Ranger

Fin Orlovsky's page

3 posts. Alias of Wondering_Monster.


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Zartana wrote:
Cousin!!!! =^^= hehe

We must be cousins by marriage.


Wondering Monster here. Please accept my Black blooded Lunar Oracle / Inquisitor of Erastil. I found an interesting way to make a bad touch oracle that is devoted to Erastil and protection of the community from corruption and Evil. Focusing on Inflict wounds in combat, but can still kick off a cure wounds spell when the party needs it.

Crunch:

Fin Orlovsky
Male Preacher heretic Inquisitor / Black-Blooded Lunar Oracle
Deity - Erastil
LN Medium Human
Init +4 ; Perception + 7;

--------------------
DEFENSE
--------------------
AC 19, touch 15 , flat-footed14 (+5 dex, +3 Armor, +1 Shield)
HP 10

Fort +5, Ref +6, Will +5

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OFFENSE
--------------------

Speed 30 ft.

Melee
Light Mace = +4 1d6 x2
dagger = +4 1d4 19-20x2

Ranged
Longbow = +4 1d8

Space 5 ft., Reach 5 ft.

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SPECIAL ABILITIES
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Zeal Inquisition
Zealous Surge - 1/day; when reduced to 0 or fewer hit points, Heal hit points equal to inquisitor level+wisdom

Lore of Escape (Ex) He adds his Wisdom modifier on Bluff and Stealth skill checks in addition to the normal

ability score modifiers.

Hide Tracks - Creatures attempting to track the inquisitor take -5 penalty to track

Stern Gaze - +1/2 level on all Intimidate and sense motive checks

Judgement 1/day

Curse of Black Bood - Positive and Negative energy affect the oracle as if undead; also -4 on all dex skills

Lunar Mystery
Revelations:
Prophetic Armor - charisma instead of dex to AC and reflex saving throws.

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STATISTICS
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Str 8, Dex 18, Con 12, Int 12, Wis 16, Cha 20

Base Atk +0; CMB -1 (misc mods); CMD +13

Traits:
Orlovsky family trait - +1 CMD; +1 Diplomacy
Dangerously Curious - +1 Use magic device, and its a class skill
Deft Dodger - +1 to reflex saves

Feats:
Weapon Finesse
Spell Focus Necromancy
Greater Spell Focus Necromancy

Skills (X Points - 1 class, 1 race, etc):

Bluff +12 (1 rank, 5 cha, 3 Wis, 3 class)
Diplomacy +10 (1 rank, 5 cha, 3 class, 1 trait)
Intimidate +10 (1 rank, 5 cha, 3 class, 1 stearn Gaze)
Knowledge Arcana +5 (1 rank, 1 int, 3 class)
Knowledge Religion +5 (1 rank, 1 int, 3 class)
Perception +7 (1 rank, 3 wis, 3 class)
Sense Motive +8 (1 rank, 3 wis, 3 class, 1 Stearn Gaze)
Spellcraft +5 (1 rank, 1 int, 3 class)
Stealth +7 (1 rank, 4 dex, 3 Wis, 3 class, -4 black blood)
Use magic Device +10 (1 rank, 5 cha, 3 class, 1 trait)

ARMOR CHECK[B] 0

[b]Languages:
Common
Dwarf

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GEAR/POSSESSIONS
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Money: 85
Outfit - Simple Cloak of Fur with Erastil Holy Symbol burned in

Backpack
Bedroll
Masterwork Buckler
Masterwork studded Leather

Light Mace
dagger
Longbow
20 Arrows
20 blunt

Inquisitor Spells Known:

Orisonsl
Acid Splash
Create Water
Disrupt Undead
Stabilize

1-Level 2/day DC=14
Cure Light Wounds
Divine Favor

Oracle Spells Known:

Orisonsl
Light
Spark
Detect Magic
Read Magic

1-Level 5/day DC=16
Inflict Light Wounds DC=18 will/half
Shield of Faith
Sanctuary

===================================================

Background:

Description
Ht: 6' 0"
Wt: 190 lbs
Age: 25
Hair: Black
Eyes: Blue
Skin: White

Fin Orlovsky Was a simple farmers son. The Orlovsky name is one of noble blood, but Fin is quit removed from that line.

Some where he has 3rd or 4th cousins that are living a much more luxurious life than him.

