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~Fiddlesticks~'s page
63 posts. Organized Play character for Nik B..
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
The scenario got pretty punished iin the reviews for that reason, some of the challenges were rough - especially the individual checks that just rack up the awareness points. I did notice in the reviews (now I have gone back to read them) the suggestion of using the Follow the Expert exploratory action, but this was a skill-check challenge, not an exploration, so not sure if that works.
I may need to go and re-read infiltrations and see if they mention they are linked to the Exploration system, but that might help.
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Well run GM!
That scenario was brutal and could probably be toned down - the DCs were pretty high and we dont get the same optimised builds we did in PF1 :p
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
I guess we are waiting on Kosh then, might need to put Petra back on the map :)
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
"What for?" replies Fiddlesticks "You can run, or you can try to patch up what’s left of your friends before they all bleed out like tapped kegs. I’ve got places to be and no interest in chasing you. Go, stay, do what you want but decide quick."
Fiddlesticks turns to the surrendered Hellknight officer, eyes sharp but tone oddly casual as he fishes out his healing kit in the blink of an eye "You any good with a bandage, or just better at making people need one?"
Fiddlesticks looks to the fallen to see whether any can be stabilised.
Hes happy to stabilise the fallen, but Princess will be watching on if there is any shenanigans and chicanery
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Ahh in which case he and Princess will just stand up and suggest the Hellknight get skating before he gets stabbed - Fiddles just wants to leave
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks and Princess try again - its all desparate!
Attack 1d20 + 14 + 1 - 2 ⇒ (1) + 14 + 1 - 2 = 14
Damage 2d6 + 4 + 1 ⇒ (3, 2) + 4 + 1 = 10
Attack 1d20 + 9 + 1 - 2 ⇒ (18) + 9 + 1 - 2 = 26
Damage 2d6 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14
◆Attack
◆Attack
◆Command companion
Attack 1d20 + 11 + 1 - 2 ⇒ (5) + 11 + 1 - 2 = 15
Damage 2d8 + 4 + 1 ⇒ (4, 1) + 4 + 1 = 10
Attack 1d20 + 6 + 1 - 2 ⇒ (10) + 6 + 1 - 2 = 15
Damage 2d8 + 4 + 1 ⇒ (8, 5) + 4 + 1 = 18
◆Attack
◆Attack
"JUST GIVE UP AND GO AWAY!"
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Princess Bacon lets out a squeal and crashes to the ground under the force of the rampaging Hellknight, limbs twitching and tusks still bared in defiance, then still. Fiddlesticks sighs "That's not ideal"
Annoyed by the whole 'situation' he lashes out with a sudden thrust of his rapier, aiming low and mean. “One less of you shiny cans standing is the least I can do.”
vs BLUE
Attack 1d20 + 14 + 1 - 2 ⇒ (13) + 14 + 1 - 2 = 26
Damage 2d6 + 4 + 1 ⇒ (2, 4) + 4 + 1 = 11
Attack 1d20 + 9 + 1 - 2 ⇒ (16) + 9 + 1 - 2 = 24
Damage 2d6 + 4 + 1 ⇒ (2, 5) + 4 + 1 = 12
Attack 1d20 + 4 + 1 - 2 ⇒ (10) + 4 + 1 - 2 = 13
Damage 2d6 + 4 + 1 ⇒ (2, 4) + 4 + 1 = 11
◆ Strike
◆ Strike
◆ Strike
Princess Bacon twitches in the dirt, a low grunt escaping her snout.
Stabilise 1d20 ⇒ 1
HP reroll 1d20 ⇒ 11
11 is enough!
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Oops forgot to -2 for attacking from Prone

Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
We appear to have both Bless and Courageous anthem, they are both Status bonuses - they dont stack :( any chance you want to fire Spray of Stars or the like? Fiddlesticks is slightly fireproof, and if people have more heals that would be sweet...
Fiddlesticks has already accepted the grim reality - he’s in for another whole battle lying on the ground. The Hellknight’s ability to knock him flat is practically effortless, and honestly, he’s beyond arguing about it now “It is what it is,” he mutters, mid-stumble, dropping like a sack of goblin-shaped potatoes.
As he falls, he throws in a sloppy feint—clutching his side and groaning in peak-Goblin, attenpting to use the distraction for a suprise strike.
Vs Blue, can we prioritise focusing on him team?
