Race |
l Senses: Perception +1, Darkvision 60 ft., Low-Light Vision |
Classes/Levels |
N Creeping Puffball 2 | Active Conditions: |
Gender |
HP: 19/19 l AC: 15, T 13, FF 13 l CMD 14 (can't be tripped) l F +5, R +5, W +2 l Init +2 |
About Fuzzmodeus aka 'Fuzzy'
Fuzzmodeus
Creeping Puffball
N Small Plant
Init +2; Senses Darkvision 60 ft., Low-Light Vision; Perception +1
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Defense
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AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
HP 19
Fort +5, Ref +5, Will +2
Immune Plant Traits
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Offense
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Speed 30 ft.
Melee
Slam +4 (1d4+1 plus poison)
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Statistics
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Str 12, Dex 15, Con 14, Int 1, Wis 12, Cha 9
Base Atk +2; CMB +2; CMD 14 (can't be tripped)
Feats
Combat Reflexes
Improved Natural Armor
Tricks
Attack
Come
Down
Heel
Skills
Acrobatics +7 - (2 rank, 3 class, 2 Dex)
Climb +5 - (1 rank, 3 class, 1 Str)
Stealth +6 - (2 Dex, 4 Size)
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Special Abilities
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Darkvision (60 feet) - Creeping puffballs can see in the dark (black and white only).
Defense Puff (1/minute) (Ex) - As an immediate action when hit, the puffball can expose one adjacent creature to its poison.
Immunity to Mind-Affecting effects - Creeping puffballs are immune to Mind-Affecting effects.
Immunity to Paralysis - Creeping puffballs are immune to paralysis.
Immunity to Poison - Creeping puffballs are immune to poison.
Immunity to Polymorph - Creeping puffballs are immune to Polymorph effects.
Immunity to Sleep - Creeping puffballs are immune to sleep effects.
Immunity to Stunning - Creeping puffballs are immune to being stunned.
Link (Ex) - A hunter can handle her animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The hunter gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Low-Light Vision - Creeping puffballs can see twice as far as a human in dim light, distinguishing color and detail.
Poison (DC 13) (Ex) - Save Fort DC 13; frequency 1/round for 4 rounds; effect 1d2 Wis and dazzled; cure 1 save. The save DC is Constitution-based.