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46 posts. Alias of Cellion.


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"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Looks good! Thanks again for running us through Wolfspirit!


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Awesome! Thanks for running this for us Wolfspirit! And for keeping us going through all the site interruptions and other slow patches.

No reporting changes for me. The reporting info I posted upthread is good.


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"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz grins ear to ear as Emerald Empyrean heads back to the Pact Worlds safe and sound. He runs on over and pats Nakonechkin on the back back of the thigh and gives him a thumbs up at the same time. "Skitterteam reporting in, all problems solved and help dispensed!"

--------

However, his cheer increases a hundredfold once the news that the skitterteam is getting a ship of their own comes out. He rolls on into the ship, overflowing with pride, and shouts out "OK team! Nako! Quonx! Dakoyo-but-not-Dakoyo! Dakoyo! It's time to show this galaxy what we're made of!" He runs on up to the captain's chair and points right out towards open space. "All engines go!"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Oops, somehow I didn't notice that we had new posts in discussion last week (I must've accidentally cleared the notification). I'd say I'm OK skipping the starship combat. They tend to move pretty slow in PbP, so they're not my favorite.

Sorry for the delay in commenting! (I was wondering why I hadn't seen activity here in a few days, but it was waiting on me, oops!)


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Right after the electrical blast, Gazigaz shouts out at Quonx in warning. "Agh! Quonx! Careful!" and then its clear he was too late he adds "Don't worry Quonx, that blackened fur will wash right out." (Inspiring boost for +SP; I believe I can use it in the round right after he takes the damage)

When Quonx manages to deactivate the last node, Gazigaz scurries around giving everyone high-fives. "Yes yes! Evil AI lady dunked! Universe saved! Now lets get out of these tunnels and check how Big Nako and the crew members are doing. Maybe we'll even get medals for helping so much!?"

Wriggling out of the tunnels, Gazigaz starts to head to the top floor.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

I think Nako's INT check above got us to our second successful navigation, right?

Gazigaz eyes the markings on the walls that Nako is pointing out, then offers "OK! I think I've got it Nako. Just find more of these, right? The third node is going to be super easy. Just watch!"

He angles his mirror to look around corners as he searches for more pipes that would lead to computer nodes.

INT to navigate: 1d20 + 0 ⇒ (17) + 0 = 17


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Quonx, I think you can go ahead immediately and roll a computers or engineering check!

While Quonx tackles the first of the nodes, Gazigaz pokes around the twisty little passages, all alike. He tries to follow the more bulky looking power conduits, reasoning that they might go to some kind of big and bulky black computer thingy.

Intelligence: 1d20 + 0 ⇒ (3) + 0 = 3

"This power conduit smells really bad." He sniffs at the air "Do power conduits normally carry bad smelling things? I think I skipped the part where Big Nako explained that."


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Hmmmm!" Gazigaz pretends very hard to have understood the full impact of Quonx's comment. "If that's it, then Quonx, you're the only one who can do it! The rest of us can back you up in case more robots show up."


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz hops up and down. "HAH! Nice one Nako!"

After the more technically minded members of the party explain the AI predicament, Gazigaz strokes her beard in confusion. "Can't we just smash every place it could go and hide? Three nodes? Why's this so tricky? Shouldn't the AI lady just have an off button!?" He smacks a fist down on an engineering console.

When lights start flashing, he pats the console reassuringly and pretends he didn't do anything.

"So is there space down in those ducts for all of us? The AI might have set up more robots. We should be careful!"

He lets Nako and Quonx take the lead going into the hatch.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz shines some light in the robot's sensors with his mirror to distract it, then fires away with his arc pistol. "Finish it off!" (Get 'em on the robot)

Arc Pistol: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Arc Pistol damage (E): 1d6 ⇒ 1


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"No no no! Hold on Nako! We need you to swing and hit that thing with your super skills! I believe in you!" (Inspiring Boost for Nako, healing 8 SP)

Gazigaz hops from foot to foot, excitedly cheering the group on. He waggles his mirror in the air as a beacon to the team. "And everyone else, keep it up. This thing might be tough, but I know we can take it out!" Get em for +1 to hit vs. robot.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz jumps two feet in the air as his beard gets singed. "Ack! Come on skitterteam, don't let Big Nako down! And don't let my beard get burnt either!"

"Go, go go!" (Get 'em for +1 to hit vs. the robot.)

Arc Pistol: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Arc Pistol damage (E): 1d6 ⇒ 3


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"No, you being bad to guests is not permitted, you hunk of junk!" Gazigaz rolls into a safe position in the room and calls the creature out! "Get it, skitterteam!"

