Arnistolientar Popswicker

Fextor Babbletrix's page

91 posts. Organized Play character for 2goth4U.


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Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Sense Motive 1d20 + 0 ⇒ (19) + 0 = 19
Brayden, you might want to message the players to tell them "It's on!"

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"I'd say she hasn't succumbed yet so she has a chance, yes."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"Not really... once they succumb to the affliction, there isn't much (if any) hope. Maybe holy water would help? It's mostly the person's inner strength to retain their humanity that fights it off. In Cheliax, the people who were afflicted and turned were either weak-willed or didn't oppose the transformation, but that's all I know about it."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Sense Motive 1d20 + 0 ⇒ (17) + 0 = 17

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"I've heard that the Priests of Asmodeus can inflict or cure one of such an affliction so it seems reasonable that other priests would be able to cure her as well."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"A ghoul? How very unfortunate."

Knowledge (Religion) 1d20 + 2 ⇒ (19) + 2 = 21 assuming untrained can check

"Ghoul bites are infectious. This hunger you speak of... is it for... flesh?"

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor does find station and insignia to be important (Chelaxian + Lawful + Obsessive) and would likely have a brooch or something official that signifies his membership

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Perception 1d20 + 2 ⇒ (3) + 2 = 5

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

I'm good to go

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"Interesting... trade agreements... I'd like to have a look at those..."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"Cremation works on undead bodies, right?", Fextor asks rhetorically.

Flickers of flames pass between his hands as he smiles at his companions.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"What do you think he meant by 'not the entire party made it back'?

That they lost a few members? or that they didn't come back with all their faculties or parts intact, perhaps?
No matter, seems pretty open and shut."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"Undead threaten the order of things. I will most certainly do what I can to purge the ruins of their chaotic influence."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

"Miss Wibeke, a personal favour from a Venture Captain has a substantial value in and of itself, the added value of keeping what we find is a bonus, really."

Turning to Lauranna.

"Miss Lauranna, that is most wise. I'd recommend we avoid the saki... Tian wine made from rice... it's very strong and sneaks up on you."
Noting the others' puzzled expressions.
"A personal experience at a prior Tian diplomatic function."

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Returning a lost antiquity to its rightful owner is an honourable charge, I would be honoured to assist in this matter.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor is dressed down (but still appropriate) in his courtier's clothes.

He has his Chelish Diplomatic Corps membership medal polished and pinned to his chest. His clothing is trimmed in the black and red of Cheliax. He looks around to see if any of his faction compatriots are in attendance and also if the Paracountess is here, if she is, he'll try to greet her later and ask if the snow gems of the Irrisen Witches that he retrieved were useful.

He smiles here and there making and exchanging pleasantries with those who seem willing to engage him.

Morvyn is certainly avant-garde. Such excess.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

ok, converted 500gp to 50pp
leaving my backpack and its contents in my quarters
gets me to light encumbrance

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Ok, I read the Gameplay and Discussion threads of Intro to Lore.
Tense moments with Tanner
Too bad Dagbar is leaving for the other group, he was quite amusing.
Not how I would have handled Auntie.
No sympathy for the Imp, his lot is to serve, them's the rules
Good job rescuing the cargo box, who needs a frickin' ladder?
I'm blue (the music infects your head)
oh wait I'm not, they found the paint trap.
I hope those thugs at the end weren't Pathfinders as they didn't give them proper parlee before melee...

For the record, where I live a pop is a carbonated drink and as a verb it means to punch or throw. Pop him in the face. Pop a loonie in the snack machine.

I found the Day Job table in the Guide to Pathfinder
Society Organized Play - Version 4.1 ( January 30, 2012)

A 14 entitles me to 5 gp which I'll add to my dossier.

Second Day Job roll 1d20 + 6 ⇒ (15) + 6 = 21
ka-ching 20 more gp

What am I entitled to for reading the thread?

Also I need to convert my gold to platinum or something less heavy to get back down to light encumbrance

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

A Festival? Ok Social function it is then. Have to break out the finery, responding to Ser Leblanc.

Cheerily, engaging Morvyn.
That my friend, would be the Hellfire and Brimstone awaiting some of Golarion's former inhabitants, pray that you don't join them someday.
As to your discomfort, your nose will attune to it.
It's a side-effect of some of my lineage and naught can be done for it, I'm afraid.
I'd also advise you to keep highly flammable materials at a safe distance.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

@GM Brayden: "New Players MUST read the first thread"

Which thread are you referring to?

ahhh... just figured it out the Intro to lore gameplay thread

I get credit for the first adventure just by reading the gameplay?
and another roll for earnings?

wicked cool

Also, I never was told what the results of my Day Job roll was from my last adventure. I rolled a 14 after mods.
I know there's a table in the PFS Guide, is that still the current table?
Seems they tweek the rules of PFS Organized Play now and again.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

A gnome hurries in and you would have sworn you saw a flash of flame in his cloak.
A subtle whiff of sulphur wafts in behind him.
Am I too late? I just arrived back in Absalom from a mission to faroff Irrisen and was told to report here.

