"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Construct wasn't listed because it was inherent to the racial pick (Android). In case it is not acceptable to use that race, I'll work it up with Construct in there. This is also why she was "lacking" an Edge. To be honest, I'm not sure how I got the other values, as I was using Savaged.us and just assumed that it was correct. I'm honestly thinking of going a different route anyway, let me see what I can do.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare has no illusions of becoming a hero, she enjoys being a villain too much. That said, I do like Enkidu's idea of being new up-and-coming heroes in the same world. I'd be down for that. I could even see Flare becoming a recurrent villain.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare ignores the robot attacking her and concentrates her fire on the overmind. Shooting: 1d12 + 1 ⇒ (7) + 1 = 8 Wild: 1d6 ⇒ 6 Ace!: 1d6 ⇒ 6 Ace!!: 1d6 ⇒ 1 Damage plus raise: 4d6 + 1d6 ⇒ (2, 4, 2, 1) + (4) = 13 Spending a benny to reroll damage! Damage plus raise: 4d6 + 1d6 ⇒ (3, 2, 1, 2) + (1) = 9 Ugh!
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare continues to push her abilities to the limit. Shooting: 1d12 + 1 ⇒ (8) + 1 = 9 Wild: 1d6 ⇒ 3
RAN 9, damage 25
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare does the only thing she can do; she blasts the Overmind again. Shooting: 1d12 + 1 ⇒ (5) + 1 = 6 Wild: 1d6 ⇒ 6 Ace!: 1d6 ⇒ 2
RAT 8, Damage 21 (if 8 is not a raise, reduce damage by 3)
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) I'm good with the original solution or with Enkidu's option. I'm taking a short vacation without Internet access from Wednesday, 5 June until 10 June, and will be unavailable during that time.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare flings a firebolt at the overmind. Shooting: 1d12 + 1 ⇒ (3) + 1 = 4 Wild: 1d6 ⇒ 4
So, 27 points of damage, if she hit.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare is caught off guard. This was the great menace threatening her world? A giant brain? She bites her lower lip, a bad habit that she has had since she was a child. She chewed on her lower lip when nervous. With a sigh, she looks to the giant robot, wondering if her blasts would even affect it. Probably not... better to go to the source of the problem. She turns and targets the brain with a full-intensity blast. Shooting: 1d12 + 1 ⇒ (7) + 1 = 8 Wild: 1d6 ⇒ 1
Total Damage: 21 points of fire
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare blasts merrily away at her opponents. Shooting: 1d12 + 1 ⇒ (10) + 1 = 11 Damage: 4d6 ⇒ (3, 4, 6, 6) = 19 Aces: 2d6 ⇒ (1, 1) = 2 So a total of 21 points, if an 11 hits. If 11 is not a raise, then damage is only 14 points.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) I am going to be out of town from tomorrow until November 16 (I'm going to Walt Disney World). Please bot me as necessary. If time permits (ha!), I will try to check in and make a post.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare presses her advantage, attacking again with a fiery blast. Shooting: 1d12 + 1 ⇒ (12) + 1 = 13 Wild: 1d6 ⇒ 5 Ace!: 1d12 ⇒ 4 Damage: 5d6 ⇒ (6, 6, 4, 3, 1) = 20 (+1d6 for the raise) Aces: 2d6 ⇒ (6, 6) = 12 Aces again!: 2d6 ⇒ (4, 1) = 5 Total: 37 points!
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare targets one and blasts away merrily. Shooting: 1d12 + 1 ⇒ (11) + 1 = 12 Wild: 1d6 ⇒ 4
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare will attempt to soak her wounds. Vigor: 1d6 ⇒ 6 Wild: 1d6 ⇒ 4 Ace!: 1d6 ⇒ 3 I believe that soaks both. 5 bennies remaining. Is there a discernable leader in the group? Someone who seems to be in charge?
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare will attempt to overcome the Shaken effect. Spirit roll: 1d6 ⇒ 2 Okay, spending a benny to overcome it. Shaking off the effects of Champion's blast, Flare scowls and regroups. She blasts Champion with another shot (this time not attempting to go for the eyes). Shooting: 1d12 + 1 ⇒ (1) + 1 = 2 wild: 1d6 ⇒ 5
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare frowns and tries the same tactic a second time. Shooting at -6: 1d12 + 1 - 6 ⇒ (6) + 1 - 6 = 1 Wild: 1d6 - 6 ⇒ (6) - 6 = 0
Ace on Wild!: 1d6 ⇒ 4
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare aims a blast for Champion's eyes, hoping to at least temporarily blind the reanimated hero. Shooting at -6: 1d12 + 1 - 6 ⇒ (3) + 1 - 6 = -2 Wild: 1d6 ⇒ 2
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Just a heads-up: my wife is having a hip replacement Friday, so for the next six weeks, she is going to be in recovery mode and I will be handling the house. If I'm late with posts, please be forgiving.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare readies herself for Champion's arrival, knowing from experience that she will not be able to stop him with her blasts. Instead, she flits about nearby, waiting for an opportunity to strike.
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare zips down to join the others in time to benefit from Doxis' protection. Still flaming and hovering in the air, she says, "Right, we beat him once with pure luck. Who knows? Maybe the dice will roll in our favor again!"
"Female" Android Pace 6 | Parry 5| Tough 16| Bennies 3/3 | RATN 4 |
Spoiler:
Fighting d6 | Persuasion d8+1 | Shooting d12+2 (5d6) Flare whizzes about Champion in the air, blasting again as she goes, trying to keep him unfocused. Spending a Benny on damage again; 1 remaining. Shooting: 1d12 + 1 ⇒ (12) + 1 = 13 Damage: 4d10 ⇒ (9, 3, 3, 10) = 25 Ace!: 1d10 ⇒ 4 Additional 1d10 from Raise: 1d10 ⇒ 10 Ace!: 1d10 ⇒ 3 Total Damage: 42 points of fire damage |