Get 'em for +1 to hit


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz balls his fists, dropping into a poor facsimile of a boxer's stance. "Alright you robo-menace. Who's it gonna be? Us. Or you?" In his remaining free hands, he holds a static arc pistol and a pair of healing serums, while his last hand strokes his beard.

While he tries to draw the robot's attention, he whispers "Alright Quonx, what's the plan? Back up, or full impulse straight at her?"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Go for it Nako, you've definitely been our star damage dealer and vanguard.

Gazigaz preens at the praise over his 'good' advice. "I never knew I was such a good lockbreaker! Must have been the hours spent watching CSI Absalom Station!" He nods as the loot is distributed. "Good stuff there! Nice! Oooh, a blasting seal? Fancy!"

Once everything is set, he steps out of the room and towards the engineering bay.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz, lacking any mechanical know-how, hovers around in fairly irritating fashion. "Ah, you're trying to unlock a locked locker? Hmm, have you tried putting the wiggly bit in the jaggy bit? And maybe then the squiggly part in the straight one? I think that's how it worked on-" Realizing he's adding nothing to Quonx's efforts, Gazigaz steps back.

"Uh, I'll keep an eye out for deadly robots, all-six that for us Quonx!"

With that bonus, you might just want to give it another attempt.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Maybe the crew quarters have some good hair-spray. All this fighting is doing a lot of damage to my beard." Gazigaz pulls out his mirror for a moment to check and then stows it again. "And the engineering bay definitely should have something to help with our AI lady. We should be thorough though!"

He eagerly tries the door to the crew quarters, arc pistol at the ready if anything jumps out.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Oooh, mood lighting! You trying to seduce me, insane AI lady?" Gazigaz talks to the screens, paws on his hips.

If there's no response, he continues "Hmmmm... Maybe we can convince her that our favorite way to relax is by taking robots and scary AI ladies apart? Think she'd roll over and let us do it then? Big Nako can vouch for us." Gazigaz brushes his beard thoughtfully.

"Either way, resting sounds good! Nako, you need it! I'll look around for anything useful."

He searches around the bridge for anything the crew may have left behind that would be useful against an insane AI.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

Ready to continue downstairs afterwards.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Ooh, nice crit!

Gazigaz springs away at Nako's advice, but continues to encourage everyone to take the creature down. "We can do it! If that Nako Special didn't finish it off, we'll need super telekinetic aiming to get the job done! Go go!"

Moved and used get 'em on it.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz holds out his arc pistol, saying "If any-Skitter is a better shot with this, please try it! I have a Nako to save!" Despite his confidence, Gazigaz has little to no sense for how to actually heal Nako... instead he just shouts "Uh... hang in there Nako, believe in us, who believe in you!" Inspiring Boost for 8 SP.

He then turns his attention to the zombie, shouting "And you, you're going to feel the wrath of our salvage team, just you wait!!!" Get 'em on the zombie


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Keep! It! Up! Nice shot Quonx!" Gazigaz cheers for his team, inspiring them to attack with greater accuracy. (Keeping get 'em up on the enemy)

He fires his own arc pistol at the cyberzombie, aiming for its head as it bobs about, trying to claw at Nako.

Arc Pistol, get 'em: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Arc Pistol damage (E): 1d6 ⇒ 3


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz points a paw at the horrible techno-monster and calls out "You don't need me to say it, but GET THAT THING, SKITTERTEAM!!!" Get 'em on the enemy.

He follows up by aiming his pistol with one eye closed, then fires!
Arc Pistol, get 'em: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Arc Pistol damage (E): 1d6 ⇒ 3
He frowns "Hmm, maybe I shouldn't have closed one eye. They always do that in old serials though..."


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"If you say so Big Nako. But if I've learned anything from too many episodes of Stellar Quest, it's that every derelict spaceship is a secret military mega-project in disguise!"

Gazigaz heads to the bridge, one step behind Nako and Big Nako, pistol out and ready.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz rubs Nakonechkin's lower back. "You OK Big Nako? Skitterteam can tackle run away AI on their own, if you need to relax after that mandatory relaxation."

He steps back out into the hallway, peering towards the bridge. "You DO know about the run away AI, don't you? If we don't fix it it'll probably fill this ship with deadly neurotoxin!"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz stays in the back, waving his baton like its needed to guide the high-intensity operations inside. "Go go Quonx!"

When he sees Nako get grabbed, he reaches over to grab her in response with four of his arms. He takes a hold of her legs and tries to pull her out of the table's grasp. "Let go of Nako you stupid table!!!"
Aid Acrobatics to escape grapple: 1d20 + 2 ⇒ (6) + 2 = 8


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Oh... no... Big Nako! You HATE being relaxed, yes? This must be terrible for you!" He looks to the other Skittermanders jumping into action and grins "Don't worry, Skitterteam will help, you just hold on!"

