CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus runs for the last floating aeon stone and tries his luck. He then runs back to safety. Strike: 1d20 + 8 ⇒ (6) + 8 = 14 ◆ Stride forward
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Raphaeleos, maybe you should get out of there? Fumbus tries to help from the side of safety. He tries hit & run tactics, striking with a moderate alchemist's fire bomb. ◆ stride towards aeon nexus
strike: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
+2 persistent fire damage
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus tries something a little different. He picks out Droven's Wayfinder from his pocket and holds it in front of him, in the same way that the Prefect and Preserver were holding theirs. He then makes a runn for the next room. He gestures for everyone to followw him.
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Thanks for clarifying GM Super Zero Fumbus grabs and throws a fire bomb and tosses it at Prefect. He chooses to throw it at Prefect's feet so that only it burns. moderate bomb: 1d20 + 9 ⇒ (7) + 9 = 16
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Ref Save: 1d20 + 10 ⇒ (19) + 10 = 29
Fumbus tries to see if he can disable the device again. I'm not sure if you can try only once per turn or not, so I'll just roll if allowed. If not, kindly disregard
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Marigold Longfoot wrote:
I like that description. Makes things more interesting to read.
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus Sr wrote: GM Super Zero, I'd forgotten to give you a list of Fumbus' prepared alchemical items. Will write one up in a bit and post it on the Discussion area My mistake, I just found the prefabricated alchemical stuff on the list of equipment.
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus tries to see how to deactivate this elaborate trap. He takes out this tools and gives it a go. Thievery: 1d20 + 8 ⇒ (7) + 8 = 15 GM Super Zero, I'd forgotten to give you a list of Fumbus' prepared alchemical items. Will write one up in a bit and post it on the Discussion area
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
I just understood that we're assumed to have gone down and are now at the beginning of the 20 foot corridor From the end of the corridor, Fumbus lights a torch. He asks his companions to ready weapons. "When you're ready, I'll toss the torch ahead to shed light into the room" Arcana: 1d20 + 4 ⇒ (6) + 4 = 10 Recall knowledge about aeon nexus
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus heads for the EAST and tries his luck there. crafting: 1d20 + 11 ⇒ (5) + 11 = 16 First attempt
He looks at Mec-02 and says "Please help out at the West"
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
"I'm guessing that they didn't figure out which Azlanti deity this is. If they had, you would've mentioned it already. Since silver filigree is just a style of making things, that could be anybody. I could be wrong? I'm not well-versed in Religious matters anyways... I just know how to build things..." ...and break them too!
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
"Whoa. How big is the eel that you want to catch if you're using THAT big of a fishing rod! We better leave before you get a bite Captain. I suspect that'll be one heck of a fish-fight!" Fumbus Sr then turns his attention to the matter at hand. "Are there any hazards you expect we'll encounter before we get to the sealed door? Anything we should watch out for?"
CN M Goblin (charhide) Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 | Stealth +8 | 25" | Hero 1/3 | Infused Reagents 7/7
Fumbus walks on to the deck of the Kingfisher, and runs for the starboard where he promptly vomits everything he had for breakfast. "Nasty! That's just nasty. The floor doesn't want to stop moving!" He's short. He's green. He's impossibly mean. But, he's one of the good guys. "Just in case you've forgotten, I'm Fumbus! Not Fungus! F-u-m... b... Fumbus!" |