Courageous anthem in effect
Deception 1d20 + 9 ⇒ (1) + 9 = 10
REROLL HP 1d20 + 9 ⇒ (6) + 9 = 15
Attack 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33
Damage 2d6 + 4 + 1 ⇒ (3, 2) + 4 + 1 = 10
(If Crit, add 2d6 + 4 + 1 + 1d8 ⇒ (2, 1) + 4 + 1 + (2) = 10
◆Deception
◆Attack
◆Command companion
At his side, Princess Bacon with a grunts, tusks flashing as she aims for the same Hellknight, loyal and bloodthirsty as ever.
Attack 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Damage 2d8 + 4 + 1 ⇒ (5, 5) + 4 + 1 = 15
Attack 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Damage 2d8 + 4 + 1 ⇒ (8, 2) + 4 + 1 = 15
◆Attack
◆Attack
The results are... mixed.
Fiddlesticks sighs from the dirt.

Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
OK happy with the layout now. Keen to see a fireball dropped on them
Fiddlesticks eyes the terrain grimly, the weight of inevitability settling on his narrow shoulders. The enemy would have to come to him—that much was clear—but the spot he’s in is cramped, the footing poor, and worst of all... it’s honest.
No space to dart and weave, no shadows to vanish into. No clever flanking. Just toe to toe with heavily armoured Hellknights, playing their game on their terms. Still, one doesn't always get to pick the time or place for a proper scrap. And this, miserable as it is, might be as good as it's going to get. "Right then. Let’s see who wants to be first."
Fiddlesticks will Delay until one comes into melee range - then resume his turn in the order, hoping blue or red feel brave and move on up, then will take his turn after they have acted
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Before we start, can I rejig where we're standing? Looks like were going to wipe if we stand like that.
The suishies are currently blocking the melee - and worse, if we have to move into the vacant space (eg where Kosh is) we end up exposed to the enemy full force and 4:1 exposure, as opposed to if the melee move we end up far more favourable to the party. Kosh also cant be that far ahead of the party or hes getting dropped when the enmey acts straight after Fiddlesticks...
No way the mad goblin would have let the squishies be between him and the enemy - he's normally first in marching order with Princess :)

Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
/Retro/
Fiddlesticks puts on the gloves, and quaffs a potion
Heal 3d8 + 10 ⇒ (6, 5, 6) + 10 = 27
Fiddlesticks 56 (full)
Princess 42
Note: Not sure if they are using Diplomacy or Deception for initiaitve but if they are - 'Twitchy, If at least one of your opponents is using Deception or Diplomacy to determine their initiative, your bonus to initiative from this feat increases to +4'
Fiddlesticks exhales slowly, a note of weary resignation in the breath "More stabby longshanks..." he mutters inwardly "No wonder there’s fighting wherever they go."
For the briefest moment, his goblin-brain kicks in and eyes flick toward the haversack—calculating. He knows he could slip away. The odds of evading the Hellknights are almost certainly in his favour. He could vanish into the wilds, complete the mission, but what of everyone else?.
He glances at Princess. The battle boar is pawing at the dirt, tusks twitching with hunger. He nods in silent agreement.
With a resigned grunt, he squares up, and readies his blade, set for another round of bloodletting.
"So far, the rest of you’ve been horribly stubborn," he says, his tone flat, almost gentle. "Can’t see any of you listening to reason"
Quiet acceptance has never looked quite so stabby.
Ready to start murdering!
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Day job - Warfare Lore 1d20 + 9 ⇒ (16) + 9 = 25
Teaching Goblins to resist.
The People’s Democratic Republic of Thistletop is a mostly peaceful kingdom.
However, ever since the Sandpoint Troubles—when corrupt and crooked human agent-provocateurs engineered a diplomatic incident that led to roving bands of so-called “heroes” assaulting the gentle goblins of Thistletop—brave freedom agents like Fiddlesticks have found honest work teaching vital defensive strategies.
After all, none wish to see tragedy revisited in the form of another wave of longshanks assailants disturbing the sovereign peace.
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
As the wizard’s healing magic washes over him, bruises fade and seeping wounds knit shut. Fiddlesticks lets out a delighted, if weary, cackle.
Leering with unmistakable fatigue, he declares, “I’ve never been stabbed so hard and so often as on this mission." He pauses, then grins wider “But I’m proud to have done my part for the party by being just as vicious to our foes.”
With a flick of his wrist, he jabs the air in front of him, each word punctuated by a tiny stab. “Stab. Stab. Stab.”
Pennypockets 34
Princess 42
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
All good - can treat wounds 1 x per hour, so will use that, but Fiddles also has godless healing :)
Medicine - Fiddlesticks 1d20 + 12 ⇒ (5) + 12 = 17
Heals 2d8 + 5 ⇒ (1, 6) + 5 = 12
Medicine - Princess 1d20 + 12 ⇒ (16) + 12 = 28 (Crit!)
