Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
After seeing Hush’s attempts mostly fail, Finn facepalms and decides to do it himself. So as soon as Finn’s hour of Treating his own Wounds is up, he should be able to start going down the line and Treating everyone else’s Wounds
I don’t like it, but I’ll use a Hero Point to reroll the roll on Honey (the priest isn’t adventuring with us; I think he can manage to be hurt a bit longer).
Honey Reroll:1d20 + 5 ⇒ (2) + 5 = 7
Of course.
So at the end of my and Hush’s rounds of Treating Wounds: I’m at full (since that 13 healing was doubled), Honey’s at -17, Hush is at -3, and P’oxtan’s at full. If we are willing to wait another hour, I’ll attempt another check on Honey.
Sigh I’ll Treat Wounds for a whole hour to double that value, making Honey at -9 and we’ve been here for four hours. (I’ll leave the third Treat Wounds for the priest to Hush).
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
”Well, with all due respect, we are in no condition to do anything of the sort right at this moment.”
Finn then sits down and begins Treating his Wounds.
Medicine:1d20 + 5 ⇒ (17) + 5 = 22If possible, he would increase the time it takes to an hour to double the amount of healing he gets. Healing:2d8 ⇒ (6, 7) = 13
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
”Wait, so these demons weren’t the only things that came here? Huh.”
GM XaveTheNerd wrote:
"They...They took the holy books!?" He begins looking through the shredded pages near the altar and concludes, "None of the pages are here. Chosen of Abadar," he says, referencing the ringleaders, "If you find The Manual of City-Building or The Order of Numbers in your adventures, I would pay you to have them returned....
”I mean…sure.”I don’t really have use for Abadaran scriptures.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn sees the demon tear into Hush and starts panicking! His feet moves before his mind comprehends it as he runs straight for the demon! ”P’oxtan! Duck!”
When the iruxi crouches, Finn uses his shoulders as a stepping stone and does a leap-frog to get over the demon!
Tumble Through vs Reflex DC; panache:1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Assuming that failed: The demon back-hands the flying halfling, only for the halfling to try to jump with style through the demon’s space once more!
Tumble Through vs Reflex DC; panache:1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
If that failed (I’m going under the presumption that I’d get shunted to be behind P’oxtan, since then we’d be in the same space and it’d get weird): Finn grits his teeth as he is stopped by the demon once again! He throws the knife over P’oxtan’s head at the demon, putting an insane amount of spin on it as he throws it sidelong!
Finn would be flanking the demon with P’oxtan, so he would be doing melee instead of ranged (same bonus) and it’d be against the demon’s FF instead of with lesser cover. If the first Tumble Through succeeded, then Finn would Strike with both knives, with the second being a Confident Finisher. Use the Confident Finisher Strike above for the second Strike (apply a -4 to the attack roll from MAP and a +1 to the damage from twin). Use the Strike below for the first Strike:
ACTUAL first Strike vs Demon FF:1d20 + 8 ⇒ (2) + 8 = 10 Damage; Panache:1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7
If the first Tumble Through failed but the second one succeeded, then Finn would just be attacking the demon’s flank and be using the knife in melee instead of ranged.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
A few corrections: I attacked both demons, not just the little guy, but whatever, I’m okay with the little one being dead. Also, I did a Confident Finisher, meaning that I don’t have panache anymore.
Finn pulls out a second knife that he begins juggling it.
”Take a look at this, you big lug!”
The halfling throws the knife in the air and tries to slip under the demon’s cloven legs and leapfrog back over into his original space just in time to catch the knife!
Tumble Through vs Reflex DC:1d20 + 8 ⇒ (2) + 8 = 10
Hero Points are resetting in a week…I’ll reroll it.
Reroll:1d20 + 8 ⇒ (6) + 8 = 14Bah!
But the halfling only manages to run face-first into the demon’s body. He still manages to catch the knife, though. Frustrated, he tries once more just for good measure!
