Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"We successfully killed ones that got away. The humans covered their tracks well though. I agree we should speak to the chief but our target for assault should change. These humans stole our young. They should pay for that. Either death or slavery," he says, smoking curling from his nose. "And this other tribe might just help."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Even without much martial prowess, the oracle is able to sway out of the way of such feeble attacks. He casually steps back and brings a hand up, forming a flame in the palm. It flickers distractingly for a moment before he blows on it. It instantly turns into a conflagration that envelopes the offending kobold. 5ft step back and Burning hands. DC 15 REF damage: 2d4 ⇒ (3, 3) = 6
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Fyrenmar: finds some mushrooms. Survival 5. "You think these are edible?" Szzlax: Survival 7. "Looks good to me." 5 min later Fyrenmar: "I can smell red." Szzlax: "Is that a wallaby? Wait. What's a wallaby."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Oozulla wrote: Witch felt herself bad, screaming to the back of kobold, leaving in the woods, but she was trying to reason with him. Only one argument left: "Now it isn't tribe, it's you who are walking away! Are you willing to be outcast forever? Or you are ready to earn your title in the tribe?" The fire, red kobold turns and for a moment you think he might just stop. Instead he smiles a sinister smile. "My dear Oozulla I intend to earn much more." He then turns back to the forest and continues, with or without Szzlax. I want to head in the direction the Wyvarans came and try and find the battleground between them and the humans. I figure since they arrived at the time we expected the humans means they are not far off. I'll spend a few hours doing this then head back to camp. If the others are not there I will head for the Sootscale tribe.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"You'll excuse the Outcast for not thinking of the tribe first." he retorts. "I am only part of it out of convenience for the chief. Soon as my job is done I will be back to the outskirts within the hour. I will go alone if I must. I still have fear and fire as my weapons." He turns to leave in the direction the enemy came and ignores any protests. This is probably stupid since he has no survival skills. I am just hoping Szzlax comes along or I am probably screwed.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"Then go. We will spend no more than a half a day and then follow." Plan to leave with Szzlax for a half day and see if we can't track them to the sight of the scuffle. Look for clues then head home. If we don't find them, head home anyway.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"They attacked when we expected the humans to arrive, they can't be far away. You may head back to the warren but myself and Szzlax will find the humans. It maybe that the clan lied, weak as they were." K:Religion on Unholy Symbol: 1d20 + 5 ⇒ (14) + 5 = 19 Spellcraft on Scroll 1: 1d20 + 5 ⇒ (19) + 5 = 24
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"I am not referring to this weak clan fools," he says waving his hand at the unconscious kobold. "They couldn't even win with a stealth and flying advantage. They are barely worth notice. I am referring to the humans they said they ambushed. One of them was the leader of these egg thieves. We find them and search them. Then we may head back. We will need more than the 6 of us to take on another clan."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
The red-scaled kobold looks disgustedly at one of the dead wyvarans. He then continues over to Yighuk and takes stock of the area. No. We will not return until things have been fully investigated. These humans trouble me. They are far too bold and will have to pay for that. One of them," he says nodding to one of the dead kobolds, "said they killed the group we ourselves were waiting to ambush. We need to find them. See if we can learn more. Then we can head back."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Straight from PFSRD: "You can use this skill to cause an opponent to become shaken for a number of rounds. This shaken condition doesn’t stack with other shaken conditions to make an affected creature frightened. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier." This confuses me slightly as it says "
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"Unless you want to be burned again by a true dragons breath I suggest you stand down little one. You face two powerful casters and your allies are all but dead. We have questions and if you answer them I may see fit to let you live." Fyrenmar directs his considerable will on the red kobold fighting Ryzztyl trying to cow him into submission. Intimidate: 1d2 + 11 ⇒ (2) + 11 = 13 Thank god the DC is low. This may be enough.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
One of my favorite characters to play is chaotic evil Halfling alchemist. I can be as psychotic as I want. Neutral and Lawful add a new layer of intrigue for an evil character because they are harder than chaotic. But as Yighuk said, evil could be considered taking actions that reach your goal in the fastest way possible, but it should also be an evil goal or you are just Chaotic Good. Helping Kobolds form a nation is good. Doing so to subjugate others is bad. Killing other clans that don't follow is bad. Torture to get info on other clans is bad. There are many flavors of bad without being an ordinary a&**&@%.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Fyrenmar casual moves next to Rysstyl and comments, "Now to gather the flies." He then calls upon his oracle powers and instills in his foe the need to kill his companion. If my calculations are correct I should be able to get within range of the blue wyvaran and use Murderous Comman DC 16 cause he is frightened and a -2 on saves.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Fyrenmar stands up from behind the fallen log but keeps it between him and the trigger happy creature. "Cease your tongue's wagging before my companion rips it out," he says indicating the large, imposing kobold moving its way. "The humans here are already dead or captured, that much you can see. Yet we have no proof of what you say. So who here is the traitor hmm?" Total Defense. That plus cover should give me an AC of 14+4+2=20 unless he moves around to flank or goes higher but that would be your choice DM.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
At first site Fyrenmar would have cautioned against drawing attention to their presence, preferring to let the interloper further in. But Yighuk's instinctive hiss at the foreigner revealed their presence. Now things were moving along at fast pace and they needed to catch up. So another tribe was attacked? And they seem to carry the traditional faith. This fool doesn't know his place and I need some answers. Should we continue bantering or wait for Monday?