Heals 4d8 ⇒ (1, 7, 2, 7) = 17
Status
Fiddle - 22hp
Princess - 42hp
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Does that now allow for another round of Battle Medicine/medicine?- pretty battered and 10hp isn't a lot :p

Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Noticing yet more wounds blooming across his already battered body, Fiddlesticks lets out a weary sigh. The life of a goblin, it seems, involves a great deal of being stabbed.
He shakes off the poison as best he can and lunges again at the queen, hoping she’ll find his sting nasty enough to reconsider her reign of irritation, "Let’s get her, Princess. Neither of us want another nap." he mutters, half to his boar, half to himself.
Fort save (vs venom) 1d20 + 8 ⇒ (20) + 8 = 28
Courageous anthem in effect
Attack 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27
Damage 2d6 + 4 + 1 ⇒ (2, 5) + 4 + 1 = 12
Attack 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Damage 2d6 + 4 + 1 ⇒ (3, 1) + 4 + 1 = 9
Crit - Add 2d6 + 4 + 1 + 1d8 ⇒ (6, 3) + 4 + 1 + (7) = 21
◆Attack
◆Attack
◆Command companion
Princess Bacon snorts and engages, responding with a furious swipe of her mighty, mean tusks—aimed squarely at the wasp.
Attack 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19
Damage 2d8 + 4 + 1 ⇒ (4, 4) + 4 + 1 = 13
Attack 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Damage 2d8 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9
◆Attack
◆Attack
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks ducks through a gap in the front line, his wicked goblin grin undimmed by the bumps, bruises, and impressive black eye marring his face. He announces his arrival with a dramatic thrust of his rapier.
"Get it, Princess!" he cackles, urging on his angry battle-boar with manic enthusiasm.
Attack 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31
Damage 2d6 + 4 ⇒ (4, 2) + 4 = 10
(if crit add 2d6 + 4 + 1d8 ⇒ (4, 2) + 4 + (8) = 18)
◆Stride
◆Attack
◆Command companion
Princess Bacon snorts and engages, responding with a furious swipe of her mighty, mean tusks—aimed squarely at the wasp.
Attack 1d20 + 11 ⇒ (20) + 11 = 31
Damage 2d8 + 4 ⇒ (1, 2) + 4 = 7
CRIT add 2d8 + 4 ⇒ (3, 1) + 4 = 8
Attack 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage 2d8 + 4 ⇒ (7, 7) + 4 = 18
◆Attack
◆Attack
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Diplomacy 1d20 + 9 ⇒ (3) + 9 = 12
The leering goblin is too busy trying to stop the blood from welling out of the considerable number of wounds shared between himself and his equally battered boar companion.
His tone is snippy—though that may be due to the mild concussion he’s clearly nursing.
“Come with us, or stay and get found, beaten, and maybe eaten. If you’re sticking around, you’d best learn how to say ‘please be gentle with me’ in Dwarvish.”
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Rested up, or as well as he is getting, the Goblin gets ready to move on.
"SO we need to protect the people and the book" he asserts, cleans off hiss sword, and gets ready for what else this place has.
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Battle Medicine - Fiddlesticks
Medicine - 1d20 + 12 ⇒ (8) + 12 = 20
Heals 2d8 + 5 ⇒ (2, 4) + 5 = 11
Final
PB = 25
Fiddle = 29
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Other than Battle medicine, do we have any other renewable healing sources before I start that path? :)
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Battle Medicine - Princess - 1d20 + 12 ⇒ (10) + 12 = 22
Heals 2d8 ⇒ (1, 1) = 2
LOL dicebot
Then he quaffs his potion of Lesser Healing potion.
Heal 2d8 + 5 ⇒ (6, 8) + 5 = 19
Leaves Princess on 11hp and Fiddlesticks on 20
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Vs Red
The Goblin tries using the momentary distraction of the vanising boar to his advantage.
Deception 1d20 + 9 ⇒ (20) + 9 = 29
Prone + Bless
Attack 1d20 + 14 - 2 + 1 ⇒ (10) + 14 - 2 + 1 = 23 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (4, 1) + 4 + (2, 4) = 15
Attack 1d20 + 9 - 2 + 1 ⇒ (16) + 9 - 2 + 1 = 24 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (6, 4) + 4 + (3, 6) = 23
◆Deception/Feint
◆Attack
◆Attack
Princess Bacon continues napping...
Stabilise - Princess 1d20 ⇒ 12
The stubborn Princess just refuses to die.
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Seeing the pig in the rear making a meal of the dwarf, Fiddlesticks lashes out from the ground.
Addin +1 as I assume bles sis still on?
