Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar looks impressed by Ghrezzd averting combat, even if she would have relished it. "Now I just need my sword back. I feel naked without that." After they have retrieved their weapons, she says "Let's go find that deep fried jerk."
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
"Why don't we get the guards instead and let them know he's dealing stolen Osirian artifacts," Evenstar glowers. intimidate: 1d20 + 10 ⇒ (7) + 10 = 17
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar presents her kindest smile, which albeit insincere, makes her look fairly pleasant, especially without her weapons. diplo aid: 1d20 - 2 ⇒ (19) - 2 = 17
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar looks out of place without her weapons. She cracks her knuckles nervously. "Stealing it seems like a good idea...it was stolen property, anyway."
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar reluctantly places her adamantine greatsword on a table. "This weapon is worth more than your first-born son will ever be," she says. "If anything happens to it, trust me when I say it will not end well."
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
"Great...we got one more. Now let's go find the last one," Evenstar growls, still not feeling herself with the centipede venom slowing her down. "Thanks for the statue, bud," she adds.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
With her companions in hot pursuit, and trailing them with her hurt leg, Evenstar decides to change course, and retreats back the way she came, hoping to cut off the other entrance. Double move, back into the yard, then head toward the other door.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar again enters a violent state of mind as she rushes forward, hoping to crush whoever is trying to run away. Rage, double move. fort save, RAGE!: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar also sees the commotion caused by the invisible man, and follows after him, though not with her typical agility. Double move, 80' perception: 1d20 + 11 ⇒ (7) + 11 = 18
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
One of Evenstar's legs throbs as the creature's venom works its way through her veins. She binds her leg as best she can, but proceeds with a limp. She hands her wand to Ptolomeo. "Do you mind?" she asks, clearly asking him to heal her. fort save: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25 Also, I forgot I have DR/2 (DR/4 vs. non-lethal), so I would have taken less dmg. I should be maxed on HP now, regardless. CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Sengali square sounds good.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
GM Tyranius, I think my CMD would actually be 23 this round because of rage, so I think it missed taking me down by 1. I'll take my turn as if I'm still standing, but if that's not correct, let me know and I'll do something else. Evenstar reels as the centipede strikes her yet again, nearly taking her down, and also has poison coursing through her veins. She strikes at it one more time, hoping to take it down before she goes down herself. She tries to cut it in half, then steps back to a safer position. +1 Greatsword (power attack, RAGE!, enlarge person): 1d20 + 8 + 2 + 1 - 1 ⇒ (7) + 8 + 2 + 1 - 1 = 172d6 + 15 + 3 + 3 ⇒ (6, 5) + 15 + 3 + 3 = 32 fort save: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15 dex dmg: 1d4 ⇒ 4
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar, moderately wounded but now ten feet tall, lifts her sword high above her head, and with tremendous power, brings the now oversized blade crashing down on one of the centipedes. Yellow again "RaaAAAHHHH!!" +1 Greatsword (power attack, RAGE!, enlarge person): 1d20 + 8 + 2 - 1 + 1 ⇒ (7) + 8 + 2 - 1 + 1 = 172d8 + 15 + 3 + 1 ⇒ (6, 5) + 15 + 3 + 1 = 30 fort save, rage: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar is thrown off as her form begins to change. Distrustful of magic, it affects her aim. "What the...?!?" she exclaims, but swings at the northernmost centipede. +1 Greatsword (power attack, RAGE!): 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 132d6 + 15 + 3 ⇒ (2, 3) + 15 + 3 = 23 maybe vs. flat-footed?
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
While the others deal with Belal, Evenstar moves to the cowering clerk behind the counter. "Why don't you tell us everything you know about these guys," she says menacingly. "Oh, and you'll want to remember all the details about certain statues. You'll know the ones I'm talkin' about." intimidate: 1d20 + 10 ⇒ (14) + 10 = 24
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar, boiling with anger, moves to intercept one of the thugs coming at Grezzd. She swings overly-hard, however, and her blow only comes close. +1 Greatsword (power attack, RAGE!): 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 132d6 + 15 + 3 ⇒ (5, 1) + 15 + 3 = 24 However, if Red is already dead, I'll double-move toward Pink instead. Hey...a rhyme!
