to maneuver to an advantageous position against the remaining dog. Hagrin will again try to look for a flanking position, if it is possible to do so without risking an AoO. If it is not, he ssimply moves to attack the second dog. Attack with Crane Style and Arcane Strike: 1d20 + 7 - 2 + 1 ⇒ (4) + 7 - 2 + 1 = 10
Status:
Half-orc rogue (unchained, scout) 1 - HP: 10/10
Well, the map question was to avoid stuff like that AoO. And yep, that is what I meant = 31/26 :D AoO: 1d20 + 7 - 2 + 1 ⇒ (3) + 7 - 2 + 1 = 9<- 11 if flanking Attack with Crane Style and Arcane Strike: 1d20 + 7 - 2 + 1 ⇒ (7) + 7 - 2 + 1 = 13<- 15 if flanking.
Status:
Half-orc rogue (unchained, scout) 1 - HP: 10/10
We don't have a map yet, correct? Hagrin moves in to attack also, trying to find a flanking position with either Arsil or Mirage. Attack with Crane Style and Arcane Strike: 1d20 + 7 - 2 + 1 ⇒ (17) + 7 - 2 + 1 = 23(+2 to be added if flanking is possible)
Status:
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