Dexinis

Faeryl Dusk's page

215 posts. Alias of JAF0.


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hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

I will be traveling from Saturday morning until Weds. night (driving up north to see the eclipse). I will try to check in at least once a day, but if I miss a post time, please feel free to bot me to keep the flow going. I don't want to hold up the game.

Hope we still have a game! HOpe you are doing okay, GM... I know depression can be hell... been there, (still there), so I get it.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"You come prepared... that's good, a map could be important." Faeryl turns to the right and heads that way with the group.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl takes the left path and notes the architecture and the presence of sarcophagi, the engraved candlesticks and tray and most notably the family name... then the archway to the left... he returns back to the spot where the three were last together to meet back and report...

Sarcophagi lining the walls, and one in a place of prominence with engraved silver candlesticks and an engraved silver tray with the same motifs as the candlesticks and the name 'Gorvario' on it. This mean anything to you folks? Also, there was an archway on the left... I didn't explore further."


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

sorry for my absence... having trouble with bandwidth... hoping to step it up soon.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl, if there are no objections, takes the potion of bull's strength... and follows ARsil down the stairs...


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"And this blue vial has a dose of bear's endurance, at caster level three."

alchemy: 1d20 + 8 ⇒ (14) + 8 = 22


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

craft alchemy: 1d20 + 8 ⇒ (6) + 8 = 14
craft alchemy: 1d20 + 8 ⇒ (9) + 8 = 17
craft alchemy: 1d20 + 8 ⇒ (17) + 8 = 25
craft alchemy: 1d20 + 8 ⇒ (12) + 8 = 20
craft alchemy: 1d20 + 8 ⇒ (9) + 8 = 17

Faeryl does his best to figure out what is or was in each of the vials.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Are all the liquids in the vials the same?

perception, taking 10: 10 + 10 = 20

if not, let me know how many craft alchemy rolls I have to make for unique potions.... unless someone else has detect magic and spellcraft of course

Faeryl takes out the whip with a bit of disgust.. and tries it out in a bare area in the room.. careful not to hit anyone with it.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"Aye, cold iron is very effective against some demons... and I see no problem taking things of value from this place... I'm sure the demons took what they wanted... and while we are not demons, we're no saints either." He shrugs... looks around for anything that might have been missed...

perception, taking 20: 20 + 10 = 30


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

FAeryl walks over and looks out the window to make sure Rai Zon is okay...

"you okay ? Need a hand getting back in?"


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl turns his attention to the demon that Wolf charged, and studies his target as he moves toward it...


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

wow.. it's been a long time since I've seen a post here... will there be an update in gameplay any time soon?


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Heads up all... I am going to Gamex this weekend... we leave early in the morning and not sure when/if I'll be able to check in before Monday night... If I can post, it will be limited in time with brief posts... Please feel free to bot me if I'm holding things up... thanks...


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

perc dc 18, taking 10: 10 + 10 = 20


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl moves up, double moving into flank on the succubus, giving Wolf flanking as well.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

will save dc 23, oh geez: 1d20 + 6 ⇒ (19) + 6 = 25 whoa, can't believe I made that!


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl tests his leg on the ground, gingerly putting pressure on it, then more firmly... He nods his thanks to Locke... "I feel better already... your healing touch is much appreciated."


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl is a blur of motion as he makes his attacks...

****

round 5?: vs black with flank

fort dc 13 if needed: 1d20 + 4 ⇒ (14) + 4 = 18

to hit, mwk cold iron heavy mace: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
dmg if hits: 1d8 + 4 ⇒ (7) + 4 = 11

to hit, mwk cold iron machete: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
dmg if hits: 1d6 + 4 ⇒ (2) + 4 = 6

****

round 6?: vs black with flank, switching to aqua if black goes down, deduct the +2 if attacking aqua

fort dc 13 if needed: 1d20 + 4 ⇒ (20) + 4 = 24

to hit, mwk cold iron heavy mace: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
dmg if hits: 1d8 + 4 ⇒ (5) + 4 = 9

to hit, mwk cold iron machete: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
dmg if hits: 1d6 + 4 ⇒ (4) + 4 = 8

to confirm crit, mwk cold iron machete: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
extra dmg if crits: 1d6 + 4 ⇒ (1) + 4 = 5

****

round 7?: vs black with flank, switching to aqua if black goes down, deduct the +2 if attacking aqua

fort dc 13 if needed: 1d20 + 4 ⇒ (12) + 4 = 16

to hit, mwk cold iron heavy mace: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
dmg if hits: 1d8 + 4 ⇒ (1) + 4 = 5

to hit, mwk cold iron machete: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
dmg if hits: 1d6 + 4 ⇒ (4) + 4 = 8