My name is Fextor Babbletrix, junior counsel for the Chelish Diplomatic Corps here in Absalom.
Could someone please get me up to speed?

You find something intangibly, but eminently likeable about him.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Greetings!

Dark Archive

All that matters is the law and service.

Fextor Babbletrix
Junior Legal Counsel
Chelish Diplomatic Corps

Dark Archive

Fextor also just finished the same Frostfur Captives adventure with Gryne.
He's a level 1 gnome sorceror (infernal bloodline), but he's already a member of the Chelish faction.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

oops.. posted it in game thread
my PFS# is in the profile (52302-1)

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

No purchases here, just taking the gold.

DayJob
Profession (Barrister) 1d20 + 6 ⇒ (8) + 6 = 14

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

did I find the snow gems?
was it the doll eyes?

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

actually, I didn't cast Burning Hands at Bud, I cast it at Enrik and Grud

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Seeing that Bud is distracted by the spots, Fextor turns and starts to incant while still being wary of Bud.

Casting Burning Hands defensively towards the NorthWest which will catch Grud and Enrik in the cone.
1d20 + 7 ⇒ (17) + 7 = 24 (+4 CHA +1 Lvl +1 Pyromaniac +1 Gifted Adept - DC 15+(2x1)=17)

fingers of flame fly from Fextor's hands singeing Grud and Enrik.
Damage 3d4 ⇒ (3, 3, 3) = 9 (Reflex save for half DC15)

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Doh! 15+(2x0)=15 Some reason I thought it was level 1
Also Bud's Dazzled for 10 rounds (1 minute), not one round.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Confronted with an opponent right in front of him.

Fextor dodges and weaves while attempting to cast Flare (cast it defensively)
Concentration
1d20 + 5 ⇒ (10) + 5 = 15 (DC17)

and loses the spell.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

do I get an action this round? I believe you said my action was talking earlier.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Initiative 1d20 + 2 ⇒ (4) + 2 = 6

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

I think not. All of us are your prisoners or none of us are your prisoners, you do not get to decide the rules of hospitality and amend them as you see fit. Our charges are our charges not yours and if you have orders to the contrary from who do they come?
Diplomacy 1d20 + 9 ⇒ (10) + 9 = 19

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

By Asmodeus' Horns, we'd love to stay, but our pledge is important to us.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

weather permitting of course

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Stew smells quite good.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

To Filios: "No"? which question do you think he was answering?

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

My name is Fextor Babbletrix. Very kind of you to share your home with us. What's for dinner?
Are there horses in the barn? I'd very much like to see them. I've not had the opportunity see the northern breed up close.
Do you have any good novels here? I'm guessing there's not much to do in the cold?
Do you play Chelish baccarac? I could teach you.
Are there many people here? I could teach all of you.
So this is the Blackraven Way Station? Do you get many visitors?
Are there any visitors now? Do they know Chelish baccarac?

Fextor fires off questions at rapidfire pace to leave the impression that he's a typical annoying gnome and keep any strangers thinking that he's "the stereotype" thereby underestimating him.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Perhaps they could let us stay in the barn? nodding at the stable.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Good point, Filios
Once he's finished with the perimeter, Fextor oes back and grabs the other eye.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor pulls out one of the eyes of the doll and puts it in his satchel.

He then asks the goblins.
How does she see all?

hmm... this might be a place she'd watch...

Fextor casts Detect Magic and starts investigating the snow near the perimeter (on the ground and on the trees) looking for something.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor does a once over of the hut and its contents with Detect Magic.

Dark Archive

Question: can a PFS character play in two adventures at the same time?

eg. multiple PbP games or PbP + RL game

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor double moves to the entry way.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Witchcraft? Well that's within my field of study.

Fextor gets to his feet, his muscles twinging at the exertion.

He casts Detect Magic and investigates the exterior of the hut moving around to the western entrance.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Fextor finds a rock or fallen log or tree stump to catch a moment's rest.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Konnar, can't you see this troll is smarter than the average troll?
interrupting Konnar and addressing the troll.
We're under orders from the Irrisen Witches, we have to get these goblins to your Lady and with all haste and expedience. This is a mission of top urgency and she said she would reward you for helping us. It's a cooperative mission between Cheliax and your lady, I work for the Chelish Diplomatic Corps.
Fextor produces his papers showing his affiliation to Cheliax.
You want to be rewarded for serving your Lady and helping out the Chelish people, don't you?
Bluff 1d20 + 5 ⇒ (7) + 5 = 12
She did say that you may be reluctant so she authorized us to give you 17 gold now. 2 each for the humans, dwarves and elf and 1 each for the goblins and myself seeing as we're smaller.

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Diplomacy: 1d20 + 9 ⇒ (8) + 9 = 17 (doesn't include any bonuses except total skill bonus)
or 19 if Take 10 as proposed earlier

Dark Archive

HP 7/7 AC 13 CMD 10 Touch 13 Flat 11 (Unarmed)+0;1d2-1 F +1 R +2 W +2 INIT +2 Perc +2 CMB -2

Alright, just by tongue then. Shall we go now?