| Full Name |
Hagrin |
| Race |
Half-orc rogue (unchained, scout) 1 - HP: 10/10 |
About Hagrin
Hagrin
Half-orc rogue (unchained, scout) 1 (Pathfinder RPG Advanced Player's Guide 134, Pathfinder Unchained 20)
CG Medium humanoid (human, orc)
Init +3; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 10 (1d8+2)
Fort +4, Ref +7, Will +3
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Offense
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Speed 30 ft.
Melee cold iron dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . dagger +3 (1d4+3/19-20) or
. . silver light mace +3 (1d6+2)
Ranged sling +3 (1d4+2)
Special Attacks sneak attack (unchained) +1d6
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Statistics
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Str 14, Dex 17, Con 14, Int 13, Wis 12, Cha 8
Base Atk +0; CMB +2; CMD 15
Feats Skill Focus (Bluff), Weapon Finesse
Traits fate's favored, river rat (marsh or river)
Skills Acrobatics +7, Bluff +6, Disable Device +8, Intimidate +5, Knowledge (dungeoneering) +5, Knowledge (local) +5, Perception +5, Stealth +7, Swim +3, Use Magic Device +3; Racial Modifiers +2 Intimidate
Languages Abyssal, Common, Orc
SQ orc blood, trapfinding +1
Other Gear leather armor, cold iron dagger, dagger, dagger, dagger, dagger, dagger, dagger, silver light mace, sling, sling bullets (20), bandolier[UE], belt pouch, hemp rope (50 ft.), masterwork backpack[APG], thieves' tools, trail rations (5), waterskin, 12 gp, 8 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.