Tumble Through vs Reflex DC:1d20 + 8 ⇒ (13) + 8 = 21Hopefully that one works to get me panache.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Corrections: it’s not fascinated with me unless I crit succeeded (or you were just saying “fascinated” as flavor), and doesn’t the little guy have to enter my space to attack me? If memory serves it’s a tiny creature.
Finn pulls out a second knife and begins juggling it.
”How about THIS?!”
The halfling catches the two knives—one in each hand—and stabs at the smaller creature while throwing the other knife confidently at the bigger one.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn’s eyes go wide as he silently yet desperately motions to the other ringmasters to hide as he himself does. He then attempts to sneak into the church, using the pews as cover.
What’re those? What’re those?! WHAT IN THE NINE HELLS ARE THOSE?!?!
Not sure how you want to do this, but in encounter mode I’d be making two Stealth checks: one to Hide and one to Sneak into the church (both checks are secret rolls; +8 Stealth with a +2 to the Hide from hiding behind cover). I the player also recognize these things, but Finn will do a Religion +5 to Recall Knowledge about these things.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn stares at the ramshackle church, then glances at the other ring leaders and simply mouths What?
Assuming this place is like your typical "come on in, door's open" church": Finn walks straight into the church to try and find any clergyman that he can.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Oops...I think all of us missed this:
GM XaveTheNerd wrote:
Hush has given us permission to bot her character until she posts here again. She specified I shouldn't share anything more, so whoever rolls the Get Outta Town check, feel free to use her rolls if better.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
GM XaveTheNerd wrote:
Finns counts as a critical success. You have a +4 on the "Get Outta Town" check.
I’m sorry, on the WHAT check?! XD
Finn reflexively tenses up as he sees the lion tamer strike the fire dancer—Viktor—with her whip. He wants to scream at her—put any and all rivalry aside to give this woman a piece of his mind and introduce her to the business end of one of his knives!
But he doesn’t. His own fear keeps him from moving forward. He just stares, his anger boiling up inside him but too afraid to act on it. Just like back then...
Instead, when the lion tamer and P’oxtan face off, Finn slips away, making his way toward Viktor and pulls on the fire dancer’s pant leg.
”Hey, uh, I know we’re kinda on opposite sides here, but in all seriousness, are you alright?”
Diplomacy (if you need it):1d20 + 6 ⇒ (13) + 6 = 19
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Once it’s Finn’s Turn:
Finn faces the much-taller-than-him fire dancer with a smile on his face. He pulls out several throwing knifes that he holds by the blades.
”Let’s see who can pull off the real show!”
The halfling tosses the knives in the air and juggles them, snatching several knives out of the air by the blade before immediately tossing them back up! Man, I wish I was better at flavoring this like Honey…
Reflex (trick):1d20 + 9 ⇒ (12) + 9 = 21
I’m tempted to reroll, but I’m going to keep it.
But just for giggles, let’s see what I would’ve gotten if I DID reroll:1d20 ⇒ 19Seriously. Fine.
Finn snatches the knives out of the air, does a twirl, and bows to the crowd for his performance. ”Top that!”
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
GM XaveTheNerd wrote:
Alrighty! Probably best in the discussion thread, but you all need to decide who is going against who. It doesn't matter too much in the end. Also, because there are four of you, one of you is expected to aid another, so it may be best to find a pair with similar skills.
My first instinct would be to to have each specialty go up against each other. E.g. have the acrobatic Honey go against the acrobatic clown, have P'oxtan go against the other animal person (the lion tamer), and Finn go against the fire dancer (bit of a stretch, but fire dancing and juggling have kind of the same skill set), which would leave Hush to Aid one of us. I have no justification for this choice beyond pure story reasons (I find the idea of Honey saying "let me show you how a real acrobat does it" to Mr. Tickles over here).
Speaking of P'oxtan, has anyone heard from him? It's been quite a while since he last posted...
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn eyes the other ringmasters as he mutters just loud enough for them to hear ”We’re absolutely doing this, right?”