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
I wasn't so sure either but he expects this to go south fast. How about putting me in that half tree even further south of Ryzztyl. They are supposed to come from the north right? If not I will stay in the forest near your character.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
That sounds about right. I know it is probably confusing for the DM right now but I like this current round of RP as our characters vie for dominance. Glad to see other people taking the initiative. While all the plans may likely work it will be important to see who's gets chosen and if everything goes well. I think it would help if we got more input from the others.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"Humans see better in daylight. We do not. We will already be at a disadvantage. I would rather not give them another by letting them know Kobolds were involved at all until we strike. And I don't get how you can miss the point do thoroughly. I want them confused. I want it to not make since. I want them on guard against they're own companions and not us. It doesn't have to be a false ritual. They could just be sitting in a circle by the fire. Or make circle from the tents and make strange noises from within. Draw their attention to something other than the real threat. Us. If you want to play dead and hope they don't stab the bodies again to make sure, be my guest. But I hope you will see the wisdom of my words by morning. I need rest to replenish spells and if we use your plan, I may need all of the." Fyrenmar effectively ends the conversation by walking away to prepare for bed. He retrieves his pack from the small cave they hid in that day and sets up his bed away from the camp human camp.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"Yes but the suspicion won't be on us. Your plan has us relying on the human prisoners. What would the chief say if he knew you put any amount of faith in humans? If we put the crazy one in the center they'll be none the wiser."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
I'll help. Fyrenmar looks disguted by the protect of a human pet let alone one bound to him like Oozulla's snake. But when he turns away and thinks about it more it doesn't sound as vile as he originally thought. He couldn't let the clans social conventions get the way of the future. He was destined for bigger things as his birthmark foretold. Knowing the humans well and their language would be of great benefit. With so many human kingdoms nearby it would be important to know how to flatter them and get along until the day they could conquer them. "As Oozulla mentioned we do not have enough alive or dead for either plan but have the right amount for mine. And while this one," he says indicating the one live prisoner, "is submissive enough, we cannot trust him. When they come they will most likely expect someone to hail them. They may even have code words. Maybe even one to warn the other that the camp has been compromised. So lets go with something they won't expect. Their confusion will be to our advantage."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
It isn't a real ritual. I was actually going to ask Oozulla to make up fake runes. I just didn't get any feedback. Honestly, making it look like things are okay would be impossible with one person alive. As submissive as he is we can't trust him. And if no one responds to there approach they will be on their guard in a bad way.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
"Don't get too attached to your pet. He will die soon." That thought gave Fyrenmar a plan. "I have an idea. Lets confuse them. We gather the bodies and have them all sitting around the living one who will be bound and gagged and laying in a strange cicle of runes. When they come to investigate what is going on, we hit them hard."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Fyrenmar was rather impressed at Oozulla's technique. It was the same one he would have used. Killing another prisoner before the others usually loosened their tongue a bit. And it got the prisoner talking. A lot. He didn't know what but she would translate. He really needed to learn their language, if he wanted to realize the plans formulating in his mind. Assuming she translates. "Now we know where the others are. Time to do what we do best," he smiles at the prisoner. "So...prop them up and make it look like the camp is in order or make this place as gruesome as possible?" He smiles revealing his preferred plan.
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
Fyrenmar gives Yighuk an annoyed look before walking over to the unconscious woman. He has Szzlax drag her back to the point she was laying down earlier. When she is properly bound and he and Oozulla are in position he commands, "Wake her. When she comes awake and sees him lets two puffs of fire escape his nostrils and momentarily illuminate his face. Intimidate: 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8 Of course She gets a brief look at his menacing face before he speaks to Oozulla, all the while staring at her. "I want to know who sent her, where they are and why they stole the eggs."
Oracle 2 | AC 14 T 11 FF 14 | HP 7/11 | F -1 R +0 W +4 | Init +0 | Senses: Low-Light Vision 60ft | Perc +0
At first I thought Hierophant might be the one for my but Marshal has some really nice party buffs. One of my favorite abilities that I saw gives everyone within 30ft of a me a full round action rather than a single move or standard.
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