Vs BLUE
Attack 1d20 + 14 - 2 + 1 ⇒ (16) + 14 - 2 + 1 = 29 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (3, 5) + 4 + (4, 5) = 21
Attack 1d20 + 9 - 2 + 1 ⇒ (16) + 9 - 2 + 1 = 24 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (2, 6) + 4 + (1, 5) = 18
"No, it's dwarf on the menu" the goblin offers cruelly.
◆Attack
◆Attack
◆Command companion
Princess Bacon tusks at White!
Attack 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27
Damage 2d8 + 4 ⇒ (4, 3) + 4 = 11
Attack 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage 2d8 + 4 ⇒ (2, 8) + 4 = 14
◆Attack
◆Attack
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks feels the tide turn as the magic hits.
He uses the magic of the Bless as well, fuelling his attacks.
Vs white
Strike 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Damage 2d6 + 4 ⇒ (3, 3) + 4 = 10
Strike 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damage 2d6 + 4 ⇒ (2, 3) + 4 = 9
Princess comes tearing in to get her pound of flesh too!
Strike 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
Damage 2d8 + 4 ⇒ (1, 8) + 4 = 13
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks sighs at the absolute shocking state of affairs in the front ranks of this rather choked up battle "Not a lot of room up there"
The goblin dashes between the legs of friend and foe...
Acrobatics to tumble through white
Acrobatics - 1d20 + 13 ⇒ (13) + 13 = 26
Pretty sure that beats Ref DC!
Attack- White
Attack 1d20 + 14 ⇒ (7) + 14 = 21 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (5, 4) + 4 + (2, 6) = 21
◆Stride/Tumble
◆Attack
◆Command companion
Princess Bacon stands back up angrily and takes a swipe at white!
Attack 1d20 + 11 ⇒ (6) + 11 = 17 vs OG
Damage 2d8 + 4 ⇒ (2, 1) + 4 = 7
◆Stand
◆Attack
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Healed himself :) Sorry should have specified
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Medicine + Godless healing
Medicine 1d20 + 12 ⇒ (4) + 12 = 16
Heal 2d8 + 5 ⇒ (5, 3) + 5 = 13
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Zarongel the Greater Barghest was angry at the treatment of Princess Bacon, and the blessed the avenging shiny math-rock cliky clacks!
Any magic healing or we using band-aids?
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks and the angry pig start doing what they do to remaining dwarf
"Green scum?" Fiddlesticks grins like a the wicked little goblin he is, all sharp teeth in leering oversized head "What has a beard and lots of holes? YOU!"
The goblin starts sticking the dwarf.
Attack 1d20 + 14 ⇒ (17) + 14 = 31 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (4, 5) + 4 + (1, 1) = 15
If crit add 2d6 + 4 + 2d6 + 1d8 ⇒ (2, 4) + 4 + (2, 3) + (1) = 16
Attack 1d20 + 9 ⇒ (14) + 9 = 23 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (4, 6) + 4 + (1, 3) = 18
"No, it's dwarf on the menu" the goblin offers cruelly.
◆Attack
◆Attack
◆Command companion
Princess Bacon stands back up angrily and takes a swipe at blue!
Attack 1d20 + 11 ⇒ (11) + 11 = 22
Damage 2d8 + 4 ⇒ (1, 7) + 4 = 12
Attack 1d20 + 11 ⇒ (9) + 11 = 20
Damage 2d8 + 4 ⇒ (4, 2) + 4 = 10
◆Attack
◆Attack
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks spins and stabs at red.
Attack 1d20 + 14 ⇒ (1) + 14 = 15 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (1, 6) + 4 + (3, 3) = 17
Attack 1d20 + 9 ⇒ (20) + 9 = 29 vs OG
Damage 2d6 + 4 + 2d6 ⇒ (1, 3) + 4 + (1, 1) = 10
Crit add 2d6 + 4 + 2d6 + 1d8 ⇒ (1, 1) + 4 + (2, 6) + (6) = 20
"No, it's dwarf on the menu" the goblin offers cruelly.
◆Attack
◆Attack
◆Command companion
Princess Bacon stands back up angrily and takes a swipe at blue!
Attack 1d20 + 11 ⇒ (20) + 11 = 31
Damage 2d8 + 4 ⇒ (8, 5) + 4 = 17
Crit add 2d8 + 4 ⇒ (6, 8) + 4 = 18
◆Stand
◆Attack
Crit train goes both ways it seems!