If we’re actually doing this:
The halfling adjusts his coat and straightens up to be as tall as he can manage. A wide grin emerges on his face as he shouts toward the lion tamer. ”Thank you for the introduction! And the sheer honesty; your little pussycat is looking quite ‘feeble.’ The only entertainment you—how did you put it? ‘Struggling charlatans’?—can provide is from comedy of your incompetence. Lucky we showed up right when we did so these folks don’t die of boredom!”
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
”Hmm…I’m more curious about what that hag was doing in that barn, if I’m being honest. Call it a gut feeling, but I think we should check out that barn.”
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
"Wait, you know about the...!" Finn stops mid-sentence, realizing the opportunity before him. He puts on the most wonderful customer-service-smile you know the one and says. "We'll happily clean up your bar of the mess we've caused. And Pruana, it seems there's been a severe misunderstanding on our part. We'll leave you and your boys alone for the foreseeable future, well, once we're done with the cleaning. Isn't that right guys?" Finn turns to the other ringmasters, his smile unwavering but his eyes shrieking Don't contradict me right now!
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn blinks in confusion at the bartender and looks around, suddenly well aware of the human, dwarf, goat, and dinosaur blood that’s staining the wood of the Mad Mug.
Ah shit.
The halfling turns to the bartender and the now-conscious dwarf and points at Violet. ”New goat? She’s just fine.”
Create a Distraction:1d20 + 6 ⇒ (11) + 6 = 17I doubt that critically fails.
If that succeeds:
As they’re momentarily distracted, Finn starts to move to hide behind the bar to leave the clean-up to the other ringmasters, when he suddenly feels a heavy weight from the holy symbol in his pocket. He grits his teeth for a moment as he slumps his shoulders. Oh, fine!
If that didn’t crit fail, they don’t realize I was trying to trick them because of my Innocuous ancestry feat. Finn looks over at Violet one more time. ”Oh…uh…guess not…” The halfling sighs. ”We’ll help you out where you need it. But why are you helping her? I thought the Mad Muggers were a buncha delinquents—no offense—who were blackmailing the mayor or something. We're here to liberate the town from their vile clutches!”
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Honey Wasp wrote:
The boar can run far!
It looks like P'oxtan can handle the goat, but Honey decides its best to remain behind the bar, just in case.
A few of us aren't looking so good, so Honey calls upon a deep well of divine energy from within her and releases it in a burst of warm healing light. Using the 3-action version of Heal. All of us (Hush, Honey, and Amaqil) should be within 30 feet. I think this also heals any enemies in the area, but I think it's worth it.
[dice=Heal]1d8
Yes, it does also heal enemies, which in this circumstance includes: the boar, Violet the goat, the dwarven woman that owns Violet, and at least one of the ruffians (depending on how the GM rules NPCs that hit 0 HP).
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Oh that ain’t good...
Seeing both the goat and the boar converge on the same place, Finn catches both of his knives and send them flying spectacularly—one at each of the animals! Can’t tell from the map right at the moment, but I’m assuming the boar is currently adjacent to Hush?
Knife 1 vs Boar:1d20 + 8 ⇒ (13) + 8 = 21There’s definitely cover of some sort in there somewhere Damage; panache:1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
The halfling’s eyes go wide.
That goat just knocked out a dinosaur! And…that’s a sentence.
Trying not to let his fear show through, Finn quickly pulls out two more throwing knives that soar through the air. ”Now folks, watch as the Circus of Wayward Wonders takes down this villainous woman and her horrid familiar!”
Perform vs Random bar patron Will DC:1d20 + 6 ⇒ (14) + 6 = 20
[[A]] Juggle, [[A]] Interact out another knife for the juggle, [[A]] Perform.
All the while Finn casts some glances out the window toward Honey as he mouths We need help!
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
P'oxtan wrote:
So thanks to Amaqil's work together ability, we're considered flanking if we both threaten an enemy. 1 action to direct Amaqil, 1 to hunt prey, and one to flurry.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Clarification: I have one customer fascinated; can’t do more than that.
Finn winks at the customer he’s thoroughly astounded and rushes forward and dramatically leaps onto the bar counter! He then looks dumbfounded at the dwarf and the goat.