****

round 8?: vs black with flank, switching to aqua if black goes down, deduct the +2 if attacking aqua

fort dc 13 if needed: 1d20 + 4 ⇒ (6) + 4 = 10 -2 to attacks if failed? not sure if saves still necessary.

to hit, mwk cold iron heavy mace: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
dmg if hits: 1d8 + 4 ⇒ (7) + 4 = 11

to hit, mwk cold iron machete: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
dmg if hits: 1d6 + 4 ⇒ (2) + 4 = 6


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

sorry - thread wasn't updating for me... I will catch up and post momentarily.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

thanks - enjoy your mini vaca.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Just a heads up. I will be leaving Thursday morning for a 4-day retreat at the beach that lasts til Sunday afternoon, then I have a Sunday night concert to attend. I will take my computer with me, but I may not be able to post much til after I get home. Please feel free to bot me if I delay the game at all.

On Monday, my dog goes into surgery and when he returns home on Tuesday, I will be on a full-time home care regimen with him. He needs to be walked with a belly band whenever he needs to relieve himself or get up to get a drink or eat, so it will be a busy time. (He's an almost 100 lb st. bernard puppy, so he can't be carried for these things).

I'll be able to post regularly again starting Monday, but perhaps not as frequently as usual for a while.... Anyway, sorry in advance for any lack of posting on my part. I will do the best I can.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl takes a step up to the cyan demon that looks like it's trying to maneuver to flank Arsil and attacks, power attacking.

to hit, longsword: 1d20 + 8 - 2 - 1 ⇒ (20) + 8 - 2 - 1 = 25
dmg if hits: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

to confirm crit, longsword: 1d20 + 8 - 2 - 1 ⇒ (15) + 8 - 2 - 1 = 20
extra dmg if crits: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14

to hit, cold iron machete: 1d20 + 8 - 2 - 1 ⇒ (4) + 8 - 2 - 1 = 9
dmg if hits: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

fort save dc 13: 1d20 + 4 ⇒ (11) + 4 = 15


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

... assuming that's enough to know what these demons are,

Faeryl finds himself shaken slightly... but still attacks the yellow demon.

to hit, mwk cold iron heavy mace: 1d20 + 8 - 2 ⇒ (19) + 8 - 2 = 25
dmg if hits: 1d8 + 4 ⇒ (8) + 4 = 12

to confirm crit, mwk cold iron heavy mace: 1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23
dmg if crits: 1d8 + 4 ⇒ (5) + 4 = 9

to hit, mwk cold iron machete: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9
dmg if hits: 1d6 + 4 ⇒ (1) + 4 = 5


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

will dc 11: 1d20 + 6 ⇒ (14) + 6 = 20
will dc 11: 1d20 + 6 ⇒ (12) + 6 = 18

know planes: 1d20 + 8 - 2 + 1d6 ⇒ (18) + 8 - 2 + (5) = 29


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl takes the opportunity to study the drow as he moves in closer, but not close enough to trigger the flames.... yet.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

sorry - i was at the doctor's today to deal with nasty cough and cluster headaches... seems I have bronchitis and the headaches are from the constant coughing... sigh... sorry for my slow posting rate.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

climb dc 14, take 10: 10 + 8 = 18
acro dc 7, take 10: 10 + 9 = 19
stealth dc 15, take 10: 10 + 7 = 17

Faeryl shimmies up the wall and over, creeping up, then jumping down on the opposite side with a mid-leap flip, landing softly on his feet. He draws his weapons as he leaps and scowls at the drow and his two females performing a ritual. He quickly downs an extract. shield


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

perc, take 10: 10 + 10 = 20

Faeryl nods at Rai's assessment of 3 voices and readies an extract in one hand and his longsword in the other... He sneaks closer to a building entrance, trying to approach in such a way that his approach won't be seen from any available window... if such an approach is possible.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"Then I'm glad our interests here will converge, as I too am 'interested' in these drow. Let's go hunting." he says with a feral smile.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

While waiting, when just the group is at hand, "What is this task we are set to do? Hunting drow, I am presuming from the talk so far, but it would be handy to know what our agenda is, why and for whom, if there's even a 'whom' involved... I'm all for hunting and killing the drow that have a stranglehold on this burg, if that is what we are doing... the people here are oppressed and afraid... that is no way to live."


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

nothing to add here ic, Faeryl is kinda confused as to what's going on here, so he's just listening.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

[b]"Half drow,"[b] Faeryl says quietly, the difference important, at least to him. His brow furrows and his gaze darkens.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

survival dc 17[/dice: 1d20 + 8 ⇒ (2) + 8 = 10

Faeryl tries to note landmarks rather than the actual path and his unfamiliarity with the city gets the better of him and he gets good and confused by the meandering route.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Leaving for a con early in the am tomorrow and limited posting, if any, til then... please bot me as necessary to keep the flow of game going... thanks and see you all Monday night when i get home and catch up.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

When the others appear in the bar, Faeryl rises and walks over to join them... "Hello, sorry for disappearing like that, I was drawn to a small shop on the way in and learned some very interesting things about this town while doing so... perhaps later we can find someplace private to speak further about this... So for now, what are we up to and where are we going?"