On Fin's 18th birthday, he was out hunting in the forest. He came across a shrine to Erastil. Now being the son of a

farmer, Fin already worshiped Erastil and was quit familiar with him. Also on this very day magical abilities

unleashed from Fin. He was able to do things, and cast spells that most others can not. Obviously to Fin this was the

work of Erastil and he must be chosen for great things. That was the day that he became absolutely devoted to the

teachings of Erastil. He swore to defend his community from evil and practice all the teachings of Erastil, as he was

chosen by Erastil to by a Holy warrior for good.

What Fin does not know, is that his black blood, and magical abilities that were unlocked that day are due to something

is the family bloodline. Every tenth generation someone is born with the black blood. This manifests on the 18th

birthday.

Fin swore himself to Erastil and became a holy inquisitor in the gods name. After this Erastil actually did bestow more

magical abilities upon Fin. He has since protected his community and any community he travels through, from corruption,

evil, and attempts to heal the sick and injured.


Crunch:

Fin Furflof
Occultist / Mesmerist 1
Male CatFolk
NE Medium

Init +5 ; Perception +8
Dark Vision 30ft
Low Light Vision
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DEFENSE
--------------------

AC 13, touch 13, flat-footed 10 (+3 dex)
HP 7

Fort +2, Ref +5, Will +5

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OFFENSE
--------------------

Speed Land 30 ft; Climb 20 Ft

Melee

Ranged

Space 5 ft., Reach 5 ft.

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SPECIAL ABILITIES
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Cats Luck - 1/day reroll a reflex save
Climber - Alt Racial trait - 20 feet climb speed;+8 climb

Hypnotic Stare
Mesmerist Trick:
Vanishing Arrow

Mental Focus 6/day

Implements
Transmutation
Illusion

Psychic Weapon
Minor Figmant

Focus Power:
Sudden Speed

--------------------
STATISTICS
--------------------

Str 14, Dex 16, Con 8, Int 14, Wis 11, Cha 17

Base Atk +0; CMB +2 ; CMD +15

Feats:
The Bitten
Alertness

Traits[b]
Attempted Murder
Reactionary

[b]Skills (X Points - 1 class, 1 race, etc):
Bluff +7 (1 rank, 3 cha, 3 class )
Climb +6 (1 rank, 2 str, 3 class )
Diplomacy +7 (1 rank, 3 cha, 3 class )
Intimidate +9 (1 rank, 3 cha, 2 trait, 3 class )
Knowledge Arcana +6 (1 rank, 2 int, 3 class )
Knowledge Religion +6 (1 rank, 2 int, 3 class )
Perception +8 (1 rank, 0 wis, 2 feat, 2 race, 3 Class)
Sense Motive +6 (1 rank, 0 Wis, 2 feat, 3 Class)
Sleight of Hand +7 (1 rank, 3 dex, 3 class)
Stealth +9 (1 rank, 3 dex, 2 race, 3 class)
Survival +6 (1 rank, 0 wis, 2 race, 3 class)

Languages:
Common
Catfolk
Gnome
Elvish

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GEAR/POSSESSIONS
--------------------

Money: GP


===================================================

Mesmerist Spells Known:

0-Level DC=13
Detect Magic
Read MAgic
bleed
Prestidigitation

1-Level 2/Day dc=14
Grease
Hideus Laughter

Occultist Spells Known:

0-Level DC=12
Ghost Sound
Mage Hand

1-Level 1/Day dc=13
Feather Fall
Disguise Self

[spoiler=Description]
Fin Fuflof was an collector of magical items. (occultist class)After being bit he has begun to develop the ability

to enchant living beings.(mesmerist class) This ability improves as he slips farther into being a vampire. He very much wants to get back at the church for putting him in this situation.

Ht: 6' 0"
Wt: 190 lbs
Age: 142
Hair: Black
Eyes: Black
Skin: White

Fin Furflof worked for himself for years hunting down magic items to sell to the highest bidder. He was even

highered out by the churches a few times. Doing this job, you must be willing to go wear others wont.

One one such trip he was sent to take back a holy shrine belonging to the church of Mitra, that was supposedly some

where deep in a cave. This trip was sanctioned by the church. What he found was bad intel. He walked into a

vampire nest. This was the day he was bitten.

Rage filled Fin. He could not believe he was sent there by the church. Did they know about the vampires? Was the

intel really that bad? Did they actually send him there to fight the vampires. Whatever the case, Fin was forever

changed that day.

A few days later, Fin was caught attacking a villager. Attempted Murder they called it. And that is how he landed

in jail.