The Witchdaughter's Nightmare

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A question, but now we need to change all mentions for Alchemist's Tools in Alchemist's Lab regarding to Craft?

Page 445: "Item bonuses are granted by some item that you are wearing or using, either mundane or magical. For example, armor gives you an item bonus to AC, while expanded alchemist’s tools grant you an item bonus to Crafting checks when making alchemical items."

Page 480: "Gather Information: You use Diplomacy to canvass the area to learn about a specific individual or topic (page 246). Identify Alchemy: You use Craft and alchemist’s tools".


Squiggit wrote:
For a druid you'll probably most likely use it to gain access to uncommon spells.

Do you mean, that I can take spells from another tradition writing them on my book?


Hi guys,

I didn't get the point regarding this skill: Learn a Spell.

For example: I'm druid Primal spellcasting. I have my book and I can prepare each morning the spells to use during the day. So, in which situation I can use the skill learn a spell, and how?


Scott Wilhelm wrote:


I saw Hop Frog is using a Repeating Crossbow, which is an Exotic Weapon. I saw something about a Hand Crossbow, a different Exotic Weapon. I'm not sanguine about either. You could just use a regular bow, or maybe a Firearm.

I do have a build for a Goblin/Gredadier/Gunslinger, but that would take your character in a very different direction from your UCRogue.

Hi Scott, my weapons are there provisionally. It's a work in progress, I need to change them, so feel free to recommend any idea.

I told with the master, the character sheet isn't necessary immediately, there is some time to fill it. Because at the beginning the story will be colloquial.


@Meirril @Scott Wilhelm suggested some feats from Goblin race, do you think should I mix the stuff from Scott and you, or to follow a single line?


@Meirril Thank you for your support.

This is my sheet, not yet updated with your last tips:
https://www.myth-weavers.com/sheet.html#id=1954362

This evening (uk time) I will organise your suggestions and fill the gaps of the sheet and let you know.

Thanks


@ScottWilhelm
Wow Impressive post!
This evening after work, I’ll start to study it and let you know with a recap of everything.

Thank you so much guys \m/


Scott Wilhelm wrote:
I have some ideas. More later.

Then, I will wait for you :)

@Scrapper: Thank you for your valuable advice.
edit: for trait I have chosen Color Thief: You gain a +2 trait bonus on Stealth checks, providing you wear only light armor or no armor.


I updated in this way:

Feat:
- Sap Master
- Two-Weapon Fighting
- Fast Stealth
- Twist Away
- Extra Rogue Talent

Rogue Talents:
- Resiliency
- Combat Trick
- Weapon Training
- Combat Swipe
- Canny Observer

Equipment:
Celestial Armor

Weapons?


Hi there,

This is my first post, please treat me well :)
I would like to have some tips to build an unchained rogue / goblin, 9th level, to be nimble and cruel.

I chose

Feat: (are they good?)
- Weapon Focus
- Two-Weapon Fighting
- Fast Stealth
- Twist Away
- Extra Rogue Talent

Rogue Talents: (I need three more)
- Resiliency
- Combat Trick
-
-
-

Which weapon finesse to chose?

I have to spend 46000gp

I bought
Celestial Armor 22,400gp

something else?

Thank you in advance.