HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Sorry for my absence. Not much for me in level two. +1 BAB and another spell per day. I improved my sense motive and perception skills
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
perception : 1d20 + 5 ⇒ (15) + 5 = 20 Grifo growls low in his throat as he swings his Morningstar at the goblin.
EDIT: Kn Local : 1d20 - 1 ⇒ (13) - 1 = 12 Noticing the arrows as he strikes at the goblin Grifo feels his heart lighten
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Griffo circles around the goblin so he can reach Khazak. He yells. " Come on Khazak! We are not defeated yet, back on your feet! and thumps the dwarf on the shoulder. Casting CLW
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo swings at the goblin as he dismounts AoO : 1d20 + 0 ⇒ (19) + 0 = 19 +2 Flanking?
Attack : 1d20 + 0 ⇒ (19) + 0 = 19 +2 flanking?
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo tuts as he is robbed of a clear shot and instead of firing his crossbow he dashes through the underbrush right up to Peony and the goblin. Free: use agile feet power.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Griffo takes out his crossbow and dashes forward through the undergrowth with surprising agility. Move: Draw Crossbow.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" For the Shire! " Grifo yells as he weaves his hands, holding a symbol aloft. His allies suddenly feel a little bolder! Grifo casts bless.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Griffo draws his Morningstar and moves up next to the goblin! Trying to get in a flanking position if possible but otherwise moving to be in melee range.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
ok... Got to catch up! Reflex: 1d20 + 4 ⇒ (18) + 4 = 22
Grifo runs head long up the hill and dashes straight into the brambles trusting mostly to his armour and a weird spinning, falling, rolling run. He makes it through the other side with a thorny branch sticking out of his hair.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Reflex: 1d20 + 4 ⇒ (4) + 4 = 8
" You guys go on I'll, I'll catch up in a minute! "
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
So what happens if we try two but only succeed at one? Don't move forward at all? Grifo looks to Khazak, " Come on you can make it. Drop your pack we can always come back for it... " then he attempts to run head long up the hill holding to keep his feet under himself. Another use of bit of luck on Khazak
The dice roller has to turn in our favour soon... It has to!! I've just realised reflex is better than climb for me... In fact if I'd rolled reflex last time I would have made it up.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" You can do it Khazak! " Griffo says energetically, placing his hand on the dwarves shoulder and giving him a slight shove in the direction of the cliff." Get after them! " Using another bit of luck... Roll twice on your next d20 roll and take the best Khazak can I still try to climb the bluff as a move action?
Edit: Important... For the next round anytime you roll a d20 roll two and take the best...
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Shouldn't your climb bonus be +1 Tobold? (+2 Halfling bonus, -1 Str) not that will help for that roll but... Maybe the next one... Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb skill checks.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo moves off after the others wishing on his stars to be as stealthy as a mouse. Bit of Luck used
He keeps a look out ahead for any sign of the creatures. Perception: 1d20 + 5 ⇒ (14) + 5 = 19
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" It is a bit weird to find a magic ring on the side of the road... But we don't have time to wonder. Maybe one of these beasts dropped it. "
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Khazak Ironaxe wrote: Khazak whispers to Grifo, "You might just have to put the poor critter out of his misery." " There not much I can do. He's already gone... " Grifo lays the dog back down and stands up. He looks upset and angry at the same time. He turns to Peony " Which way did they go? "
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
OberonViking wrote:
But how much exp do we get?! Lol
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Perception: 1d20 + 5 ⇒ (3) + 5 = 8 I guess I don't see any tracks. " Hang in there feller. " Grifo says softly to the dog. " Peony I really want to help this dog see if there's any thing I can do for him... But I don't want to mess up any tracks. If you can read them please hurry. " As soon as the others have had a chance to look over the tracks Grifo will step in and cradle the dog. Inspecting it's wounds and seeing if he can do any thing for the creature. Heal Check: 1d20 + 7 ⇒ (20) + 7 = 27
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" Should we just knock on this guys door? See if he's heard or seen anything strange? Other than that all we can do is keep heading north keeping our eyes and ears open. " Geography (untrained): 1d20 - 1 ⇒ (15) - 1 = 14
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo replies in a whisper
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
No problem. I've added my skills and feat to the profile and my gear. I've also added my CMD and CMB... Please don't grapple me... Lol
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" Did you hear that? Like a branch braking " Grifo says quietly to Tobold. Suddenly very serious. He looks about, craning his neck to see if anyone is sneaking up on them or on Peony and Khazak. Perception: 1d20 + 5 ⇒ (1) + 5 = 6
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
" Yes good plan. We'll guard the rear. Good luck you two, sing out if you need us. " As Grifo says good luck he reaches up and thumps Khazak lightly on the shoulder. Khazak you feel a little lucky... Roll your next d20 twice and take the better result. Bit Of Luck: 5/6 As Peony and Khazak creep away Grifo loads his crossbow.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo looks slightly upset at the focus being taken off of him so quickly but then he remembers they've a job to do. " Right. Let's go see the only person in the shire who felt Bilbo's party wasn't good enough for them. " Anyone feeling stealthy... I'm willing to hang back
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo bows low to Peony, " Grifo, at your service. " he says winking as he rises from the bow... " I'm certainly glad that Gandalf had the... Ah wisdom to ah... You look very experienced. " He finishes a little lamely. A slightly silly grin on his face.
HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20
Grifo approaches the the group at the north end of the field. He stands a full foot shorter than Khazak and is quite slight in build. He's got scruffy brown hair with sideburns. He clinks as he walks looking slightly uncomfortable in a mail shirt. He wears a green long coat over his armour and has a Morningstar bouncing against his left leg and a small crossbow slung over his right shoulder. He nods to Khazak. " A lovely night for a wander... " he says scanning the area to north. Perception: 1d20 + 5 ⇒ (1) + 5 = 6 |