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
GM Tiger wrote:
What system has d8 as sneak? Just curious... Starfinder :) Which I run and play waaaaay too much of #operatives for life. Also Pathfinder 1 if you take a particular option and are a fan of knives. I do love my operatives though! They are wildly undercooked in SF2 though
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
GM Tiger wrote: Fiddlesticks, from the Tac Map, it appears you're attacking Blue. Blue is not OG to you because Surprise attack only applies if your target hasn't acted yet. Also where did the 1d8 come from (your sneak damage is 2d6)...
Ahh bad habit on sneak damage throwing in a D8, too much of the other systems - habit dies hard
Initiative was based off 'avoid notice' (Stealth) so wasn't sure if they had actually spotted the Goblin yet :)
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Fiddlesticks comes zipping in from the shadows driving his rapier at the uppity dwarf that fired at his friend!
Sneak attack!
Attack 1d20 + 14 ⇒ (17) + 14 = 31 vs Flat Footed
Damage 2d6 + 4 + 1d8 ⇒ (2, 3) + 4 + (6) = 15
If Crit add 2d6 + 4 + 1d8 + 1d8 ⇒ (6, 4) + 4 + (6) + (1) = 21
◆Stride
◆Attack
◆Command companion
Princess Bacon also comes thundering in and attacks the Hellknights!
Attack 1d20 + 11 ⇒ (14) + 11 = 25
Damage 2d8 + 4 ⇒ (8, 8) + 4 = 20
◆Stride
◆Attack
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Imps
Stealth 1d20 + 13 ⇒ (7) + 13 = 20
heropoint Stealth 1d20 + 13 ⇒ (16) + 13 = 29
Thats campaign coin AND heropoint cashed. This scenario is rough :p
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Ahh ok can reroll Arnisant :)
Arnisant:
PFS Lore 1d20 + 9 ⇒ (14) + 9 = 23
Imps
Stealth 1d20 + 13 ⇒ (8) + 13 = 21
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Heropoint re-roll
Zarongel the Elder Barghest intervenes once more in Fiddlesticks fate.
Stealth 1d20 + 13 ⇒ (20) + 13 = 33
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Stealth 1d20 + 13 ⇒ (5) + 13 = 18
The goblin half wants to hide, but is also half interested in looking at the Imps!
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
PFS Lore 1d20 + 9 ⇒ (5) + 9 = 14
"Nup, no idea"
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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Thievery 1d20 + 13 ⇒ (10) + 13 = 23
"Oh look! A Dropsy-ouchy!" Fiddlesticks seems excited as he ducks forward with glee to examine the trap.
"Must be a longshanks made one, a goblin one would be heaps better"
Thievery 1d20 + 13 ⇒ (17) + 13 = 30
After a few clicks "And here's the safety mechanism, should hold safe now, just don't jump up and down on it to test it p though I know we're all tempted!'
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Thievery 1d20 + 13 ⇒ (14) + 13 = 27
"I think I know how to fix that" the shift Goblin suggests as he gets to work...
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Stares at the paperwork and forms in Goblin then has an epiphany, "Oh yeah Goblins can now read and write!" and gets busy filling out the required administration.
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
"Who is this guy? I suppose we need to get to this house quick smart!"
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
"Ribbity Rob" the toad replies "Vaguely versed in the Arcane, and the goings on of Goblins".
Fiddlesticks looks at the talking toad in vague admiration.
Princess Bacon - Animal Companion
Ribbity Rob - Hireling - Arcana/Goblin Lore
The goblin then looks at the sprite, clearly seeing some potential for collaboration and mischief.

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Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
A rather jaunty Goblin wanders into the room with a smile, his crooked little goblin teeth leering in his bulbous head. At least the frog on his shoulder takes the attention away from all the blades and sharp implements all over him.
Moments later an angry-looking heavily armoured boar sow then stomps in a second behind, she has a nasty snarl, massive tusks, and clearly has a mean streak a mile wide.
"Fiddlesticks!" the goblin declares pointing a thumb at himself whilst twirling a lockpick, "And this is Princess Bacon" he points to the boar.
"I bid you greetings from the Peoples Democratic Republic of Thistletop"
The goblin pauses in serious thought for a moment then begins his ditty with a leering gobliny-grin and the slickness of a trained performer.
"Slippy the gnome plays the flute,
As a rogue I prefer the sweet loot (lute!),
Voron was a teacher,
Now blasts the odd creature,
And Kosh can then patch them up beaut!"
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
Yay! Good game all! Thank you GM!
Rog5 HP 56 | AC 23 | Fort +8; Ref +13; Will +12; | Perc +12 (DV) | Speed 25 | Princess Bacon (Boar) | HP 53 | AC 22| Fort +12; Ref +11; Will +12; | Perc 12 LL&Scent (30) | Speed 25
From my perspective we just want the stuff back, happy for them to leave
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