Huh. A literal goat…How’d I miss that when I took that guy’s hat? Ah well. Guess this must be the “alpha-‘bro’” Honey was talking about.
”Hey, goat-lady!” He calls to the dwarf. ”I got a present for ya! CATCH!!!”
Finn catches the knife he’s juggling and with a flick of his wrist chucks it toward the dwarf woman!
Confident Finisher vs Dwarf:1d20 + 8 ⇒ (12) + 8 = 20 Precise Strike Damage:1d4 + 1 + 2d6 ⇒ (3) + 1 + (1, 2) = 7A whole 1 damage if that fails (but not critically).
[[A]] Stride, [[A]] Leap (assuming the counter’s no more than 3 ft tall), [[A]] Confident Finisher.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
I believe we established that Finn unlocked the door, yes?
If so: Finn kicks the back door open and pulls out a knife as he begins Juggling.
”Now featuring Honey Wasp and her magically-animating pig! Who’s ready to have some fun!”
Perform vs Will DC:1d20 + 6 ⇒ (13) + 6 = 19If there’s any clear non-hostile creatures (read “regular customers and not Mad Muggers”), they’ll be the target of Finn’s Perform. Otherwise, he’ll target something that looks like it has a poor Will save, like one of the standard ruffians.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Just an update to y’all: I have been keeping in touch with the GM in the interim—the move to his new place has gone fairly well, but the transition is still being accounted for; not to mention offline life suddenly hitting like a truck.
That is to say that the GM hasn’t abandoned the game, just that recent things have just been of a greater priority than PbP. Sorry for the wait, everyone.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
'Hush' wrote:
She shakes herself off again, shivering a bit, then deigns to speak. "This is a bar. People drink here. Not just the gang. People."
She points to the side of the building. "There."
Finn stops with an awkward grin on his face as the metaphorical gears in his head turns and the smile melts and he just scratches the back of his head.
"You know...I did see other people in there now that I think about it...Yeah....this is probably not a good idea now that I think about it...What if we just heal it out front and bolt while the guys out front deal with it?"
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
We ain’t getting anywhere near the front door with a freaking boar body!
Finn watches Honey carefully with a grin on his face until she heals the beast then slams the back door closed and braces against it with his entire weight to try to keep it from being able to be opened from the other side!
Mechanically, he was Readying to close the door as soon as Honey healed the boar and is trying to keep anyone (boar included) from coming out the back entrance. Not sure how the GM wants to rule the second half of that, though.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Finn only notices Honey leaving a bit too late. What in the world is she...? He shrugs and continues picking at the lock.
Honey Wasp wrote:
Back around the back of the tavern, "Look what we brought. I say we could wake this angry mama up and cause quite a scene. It might provide a bit of a distraction we could use to our advantage."
A glean sparkles in Finn's eyes and a smirk with a combination of ambition and wicked realization spreads across his face.
"My dear, you are now speaking my language! How's this for an idea: place the body just inside, someone heals it, and we man the door from this side while we make the preparations needed and swoop in while they're recovering."
More specifically, I'd argue Honey using a legit heal on the mama boar to just elongate how long they have to deal with an angry boar.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Perception (for flavor):1d20 + 7 ⇒ (13) + 7 = 20
Assuming the door is locked: Finn grabs Hush’s arm* after she tries the doorknob.
”You were about to knock, weren’t you? You were actually about to—? Nevermind, just, let me.”
Finn reaches into his bag and pulls out a surprisingly intricate set of lockpicks and other tools.