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
With all the happenings of the day, Evenstar is already on-edge, and it does not take much to push her over. The barbarian's anger spills over her, and she enters the warehouse in a rage-like state, attacking one of the goons. Even with the difficult terrain, it looks like I have just enough movement to reach an enemy and attack. +1 Greatsword (power attack, RAGE!): 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 242d6 + 15 + 3 ⇒ (4, 3) + 15 + 3 = 25
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar stretches her neck from side to side, clearly preparing for exertion. "Let's dance, ya pig!" she says, with the enemy clearly not backing down. She brings her greatsword in front of her, and her muscles bulge ominously.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar watches things unfold, and also notices that the ruffian has reinforcements. "We have business here. You gonna leave, or not?"
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar looks to see if the man demanding protection money has any backup. She scowls at him, then says "Hey there. I've seen enough extortion for a week already today. You'll want to back off or you'll see I'm not a good one to upset." perception: 1d20 + 11 ⇒ (1) + 11 = 12
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar nods, still with a bad taste in her mouth over the whole situation. "I--hate--being played," she says as the head toward the warehouse.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
"What a second. You murder a for no reason, and now you want us to pay you for your services? How about we call the guard and see what they think about it," Evenstar says, clearly furious about the extortion attempt. intimidate: 1d20 + 11 ⇒ (9) + 11 = 20
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar curses as their mark makes a hasty retreat, and the barbarian rushes after him, hoping to catch him before he disappears. "Hurry!"
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar surveys Banquo and his angelic ally. "Yeah, I think that's why we're all standing here getting instructions. We all want in," she smirks.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar listens to the questions of the others, then has another one herself. "This smuggler doesn't smuggle humans, too, does he?" she says, cracking her knuckles loudly.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar listens to the assignment, and scowls at the mention of the human-chattel trade. "Slavers!" she mutters, almost like a curse. "Find out where the statues went. Got it. If they won't tell us, we'll--encourage--them to cooperate."
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
A barbarian is dressed in old scale armor with bits of fur and bone strung here and there. She carries a finely-crafted adamantine greatsword that glows faintly with a soft blue light. She is comely, yet she seems cold and distant. Her face is determined, and conveys a distinct message: Don't mess with me.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Player: PatheticWretch
PFS# 132,076-5 day job take 10 (intimidate): 10 + 10 = 20 Thanks for running this! I also updated your sheet.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
clw: 1d8 + 1 ⇒ (4) + 1 = 5 hopefully someone can use my wand for me... Evenstar commences a search of the room. "Let's see what these guys were up to." She stays away from the stink-eye witch's corpse while she searches, however. Just in case. perception: 1d20 + 11 ⇒ (13) + 11 = 24
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
No, she can't! Evenstar rushes around to assist on the flank, but the stink-eye, which the barbarian had never encountered before, really throws her off. "Stop looking at me like that!" she growls. will save: 1d20 + 3 ⇒ (10) + 3 = 13 (+3 vs. spells, supernatural abilities, and spell-like abilities while raging, but missed it anyway) +1 Greatsword (power attack, rage!, stink ey ): 1d20 + 8 + 2 - 2 ⇒ (2) + 8 + 2 - 2 = 102d6 + 14 + 3 ⇒ (4, 6) + 14 + 3 = 27
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Actually, that's true! Evenstar smirks as Opal guesses the riddle. "I suppose that was a good guess," she says, clearly having no clue what it was or means. The barbarian takes point and leads the way through the door to the south.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar looks annoyed at the obstacle before them. "We should just skip this part. We're going upstairs, and I'm guessing you have to stop us. So let's just get it on!" she says as she raises her blade.
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar nods at Ludovico. "Agreed...let's hurry while they are surprised. Oh, and nice job back there, everyone." I suggest we clear the outbuilding in B1 before going back inside...
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Evenstar sneers at the large gnoll. "Easy, big fella! I got plenty more of what I gave your pal!" she says as she slices at it with her greatsword. After swinging, she takes a short step back to a more defensible position. +1 Greatsword (power attack, rage!, bless): 1d20 + 8 + 2 + 1 ⇒ (8) + 8 + 2 + 1 = 192d6 + 14 + 3 ⇒ (4, 4) + 14 + 3 = 25
Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11
Maybe we should fall back and defend the entry to B3, in case that creature comes alive? It would be better than having it flank us. Although, it appears that we have some of us that have already used their actions and would be stuck in the hyena room, so maybe that idea is too late at this point. "I'll hold the entry!" Evenstar shouts after throwing aside the battered remains of the door. Readied +1 Greatsword (power attack, rage!): 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 162d6 + 14 + 3 ⇒ (2, 6) + 14 + 3 = 25 |
