Oracle

Gwatt?'s page

Organized Play Member. 10 posts. No reviews. No lists. No wishlists. 17 Organized Play characters.



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Hello,
I was looking to see if there was a boon available to access the fangwire in Society as a non-kobold. Playing a level 5 dual wield goblin ranger. Adding a good grapple weapon would be nice and fangwire is the best one available.

Thanks.


I've been messing with the alchemist a bunch, trying to find a change that makes it feel better than it currently does. Most of the fixes are related to action economy and quantity of reagents in early levels. I also wanted a way to add additives to your existing items because I don't like having additives trapped behind quick alchemy. Let me know what you think.

Unchained Alchemist


1 person marked this as FAQ candidate.

Does a multi-headed, multi-bite Eidolon have to take the trip evolution for each bite or just once covering all bite attacks?

Trip (Ex): An eidolon becomes adept at knocking foes
to the ground with its bite, granting it a trip attack.
Whenever the eidolon makes a successful bite attack of
the selected type, it can attempt a free combat maneuver
check. If successful, the target is knocked prone. If the
check fails, the eidolon is not tripped in return. This
ability only works on creatures of a size equal to or
smaller than the eidolon. The eidolon must possess the
bite evolution to select this evolution.

The wording bite attack of the selected type is what confuses me.