Assuming a simple lock (3 successes at a DC 20):
Thievery:1d20 + 8 ⇒ (11) + 8 = 19 Thievery:1d20 + 8 ⇒ (5) + 8 = 13If, for some reason, it’s an average lock (4 successes at DC 25) then this would crit fail and I would just stop attempting checks Thievery:1d20 + 8 ⇒ (12) + 8 = 20One Success; if it’s actually a poor lock (2 successes at DC 15) it opens here. Thievery:1d20 + 8 ⇒ (2) + 8 = 10Crit fail and tools break; assuming that that means I have to start all over like the rules imply that I do Thievery:1d20 + 8 ⇒ (19) + 8 = 27One Success Thievery:1d20 + 8 ⇒ (14) + 8 = 22Two successes Thievery:1d20 + 8 ⇒ (20) + 8 = 28Crit Success for “four” successes
After the better part of a minute, Finn manages to finagle his way through the back door. ”And that’s how it’s done.” He then then opens the door a crack and sneaks inside of the Mad Mug. Sneaking is a secret check, but for ease of play he’s just Avoiding Notice.
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
Perception to Sense Motive (for flavor):1d20 + 7 ⇒ (16) + 7 = 23
Finn is about to say something that would likely get him punched in the face, but stops as he sees Honey trying to move the group away. He holds his arms up in feigned surrender. ”Alright, alright. Simple misunderstanding. We’ll get out of your hair. Just, uh…” The halfling slides his recently acquired hat onto the table. ”Someone in there is missing that.” He then slowly steps away at Honey’s lead.
Deception (if needed):1d20 + 6 ⇒ (12) + 6 = 18
Honey Wasp wrote:
Honey steps away from the porch to consult with her party. She whispers to them, "I suggest a tactical retreat. I bet we can take them but there is no reason to fight them on their terms. Maybe we can try to sneak around back or wait until they sleep or separate to ambush them. Also, we're still outsiders here and I don't know how the locals will appreciate or not if we rough up their men. What do you think?"
Finn groans. ”I gave up my style points for this?! There’s no way we’re getting through to those bozos. Would’ve been so much more fun to watch that guy’s face nearly pop as I turn his threats around on him instead of sneaking around back, picking the lock, and getting them when they aren’t looking. Plus, it would’ve made them attack first; self-defense and all that. Come on, don’t tell me you’ve never wanted to be in a good ol’ barroom brawl. And at this place we could’ve even had a Xopatli Standoff! Stuff like this is once-in-a-lifetime.”
For the record, I (the player) very much agree with Honey, here. But Finn’s a chaotic good swashbuckler. What’re you gonna do? ¯\_(ツ)_/¯
Male CG Halfling (observant) Blow-in Swashbuckler 2 | HP 28/28 | Resistances: none | AC 19 | F: +5, R: +9, W: +6 | Perc. (e): +7 (+1 circ. to Perc. DC; +2 circ. to Seek undetected creatures) | Speed 25ft (30ft while in panache) | Class DC: 18 | Active conditions: None.
GM XaveTheNerd wrote:
Another joins in. "Watch me juggle these knives! Isn't it cool? I'm just going to do this and nothing else for like 10 minutes! Give me coin?"
I didn’t even perform this past show; how’d he know that? Well, let’s try killing them with kindness. Hehe.
I’m making A LOT of assumptions for this next section; contradict me of the circumstances as needed.
Finn looks way up at the balcony as the angry drunks shout down at the ringmasters. The halfling cups a hand around his ear as if to try and listen better to the trash talk. A smile of sudden understanding crosses his face as he cups his hands at his mouth and shouts back up. ”And a hearty ‘howdy’ to you too, par’ners!” He turns to the other ringmasters and says, loud enough for those on the balcony to hear ”Seems like a fine ol’ saloon they got here. I’ll get meself a sarsaparilla!”
Finn then goes through the wild-west swinging doors into the Mad Mug, pushing through it with his hands to let it swing, despite being short enough to go through the space beneath the swinging-hinged doors. He scans the tavern’s patrons and smiles as he approaches one of them.
Finn passes by one of the customers and swipes the man’s hat with a quick ”I’mborrowingthisI’llbringitrightbackthankyou!” and makes his way up to the balcony, putting on his newly-acquired Stetson hat that is far too big for his head.
The halfling approaches the group of trash-talkers and puts one foot up on one of the chairs as he pushes up the brim of his Stetson with his thumb. ”So you’ve heard of me and my humble posse?” He says with a big smile on his face. ”Care for an autograph from us, cowpokes?”