Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Gazwyr flies in and lands on Zey readying to bite him in a coup de gras. Use the lantern. he urges before he urges. When the lantern is ready he bites. Bite auto crit: 2d8 + 6 ⇒ (5, 8) + 6 = 19
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
On his turn Gazwyr drinks his only potion of healing and prepares to get back into the fight. He moves up to near the entrance, but not so far that he can see Zey or Zey see him. Cure Mod: 2d8 + 3 ⇒ (4, 7) + 3 = 14
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Wow. What a tough fight, and difficult to run. One observation is the DC drops by 2 on chain lightning after the primary target but since the Professional was the original I am not sure that matters. She would have made it and taken no damage if she had been a secondary target. Also, am on my phone and can't get the map to load but all targets of he chain lightning need to be withi. 30' of the original target. Considering height I am not sure all were. Also if the professional has a DM reroll that might be the save to take it on.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
At 4 hp. Gazwyr flies from the room. Once safely down the hall he pulls his potion of Cure Mod and prepares to drink it.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
OK. No reason to delay this longer. :) I think the dragon, being a dragon would run and save himself. But I am not gonna do that. If I turn Zey loose he will cast some big spell and I will likely die. If I maintain the grapple and pin or move to the ground he will drop me and fly back up, but not do damage to any of you that round. Now if I pin, someone else could tie him up. Anyone with a rope And an action left? Perhaps the DM will let someone change their action based on this: The dragon wraps his claws around Zey Pinning him to his body and calls Someone get a rope.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
But here is my delima: If Zey can use that wand in his hand then he will take me out on his turn. I can pin him with that roll but the DM seems to rule that even pinned he can missile me. Its a complex call and I cannot say that is wrong. So pinning really does nothing, I can instead move zee to the ground but then he will missile me and likely fly up again. And I will be either down or dead. Or I could full attack and get 5 attacks. But I will likely not even get past his stone skin. I am open to ideas.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
I have a question into the DM about this action, but this is likely what I will do. I will also begin to move towards the ground if I can do that while maintaining a grapple/pin Maintain Grapple: 1d20 + 15 ⇒ (20) + 15 = 35
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
At 15 hit points. I am torn here. Not sure if I should attack and likely take out a single image. Or try to grapple using Blindsense to avoid the images, or get out of the room and drink my potion of Cure Mod. Oh, and gazwyr does know where Jolyrin is. Oh well, I might as well go for it. Note that Gazwyr become visible when he attacked last round. The dragon swoops around the room and comes in to provide Jolyrin her flank, hoping beyond hope that she might actually hit the real Zey and not an image. He then trusts to his blindsense and attempts to grapple the wizard to prevent further spell casting. Grapple: 1d20 + 10 ⇒ (19) + 10 = 29 Blindsense Miss Chance: 1d100 ⇒ 100
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Gazwyr recoils from the massive amount of fire damage but does not go down. His blindsense allow him to track the location of the invisible presence in the room and he describes as best he can where the caster actually is. The real caster is there! he says pointing. He is approximately 15 feet up in the air. Someone glitter dust the bastard.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Readied to disrupt casting. AOO: Should be able to make the cone so the bottom is level with the enemy and the "overspray" hits the ceiling. I am unsure how high the ceiling is above the doorway. Note that there is only 5' of space between Gaz and Zey.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
The image of Aram Zey you see is false! Gazwyr says, not reacting to the slight about his size. The wizard is above you on the balcony and is protected by both invisibility and false images. Gazwyr flies up and hovers in front of the wizard 10' out from him and seems to be ready to attack. Fly Skill to Hover: 1d20 + 11 ⇒ (13) + 11 = 24 Readied Attack: Acid breath cone: 4d6 ⇒ (6, 3, 2, 6) = 17
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
The dragon takes flight and moves into the room using his superior senses to try to discern threats and find hidden enemies. I realize this is only his move action. But I wanted a read from you on what he sees in the room. He has a fly speed of 150 so can likely be anywhere he wants to be in the room. Perception with lowlight, darkvision, and blindsense. : 1d20 + 15 ⇒ (15) + 15 = 30
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Ready here. To be fair to us, it seems like we could have managed some of this buffing before we were right up to the door. I appreciate you pushing us forward but there is no reason longer duration buffs could not have been cast before we were here. That said, I am not sure which buffs are longer duration. But buffs even a minute in duration are long at this level if we expect them to only last a single battle.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
The dragon also steps away from the door and concentrates on his blindsense to try to sense out the room beyond the door. Not sure if this is possible.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
Gazwyr is behind the wizard. I can fly very fast so there is no need for my greatness to block the passage for you. he explains. Before closing with the door he pulls and drinks his potion of Owl's Wisdom.
Male Dragon (Green) | HP 18/66 | AC: 18, Tch 11, Flat 17| Fort: +7 | Reflex: +6 | Will: +10 | Init: +1 | Perception +15, Blindsense 60', Darkvision 120, Low Light Vision 7 hit dice
The oracle of the dark tapestry has done what she can to help you in in this final push for victory. I shall now accompany you in her place. |