Follower of Szuriel

Enrax's page

105 posts. Organized Play character for RangerArcher.


RSS

1 to 50 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Phase 1 :

Athletics:1d20 + 12 ⇒ (16) + 12 = 28

Phase 2 :

Perception:1d20 + 9 ⇒ (16) + 9 = 25

Phase 3 :

Athletics:1d20 + 12 ⇒ (8) + 12 = 20

Phase 4 :

Athletics:1d20 + 12 ⇒ (19) + 12 = 31

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes on Neidre.

Power attack:1d20 + 13 ⇒ (9) + 13 = 22

Damage:3d10 + 5 ⇒ (3, 3, 9) + 5 = 20

Then he strikes again.

Halberd:1d20 + 13 - 10 ⇒ (1) + 13 - 10 = 4

Damage:2d10 + 5 ⇒ (2, 1) + 5 = 8

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The Orc responds to Bruce : Yes exactly. I prefer to solve things with weapons. It’s also the thing that I know best.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

It's an orc. He wears a splint mail. On his back he has a Halberd and on his belt he has a sling. Hello my name is Enrax. Nice to meet you !

The orc is not very talkactive and stays silent.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Thank you !

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Reflex:1d20 + 9 ⇒ (8) + 9 = 17

The orc strikes on the blue.

Power attack:1d20 + 13 ⇒ (13) + 13 = 26

Damage:3d10 + 4 ⇒ (5, 2, 7) + 4 = 18

Then he strikes again on the blue.

+1 striking Halberd:1d20 + 13 - 10 ⇒ (1) + 13 - 10 = 4

Damage:2d10 + 4 ⇒ (4, 2) + 4 = 10

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves and strikes on the White.

Power attack:1d20 + 13 ⇒ (2) + 13 = 15

Power attack, reroll:1d20 + 13 ⇒ (5) + 13 = 18

Damage:3d10 + 4 ⇒ (1, 2, 1) + 4 = 8

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Scouting Lore:1d20 + 7 ⇒ (7) + 7 = 14

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves and strikes on the blue.

Power attack:1d20 + 13 ⇒ (20) + 13 = 33

Damage:3d10 + 4 ⇒ (7, 7, 7) + 4 = 25

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to dodge through the game.

Athletics:1d20 + 12 ⇒ (9) + 12 = 21

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to see through the illusion.

Perception:1d20 + 9 ⇒ (18) + 9 = 27

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to push through.

Athletics:1d20 + 12 ⇒ (12) + 12 = 24

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes on the red.

Power attack:1d20 + 13 ⇒ (11) + 13 = 24

Damage:3d10 + 4 ⇒ (1, 3, 4) + 4 = 12

Then he strikes again.

+1 striking halberd:1d20 + 13 - 10 ⇒ (10) + 13 - 10 = 13

Damage:2d10 + 4 ⇒ (4, 3) + 4 = 11

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc listens carefully and is ready to go.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The fighter tries to Shove through the crowd.

Athletics:1d20 + 12 ⇒ (5) + 12 = 17

The orc tries to Gather Info.

Diplomacy:1d20 + 6 ⇒ (14) + 6 = 20

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

It's an orc with a splint mail. He’s got a halberd on his back. He wears a sling on his belt. Hello, my name is Enrax.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Not friendly fire for Enrax.

Vigilant Seal

1 person marked this as a favorite.
Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc steps and strikes on the purple.

Power attack:1d20 + 13 + 1 ⇒ (20) + 13 + 1 = 34

Damage:3d10 + 4 ⇒ (2, 6, 7) + 4 = 19

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

So the orc steps and strikes on the yellow.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc steps and strikes on the blue.

Power attack:1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23

Damage:3d10 + 4 ⇒ (4, 3, 5) + 4 = 16

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves and gets ready.

+1 striking Halberd:1d20 + 13 ⇒ (11) + 13 = 24

Damage:2d10 + 4 ⇒ (6, 3) + 4 = 13

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Athletics:1d20 + 12 ⇒ (18) + 12 = 30

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to pull the rope.

Athletics:1d20 + 12 ⇒ (13) + 12 = 25

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Medicine:1d20 + 7 ⇒ (19) + 7 = 26

Medicine:1d20 + 7 ⇒ (3) + 7 = 10

Medicine:1d20 + 7 ⇒ (13) + 7 = 20

Medicine:1d20 + 7 ⇒ (3) + 7 = 10

Medicine:1d20 + 7 ⇒ (14) + 7 = 21

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

I vote for Tug of war and sight unseen.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The fighter introduces himself.

Hello my name is Enrax

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

It's an orc with a Splint mail. He has a Halberdand and a sling. Hello my name is Enrax.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Thank you for the game !

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves next to Mec-02.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

You have to ignore the previous post.

Reflex:1d20 + 8 ⇒ (16) + 8 = 24

The orc moves and lets the others disable the nexus.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc doesn't move and lets the others disable the nexus.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Reflex:1d20 + 8 ⇒ (1) + 8 = 9

Reflex:1d20 + 8 ⇒ (4) + 8 = 12

The orc moves into the previous room and he casts lay on hands on himself. +12 hp

Then he draps his Halberd and he draws his sling.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Reflex:1d20 + 8 ⇒ (3) + 8 = 11

The orc strikes twice the Prefect.

+1 Halberd:1d20 + 12 ⇒ (14) + 12 = 26

Damage, power attack:2d10 + 4 ⇒ (8, 1) + 4 = 13

+1 Halberd:1d20 + 12 - 10 ⇒ (5) + 12 - 10 = 7

Damage:1d10 + 4 ⇒ (6) + 4 = 10

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves and strikes the Preserver.

+1 Halberd:1d20 + 12 ⇒ (4) + 12 = 16

Damage, power attack:2d10 + 4 ⇒ (6, 7) + 4 = 17

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc double moves and draws his Halberd.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc stay on his guard.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries again to shifting that rubble.

Athletics:1d20 + 13 ⇒ (18) + 13 = 31

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to shifting that rubble.

Athletics:1d20 + 13 ⇒ (15) + 13 = 28

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc answers to Alice: Yes, with pleasure. How’s your tea taste?

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

It’s an orc with a Splint mail. He has a sling on his belt. On his back he wears a Halberd. Hello, my name is Enrax.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

I have 0 glyph.
I think I played the blue.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

We fought an image of Aslynn.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

Scouting Lore:1d20 + 6 ⇒ (4) + 6 = 10

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes twice the yellow.

+1 Halberd, power attack:1d20 + 12 ⇒ (3) + 12 = 15

+1 Halberd, power attack, reroll:1d20 + 12 ⇒ (11) + 12 = 23

Damage:2d10 + 4 ⇒ (2, 6) + 4 = 12

+1 Halberd:1d20 + 12 - 10 ⇒ (8) + 12 - 10 = 10

Damage:1d10 + 4 ⇒ (7) + 4 = 11

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes twice the yellow.

+1 Halberd, power attack:1d20 + 12 ⇒ (7) + 12 = 19

Damage:2d10 + 4 ⇒ (4, 4) + 4 = 12

+1 Halberd:1d20 + 12 - 10 ⇒ (4) + 12 - 10 = 6

Damage:1d10 + 4 ⇒ (7) + 4 = 11

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

I refocuse.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc casts Lay on hands on himself. +8 hp

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc agrees to help Mr. Glovely.

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc moves and strikes the red.

+1 Halberd, power attack:1d20 + 12 ⇒ (11) + 12 = 23

Damage:2d10 + 4 ⇒ (8, 4) + 4 = 16

1 to 50 of 105 << first < prev | 1 | 2 | 3 | next > last >>