Human Indian : Parry 7 (with shield), Toughness 6(1)
"Hey, why would we admit to ever having the papers in the first place if we were trying to fool you? If we wanted to lie, it'd be better to deny any knowledge of them." Persuasion & Wild: 1d6 ⇒ 21d6 ⇒ 5 That's not bad, but because this is an Opposed roll, I'm spending a Benny... Persuasion & Wild: 1d6 ⇒ 61d6 ⇒ 1
Human Indian : Parry 7 (with shield), Toughness 6(1)
Rufus - I have lots of time on my hands, so I went back and re-read the entire scene, from seeing the flying jetpack getting shot down to being chased by an unknown group of men to the Army Captain arriving and nearly arresting us for being spies. Check Gameplay...
Human Indian : Parry 7 (with shield), Toughness 6(1)
In this post HERE, an army Captain tore the camp apart and found the papers that Rufus had taken off the dead rocketeer's body... "You'll have to talk to the Army about that, they took the papers from us less than a day after we found them. We had no time to look at them in detail, and all we saw were meaningless scribbles to us. You need to talk to Captain..." The Captain in charge of the army unit was never named in-game AFAICT, but I'm assuming he introduced himself or was addressed by his underlings at some point, so Flying Eagle will give Jurgen the Captain's name.
Human Indian : Parry 7 (with shield), Toughness 6(1)
Notice & Wild: 1d6 ⇒ 41d6 ⇒ 5 = Success Flying Eagle, from his many years of crossing rivers, can tell at a glance that... I'm assuming that Flying Eagle can *tell* whether the river will be easy or hard to cross, but I the player don't know which - so I'll let the GM finish the sentence...
Human Indian : Parry 7 (with shield), Toughness 6(1)
I've been to two jury selections. In one of them, the defense lawyer asked the guy sitting next to me if he was related to so-and-so, because they had the same last name. I'm not exaggerating when I say the guy sounded just like Goofy in the way he talked : "Huh-yuh! Could be - I dunnow!" (imagine Goofy saying that - that's how he sounded). He was accepted by both the defense and prosecutor. In the other one, I asked a clarifying question about the "do you know anything about the aspects of this case beyond the average person" question, and wasn't selected. Lesson learned : to get out of jury duty, look at the prosecutor and defender, and appear interested in what's going on. Ask a clarifying question if possible. They don't want smart people on the jury...
Human Indian : Parry 7 (with shield), Toughness 6(1)
I would assume on a cattle drive of this size there'd be a chuck wagon (and an NPC cook?), and so maybe some general supplies. Altho I will admit castor oil would a strange one to carry on a cattle drive...unless these ticks are well-known, and so people know to carry castor oil just in case? Not trying to argue for, just rambling...Keeper can decide.
Human Indian : Parry 7 (with shield), Toughness 6(1)
Athletics & Wild: 1d6 ⇒ 31d6 ⇒ 1 = Failure
Athletics & Wild: 1d6 ⇒ 61d6 ⇒ 6
Athletics & Wild,+2 from previous Raise: 1d6 + 2 ⇒ (3) + 2 = 51d6 + 2 ⇒ (2) + 2 = 4 = Success
Human Indian : Parry 7 (with shield), Toughness 6(1)
"I've seen this before with cattle that my tribe herded. These cows have cattle ticks, as we called them. They eat their prey from the inside out, and only leave once they've drunk all the host's blood. Depending on when they went in, some of them could be coming out soon." Does he happen to know how to deal with these pests? If not, can others make Common Knowledge rolls?
Human Indian : Parry 7 (with shield), Toughness 6(1)
Rufus - just to be clear, are you accepting Sutter's offer, or offering to cut Chin in on our deal, or both? "I will gladly continue to work with you, Sutter." Anybody know what kind of stuff you can buy in the Deadlands setting besides guns and horse riding equipment? :)
Human Indian : Parry 7 (with shield), Toughness 6(1)
I hate to be nit-picky, but Sutter said "I am willing to cut you three in for a tenth of the original, divided among yourselves". So 1300 cattle divided by 10 is the 130 he mentioned, but is that then divided amongst the three of us, for about 43 cattle each, or around $1700 each, not the $4000 he mentioned?
Human Indian : Parry 7 (with shield), Toughness 6(1)
Yeah, I made the same mistake with my initial build - no Ride, didn't boost Stealth. Heck, I STILL don't have any points put into Ride! But, you usually only have to make a Ride roll if you're doing something *other* than just trying to stay on your un-spooked horse at a normal pace...
Human Indian : Parry 7 (with shield), Toughness 6(1)
I supposed Flying Eagle could have maybe run into the Chi Master, perhaps before he became Harrowed? We both have mystical abilities, we might have bonded over those and then went our separate ways. Just curious, why are you looking for a connection? Considering that a Harrowed is *obviously* undead, how harsh would you be about regular townsfolk reacting to the presence of a Harrowed in our group?
Human Indian : Parry 7 (with shield), Toughness 6(1)
"Where can we pick up some cowhands? And how can we tell if they're trustworthy? I suppose once we've met a few, before we hire them we could ask around town about their reputation." Keeper - your posting time is not a problem. Any PbP that doesn't completely die is a good PbP...
Human Indian : Parry 7 (with shield), Toughness 6(1)
"I say we get out of here right now, since people are starting to wake up. We've committed a crime here, and I for one don't want to be identified." Flying Eagle pulls his now-dry bandana that was protecting him from the sleepy fumes up over his face to hide his features, and goes over to his horse, gets on, and says "Let's make tracks!"
Human Indian : Parry 7 (with shield), Toughness 6(1)
Spirit & Wild: 1d8 - 2 ⇒ (8) - 2 = 61d6 - 2 ⇒ (5) - 2 = 3
Flying Eagle must have been subconsciously prepared for such a result, given everything he experienced in the dream. "Ok, let's get out of here before anyone wakes up!"
Human Indian : Parry 7 (with shield), Toughness 6(1)
"Anybody want to suggest something else? I suggest we high-tail it out of here as soon as the wagons have been destroyed, we'd be wanted by the police for destruction of property, and they'd never believe my story. It'd be best if we can't be identified by anyone in the troupe as the ones who did this."
Human Indian : Parry 7 (with shield), Toughness 6(1)
Sorry for the long MIA, I got wrapped-up in a personal project... If Flying Eagle can see Winona trying to open one of the jars before she actually succeeds, he will shout "No! Don't open the jars! From my dream, I believe they contain the life-force of countless souls. They may be angry from their containment, and attack us. I am truly afraid of what we are dealing with here. I say we just move the people a save distance away, put the two wagons side-by-side, and use all our dynamite to blow them both to bits." Regarding Rufus' comment, he says "Well, she was an animal when she went into the brush, and you found her as a woman, so she's obviously a shape-shifter. I suspect she's the ancient evil that has been sucking people's life force. It's a good thing I killed her with one shot, or she might have gotten away to do more harm."
Human Indian : Parry 7 (with shield), Toughness 6(1)
Flying Eagle also does the bandana-and-water thing, but waits a minute or three to allow the mist to dissipate more. He also starts looking in the wagons for the jars in his dream. Whenever he comes across a rifle or gun, he picks it up and throws it as far away as he can, into the brush near the rock outcropping. I'm confused about the "animals" (plural) and the "Mademoiselle" - I thought there was just one animal that I shot at? Why did the Mademoiselle need to make an Incapacitation roll - was it for the gas, or something else? Of course, you don't need to tell me anything that Flying Eagle wouldn't know...
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