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Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount calls over to his allies as they enter, bandaging some of their wounds and at least not making anything worse. Battle Medicine Gedrim DC 15: 1d20 + 4 ⇒ (8) + 4 = 12
Healing Dran'Thil: 2d8 ⇒ (4, 6) = 10
______________________ With as much bandaging as can be done right now and being out of potions, Fairmount sneaks up the stairs with the other pathfinders. Hearing the commotion and seeing Papa dart forward to attack, they quietly pad up, draw a shortbow and snap off a single shot at another of the enemies. Stride, Interact, Strike using Surprise Attack vs. Cyan Troll Shortbow vs. FF: 1d20 + 7 ⇒ (20) + 7 = 27 for Crit Piercing + SA: 2d6 + 2d6 ⇒ (4, 2) + (3, 3) = 12 Fairmount gets +2 AC to the first incoming attack from Nimble Dodge. ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount also looks for a clear path. Perception (E): 1d20 + 6 ⇒ (19) + 6 = 25 "This way!" ______________ Orcs are tough, right? Well this one thinks they are. Fairmount tries to muscle through the crowds. Athletics (T): 1d20 + 3 ⇒ (15) + 3 = 18
______________ And at the last second feels the prickly sensation of an electrical charge on their neck and tries to dodge out of the way of the lightning blast. Reflex: 1d20 + 9 ⇒ (11) + 9 = 20 ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() "Hmmm... maybe we should check out that Museum? Make sure that fancy stone is still there?" ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount tries to take their time now, patching up wounds. Medicine (T) DC 15: 1d20 + 4 ⇒ (14) + 4 = 18 healing 2d8 ⇒ (5, 7) = 12 Feeling better, they look around. Perception (E): 1d20 + 6 ⇒ (12) + 6 = 18
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Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount darts into flanking as well, swinging their small hammer and trying to take down the last enemy, "Careful, these things regenerate or something!" Stride, Strike Blue 2x Light Mace vs. FF: 1d20 + 7 ⇒ (17) + 7 = 24 for Bludgeoning + Sneak Attack: 1d4 + 4 + 1d6 ⇒ (1) + 4 + (3) = 8 Light Mace vs. FF - MAP: 1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23 for Bludgeoning + Sneak Attack Crit: 2d4 + 8 + 2d6 ⇒ (1, 2) + 8 + (2, 5) = 18 Fairmount gets +2 AC to the first incoming attack from Nimble Dodge. ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount cringes as the attacks come in, managing to dodge just barely. They stand, pull a hammer out because stabbing is definitely out and steps in towards the nearest enemy, staying in range of the Sairazul Light wielding priest. Papa seems to know what to do, I'll stick close till I see a chance to do something useful. Stand, Interact, Step. +2 AC vs. first attack against Fairmount from Nimble Dodge. ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() It appears Fairmount took 23, so 4 less would still take them down. That said, thanks for the help and heal! Fairmount's training kicks in after waking and watching the monsters loom overhead. Pulling a few supplies from a bandolier they try to patch themselves up. Battle Medicine DC 15: 1d20 + 4 ⇒ (7) + 4 = 11 S$~$ s~~* s~#&! But sadly it just doesn't work. Instead they draw and drink an elixir. Minor Healing Potion: 1d8 ⇒ 8 +2 AC vs. first attack against Fairmount from Nimble Dodge ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount rolls their eyes at Gedrim’s story, ”My heroic moment was not shanking someone for a terrible pun...” ————— A promise is given, ”We will tread very lightly at the scene, thank you for allowing us to follow up there. We are happy to share any info we find out about the cult.” ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Luke_Parry wrote: Crafting/Engineering Lore; Perception; Occultism; Religion; Society; Nature; another Society check; and Medicine. Fairmount knows nothing about crafting, but will take a look around. Perception (E): 1d20 + 6 ⇒ (11) + 6 = 17 ————— And also very little about all those stupid magical things, but they’ve been around long enough to recall a couple things about people. Society (T): 1d20 + 3 ⇒ (17) + 3 = 20 ————— A weird little plant creature pops out of their pack and looks around. Nature Hireling (T): 1d20 + 3 ⇒ (12) + 3 = 15 ————— Which triggers another thought. Society (T): 1d20 + 3 ⇒ (10) + 3 = 13 ————— And lastly... Medicine (T): 1d20 + 4 ⇒ (14) + 4 = 18 ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmount moves into flanking with an ally as trained, draws a short bladed weapon and tries to find a weak point to exploit. Stride, Interact, Strike Short Sword vs. FF Red: 1d20 + 7 ⇒ (3) + 7 = 10 for Slashing + Sneak Attack: 1d6 + 4 + 1d6 ⇒ (1) + 4 + (6) = 11 +2 AC vs. first attack against Fairmount from Nimble Dodge ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() Fairmounts looks at the creatures, "Undead? I have a flask for that." Pulling out a flask and lobbing it at the nearest target, making sure it splashes both of them. "That should take care of that!" But in case it doesn't, they move out into the room to work on flanking eventually. Interact, Strike with Holy Water, Stride. Holy Water at Cyan: 1d20 + 7 ⇒ (14) + 7 = 21 for Good Damage + Splash: 1d6 + 1 ⇒ (2) + 1 = 3 (plus 1 good damage splash on red) Fairmount gets +2 AC to the first incoming attack from Nimble Dodge. ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() A half-orc stands quietly in the corner of the room as the briefing starts. They stare daggers at each pathfinder that enters, but don't speak other than with a simple neutral introduction of themselves, "Fairmount is my name." They activate a wayfinder when entering the darkness of the sewers, bringing forth a light source to navigate the path. A simple 'this way' at each intersection is about all you get. Answering the second question, "I trained with two kobolds, though I do not know how they have done on the job." ![]()
Active Conditions: NA | Exploration Mode: Sneak (Initiative +8) | CN Agender Half-Orc (Thief) Rogue 2 | HP 30 (-0) | AC 19 (+2 vs. first attack) | F/R/W +7/+10/+7 | Perc +7 (low-light) | Placeholder | Hero Points 1/1 | Speed 25 | Placeholder
![]() 2-05: Balancing the Scales (New PC!) PLAYER: Pete H.
Items Purchased: Nothing
BOONS:
Earn Income after Mission. Performance (T) DC 14: 1d20 + 4 ⇒ (2) + 4 = 6 With that failure I earn 1 cp per day times 8 days (scenario) for a total of 8 cp. Generalist Item: Minor Healing Potion |