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

in the veiled lady's shop:

Faeryl whispers back as quietly as he can, directly in her ear, "I will do my best..."

He examines the stone in his cupped hand to hide it from view, but only for a brief moment, then he closes his hand around it, gripping it tightly... He leans forward and kisses the veiled lady on the forehead and then looks deeply into her eyes and nods to her. "I'll try to come back for sure, since you ask so nicely.. Perhaps I will bring my friends as well."

Then he slips out of the shop and heads off to find his friends. When he gets to the bar, he finds a dark corner to sit and nurse an ale while waiting. Under the table, he slips the stone into a pouch and then, under cover of darkness, tucks the pouch under his shirt.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

in the veiled lady's shop:

"Well, I think I must try to find my friends now... I'm sure they've moved on without me and I have no idea where to look, but I will find them. I thank you for your time and speaking frankly with me... I'm sorry for any distress I caused you. I wish I had more money to spend here, but perhaps I will be back later with something of value to for your fine wares... until then, I will leave you with this as remuneration for your time and information. I assume if the information is worth something to me, and it is, then it must be worth something to you as well. Good day and be safe." He hands her a small pouch of coins totalling about 5 gp, which is all I have recorded for him, as he's received no gold since he began playing... or I missed a post or two.

He slips outside of the shop.

outside the shop:

Faeryl begins looking for Arsil and company, checking out their tracks if he can find them, or simply asking locals about sightings of the, or some combination of the two methods.

survival to track: 1d20 + 8 ⇒ (17) + 8 = 25

diplomacy to gather info: 1d20 + 5 ⇒ (4) + 5 = 9


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

in the veiled lady's shop:

"So tell me please... what, if any, relations do these drow have with the goblins that seem to be freely marauding in the area? What can you tell me about these goblins? Do they come here? trade here perhaps? or are they working for the drow?"


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

np, thanks for letting us know.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

somehow didn't update for me and didn't realize you'd ever responded to my last post, sorry

in the veiled lady's shop:

"I'm sure we can come to an agreement as to my silence... tell me about these 'other creations' of theirs and more about these drow... why did they come here, and why do they stay if most folk are dead or gone... and how you draw many customers if so few are left."


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

in the veiled lady's shop:

Faeryl lofts a brow and shakes his head... he replies sotto voce: "Tell me about the other drow, eh? and your wares... in that order please." He looks at her with unveiled intensity, as if compelling her to speak... though he has no power to do so.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

in the veiled lady's shop:

"Rise, stop prostrating yourself... I am not your lord, I came to find out what you have to offer in your shop... If you've nothing to offer, then I'll take my leave. This behavior does not please me."

He does look around, not just at the wares, but for anyone that might be observing them, perhaps a 'master'?


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

Faeryl will pay the 3 gp without demur and enter, following Arsil.. though he does pause and show interest in the veiled lady. Though not particularly interested in her wares, he steps closer and peers inside...

"I'll be along shortly," he says to the others as they continue on without him.

"Hello, miss. What do you sell here?" he says to the woman.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"of course," Faeryl whispers before she reveals her presence.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

I will be away for a few days... will have internet access in the evenings but not sure how reliable it will be... just a forewarning that I might be unable to post... if that happens, feel free to bot me as needed.


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

"The guards don't patrol, they have set stations they keep... and there are fewer of them on the walls leading up to the lake, so perhaps if we approach via water, we might get over the walls there without being seen."


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

GM:
... are the guards on the walls stationary or do they patrol and if the latter, on what schedule? Also, wander a bit if they are stationary to see if there is a place where there are few if any guards, perhaps an approach they don't see a danger from... "


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

trying again without a typo...

stealth: 1d20 + 7 ⇒ (15) + 7 = 22


hp 36/36 (40/40) AC 21/12/19 w/shield (17/12t/15ff); saves F 4, R 9/11, W 6; melee 7, ranged 5; cmb 7 cmd 19; init +2 drow-blooded daemon-spawn tiefling investigator/1 | slayer/3
skills:
acro 9, apprs 8, bluff 4, climb 8, crft alch 8, diplo 5, dd 9, escape 6, intim 7, k arc 8, k planes 8, k dung 9, k loc 8, ling 8, perc 10, spellcraft 9, stlth 7, surv 8, swim 8

perception dc 20: 1d20 + 10 ⇒ (8) + 10 = 18 guess I should have taken 10, lol

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