Valeros

--Gilgamesh--'s page

8 posts. Alias of Brigadoon.


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Updates:
Skills. Issue
_one point short_
Updated. Increaed stealth by 1 die

Powers. Issue
_3 points over_
Last time it was 1 point over. Now it's 3? By my math it's 45 right now.

Figured Stats
Got confused and added armor forgetting that i had the armor power.

Gear
Will fix tomorrow.


Character Sheet updates:
Poor Wandering GM wrote:

Attributes.

_comment_
.d4 Smarts, brave choice.

Brawn over brain

Poor Wandering GM wrote:
Skills. You are 4 points over.

Adjusted

Poor Wandering GM wrote:

Hindrances. Check

_comment_
.What is your Driven edge driving you towards? Is it reestablishing your kingdom or something different? It needs to be on the sheet in any case.
.You only have 1 Major hindrance. Not taking advantage of the Larger than life setting rule to snag a second one?

Updated

Poor Wandering GM wrote:

Edges. You appear to have too many.

I see the free AB and the Human Brawler edge. Where is Iron Jaw coming from?

Updated and removed Iron Jaw. My mistake

Poor Wandering GM wrote:

Figured Stats. Issues

Where are you getting the +2 pace and +1 run die?
You Parry should be 9. (half Fighting 5+2base+2parry = 9)
Toughness should be 15(8) (half Vigor 4+2base+1Brawler+8Armor = 15(8))

My mistake. Forgot to update this, should be correct now.

Poor Wandering GM wrote:
Powers. You appear to be a point over

Updated. Removed written language.

Poor Wandering GM wrote:

Deadeye (2) +1 deadly 3

_comments_
You realize this will not apply to the thrown axe right?

Yup. This is meant more to reflect Gilgamesh as a weapons expert. In the event that shooting something ever becomes an option for him

Regarding the other stuff about the axe, I'm fine with it being a regular battle axe. The return part is more to let it get back to him if anyone tries to take it. I'm ok with the flaws in that, I just like the idea of being able to throw and get it back.

Poor Wandering GM wrote:

Growth 2 levels 6

Noted

Poor Wandering GM wrote:

Armor 4

_comments_
What does this armor look like? Armor has to be visible because it can be bypassed by a called shot

Realized I had forgotten about this. Bronze age armor, has been updated and added.

I really appreciate the patience, this is probably only the third savage worlds character sheet i've ever made


Poor Wandering GM wrote:

Gilgamesh

Entry point coming up. How are the fixes coming?

I apologize, I haven't had as much time to make the changes needed. I will get them done tomorrow ASAP


Poor Wandering GM wrote:
--Gilgamesh-- wrote:
Ok, I think I have everthing. Haven't made many Savage Worlds character sheets, there is the chance I missed something, so I hope you don't mind reviewing for me. And as I write this I realize that there are probably a few things I need to double-check. Sorry it's taken a while, there's already been a lot of double-checking on my end, but I do think it's pretty much done

Don't mind at all, in fact it is required.

** spoiler omitted **...

I'll take care of all that. Sorry about the miscalculations, bouncing back and forth between books and campaign page, a few things must have slipped. I'll update when I'm done.


Ok, I think I have everthing. Haven't made many Savage Worlds character sheets, there is the chance I missed something, so I hope you don't mind reviewing for me. And as I write this I realize that there are probably a few things I need to double-check. Sorry it's taken a while, there's already been a lot of double-checking on my end, but I do think it's pretty much done


I realized the books I had were out of date, so I have acquired the more recent ones. Any tips or things I should know as I start building?


For getting The Super Powers Companion Savage Worlds Adventure Edition (AKA SPC3), and the Necessary Evil Players guide, where did you folks get them? Did you get the PDF's from the publisher?


Hi folks, happy to be here. It's a bit late for me now, but I'll put together the details of Gilgamesh tomorrow