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![]() I am all for weightless ethereal coins. *puts on old coot/grognard hat* Back in the days of Everquest 1 we had coins with weight. You would see casters and monks dropping coins on the ground all the time. The casters because they had low strength and would get encumbered quickly, and the monks because they had to keep below a certain encumbrance or start taking penalties. *takes off hat* Losing hard earned loot due to an unnecessary game mechanic is a bad mechanic. Not being able to buy something one town over because you are literally unable to walk there due to weight is bad mechanic. The compromise of it being lootable off of your husk before you tag it into the ether is about as good a solution as I can see. There is a pvp window and we can still buy things all over the map. |