Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Sends a stream of water at Dorobu hydraulic push: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 3d6 ⇒ (3, 6, 5) = 14 You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll. Critical Success The target takes 6d6 bludgeoning damage and is knocked back 10 feet.
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
sorry been dealing with some things Grex produced a ball of water in his hand and throws it at Dorobu produce water: 1d20 + 7 ⇒ (15) + 7 = 22 bludgeoning: 1d4 + 4 ⇒ (1) + 4 = 5
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
points at the fox then the enemy behind it as he speaks words of magic sending an arc of electricty between the two of them electric arc needs a basic reflex save dc 15: 1d4 + 4 ⇒ (1) + 4 = 5 An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex steps forward 15 ft and casts tanglefoot at the fox holding the amulet Tanglefoot dc 17: A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target. Critical Success The target gains the immobilized condition and takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the immobilized condition.
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
steps up behind Burny and sends a beam of energy at the bandit by the cart divine lance: 1d20 + 7 ⇒ (11) + 7 = 18 divine lance damage: lawful: 1d4 + 4 ⇒ (4) + 4 = 8
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
*Lifts his hand up as a ball of water appears and he tosses it at the bandit in front of Burny produce flame (water): 1d20 + 7 ⇒ (14) + 7 = 21 damage (bludgeoning) : 1d4 + 4 ⇒ (1) + 4 = 5 casting produceflame/water/bludgeoning damage on a crit success it does double damage and 1d4 persistant damage "Begone you scum
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Looks at the creature then at the others "I think this might be a Kami." *turns back to the creature and speaks in sylvan* "hello we mean you no harm we are just looking for some people that went missing"
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
inclines his head in respect to the dr. "I agree and i apologise for my instinct to kill the first fox. I am still recovering from my last mission. we should found our fellow pathfinders quickly before things get way worse."
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex moves up then casts a tangling spell on the fox between the others tanglefoot on fox 3: 1d20 + 7 ⇒ (17) + 7 = 24 the effects of tanglefoot: A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.
Critical Success The target gains the immobilized condition and takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the immobilized condition.
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex gathers primal arcane forces to him and sends a blast of water at the fox behind Grabshanks Hydraulic Push range spell attack: 1d20 + 7 ⇒ (18) + 7 = 25 Hydraulic push damage bludgeoning and pushed back 5ft: 3d6 ⇒ (2, 4, 1) = 7
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
"As i understand it the Forest of Spirits is so named for the dense population of kami, benign sometimes powerful spirts that share memories with people if they merge with them. I recall seeing a map of the area showing that there is a larger town just before the forest called Tano. It is very amenable to foreigners as its regional trade hub. there rumors that most of the population of Tano are really kitsune in human guise." he took a minor healing potion, FEATHER TOKEN (LADDER) and all 3 points are in school of the scroll
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex Endacems is a Gnome dressed in rather nice clothing, such as one used to being in a courtroom. looks up from his legal pad to look at the others gathered briefly before looking towards the venture captian. "IS there any local law enforcemnt and how much support will we have?"
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Looks at the monk shaking his head. If he wasnt involved in her capture he might of represented her at her trial but he knows she is guilty so he will make a write up for the royal attorneys and be done with it. Yes thank you it was fun
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex sends a stream of water at Meleeka hydraulic push: 1d20 + 7 ⇒ (14) + 7 = 21 damage: 3d6 ⇒ (1, 3, 6) = 10 critical damage: 3d6 ⇒ (6, 1, 3) = 10
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
Grex produces a ball of water and throws it at the man he just attacked Produce Flame-water bludgeoning : 1d20 + 7 ⇒ (19) + 7 = 26 damage: 1d4 + 4 ⇒ (2) + 4 = 6
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
was not sure if you were rolling it or not hydraulic push: 1d20 + 7 ⇒ (11) + 7 = 18 damage: 3d6 ⇒ (1, 6, 6) = 13 crit success: 6d6 ⇒ (6, 4, 6, 3, 6, 3) = 28
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
*looking a little nervous the gnome raises his hand...what was he doing he has spent most his time in a courtroom not doing much physical stuff* "I am willing to try."
Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---
*Grex walked slowly down the street trying not to soil his clothing one of his profession must stay clean at all times. His mind was wondering to his last case but was jerked back to his thoughts as he nearly ran into Nal* "Sorry miss I didn't see.....oh my what happened here?" |