If it takes the rest some time to finish their actions, Gazigaz will start running Big Nako through some tales of Vesk military victories to help take his mind off being massaged to unconsciousness.

With neither engineering skills nor smashing ones, Gazigaz will leave this to you guys :>


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"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Nice allsixing Dakoyo and Dakoyo-but-not-Dakoyo!!! I think that last bug was going to bite my poor innocent beard short!"

Gazigaz rolls forwards and takes a look at the hallway towards the bridge. "We're very close, but lets check this side door. Maybe its a bathroom and Big Nako just got stuck inside!? Like when I made roast quig-fil for everyone!"

He comes up to the side door and takes a listen for any sounds of groaning indigestion.
Perception: 1d20 + 5 ⇒ (20) + 5 = 25

"OH! Thats not the sound of indigestion (unless maybe really bad indigestion)! But that's definitely Big Nako!" Go goes ahead and tries the door. "Big Nako! We are here to help" He calls at the door.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Oh no Nako! Hang in there buddy!" Gazigaz calls out in alarm as Nako is swarmed. (Unfortunately, we didn't rest since that last fight, so I can't inspiring boost Nako again :<)

Seeing that the insects have to get close to bite, Gazigaz fires away at the red one. "Take that, ugly bug!"
Arc Pistol vs. red: 1d20 + 4 ⇒ (7) + 4 = 11
Arc Pistol damage (E): 1d6 ⇒ 4
"Everyone, bug control time! Go go!" He points at the nearest (orange insect). Get 'em vs. orange


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Ooops, sorry for the delay.

Gazigaz chirps in alarm at the appearance of shadowy insectoid creatures. "These aren't robots, are they!? No one said anything about horrible shadow monsters!"

He raises and fires his arc pistol at the only unobscured insect.
Arc Pistol vs green: 1d20 + 4 ⇒ (18) + 4 = 22
Arc pistol damage (E): 1d6 ⇒ 5

As the shot lands (?) he calls out "Go Skitterteam! Get that one!" Get 'em on green if its still up or red if its not.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Oooh, spooky, I like it!"

Gazigaz enters into the room, probably far too confident for how little he understands whats going on. Though he doesn't show it much on his face, he hopes Dakoyo or Dakoyo-but-not-Dakoyo will be able to do something about the weird darkness generator! In the mean time he clicks the flashlight built into his armor on.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Gazigaz scampers over and picks up a set of shiny playing cards "Oooh, this is really nice!" He tries to see his reflection in them. "No more holobilliards Nako! Last time we played you used that doshko and ruined the table! Big Nako might throw us out if you do that again! Now space poker... that would be a good game for once we're done!"

Having recovered a deck of cards, Gazigaz rolls back out into the hallway and gets ready to proceed further forwards. Letting someone else lead :)


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz leads the way across the hall, pausing to listen for the sounds of any robots driving about.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

He's satisfied that things seem safe-ish, so he'll open the door to the port side of the ship! He has his pistol at the ready, but he's also ready to dive out of the way to let the other more brawler-y members of the party in first.

"Just like in S.W.A.T vid series skitterteam!" SWAT standing for Selamid Workforce Assault Team, #4 rated selamid corporate police drama!


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Mine goes to GlaDOS!

"Oh no! M2 sounds like they're very very terrible! But maybe we can still talk to them or fix them? No need to start with smashing Nako!" Gazigaz strokes his beard with two paws. "Maybe Big Nako went to bridge first too. He's better than us at fixing things, so maybe he can fix M2 and stop the deadly gas? He's always telling skitterteam to not touch things back on the Clutch."

He turns to his team and hops up, ready and raring to go. "OK! Everyone ready to help out? Let's find that bridge!"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"That... is... TERRIBLE!!! A nice vacation is hardly the right time for a deadly AI insurr- insurret-... takeover!" Gazigaz animatedly shakes a pair of fists at the ceiling, thinking back to the robots that tried to stuff their group into cages. "Maybe we can help! We need to keep looking for Big Nako, but we can deal with rogue AI at the same time. Probably!"

He reaches up and slaps the lashunta on the back encouragingly. "No worrying anymore! The Clutch Crew are very skilled and capable!" He nods energetically while looking at his fellow Skittermanders.

"Maybe though you can help too? Do you know what other rooms there are on the ship, and maybe where we can find the main robot in charge?"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz shakes a furry fist at the loudspeaker and responds to the voice with "Skittermanders are not pets! If you spot an errant Skittermander, you should try to make friends with him, not capture him!" When it becomes clear that the voice isn't going to respond, he puts paws on his hips and frown at the rest of the party. "I don't like this place one bit! No wonder Big Nako went missing!"

