Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Evindyll wrote: ["On behalf of my comrades and the Pathfinder Society, we thank you as well Your Eminence, for the opportunity to be of service, to this community, and to Golarion. I offer the thanks and blessings of Yuelral also Great One, for I am humbled we eliminated these evil magics meant to harm you. "Yes," chimes Fascili, "what he said."
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Knowledge (religion): 1d20 + 5 ⇒ (8) + 5 = 13 Heal, untrained: 1d20 + 2 ⇒ (1) + 2 = 3
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili approaches and casts protection from evil on himself.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili releases another arrow at the monster.
The reaches down to retrieve his morningstar.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili curses under his breath when he sees that the giant foe has not come any closer. He drops his morningstar and draws his longbow. Drawing back the bowstring, he declares, "I have dreamed of standing over your broken body!"
He then releases the an arrow at the monster.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Knowledge (religion): 1d20 + 5 ⇒ (18) + 5 = 23 "Diabolic runes!" Fascili calls out, pointing at the markings on Ettin's body. "Could be possible protection from draconic beings. The amulet is likely serving as a focus for the runes. Aureliax would not have been able to protect the town as it would not have been able to harm this giant. I suspect if we can disrupt the amulet or the markings, we could disrupt the magics protecting it!" He lowers his head and holds tight to his morningstar. "Goddess of Fortune, guide my hand." Casts true strike.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Evindyll wrote:
Indeed. Fascili tries to identify the smell to recall if there may be any scents of concern.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Perception: 1d20 + 6 ⇒ (20) + 6 = 26 "Shhh," cautions Fascili as he follows the others. "Hear that? A violent thudding sound. Also, a muffled roar. They are coming from deeper within the cave. I suggests caution." He advances and points in the direction of the noise.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili casts light on his holy symbol, making his way to the middle of the group. Leaving his fortunes to the divine, he follows off in whatever direction the person before him goes. With the cramped cave walls around him, he stashes his bow and draws his morningstar to his hand. Fascili seconds the next the next suggestion regarding whether to go right or left at the entrance.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili tries to bring the tiefling down with another arrow.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 GM Nowruz wrote: “You weaklings will all die!!“ the horned man shouts. With the unexpected appearance of the tiefling, Fascili trains his bow on the newcomer, moving into a more favorable position before loosing an arrow. Ranged (longbow) v tiefling: 1d20 + 2 ⇒ (17) + 2 = 19Damage (P): 1d8 ⇒ 6
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili keeps his bow trained on the woman.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili rises to his feet, but keeps his bow trained on the woman.
Readied action: Ranged (longbow): 1d20 + 2 ⇒ (8) + 2 = 10 Damage (P): 1d8 ⇒ 4
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili regains his senses and rises to his feet. "That did not quite go as planned, though I suspect my allies had something to do with my ability to still draw breath." He draws his bow and aims it at Richelle. Seeing Tolwin on the ground, he shouts, [b]"I am sorry that your friend has fallen. We can help him--and you. But, not if you insist on further violence toward us.
Readied action: Ranged (longbow): 1d20 + 2 ⇒ (17) + 2 = 19 Damage (P): 1d8 ⇒ 8
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Con Check to stabilize (DC 10): 1d20 + 1 - 4 ⇒ (1) + 1 - 4 = -2 Fascili continues to bleed from his wounds.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili the Exterminator wrote: "Besides, Lady Luck is on our side!" GM Nowruz wrote: Again arrows are flying in but this time in Fascili’s direction! "Then, again, the goddess can be fickle..." GM Nowruz wrote: Fascili drops to the ground bleeding!! Constitution to Stablize (DC 10): 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 The commotion draws Fascili out of the hut. He spots the kids.
"These kids are frightened, indeed," he notes. He approaches the girl with his arms open wide.
"There is no need to be afraid. My companions and I are trained adventurers. If something is threatening you, we can keep you safe." He smiles and holds up his butterfly-shaped holy symbol. "Besides, Lady Luck is on our side!"
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 I believe Fascili is still in the hut as well. "An interesting assortment of items, no?" he suggests to Grilgoth as the two look over the "loot".
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Intelligence check: 1d20 + 1 ⇒ (1) + 1 = 2 Fascili briefly considers the rock formations and concludes they are simply rocks. When some potions are found, he helps to identify them.
"Simple curing potions," he concludes.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 GM Nowruz wrote: "Well, ehh … I … I am the proprietor and head chef at the Golden Wings tavern! As you see I have my hands full working the large crowd of customers and can’t pause for long to talk with you. But this direction is correct! But please don’t hurt my business! Here is food for you!" he shouts. Fascili snatches the food from the chef and snarls as he takes a bite. Pleasantly surprised by the taste, he quickly downs the entirety of it. "Much obliged!" he shouts to the chef as he heads off, but is soon diverted to the western end of Protectress Square by shrieks of shock. GM Nowruz wrote:
Fascili watches on quietly. He assesses the two youths, looking for any oddities or inconsistencies in their story. As he does so, he pauses to remove flakes of sugar and dough from his mustache. Sense Motive: 1d20 + 7 ⇒ (14) + 7 = 21Regardless of his assessment, Fascili volunteers with the others when the mayor makes a request for aid. "There may be more to this story than meets the eye, but I suppose the brightbloom patch is where we should begin. I happen to know the way--a kindly chef pointed them out to me."
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Evindyll wrote: "It does seem high time to investigate their whereabouts, and I'm not sure the festival will highlight that. They left, with a cart, to pick flowers. So they are either on there way to the field, picking flowers, or on their way back ... and carts are hard to hide. Let's ask directions to the bloom field they pick from." "Well, the food had to brought here from somewhere," nods Fascili as he heads over to the food stalls. In addition to potential places to obtain information, the cleric knows the food area usually draws insects and, perhaps, even cultists. "I'm looking for a cart that I was told was headed to the bloom field," he notes. "Would you be so kind as to point me in its direction?" He picks a pair of insect wings out of the order of fried dough that he purchased. "I would hate for your customers to learn of any food contaminants in your products." Intimidation: 1d20 + 7 ⇒ (19) + 7 = 26
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Fascili does some asking around. Diplomacy: 1d20 - 2 ⇒ (16) - 2 = 14
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 "Always good to be on the road," notes Fascili. He glances at the large crowds, "though it seems a lot of others had the same idea." The Desnan shrugs at the prospect when told that only one room is available. "The more, the merrier, I suppose. Don't mind the extra company as I plan to be dreaming regardless." At dinner time, Fascili seems to relish sampling the local foods and stews, taking his time in chewing and swallowing so to ensure his pallet is introduces to the full range of available flavors. "With so many people around, the festival does seem like a good place to find someone missing or at least potential leads," the inquisitor agrees.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 Knowledge (religion): 1d20 + 5 ⇒ (3) + 5 = 8 Fascili shrugs. "Very well."
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 "A dragon protects the town? Then, for what kind of problem would you need our help solving?" Fascili inquires, a look of confusion on his face.
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Skills:
Acrobatics -2 (-6 to jump), Bluff +6, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (religion) +5, Perception +6, Sense Motive +7, Spellcraft +5 A Varisian man with a lengthy mustache arrives, looking over the place as if expecting some small creature to be scurrying up a wall or hiding within some decorative fringe. He gives the room a sniff. He gently strokes the end of his mustache and then nods approvingly. "Seems alright," he concludes. He glances at the agents assembled. "So, you are the others the Venture-Captain sent for? Highdelve must be some place to warrant such a diverse group, eh?" |