----

Gazigaz looks over the assembled humanoids in the starboard room, hoping that one of them might be Big Nako.
Sense Motive: 1d20 + 5 + 1d6 ⇒ (10) + 5 + (2) = 17
When he doesn't spot their employer anywhere, he addresses the crowd "No need to grab weapons friends! We are here to help! Dakoyo-but-not-Dakoyo is an excellent medic and will definitely heal anyone hurt!" He grins at the group, hoping to leave a good first impression.

Diplomacy: 1d20 + 9 + 1d6 ⇒ (9) + 9 + (6) = 24

"Any of you very nice and not dangerous people see Big Nako anywhere? We're looking for him. Big vesk. Easy to spot in a crowd. Good at salvaging! Yes?"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz hangs behind Nako, bopping paws in the air as she ducks and weaves and generally acting as her hype-man for the moment. "Ooh ooh ooh Nako you're on fire! Go and give it to 'em!"

He points towards the sole remaining security bot and calls out "Go go Skitterfriends! We're almost through!" Get 'em granting +1 to hit vs. the last robot.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz once more wiggles his paws, towards Nako this time."Friend Nako, you can do it! Don't let those nasty robots put us in cages!" Inspiring boost restores all of Nako's SP.

"And Everyone! Don't let that robot get us!" He points his mirror at the white robot. Get em for +1 to hit. If the white robot is down by the time Gazigaz would be up, he points instead at the laxt remaining one.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Ooh, hang in there Dakoyo! I will send some good vibes to you!" Gazigaz makes a rubbing motion with his paws and Dakoyo feels his shoulders get massaged. Inspiring boost healing his SP back to full after that attack.

He then points at the white robot. "OK Skitterteam! Next one!" Get em vs. White/gray


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Site was a pain yesterday, sorry for the delay/

"Wha wha what? Gazigaz is NOT a pet! Don't go and put me in a carrier you dumb robots!" Gazigaz puts two pairs of paws on his hips.

Of his two remaining paws, he points one at the nearest robot (red) and calls out "Get it! Don't let it stuff you in a cage skitter-friends!" Get em for +1 to hit. He raises the arc pistol in his last paw and fires at the robot he pointed at.

Arc Pistol: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Arc Pistol damage (E): 1d6 ⇒ 5


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz rolls on into the airlock as soon as it opens, pulling out his hand mirror (hey, it never hurts to check if your spacewalk messed up your FINE AS HECK beard) and arc pistol.

"Gazigaz will keep you all safe, don't worry everyone!"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz does flips and loops in the vacuum all the way until he's suddenly caught in the storm of micro-meteors.

Reflex: 1d20 + 5 ⇒ (19) + 5 = 24

As they swarm around the group, he bounces from meteor to meteor, punching and kicking stray small ones. "Ahah! I am going to have to take new job as big panzer kunst pro after this!" He giggles in glee across the comms circuit.

Upon reaching the door, he does a cool landing, and then stands awkwardly, waving at the others as they arrive. "Uh, everyone, anyone able to open hatch?"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

"Big Nako out there!" Gazigaz points three thumbs at the derelict shown on the Clutch's viewscreens. "You able to scan it for us Dakoyo-but-not-Dakoyo? Would be a biiiig help!"

Is this the end of the great PbP drought of 2018???


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Not sure if we're still waiting on more people to join us, but if we aren't, I guess that's as good as we're getting on the Computers check. Maybe we should forge ahead?

Gazigaz scurries around the bridge of the Clutch, wondering out loud. "Where IS everyone? We have a crisis of mega proportions here and the crew's sleeping in! Big Nako would be disappointed in us!"


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz looks up from his mirror in alarm "Oh no, the captain! Already two hours and he's not back. What do we do? What can we do?" He peeks over Quonx's shoulder "Big Nako said we shouldn't try to fix it again, and I think he's right. Don't you remember last time Quonx? The Clutch almost dropped us into a star when we tried to Drift!"

"Our only choice is to go finding Big Nako! This is a task for Gazigaz to help!" He strikes a pose for just a moment before turning to the other skittermanders. "Let's go to that ship and rescue him!"

Ouch on that Computers check, anyone else have it? Do we have Quonx #2? :>


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

I wasn't aware until I went searching today, but some kind soul put together BBCode templates for the pregen skittermanders! My prep for Gazigaz's alias took only a couple of minutes as a result.

You can find them all at this google drive link.


"Gazigaz" Male CG skittermander xenoseeker envoy 2 | HP 14/14 SP 11/12 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None.

Gazigaz rolls on in and deflates immediately when he sees he's alone. Rather than waste time, he pulls out his hand mirror and adjusts the styling of his furry green beard while he waits for the rest to arrive.

What he sees in the mirror is this!